Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
| Addons | Quick Drown NPCs 1.2.5New characters in Maj'Eyal start out with the Rod of Asphyxiation, an item made to quickly drown npcs. Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Items Vault 1.3.0Donators/Buyers bonus! Marson's UI Modifications 1.3.0v3.7.0 *** FOR ToME v1.3.0+ ONLY *** An attempt to make 1920x1080 easier on my decaying eyesight, plus a few personal preferences. This is a revamp for the Minimalist UI. It may work for Classic, but hasn't been tested for it. Most settings can be found on the UI tab on the Game Options screen. • Adds a 'Fonts' tab to 'Game Options'. Choose separate font styles and sizes for six categories: * menus & dialogs
* HUD elements
* tooltips & character sheet
* chat & combat log
* flying text
* lore• Expanded font size range to 8 - 36 points. (Stock range is 10 - 18) • Ability to add your own fonts with a fontpack addon. http://te4.org/games/addons/tome/font_example • Scales most dialog boxes to account for larger fonts. • Hotkey bar revamp: * Frame colors: green = activated talent, blue = sustained talent, yellow = equipped item, orange = unequipped item. Colors on talent screen and buff bar changed to match. * Frame colors do not change when on cooldown. * All talents/items on cooldown will have a red overlay. * Z-layer of key text (C8, etc) moved under color overlay to better differentiate from cooldown text. * Unequipped items get pale yellow color overlay similar to cooldown overlay. * Right-clicking on an item no longer clears the item; it brings up the hotkey assignment menu. (You may clear it from there, as with talents.) • 'Use Talent' screen now also lists all usable items, allowing you to associate a hotkey using the dropdown menu. Objects are separated based on whether they are worn or not and display their current cooldowns. • When assigning a hotkey, the list will show available hotkeys as 1 through 0,-,= with C,S,A,AS, modifiers (example: "Hotkey C7") instead of "Hotkey 1" through "Hotkey 60", so as to match the labels on the hotkey bar. • Enabled and modified 'Creature List' code that was in stock ToME but not used. Lists NPCs in player's sight along with their remaining energy and distance. Mousing over an NPC in the Creature List will center the screen on that creature. Toggle the list on/off with Ctrl-Tab. • 'Limit Terrain Height' option will rescale trees and mushrooms to prevent them from overlapping the grid above them. (Will not affect current level until you leave and return.) • Adds viewport options: 'Original' is the stock behavior from v1.1.5 ToME. The game will use Scroll Distance, but won't show a black border around the map. With a high Scroll Distance, you will remain centered until you get to the edge of the map, at which point the map stops moving and your character moves off-center. 'No Hiding' is now the stock behavior of v1.2.x ToME. It is a bit of a hybrid. The map will scroll similar to 1.1.5, but will show enough of a black border so that your avatar will not hide under UI elements such as the mini-map and hotkey bar. 'Centered' will force the viewport to strictly follow the Scroll Distance setting. If you have it a high number, you will be centered 100% of the time. • Adds option to enable right-click dragging of the viewport. This will coexist with mouse gestures but may not mix with them in a visually pleasing manner. • Separate adjustable background transparencies for dialogs, tooltips, combat log, chat, and hotkeys. • Adjustable tooltip width. • Ability to change tooltip location: each of the four corners / at mouse cursor / opposite corner from mouse. • Tooltip will get out of the way of target location via keyboard as well as mouse cursor. • Ability to disable ambient background noises (dogs barking, water dripping, etc.) on the UI tab in Game Options. Defaults to 'enabled' (no change from stock). • Shields (damage, temporal, etc.) will play a sound when they expire on a character you are controlling. (I've missed that my antimagic shield went down one too many times.) I've included a couple versions of the sound, including silence. (shield_off.ogg created by reg7783 and licensed under the Creative Commons 0 License.) • Adds a choice of tooltip style for the Inventory screen. 'Original' is the same as stock. 'Small Screen' moves the tooltip to either side of the screen so that it obscures less and doesn't bounce around. 'Big Screen' uses a dedicated location between the rag doll and the item list. • If your character knows the talent 'Extract Gems', a tab will appear on the inventory screen listing all items that may be converted to gems based on your current talent level, including items in the Transmogrification Chest. • Adds a 'Usable Items' tab to the Inventory screen. • Adds a 'Preview Talents' button to the character creation screen. This will allow you to view the stats and talents of the current race/class combo without needing to generate a new game. • Character creation screen will remind you if you are in dev/cheat mode. • Ability to ESC from character creation screen. • Alchemist quest shows details about the various rewards you are working towards: "Agrimley the hermit needs your help making an Elixir of Explosive Force, which permanently increase your chance to critically strike with spells by 4%." This will only apply to characters who take the quest after enabling this addon. (Also available as separate addon.) • ToME Bugfix: 'Tactical Overlay' dropdown menu. + ToME v1.3.0 compatible. + Integrated 0player's NPC List speed performance fix. + Added frame highlights when mousing over or dragging a hotkey. ZOmnibus Addon Pack 1.3.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Marson's Autoexplore & Rest Tweaks 1.2.4v2.1.0 *** FOR ToME v1.2.4 ONLY *** Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'First Sighting' stops running when a hostile creature is sighted via telepathy for the first time. The creature will then be ignored by auto-explore until spotted by actual sight, which will trigger a halt as normal. • 'Reset on Rest' is the same as First Sighting, but resting will forget all creatures spotted via telepathy so that they will trigger a stop again. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. Also utilizes C. Lowe/CaptainTrip's 'Rest Tweaks' addon code and updates it to 1.1.5. Additional features: + Compatible with ToME v1.2.4 Notes: |
| Campaign | Maj'Eyal |
| Mode | Nightmare Exploration |
| Sex | Female |
| Race | Ogre |
| Class | Arcane Blade |
| Level / Exp | 50 / 1344% |
| Size | big |
| Lifes / Deaths | Killed by bandit at level 2 on the 1st Mirth 122nd year of Ascendancy at 00:57 / 186Killed by giant grey rat at level 3 on the 3rd Mirth 122nd year of Ascendancy at 16:23 Killed by giant venus flytrap at level 4 on the 4th Mirth 122nd year of Ascendancy at 20:16 Killed by Ce'Notta the skeleton warrior at level 6 on the 8th Mirth 122nd year of Ascendancy at 17:13 Killed by losgoroth at level 14 on the 35th Dusk 122nd year of Ascendancy at 14:00 Killed by Nereselaith the golem at level 14 on the 35th Dusk 122nd year of Ascendancy at 14:50 Killed by Nereselaith the golem at level 14 on the 35th Dusk 122nd year of Ascendancy at 18:43 Killed by Bavota the thalore at level 14 on the 39th Dusk 122nd year of Ascendancy at 08:55 Killed by Padem the halfling at level 14 on the 39th Dusk 122nd year of Ascendancy at 09:34 Killed by Marsbo the thalore at level 14 on the 39th Dusk 122nd year of Ascendancy at 12:23 Killed by Horned Horror at level 17 on the 72nd Dusk 122nd year of Ascendancy at 01:46 Killed by yellow jelly at level 18 on the 72nd Dusk 122nd year of Ascendancy at 07:56 Killed by Adhan the human at level 18 on the 3rd Haze 122nd year of Ascendancy at 04:16 Killed by Ce'Nathra the snow giant chieftain at level 18 on the 5th Haze 122nd year of Ascendancy at 09:32 Killed by Ce'Nathra the snow giant chieftain at level 18 on the 5th Haze 122nd year of Ascendancy at 12:50 Killed by Ce'Nathra the snow giant chieftain at level 18 on the 5th Haze 122nd year of Ascendancy at 14:04 Killed by ritch flamespitter at level 20 on the 19th Haze 122nd year of Ascendancy at 09:12 Killed by Eltheiel the shalore at level 20 on the 19th Haze 122nd year of Ascendancy at 10:12 Killed by thief at level 20 on the 40th Haze 122nd year of Ascendancy at 22:49 Killed by Beekoda the thalore at level 20 on the 55th Haze 122nd year of Ascendancy at 04:05 Killed by shadow at level 21 on the 2nd Wintertide 123rd year of Ascendancy at 04:12 Killed by runed bone giant at level 21 on the 2nd Regrowth 123rd year of Ascendancy at 19:00 Killed by skeleton warrior at level 21 on the 3rd Regrowth 123rd year of Ascendancy at 00:56 Killed by runed bone giant at level 21 on the 3rd Regrowth 123rd year of Ascendancy at 07:41 Killed by skeleton mage at level 21 on the 3rd Regrowth 123rd year of Ascendancy at 08:58 Killed by Belytha the skeleton warrior at level 21 on the 4th Regrowth 123rd year of Ascendancy at 10:58 Killed by skeleton warrior at level 21 on the 5th Regrowth 123rd year of Ascendancy at 06:17 Killed by ghoulking at level 21 on the 6th Regrowth 123rd year of Ascendancy at 07:15 Killed by Chaanl the human at level 22 on the 10th Regrowth 123rd year of Ascendancy at 01:42 Killed by eldritch eye at level 22 on the 23rd Regrowth 123rd year of Ascendancy at 10:43 Killed by Simimirin the halfling at level 22 on the 32nd Regrowth 123rd year of Ascendancy at 22:05 Killed by Simimirin the halfling at level 22 on the 32nd Regrowth 123rd year of Ascendancy at 22:53 Killed by Aluare the thalore at level 22 on the 33rd Regrowth 123rd year of Ascendancy at 03:51 Killed by Aluare the thalore at level 22 on the 33rd Regrowth 123rd year of Ascendancy at 04:38 Killed by Yvamira the ghast at level 23 on the 42nd Regrowth 123rd year of Ascendancy at 11:06 Killed by Aeromina the elder vampire at level 23 on the 42nd Regrowth 123rd year of Ascendancy at 19:02 Killed by Aeromina the elder vampire at level 23 on the 42nd Regrowth 123rd year of Ascendancy at 19:51 Killed by Zubisekira the snow giant at level 23 on the 43rd Regrowth 123rd year of Ascendancy at 10:06 Killed by Burb the snow giant champion at level 23 on the 43rd Regrowth 123rd year of Ascendancy at 10:50 Killed by Xeryra the lesser vampire at level 24 on the 44th Regrowth 123rd year of Ascendancy at 04:20 Killed by Xeryra the lesser vampire at level 24 on the 44th Regrowth 123rd year of Ascendancy at 05:39 Killed by Unoleli the halfling at level 24 on the 65th Regrowth 123rd year of Ascendancy at 04:13 Killed by shadow at level 24 on the 65th Regrowth 123rd year of Ascendancy at 07:16 Killed by void horror at level 24 on the 68th Regrowth 123rd year of Ascendancy at 16:00 Killed by Glorissra the Guardian at level 25 on the 12nd Pyre 123rd year of Ascendancy at 19:12 Killed by naga myrmidon at level 25 on the 13rd Pyre 123rd year of Ascendancy at 11:18 Killed by Cadal the thalore at level 25 on the 34th Pyre 123rd year of Ascendancy at 03:11 Killed by Krehutho the dwarf at level 25 on the 36th Pyre 123rd year of Ascendancy at 21:26 Killed by Isiadrek the thalore at level 25 on the 39th Pyre 123rd year of Ascendancy at 17:44 Killed by elven blood mage at level 25 on the 40th Pyre 123rd year of Ascendancy at 04:30 Killed by elven blood mage at level 25 on the 40th Pyre 123rd year of Ascendancy at 12:07 Killed by elven corruptor at level 25 on the 40th Pyre 123rd year of Ascendancy at 17:25 Killed by elven cultist at level 25 on the 40th Pyre 123rd year of Ascendancy at 20:52 Killed by elven cultist at level 25 on the 41st Pyre 123rd year of Ascendancy at 00:00 Killed by elven corruptor at level 25 on the 41st Pyre 123rd year of Ascendancy at 07:16 Killed by Shasshhiy'Kaish at level 26 on the 42nd Pyre 123rd year of Ascendancy at 04:13 Killed by elven blood mage at level 26 on the 42nd Pyre 123rd year of Ascendancy at 18:30 Killed by Grand Corruptor at level 26 on the 44th Pyre 123rd year of Ascendancy at 11:05 Killed by Grand Corruptor at level 26 on the 44th Pyre 123rd year of Ascendancy at 12:09 Killed by Grand Corruptor at level 26 on the 44th Pyre 123rd year of Ascendancy at 13:34 Killed by Grand Corruptor at level 26 on the 44th Pyre 123rd year of Ascendancy at 16:00 Killed by Bethira the elven blood mage at level 26 on the 44th Pyre 123rd year of Ascendancy at 17:10 Killed by Bethira the elven blood mage at level 26 on the 44th Pyre 123rd year of Ascendancy at 18:14 Killed by master vampire at level 27 on the 49th Pyre 123rd year of Ascendancy at 12:46 Killed by vampire lord at level 27 on the 55th Pyre 123rd year of Ascendancy at 05:04 Killed by ghoulking at level 28 on the 57th Pyre 123rd year of Ascendancy at 03:08 Killed by thief at level 28 on the 58th Pyre 123rd year of Ascendancy at 01:39 Killed by skeleton mage at level 28 on the 58th Pyre 123rd year of Ascendancy at 03:29 Killed by vampire at level 28 on the 58th Pyre 123rd year of Ascendancy at 05:37 Killed by Beluta the large white snake at level 28 on the 59th Pyre 123rd year of Ascendancy at 07:42 Killed by dread at level 28 on the 60th Pyre 123rd year of Ascendancy at 11:31 Killed by The Master at level 28 on the 60th Pyre 123rd year of Ascendancy at 13:39 Killed by The Master at level 28 on the 60th Pyre 123rd year of Ascendancy at 15:02 Killed by vampire lord at level 29 on the 62nd Pyre 123rd year of Ascendancy at 09:04 Killed by Daon the thalore at level 30 on the 68th Pyre 123rd year of Ascendancy at 04:36 Killed by Alarci the halfling at level 30 on the 68th Pyre 123rd year of Ascendancy at 11:23 Killed by Polara the stone troll at level 30 on the 77th Pyre 123rd year of Ascendancy at 03:35 Killed by Isitta the elder vampire at level 30 on the 5th Mirth 123rd year of Ascendancy at 05:38 Killed by Isitta the elder vampire at level 31 on the 5th Mirth 123rd year of Ascendancy at 15:08 Killed by oozing horror at level 31 on the 7th Mirth 123rd year of Ascendancy at 19:36 Killed by orc soldier at level 31 on the 9th Mirth 123rd year of Ascendancy at 08:22 Killed by fiery orc wyrmic at level 31 on the 9th Mirth 123rd year of Ascendancy at 20:02 Killed by skeleton warrior at level 32 on the 10th Mirth 123rd year of Ascendancy at 05:48 Killed by Glibrevena the giant spider at level 32 on the 3rd Flare 123rd year of Ascendancy at 08:38 Killed by Isisema the venom drake hatchling at level 32 on the 3rd Flare 123rd year of Ascendancy at 12:01 Killed by nightmare horror at level 32 on the 3rd Flare 123rd year of Ascendancy at 14:58 Killed by nightmare horror at level 32 on the 3rd Flare 123rd year of Ascendancy at 17:19 Killed by naga myrmidon at level 34 on the 8th Dusk 123rd year of Ascendancy at 04:31 Killed by naga tide huntress at level 34 on the 8th Dusk 123rd year of Ascendancy at 10:55 Killed by naga myrmidon at level 34 on the 10th Dusk 123rd year of Ascendancy at 04:18 Killed by naga psyren at level 34 on the 12nd Dusk 123rd year of Ascendancy at 13:54 Killed by naga myrmidon at level 34 on the 13rd Dusk 123rd year of Ascendancy at 23:54 Killed by naga myrmidon at level 34 on the 14th Dusk 123rd year of Ascendancy at 08:26 Killed by Slasul at level 34 on the 15th Dusk 123rd year of Ascendancy at 01:55 Killed by Slasul at level 34 on the 15th Dusk 123rd year of Ascendancy at 03:09 Killed by Slasul at level 34 on the 15th Dusk 123rd year of Ascendancy at 09:13 Killed by Eluldath the heavy bone giant at level 35 on the 20th Dusk 123rd year of Ascendancy at 17:32 Killed by Eluldath the heavy bone giant at level 35 on the 20th Dusk 123rd year of Ascendancy at 20:05 Killed by giant spider at level 35 on the 24th Dusk 123rd year of Ascendancy at 17:56 Killed by orc soldier at level 35 on the 24th Dusk 123rd year of Ascendancy at 20:41 Killed by orc high cryomancer at level 36 on the 25th Dusk 123rd year of Ascendancy at 23:04 Killed by orc berserker at level 36 on the 26th Dusk 123rd year of Ascendancy at 00:45 Killed by orc pyromancer at level 36 on the 29th Dusk 123rd year of Ascendancy at 02:32 Killed by orc pyromancer at level 36 on the 29th Dusk 123rd year of Ascendancy at 07:07 Killed by orc blood mage at level 36 on the 33rd Dusk 123rd year of Ascendancy at 12:49 Killed by Briagh, Great Sand Wyrm at level 36 on the 38th Dusk 123rd year of Ascendancy at 14:00 Killed by orc cryomancer at level 37 on the 40th Dusk 123rd year of Ascendancy at 16:08 Killed by orc cryomancer at level 37 on the 40th Dusk 123rd year of Ascendancy at 17:45 Killed by orc berserker at level 37 on the 40th Dusk 123rd year of Ascendancy at 19:06 Killed by orc berserker at level 37 on the 42nd Dusk 123rd year of Ascendancy at 06:23 Killed by Massok the Dragonslayer at level 39 on the 7th Haze 123rd year of Ascendancy at 23:33 Killed by Pale Drake at level 39 on the 19th Haze 123rd year of Ascendancy at 15:05 Killed by Pale Drake at level 39 on the 19th Haze 123rd year of Ascendancy at 16:50 Killed by dread at level 40 on the 36th Haze 123rd year of Ascendancy at 09:29 Killed by dread at level 40 on the 36th Haze 123rd year of Ascendancy at 11:30 Killed by abcd's Inner Demon at level 41 on the 37th Haze 123rd year of Ascendancy at 21:00 Killed by nightmare horror at level 41 on the 37th Haze 123rd year of Ascendancy at 22:26 Killed by Sidahum the thalore at level 42 on the 47th Haze 123rd year of Ascendancy at 06:12 Killed by Sarabahi the shalore at level 42 on the 47th Haze 123rd year of Ascendancy at 07:37 Killed by Vorolle the orc fighter at level 42 on the 59th Haze 123rd year of Ascendancy at 04:51 Killed by orc corruptor at level 42 on the 5th Decay 123rd year of Ascendancy at 09:50 Killed by orc corruptor at level 42 on the 5th Decay 123rd year of Ascendancy at 11:22 Killed by orc corruptor at level 42 on the 5th Decay 123rd year of Ascendancy at 12:55 Killed by ritch flamespitter at level 43 on the 9th Allure 124th year of Ascendancy at 08:27 Killed by Gorbat, Supreme Wyrmic of the Pride at level 43 on the 10th Allure 124th year of Ascendancy at 08:21 Killed by Gorbat, Supreme Wyrmic of the Pride at level 43 on the 1st Regrowth 124th year of Ascendancy at 00:19 Killed by skeleton warrior at level 43 on the 3rd Regrowth 124th year of Ascendancy at 03:32 Killed by Zubudabreba the orc necromancer at level 43 on the 3rd Regrowth 124th year of Ascendancy at 04:45 Killed by orc necromancer at level 43 on the 3rd Regrowth 124th year of Ascendancy at 15:42 Killed by orc grand master assassin at level 43 on the 14th Regrowth 124th year of Ascendancy at 15:44 Killed by naga myrmidon at level 44 on the 16th Regrowth 124th year of Ascendancy at 13:27 Killed by Belossra the Tidebender at level 44 on the 16th Regrowth 124th year of Ascendancy at 14:52 Killed by naga myrmidon at level 44 on the 17th Regrowth 124th year of Ascendancy at 03:58 Killed by orc master assassin at level 45 on the 26th Regrowth 124th year of Ascendancy at 23:52 Killed by orc blood mage at level 45 on the 27th Regrowth 124th year of Ascendancy at 03:28 Killed by orc berserker at level 45 on the 27th Regrowth 124th year of Ascendancy at 05:51 Killed by Cyrotira the orc pyromancer at level 45 on the 36th Regrowth 124th year of Ascendancy at 15:34 Killed by orc high pyromancer at level 46 on the 40th Regrowth 124th year of Ascendancy at 17:34 Killed by orc necromancer at level 46 on the 40th Regrowth 124th year of Ascendancy at 20:30 Killed by Vor, Grand Geomancer of the Pride at level 46 on the 40th Regrowth 124th year of Ascendancy at 21:57 Killed by Vor, Grand Geomancer of the Pride at level 46 on the 40th Regrowth 124th year of Ascendancy at 23:38 Killed by orc high pyromancer at level 46 on the 41st Regrowth 124th year of Ascendancy at 20:55 Killed by abcd's Inner Demon at level 46 on the 42nd Regrowth 124th year of Ascendancy at 19:56 Killed by worm that walks at level 46 on the 42nd Regrowth 124th year of Ascendancy at 21:51 Killed by nightmare horror at level 46 on the 43rd Regrowth 124th year of Ascendancy at 02:36 Killed by nightmare horror at level 46 on the 43rd Regrowth 124th year of Ascendancy at 03:05 Killed by luminous horror at level 46 on the 43rd Regrowth 124th year of Ascendancy at 07:25 Killed by overpowered greater multi-hued wyrm at level 46 on the 45th Regrowth 124th year of Ascendancy at 09:02 Killed by overpowered greater multi-hued wyrm at level 47 on the 45th Regrowth 124th year of Ascendancy at 13:40 Killed by multi-hued drake at level 47 on the 46th Regrowth 124th year of Ascendancy at 00:17 Killed by overpowered greater multi-hued wyrm at level 47 on the 46th Regrowth 124th year of Ascendancy at 03:06 Killed by overpowered greater multi-hued wyrm at level 48 on the 47th Regrowth 124th year of Ascendancy at 08:51 Killed by forge-giant at level 48 on the 61st Regrowth 124th year of Ascendancy at 21:17 Killed by forge-giant at level 48 on the 66th Regrowth 124th year of Ascendancy at 03:43 Killed by worm that walks at level 48 on the 67th Regrowth 124th year of Ascendancy at 12:12 Killed by Khakoot the dúathedlen at level 50 on the 25th Pyre 124th year of Ascendancy at 05:29 Killed by Isyldavena the icy orc wyrmic at level 50 on the 25th Pyre 124th year of Ascendancy at 08:21 Killed by Khakoot the dúathedlen at level 50 on the 25th Pyre 124th year of Ascendancy at 13:42 Killed by orc pyromancer at level 50 on the 25th Pyre 124th year of Ascendancy at 17:32 Killed by ruin banshee at level 50 on the 27th Pyre 124th year of Ascendancy at 03:19 Killed by Glyda the eternal bone giant at level 50 on the 27th Pyre 124th year of Ascendancy at 18:24 Killed by Glyda the eternal bone giant at level 50 on the 27th Pyre 124th year of Ascendancy at 21:59 Killed by Glyda the eternal bone giant at level 50 on the 27th Pyre 124th year of Ascendancy at 23:51 Killed by Isadawe the eternal bone giant at level 50 on the 28th Pyre 124th year of Ascendancy at 22:25 Killed by Isadawe the eternal bone giant at level 50 on the 28th Pyre 124th year of Ascendancy at 23:39 Killed by orc soldier at level 50 on the 29th Pyre 124th year of Ascendancy at 03:06 Killed by orc pyromancer at level 50 on the 29th Pyre 124th year of Ascendancy at 06:50 Killed by orc high cryomancer at level 50 on the 29th Pyre 124th year of Ascendancy at 07:20 Killed by Forgery of Haze (Layossra the heavy bone giant) at level 50 on the 33rd Pyre 124th year of Ascendancy at 01:19 Killed by Forgery of Haze (Layossra the heavy bone giant) at level 50 on the 33rd Pyre 124th year of Ascendancy at 03:35 Killed by orc elite berserker at level 50 on the 33rd Pyre 124th year of Ascendancy at 06:51 Killed by fiery orc wyrmic at level 50 on the 33rd Pyre 124th year of Ascendancy at 18:08 Killed by orc cryomancer at level 50 on the 33rd Pyre 124th year of Ascendancy at 20:33 Killed by multi-hued drake at level 50 on the 34th Pyre 124th year of Ascendancy at 06:37 Killed by orc high cryomancer at level 50 on the 36th Pyre 124th year of Ascendancy at 08:45 Killed by Lisawen the orc fighter at level 50 on the 37th Pyre 124th year of Ascendancy at 09:51 Killed by Munba the forge-giant at level 50 on the 37th Pyre 124th year of Ascendancy at 13:14 Killed by forge-giant at level 50 on the 38th Pyre 124th year of Ascendancy at 15:40 Killed by forge-giant at level 50 on the 38th Pyre 124th year of Ascendancy at 16:56 Killed by forge-giant at level 50 on the 39th Pyre 124th year of Ascendancy at 05:02 Killed by forge-giant at level 50 on the 39th Pyre 124th year of Ascendancy at 14:24 Killed by Fallen Sun Paladin Aeryn at level 50 on the 39th Pyre 124th year of Ascendancy at 19:26 Killed by champion of Urh'Rok at level 50 on the 39th Pyre 124th year of Ascendancy at 21:13 Killed by Argoniel at level 50 on the 41st Pyre 124th year of Ascendancy at 04:06 Killed by Argoniel at level 50 on the 41st Pyre 124th year of Ascendancy at 05:23 Killed by abcd at level 50 on the 41st Pyre 124th year of Ascendancy at 07:48 |
Primary Stats
| Strength | 101 (base 65) |
| Dexterity | 49 (base 34) |
| Constitution | 26 (base 7) |
| Magic | 89 (base 60) |
| Willpower | 23 (base 13) |
| Cunning | 98 (base 63) |
Resources
| Life | 786/1510 |
| Mana | 249/320 |
| Stamina | 264/264 |
| Vim | 266/266 |
| Healing Factor | 1.35 |
| Regeneration | 4.5795698730119 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +10% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 16 |
| Infravision | 16 |
| See Stealth | 45 |
| See Invisible | 43 |
Offense: Mainhand
| Damage | 251 |
| Accuracy | 47 |
| Crit Chance | 65% |
| APR | 56 |
| Speed | 1.20 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 61.856203922439 |
| Crit Chance | 52% |
| Speed | 1 |
Offense: Mind
| Mindpower | 45.146666666667 |
| Crit Chance | 43% |
| Speed | 1 |
Offense: Damage Bonus
| All | +15% |
Offense: Damage Penetration
| All | +25% |
Defense: Base
| Armour (hardiness) | 64.743756428732 (89.859154929577%) |
| Defense | 48.75 |
| Ranged Defense | 53.416666666667 |
| Fatigue | 4 |
| Physical Save | 78.56875 |
| Spell Save | 61.23125 |
| Mental Save | 57.225 |
Defense: Resistances
| All | + 7%( 70%) |
Defense: Immunities
| Stun Resistance | 65% |
| Disarm Resistance | 4% |
| Confusion Resistance | 100% |
| Fear Resistance | 100% |
| Knockback Resistance | 30% |
| Instadeath Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 805 life over 5 turns. Its effects scale with your Strength stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 733 damage for 6 turns. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 25 for 9 turns. While Heroism is active, you will only die when reaching -909 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Strength stat. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 26 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1978% over 10 turns and instantly restoring 98 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Strength stat. |
Class Talents
| Spell / Air | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Enhancement | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Magical combat | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat veteran | 1.10 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Spell / Earth | 1.20 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.20 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Technique / Shield offense | 1.00 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Spell / Stone | 1.10 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Technique / Combat techniques | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Vile life | 1.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Aegis | 1.10 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.10 |
| 2/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Race / Ogre | 1.00 |
| 1/5 |
| 5/5 |
| 4/5 |
| 5/5 |
| Spell / Conveyance | 1.20 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Arcane Feed |
| talent | Arcane Combat |
| talent | Elemental Discord |
| talent | Body of Stone |
| talent | Crystalline Focus |
| talent | Shielding |
| talent | Stone Skin |
| beneficial effect | The target's spellpower has been increased by 15. Spellsurge |
| detrimental effect | The target is using a two handed weapon in a single hand, reducing physical power, spellpower and mindpower by 20% (based on size); also all damage procs from your offhand are reduced by 50%. Hit Penalty |
| detrimental effect | The target has been splashed with acid, taking 36.89 acid damage per turn, reducing armour by 52 and attack by 45. Acid Splash |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a regenade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You failed to protect the lone alchemist from death by blade horror. Escort: lone alchemist (level 1 of Daikara) | failed |
You successfully escorted the lone alchemist to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: lone alchemist (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved Magic by +2. | done |
You failed to protect the lone alchemist from death by giant venus flytrap. Escort: lone alchemist (level 3 of Trollmire) | failed |
You successfully escorted the lost anorithil to the recall portal on level 3 of Old Forest. Escort: lost anorithil (level 3 of Old Forest)As a reward you gained talent category Celestial / Light (at mastery 0.80). | done |
You successfully escorted the lost anorithil to the recall portal on level 4 of Dreadfell. Escort: lost anorithil (level 4 of Dreadfell)As a reward you improved Cunning by +2. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Dreadfell. Escort: lost warrior (level 2 of Dreadfell)As a reward you improved Strength by +2. | done |
You successfully escorted the temporal explorer to the recall portal on level 1 of Dreadfell. Escort: temporal explorer (level 1 of Dreadfell)As a reward you improved Magic by +2. | done |
You failed to protect the worried loremaster from death by large white snake. Escort: worried loremaster (level 2 of Trollmire) | failed |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. * You encountered Sun Paladin Aeryn who blamed you for the loss of the Sunwall, but you spared her. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Stire of Derth is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. You have aided Stire of Derth in creating an elixir of avoidance. You have aided Stire of Derth in creating an elixir of precision. Marus of Elvala has completed an elixir of mysticism without your aid. Marus of Elvala has completed an elixir of the savior without your aid. Agrimley the hermit has completed an elixir of serendipity without your aid. Agrimley the hermit has completed an elixir of focus without your aid. You have aided Ungrol of Last Hope in creating an elixir of brawn. Having failed to gain admittance to the Brotherhood of the Alchemists, Ungrol of Last Hope no longer needs your help making the elixir of stoneskin. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation* You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within | active |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Xanyth the pair of voratun boots (0 def, 5 armour) Xanyth the pair of voratun boots (0 def, 5 armour)Requires: - Talent Armour Training Infused by nature Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 5 When wielded/worn: Physical power: +10 (+2 eff.) Armour: +5 Fatigue: -20% Changes stats: +2 Cun Critical mult.: +5.00% Maximum encumbrance: +50 Physical save: +36 (+7 eff.) Spell save: +15 (+3 eff.) Mental save: +13 (+3 eff.) Stamina each turn: +0.80 Vim when firing critical spell: +2.00 Maximum life: +60.00 Movement speed: +10% Healing mod.: +15% Heals friendly targets nearby when you use a nature summon: +40 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. Press to compare |
| Light source | Elekira ElekiraInfused by nature Crafted by a master 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 5 When wielded/worn: Armour penetration: +15 Changes stats: +2 Str / +2 Dex / +1 Mag Changes resistances: +5% arcane Changes resistances penetration: +15% all Physical save: +15 (+3 eff.) Blindness immunity: +47% Confusion immunity: +25% Light radius: +18 Infravision radius: +3 See stealth: +25 See invisible: +23 Healing mod.: +30% It can be used to activate talent Track, placing all other charms into a 40 cooldown : Effective talent level: 3.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 43 for 6 turns. The radius will increase with your Cunning. Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. Press to compare |
| On head | Malslek the Accursed's Hat (2 def, 0 armour) Malslek the Accursed's Hat (2 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 4 When wielded/worn: Defense: +2 (+0 eff.) Damage (Melee): 30 % chance of gloom effects Changes resistances: +20% fire Changes damage: +10% darkness / +10% physical Talent mastery: +0.20 Cursed / Punishments Mental save: -10 (-3 eff.) Hate when firing a critical mind attack: +2.00 Hate per kill: +2.00 Maximum hate: +20.00 Spellpower: +10 (+2 eff.) Mindpower: +15 (+4 eff.) Mental crit. chance: +10% Healing mod.: -10% Talent on hit(spell): Agony (10% chance level 2). Talent on hit(mindpower): Hateful Whisper (10% chance level 2). This black hat once belonged to a powerful mage named Malslek, in the Age of Dusk, who was known to deal with beings from other planes. In particular, he dealt with many powerful demons, until one of them, tired of his affairs, betrayed him and stole his power. In his rage, Malslek set fire to his own tower in an attempt to kill the demon. This charred hat is all that remained in the ruins. Press to compare |
| On hands | Will of Ul'Gruth (0 def, 15 armour) Will of Ul'Gruth (0 def, 15 armour)Requires: - Talent Armour Training Powered by arcane forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Armour: +15 Changes stats: +5 Str / +5 Mag Changes resistances penetration: +10% all Changes damage: +15% all Talent masteries: +0.10 Corruption / Wrath +0.10 Corruption / Brutality When used to modify unarmed attacks: Base power: 38.0 - 53.2 Uses stats: 40% Cun, 40% Str, 10% Mag, 40% Dex Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +10 Physical crit. chance: +7.0% Attack speed: 83% When this weapon hits: Obliterating Smash (20% chance level 3). Your Obliterating Smash can destroy walls. It can be used to activate talent Obliterating Smash (costing 25 power out of 5/25) : Effective talent level: 3.3 Power cost: 25 out of 5/25. Range: 3 Travel Speed: instantaneous Is: a spell Description: Swing your weapon with incredible force, striking all enemies in a radius 3 semicircle, dealing 151% weapon damage to all targets. Starting from talent level 5, all targets hit will have their armour and saves reduced by 17. This attack can not miss. These massive gauntlets once belonged to a very powerful demon named Ul'Gruth. The behemoth was said to be able to level entire buildings with a single swing of his hands. Press to compare |
| Tool | Fortune's Eye Fortune's EyeCrafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 (+4 eff.) Armour penetration: +12 Defense: +12 (+4 eff.) Changes stats: +10 Lck / +5 Cun Physical save: +10 (+2 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+3 eff.) See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 18 power out of 35/35) : Effective talent level: 2.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 36 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." Press to compare |
| On fingers | Nightsong NightsongInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+2 eff.) Fatigue: -7% Changes stats: +6 Cun Changes damage: +5% physical Talent cooldown: Shadowstep (-1 turn) Mental save: +13 (+3 eff.) Maximum stamina: +25.00 It can be used to activate talent Dark Tendrils (costing 40 power out of 50/50) : Effective talent level: 2.0 Power cost: 40 out of 50/50. Range: 6 Travel Speed: instantaneous Is: a mind power Description: Send tendrils of creeping dark out to attack your target, and pin them in the darkness for 3 turns. Creeping dark will trail behind the tendrils as they move. The darkness does 27 damage per turn. The damage will increase with your Mindpower. You do +9% damage to anything that has entered your creeping dark. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. Press to compare |
| On fingers | stralite ring 'Heatvalor' stralite ring 'Heatvalor'Powered by arcane forces Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Physical power: +8 (+1 eff.) Armour: +12 Changes stats: +15 Str / +7 Con Changes resistances penetration: +10% blight / +10% fire Blindness immunity: +28% Mana each turn: +0.04 Mana when firing critical spell: +1.00 Infravision radius: +4 See stealth: +8 See invisible: +8 Rings can have magical properties. Press to compare |
| Around neck | Strikekiss StrikekissInfused by nature Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Accuracy: +10 (+3 eff.) Armour penetration: +7 Physical crit. chance: +6.0% Defense: +2 (+0 eff.) Ranged Defense: +2 (+0 eff.) Changes stats: +6 Wil Changes resistances: +30% lightning / +3% physical / +30% light / +30% darkness Changes resistances penetration: +10% lightning Critical mult.: +19.00% Physical save: +29 (+6 eff.) Mental save: +15 (+4 eff.) Blindness immunity: +46% Disease immunity: +15% Disarm immunity: +5% Confusion immunity: +20% Stun/Freeze immunity: +55% Mindpower: +14 (+3 eff.) Amulets can have magical properties. Press to compare |
| In main hand | Blighted Maul (96-144 power, 22 apr) Blighted Maul (96-144 power, 22 apr)Requires: - Strength 60 Powered by arcane forces 12.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 96.0 - 144.0 Uses stat: 140% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +22 Physical crit. chance: +10.0% Attack speed: 83% On weapon hit: * 50% chance to disease * Blasts creatures in a radius 1 shockwave around your target for 259.92 to 779.76 physical damage (based on Strength). Damage conversion: 20% blight When wielded/worn: Changes damage: +12% physical Critical mult.: +40.00% Knockback immunity: +30% It can be used to knock away other craatures within radius 4), dealing 650.56 to 1301.12 physical damage (based on Strength) to each, costing 50 power out of 50/50. The massive stone limb of the Rotting Titan, a mass of stone and rotting flesh. You think you can lift it, but it is very heavy. Press to compare |
| Around waist | spiritwalker's drakeskin leather belt of burglary spiritwalker's drakeskin leather belt of burglaryPowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Changes stats: +5 Dex / +3 Mag / +5 Cun / +9 Lck Trap disarming bonus: +17 Stealth bonus: +6 Mana each turn: +0.58 Maximum mana: +51.00 Infravision radius: +5 A belt that goes around your waist. Press to compare |
| In off hand | impervious voratun shield of temporal resistance (+17%) (12 def, 12 armour, 68.5-82.2 power, 272 block) impervious voratun shield of temporal resistance (+17%) (12 def, 12 armour, 68.5-82.2 power, 272 block)Requires: - Strength 48 - Talent Armour Training (level 2) Infused by nature Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 5 When used to attack (with talents): Base power: 68.5 - 82.2 Uses stat: 100% Str Damage type: Physical Mastery: Stoneshield Accuracy bonus: +2.5% procs dam / acc Physical crit. chance: +5.0% Block value: +272 When wielded/worn: Armour: +12 Defense: +12 (+4 eff.) Ranged Defense: +12 (+4 eff.) Fatigue: +14% Effects when hit in melee: * 25% chance to gain 10% of a turn Changes stats: +6 Con Changes resistances: +17% temporal Talent granted: +5 Block Physical save: +14 (+3 eff.) Handheld deflection devices. Press to compare |
| Cloak | Ethereal Embrace (10 def, 0 armour) Ethereal Embrace (10 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 4 When wielded/worn: Defense: +10 (+3 eff.) Changes stats: +8 Mag Changes resistances: +12% arcane / +12% darkness Changes damage: +15% arcane / +15% darkness Talent masteries: +0.10 Spell / Aether +0.20 Spell / Arcane +0.20 Spell / Nightfall Spellpower on spell critical (stacks up to 3 times): +5 Spell crit. chance: +6% Damage Shield Duration: +1 Damage Shield Power: +15% Damage shields have +1 duration and +15% power It can be used to activate talent Aether Breach (costing 28 power out of 28/28) : Effective talent level: 2.2 Power cost: 28 out of 28/28. Range: 7 Travel Speed: instantaneous Is: a spell Description: Rupture reality to temporarily open a passage to the aether, triggering 3 random arcane explosions in the target area. Each explosion does 132.96 arcane damage in radius 2, and will each trigger at one turn intervals. The damage will increase with your Spellpower. This cloak waves and bends with shimmering light, reflecting the depths of space and the heart of the Aether. Press to compare |
| Main armor | Plate of the Blackened Mind (15 def, 40 armour) Plate of the Blackened Mind (15 def, 40 armour)Requires: - Strength 48 - Talent Armour Training (level 3) Infused by psionic forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Armour: +40 Defense: +15 (+5 eff.) Fatigue: +17% Effects when hit in melee: * 20% chance to cause random gloom Changes stats: +6 Wil / +4 Cun / +3 Con Changes resistances: +15% acid / +15% light / +20% blight / +25% mind / +20% darkness Talent mastery: +0.20 Cursed / Gloom Physical save: +15 (+3 eff.) Mental save: +25 (+6 eff.) Confusion immunity: +100% Fear immunity: +100% Mindpower: +10 (+2 eff.) Light radius: -2 Infravision radius: +4 It can be used to activate talent Dominate (costing 15 power out of 25/25) : Effective talent level: 2.0 Power cost: 15 out of 25/25. Range: 2 Travel Speed: instantaneous Description: Turn your attention to a nearby foe, and dominate them with your overwhelming presence. If the target fails to save versus your Mindpower, it will be unable to move for 4 turns and vulnerable to attacks. They will lose 4 Armour, 6 Defense and your attacks will gain 27% resistance penetration. If the target is adjacent to you, your domination will include a melee attack. Effects will improve with your Willpower. This deep black armor absorbs all light that touches it. A dark power sleeps within, primal, yet aware. When you touch the plate, you feel dark thoughts creeping into your mind. Press to compare |
Inventory
regeneration infusion of the warrior (heal 808 over 5 turns) regeneration infusion of the warrior (heal 808 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 808 life over 5 turns. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. Press to compare |
wild infusion of the titan (resist 17%; cure magical, physical) wild infusion of the titan (resist 17%; cure magical, physical)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical or physical effect and reduce all damage taken by 17% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. wild infusion of the titan (resist 33%; cure magical, physical)wild infusion of the titan (resist 33%; cure magical, physical) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical or physical effect and reduce all damage taken by 33% for 8 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
movement infusion of the warrior (861% speed; 4 turns) movement infusion of the warrior (861% speed; 4 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 861% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 4 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
shielding rune of the sneak (absorb 714 for 7 turns) shielding rune of the sneak (absorb 714 for 7 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 714 damage for 7 turns. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. Press to compare |
Rune of the Rift (242.00 temporal damage, removed from time 4 turns) Rune of the Rift (242.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 278.30 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Feathersteel Amulet Feathersteel AmuletCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -20% Maximum encumbrance: +20 Movement speed: +20% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. Press to compare |
Garkul's Teeth Garkul's TeethCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Changes stats: +10 Str / +6 Con Talent masteries: +0.10 Technique / Berserker's strength +0.10 Technique / Bloodthirst +0.10 Technique / Warcries +0.10 Technique / Two-handed assault Physical save: +18 (+3 eff.) Mental save: +18 (+5 eff.) Pinning immunity: +100% It can be used to activate talent Shattering Shout (costing 10 power out of 48/48) : Effective talent level: 4.0 Power cost: 10 out of 48/48. Range: melee/personal Travel Speed: instantaneous Description: Release a powerful shout, doing 368.79 physical damage in a radius 7 cone in front of you. At level 5 the shout is so strong it shatters all incomming projectiles caught inside. The damage increases with your Strength. Hundreds of humanoid teeth have been strung together on multiple strands of thin leather, creating this tribal necklace. One would have to assume that these are not the teeth of Garkul the Devourer but rather the teeth of Garkul's many meals. Press to compare |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Bloodcaller BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-2 eff.) Life leech chance: +15% Life leech: +30% You won the Ring of Blood trial, and this is your reward. Press to compare |
magewarrior's short yew starstaff of might (20-24 power, 4 apr, temporal element) magewarrior's short yew starstaff of might (20-24 power, 4 apr, temporal element)Requires: - Magic 24 Powered by arcane forces Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 3 Base power: 20.0 - 24.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Accuracy: +7 (+2 eff.) Physical crit. chance: +5.0% Physical power: +7 (+1 eff.) Changes damage: +20% temporal Talent granted: +1 Command Staff Critical mult.: +8.00% Spellpower: +14 (+2 eff.) Spell crit. chance: +17% Staves designed for wielders of magic, by the greats of the art. Press to compare |
dragonbone starstaff 'Duathelbright' (30-36 power, 6 apr, physical element) dragonbone starstaff 'Duathelbright' (30-36 power, 6 apr, physical element)Requires: - Magic 48 Powered by arcane forces Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% Burst (radius 2) on crit: +8 darkness When wielded/worn: Physical crit. chance: +10.0% Damage when hit (Melee): 4 arcane / 4 blight Changes damage: +30% physical Talent granted: +1 Command Staff Critical mult.: +13.00% Spellpower on spell critical (stacks up to 3 times): +4 Spellpower: +38 (+7 eff.) Spell crit. chance: +20% It can be used to unleash an elemental blastwave, dealing 75.06 - 90.08 physical damage in a radius 6 around the user, putting all charms on cooldown for 10 turns. Staves designed for wielders of magic, by the greats of the art. Press to compare |
This item will automatically be transmogrified when you leave the level. magewarrior's short dragonbone magestaff (30-36 power, 6 apr, fire element)magewarrior's short dragonbone magestaff (30-36 power, 6 apr, fire element) Requires: - Magic 48 Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 5 Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +15 (+5 eff.) Physical crit. chance: +10.0% Physical power: +13 (+2 eff.) Changes damage: +30% fire Talent granted: +1 Command Staff Critical mult.: +13.00% Spellpower: +25 (+5 eff.) Spell crit. chance: +9% Staves designed for wielders of magic, by the greats of the art. Press to compare |
Voratun Hammer of the Deep Bellow (82-123 power, 7 apr) Voratun Hammer of the Deep Bellow (82-123 power, 7 apr)Requires: - Strength 48 Powered by arcane forces Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 82.0 - 123.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +7 Physical crit. chance: +4.0% Attack speed: 100% When this weapon hits: Flameshock (10% chance level 3). Damage (Melee): +30 fire When wielded/worn: Changes damage: +15% physical The legendary hammer of the Dwarven master smiths. For ages it was used to forge powerful weapons with searing heat until it became highly powerful by itself. Press to compare |
This item will automatically be transmogrified when you leave the level. flaming voratun greatmaul of vileness (70-105 power, 4 apr)flaming voratun greatmaul of vileness (70-105 power, 4 apr) Requires: - Strength 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 70.0 - 105.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +4 Physical crit. chance: +3.0% Attack speed: 100% On weapon hit: * 42% chance to disease Damage (Melee): +26 blight Burst (radius 1) on hit: +28 fire Massive two-handed mauls. Press to compare |
Razorblade, the Cursed Waraxe (58-81.2 power, 16 apr) Razorblade, the Cursed Waraxe (58-81.2 power, 16 apr)Requires: - Strength 42 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 5 Base power: 58.0 - 81.2 Uses stat: 100% Str Damage type: Physical bleed Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +16 Physical crit. chance: +7.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Str / +4 Dex Changes damage: +10% physical See invisible: +5 This mighty axe can cleave through armour like the sharpest swords, yet hit with all the impact of a heavy club. It is said the wielder will slowly grow mad. This, however, has never been proven - no known possessor of this item has lived to tell the tale. Press to compare |
This item will automatically be transmogrified when you leave the level. elemental quiver of dragonbone arrows of accuracy (22/22, 53.5-74.9 power, 18 apr)elemental quiver of dragonbone arrows of accuracy (22/22, 53.5-74.9 power, 18 apr) Requires: - Dexterity 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 5 Base power: 53.5 - 74.9 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit / acc Accuracy: +24 Armour Penetration: +18 Physical crit. chance: +3.0% Capacity: 22 On weapon hit: * Random elemental explosion Arrows are used with bows to pierce your foes to death. |
Fire Dragon Shield (16 def, 9 armour, 58-69.6 power, 220 block) Fire Dragon Shield (16 def, 9 armour, 58-69.6 power, 220 block)Requires: - Strength 28 - Talent Armour Training (level 2) Infused by nature Crafted by a master 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 4 When used to attack (with talents): Base power: 58.0 - 69.6 Uses stat: 100% Str Damage type: Fire Mastery: Stoneshield Accuracy bonus: +2.5% procs dam / acc Physical crit. chance: +4.5% Block value: +220 When wielded/worn: Armour: +9 Defense: +16 (+5 eff.) Ranged Defense: +15 (+5 eff.) Fatigue: +20% Damage when hit (Melee): 17 fire Changes resistances: +35% fire Talent granted: +5 Block This large shield was made using scales of many fire drakes from the lost land of Tar'Eyal. Press to compare |
The Black Wall (12 def, 9 armour, 52-62.4 power, 200 block) The Black Wall (12 def, 9 armour, 52-62.4 power, 200 block)Requires: - Strength 28 - Talent Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 When used to attack (with talents): Base power: 52.0 - 62.4 Uses stat: 100% Str Damage type: Darkness Mastery: Stoneshield Accuracy bonus: +2.5% procs dam / acc Physical crit. chance: +4.5% Block value: +200 When wielded/worn: Armour: +9 Defense: +12 (+4 eff.) Ranged Defense: +15 (+5 eff.) Fatigue: +28% Damage when hit (Melee): 10 darkness Changes resistances: +2% all Talent masteries: +0.20 Technique / Shield defense +0.20 Technique / Shield offense +0.20 Corruption / Doom shield Talent granted: +5 Block Shadow Power: +5 Increases all resists by 0.4% for each point of your Shadow Power. "With this, no one will ever harm you again." Press to compare |
This item will automatically be transmogrified when you leave the level. troll-hide drakeskin leather armour (5 def, 8 armour)troll-hide drakeskin leather armour (5 def, 8 armour) Requires: - Strength 20 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +5 (+1 eff.) Fatigue: +8% Life regen: +15.00 Healing mod.: +28% A suit of armour made of leather. Press to compare |
Chromatic Harness (10 def, 14 armour) Chromatic Harness (10 def, 14 armour)Requires: - Talent Armour Training Infused by nature 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 5 When wielded/worn: Armour: +14 Defense: +10 (+3 eff.) Fatigue: +16% Changes stats: +6 Str / +6 Wil / +4 Cun / +10 Lck Changes resistances: +20% lightning / +20% physical / +20% cold / +20% fire / +20% acid Grants telepathy: Dragon Talents cooldown: Ice Breath (-3 turns) Lightning Breath (-3 turns) Sand Breath (-3 turns) Fire Breath (-3 turns) Corrosive Breath (-3 turns) Blindness immunity: +50% Stun/Freeze immunity: +25% Knockback immunity: +50% This dragon scale harness shines with multiple colors, quickly shifting through them in a seemingly chaotic manner. Press to compare |
This item will automatically be transmogrified when you leave the level. impenetrable voratun plate armour of lightning resistance (9 def, 33 armour)impenetrable voratun plate armour of lightning resistance (9 def, 33 armour) Requires: - Strength 60 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +33 Defense: +9 (+3 eff.) Fatigue: +26% Changes resistances: +30% lightning A suit of armour made of metal plates. Press to compare |
This item will automatically be transmogrified when you leave the level. nightruned drakeskin leather belt of the giantsnightruned drakeskin leather belt of the giants Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Physical power: +12 (+2 eff.) Changes resistances: +10% light / +15% darkness Spell save: +15 (+3 eff.) Size category: +1 A belt that goes around your waist. Press to compare |
This item will automatically be transmogrified when you leave the level. elven-silk cloak of protection (3 def, 0 armour)elven-silk cloak of protection (3 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +3 (+1 eff.) Spell save: +15 (+3 eff.) Mental save: +11 (+3 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. Press to compare |
Boots of the Hunter (2 def, 12 armour) Boots of the Hunter (2 def, 12 armour)Requires: - Talent Armour Training Infused by psionic forces 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour penetration: +15 Physical power: +12 (+2 eff.) Armour: +12 Defense: +2 (+0 eff.) Fatigue: +8% Talent masteries: +0.20 Cunning / Trapping +0.20 Cursed / Endless hunt +0.20 Cursed / Predator Spell save: +10 (+2 eff.) Mental save: +10 (+3 eff.) Stun/Freeze immunity: +40% Maximum life: +80.00 Activating this item is instant. It can be used to boost movement speed by 300% for 4 turns (does not use a turn), costing 32 power out of 32/32. These cracked boots are caked with a thick layer of mud. It isn't clear who they previously belonged to, but they've clearly seen extensive use. Press to compare |
Fist of the Destroyer (8 def, 0 armour) Fist of the Destroyer (8 def, 0 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 5 It is part of a set of items. Only the masochistic can unlock its full power. When wielded/worn: Defense: +8 (+2 eff.) Changes stats: +9 Str / +9 Mag / +3 Cun Talent masteries: +0.20 Corruption / Shadowflame +0.20 Corruption / Vim Stun/Freeze immunity: +20% Maximum vim: +25.00 When used to modify unarmed attacks: Base power: 36.0 - 50.4 Uses stats: 40% Cun, 40% Str, 20% Mag, 40% Dex Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +15 Physical crit. chance: +10.0% Attack speed: 100% When this weapon hits: Blood Grasp (10% chance level 3). When this weapon hits: Soul Rot (12% chance level 3). When this weapon hits: Drain (8% chance level 2). Increases all damage by 4% of current vim Current Bonus: 10% It can be used to activate talent Darkfire (costing 12 power out of 12/12) : Effective talent level: 5.0 Power cost: 12 out of 12/12. Range: 6 Travel Speed: 400% of base Is: a spell Description: Conjures up a bolt of shadowflame that moves toward the target and explodes into a flash of darkness and fire, doing 108.64 fire damage and 132.25 darkness damage in a radius of 6. The damage will increase with your Spellpower. These fell looking gloves glow with untold power. Press to compare |
Hand of the World-Shaper (0 def, 12 armour) Hand of the World-Shaper (0 def, 12 armour)Requires: - Talent Armour Training Powered by arcane forces Infused by nature 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Armour: +12 Changes stats: +6 Str / +6 Mag Changes resistances: +10% physical Changes resistances penetration: +15% physical Changes damage: +12% physical Talent masteries: +0.20 Spell / Stone +0.10 Wild-gift / Sand drake aspect +0.10 Spell / Earth Spellpower: +10 (+2 eff.) Spell crit. chance: +10% When used to modify unarmed attacks: Base power: 39.0 - 54.6 Uses stats: 40% Dex, 40% Cun, 10% Mag, 40% Str Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +10 Physical crit. chance: +7.0% Attack speed: 83% When this weapon hits: Earthen Missiles (15% chance level 5). Burst (radius 1) on hit: +50 gravity Burst (radius 2) on crit: +30 gravity pin It can be used to activate talent Earthquake (costing 30 power out of 30/30) : Effective talent level: 4.4 Power cost: 30 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a spell Description: Causes a violent earthquake that deals 89.78 physical damage in a radius of 4 each turn for 7 turns, and potentially stuns any and all creatures it affects. The damage will increase with your Spellpower. These heavy stone gauntlets make the very ground beneath you bend and warp as they move. Press to compare |
linen wizard hat of the Brotherhood (1 def, 0 armour) linen wizard hat of the Brotherhood (1 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Changes stats: +2 Mag / +2 Con Changes damage: +6% arcane It can be used to activate talent Arcane Eye, placing all other charms into a 10 cooldown : Effective talent level: 5.0 Power cost: 10 out of 10/10. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Summons an ethereal magical eye at the designated location that lasts for 25 turns. The eye cannot be seen or attacked by other creatures, and possesses magical vision that allows it to see any creature in a 9 range around it. It does not require light to do so, but it cannot see through walls. Casting the eye does not take a turn. Only one arcane eye can exist at any given time. At level 4, if cast on a creature it will follow it until it expires, or until the creature dies. At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects. A pointy cloth hat, very wizardly... Press to compare |
This item will automatically be transmogrified when you leave the level. grounding voratun helm of dexterity (+8) (0 def, 5 armour)grounding voratun helm of dexterity (+8) (0 def, 5 armour) Requires: - Talent Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +8 Dex Changes resistances: +15% lightning / +13% temporal A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. Press to compare |
5 agate 5 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
7 spinel 7 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+0 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+0 eff.) When used to imbue an object: Defense: +2 (+0 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
7 ametrine 7 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 citrine 5 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 zircon 4 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 aquamarine 3 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 opal 7 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 topaz 9 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 amethyst 3 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
12 onyx 12 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
11 lapis lazuli 11 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+1 eff.) Spell save: +6 (+1 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+1 eff.) Spell save: +6 (+1 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 emerald 3 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
12 garnet 12 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
5 quartz 5 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
15 sapphire 15 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+1 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+2 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+1 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
12 jade 12 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
16 turquoise 16 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
19 ruby 19 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
7 amber 7 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
11 bloodstone 11 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
11 fire opal 11 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
9 diamond 9 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
8 moonstone 8 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+3 eff.) Physical save: +10 (+2 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+3 eff.) When used to imbue an object: Defense: +10 (+3 eff.) Physical save: +10 (+2 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
11 pearl 11 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
Lifebinding Emerald Lifebinding EmeraldInfused by nature 0.00 Encumbrance. [Plot Item] Type: gem / green ; tier 5 When wielded/worn: Changes stats: +15 Con Changes resistances: +10% blight Damage affinity(heal): +15% nature Life regen: +2.00 Healing mod.: +30% When used to imbue an object: Changes stats: +15 Con Changes resistances: +10% blight Damage affinity(heal): +15% nature Stun/Freeze immunity: +30% Life regen: +2.00 Healing mod.: +30% A lopsided, heavy emerald with murky green clouds shifting sluggishly under the surface. |
Prothotipe's Prismatic Eye Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Atamathon's Lost Ruby Eye Atamathon's Lost Ruby Eye0.00 Encumbrance. [Plot Item] Type: gem / red ; tier 5 When wielded/worn: Changes damage: +12% fire When used to imbue an object: Changes damage: +12% fire One of the ruby eyes of the legendary giant golem Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
585 alchemist agate 585 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
64 alchemist bloodstone 64 alchemist bloodstone0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
Wintertide Phial Wintertide PhialPowered by arcane forces 2.00 Encumbrance. [Unique] Type: lite / lite ; tier 2 When wielded/worn: Light radius: +1 Infravision radius: +6 It can be used to cleanse your mind of up to 5 (based on Magic) detrimental mental effects, costing 40 power out of 60/60. This phial seems filled with darkness, yet it cleanses your thoughts. Press to compare |
Earthreek EarthreekCrafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Effects on melee hit: * Slows global speed by 15% Changes stats: +8 Cun Changes resistances: +5% arcane / +3% nature Changes resistances penetration: +15% arcane Light radius: -7 Infravision radius: +5 A normal brass lantern, enhanced by alchemy to make it brighter. Press to compare |
Eldritch Pearl Eldritch PearlPowered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Physical power: +12 (+2 eff.) Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck Allows you to breathe in: water Spellpower: +12 (+2 eff.) Light radius: +6 It can be used to activate talent Tidal Wave (costing 80 power out of 150/150) : Effective talent level: 4.0 Power cost: 80 out of 150/150. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing 1 per turn to a maximum eventual radius of 4, doing 34.92 cold damage and 46.16 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 6 turns. All creatures hit gain the wet effect which reduces their stun/freeze resistance by half of their value and interracts with other cold spells. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. Press to compare |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. Press to compare |
Emunor the voratun pickaxe (dig speed 10 turns) Emunor the voratun pickaxe (dig speed 10 turns)Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 5 When wielded/worn: Fatigue: -6% Effects on melee hit: * 20% chance to gain 10% of a turn Changes stats: +4 Str Changes resistances: +9% darkness / +6% fire Changes damage: +21% acid / +12% temporal Lowers spell cool-downs by: 10% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. Press to compare |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Gwai's Burninator Gwai's BurninatorPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 3 It can be used to shoot a cone of flames (radius 5) for 549.70 fire damage (based on Magic), costing 50 power out of 75/75. Gwai, a Pyromanceress that lived during the Spellhunt, was cornered by group of mage hunters. She fought to her last breath and is said to have killed at least ten people with this wand before she fell. |
Rod of Asphyxiation (24/24) Rod of Asphyxiation (24/24)Powered by unknown forces 0.00 Encumbrance. [Unique] Type: charm / rod Activating this item is instant. It can be used to asphyxiate an unsuspecting target, costing 1 power out of 24/24. A devilish artifact, this rod only harms friendly strangers in towns. Only the mad and insane would consider such an item useful. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Telekinetic Core Telekinetic CoreInfused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Physical power: +3 (+0 eff.) Changes stats: +5 Wil Changes resistances: +5% physical Changes damage: +6% physical Physical save: +12 (+2 eff.) Mindpower: +3 (+0 eff.) It can be used to activate talent Psionic Pull (costing 18 power out of 35/35) : Effective talent level: 3.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Pull all foes toward you in radius 5 while dealing 92 physical damage. The damage will increase with your mindpower. This heavy torque appears to draw nearby matter towards it. Press to compare |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
In a selfless act, you sacrificed yourself to close the portal to the Void and thus stopped the Creator from bringing about the end of the world.
The Gates of Morning have been destroyed and the Sunwall has fallen. The last remnants of the free people in the Far East will surely diminish, and soon only orcs will inhabit this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By abcd the Ogre Arcane Blade level 30
73rd Pyre 123rd year of Ascendancy at 22:26 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By abcd the Ogre Arcane Blade level 46
42nd Regrowth 124th year of Ascendancy at 03:07 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By abcd the Ogre Arcane Blade level 50
13rd Pyre 124th year of Ascendancy at 09:22 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By abcd the Ogre Arcane Blade level 46
45th Regrowth 124th year of Ascendancy at 05:12 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By abcd the Ogre Arcane Blade level 42
43rd Haze 123rd year of Ascendancy at 03:41 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By abcd the Ogre Arcane Blade level 32
2nd Flare 123rd year of Ascendancy at 20:21 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By abcd the Ogre Arcane Blade level 16
55th Dusk 122nd year of Ascendancy at 07:30 see stats
Destroyer of the creation (Exploration mode)
Killed Slasul.By abcd the Ogre Arcane Blade level 34
15th Dusk 123rd year of Ascendancy at 10:41 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By abcd the Ogre Arcane Blade level 31
9th Mirth 123rd year of Ascendancy at 19:13 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun and unlocked Stone magic.By abcd the Ogre Arcane Blade level 19
6th Haze 122nd year of Ascendancy at 09:16 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By abcd the Ogre Arcane Blade level 17
68th Dusk 122nd year of Ascendancy at 20:22 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By abcd the Ogre Arcane Blade level 22
42nd Regrowth 123rd year of Ascendancy at 07:26 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By abcd the Ogre Arcane Blade level 28
59th Pyre 123rd year of Ascendancy at 01:05 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By abcd the Ogre Arcane Blade level 50
23rd Pyre 124th year of Ascendancy at 02:16 see stats
Flooder (Exploration mode)
Defeated Ukllmswwik while doing his own quest.By abcd the Ogre Arcane Blade level 34
16th Dusk 123rd year of Ascendancy at 00:33 see stats
Gem of the Moon (Exploration mode)
Completed the Master Jeweler quest with Limmir.By abcd the Ogre Arcane Blade level 48
64th Regrowth 124th year of Ascendancy at 01:06 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By abcd the Ogre Arcane Blade level 22
25th Regrowth 123rd year of Ascendancy at 05:00 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By abcd the Ogre Arcane Blade level 48
47th Regrowth 124th year of Ascendancy at 12:22 see stats
Invasion from the Depths (Exploration mode)
Stopped a naga invasion by closing their portal.By abcd the Ogre Arcane Blade level 44
16th Regrowth 124th year of Ascendancy at 16:02 see stats
Level 10 (Exploration mode)
Got a character to level 10.By abcd the Ogre Arcane Blade level 10
3rd Dusk 122nd year of Ascendancy at 15:50 see stats
Level 20 (Exploration mode)
Got a character to level 20.By abcd the Ogre Arcane Blade level 20
8th Haze 122nd year of Ascendancy at 14:15 see stats
Level 30 (Exploration mode)
Got a character to level 30.By abcd the Ogre Arcane Blade level 30
63rd Pyre 123rd year of Ascendancy at 22:53 see stats
Level 40 (Exploration mode)
Got a character to level 40.By abcd the Ogre Arcane Blade level 40
19th Haze 123rd year of Ascendancy at 18:21 see stats
Level 50 (Exploration mode)
Got a character to level 50.By abcd the Ogre Arcane Blade level 50
75th Regrowth 124th year of Ascendancy at 04:57 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By abcd the Ogre Arcane Blade level 50
6th Pyre 124th year of Ascendancy at 05:09 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By abcd the Ogre Arcane Blade level 20
41st Haze 122nd year of Ascendancy at 13:26 see stats
Selfless (Exploration mode)
Won ToME by closing the Void portal using yourself as a sacrifice.By abcd the Ogre Arcane Blade level 50
41st Pyre 124th year of Ascendancy at 07:48 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By abcd the Ogre Arcane Blade level 42
43rd Haze 123rd year of Ascendancy at 19:31 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By abcd the Ogre Arcane Blade level 24
60th Regrowth 123rd year of Ascendancy at 04:51 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By abcd the Ogre Arcane Blade level 31
10th Mirth 123rd year of Ascendancy at 03:26 see stats
Tactical master (Exploration mode)
Fought the two Sorcerers without closing any invocation portals.By abcd the Ogre Arcane Blade level 50
41st Pyre 124th year of Ascendancy at 07:47 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By abcd the Ogre Arcane Blade level 8
2nd Summertide 122nd year of Ascendancy at 08:59 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By abcd the Ogre Arcane Blade level 8
2nd Summertide 122nd year of Ascendancy at 09:01 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By abcd the Ogre Arcane Blade level 45
20th Regrowth 124th year of Ascendancy at 03:07 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By abcd the Ogre Arcane Blade level 8
4th Flare 122nd year of Ascendancy at 01:24 see stats
The sky is falling! (Exploration mode)
Saw a huge meteor falling from the sky.By abcd the Ogre Arcane Blade level 14
35th Dusk 122nd year of Ascendancy at 11:24 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By abcd the Ogre Arcane Blade level 37
48th Dusk 123rd year of Ascendancy at 11:19 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By abcd the Ogre Arcane Blade level 31
9th Mirth 123rd year of Ascendancy at 07:57 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By abcd the Ogre Arcane Blade level 19
5th Haze 122nd year of Ascendancy at 23:32 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By abcd the Ogre Arcane Blade level 28
60th Pyre 123rd year of Ascendancy at 16:05 see stats
Log
Abcd uses Assault.
abcd performs a melee critical strike against Argoniel!
Quest 'Falling Toward Apotheosis' is done! (Press 'j' to see the quest log)
Personal New Achievement: Tactical master (Exploration mode)!
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
Abcd's Blighted Maul shakes the ground with its impact!
abcd performs a melee critical strike against Argoniel!
abcd misses Argoniel.
abcd performs a melee critical strike against Argoniel!
abcd hits abcd for 67 healing, 67 healing (0 total damage) [135 healing].
abcd hits Argoniel for 214 physical, 249 blight, 1735 physical (2200 total damage).
abcd killed Argoniel!
Grave wight's glacial vapour area effect hits Iceblock for 44 cold damage.
Talent Shield Pummel is ready to use.
Acid Splash from Argoniel hits abcd for 26 acid damage.
Saving game...
Lore found: closing the void farportal
You can read all your collected lore in the game menu, by pressing Escape.
Personal New Achievement: Selfless (Exploration mode)!
Saving done.
Abcd deactivates Arcane Combat.
Abcd deactivates Body of Stone.
Abcd deactivates Elemental Discord.
Abcd deactivates Crystalline Focus.
Abcd deactivates Stone Skin.
Abcd is free from the acid.
Abcd is no longer surging arcane power.
Abcd deactivates Shielding.
Abcd deactivates Arcane Feed.
