Xeryrimira the level 13 Orc Psyshot by choich

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignOrcs
ModeNightmare Roguelike
SexFemale
RaceOrc
ClassPsyshot
Level / Exp13 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity37 (base 33)
Constitution13 (base 10)
Magic9 (base 10)
Willpower22 (base 19)
Cunning24 (base 23)

Resources

Life-2/272
Psi88/102
Healing Factor1.11
Regeneration0.2775

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage26
Accuracy45
Crit Chance18%
APR15
Speed1.00

Offense: Offhand

Damage6
Accuracy40
Crit Chance11%
APR12
Speed1.00

Offense: Spell

Spellpower4.5
Crit Chance5%
Speed1

Offense: Mind

Mindpower25
Crit Chance6%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)4 (30%)
Defense18
Ranged Defense18
Fatigue2
Physical Save21
Spell Save10
Mental Save20

Defense: Immunities

Bleed Resistance40%
Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Thoughts of iron1.30
1/5
0/5
0/5
0/5
Steamtech / Psytech gunnery1.30
4/5
3/5
0/5
0/5
Psionic / Psionic fog1.30
1/5
1/5
0/5
0/5
Psionic / Action at a distance1.30
2/5
1/5
0/5
0/5
Steamtech / Mechstar1.30
1/5
1/5
0/5
0/5
Psionic / Nightmare1.30
1/5
0/5
0/5
0/5
Psionic / Gestalt1.30
1/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
2/5
0/5
0/5
Race / Orc1.00
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
2/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
0/5
0/5

Effects

talent

Quests

active
done
active
done
active
active
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Xeryrimira the Orc Psyshot level 10
20th Retaking 124th year of Ascendancy at 22:48
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 11 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 15 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the north (sun-mage recruit)).

Xeryrimira uses Condensate.

Sun-mage recruit shrugs off the effect 'Wet'!
Xeryrimira hits Sun-mage recruit for 110 fire damage.

Sun-mage recruit casts Firebeam.

Something hits
Xeryrimira for 59 light damage.
Sun-mage recruit hits Xeryrimira for 57 fire damage.
Sun-mage's light area effect hits
Xeryrimira for 29 light damage.

Xeryrimira uses Boiling Shot.

A psionic shield forms around Xeryrimira.

Sun-mage casts Firebeam.

Your shield crumbles under the damage!

The psionic shield around Xeryrimira crumbles.

Sun-mage recruit casts Searing Light.

Sun-mage hits Xeryrimira for (28 absorbed), 15 fire (15 total damage).
Sun-mage recruit hits Xeryrimira for 57 light damage.
Xeryrimira's Boiling Shot hits Sun-mage recruit for
119 fire, 15 physical (134 total damage).
Xeryrimira's Boiling Shot killed Sun-mage recruit!
Saving game...