Mental Fist the level 5 Yeek Adventurer by qqqjohann

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassAdventurer
Level / Exp5 / 69%
Sizesmall
Lifes / Deaths

Primary Stats

Strength18 (base 12)
Dexterity21 (base 17)
Constitution16 (base 12)
Magic16 (base 12)
Willpower29 (base 15)
Cunning31 (base 19)

Resources

Life182/182
Equilibrium15
Stamina160/160
Psi152/152
Healing Factor1.12
Regeneration0.28

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage18
Accuracy21
Crit Chance10%
APR7
Speed0.60

Offense: Spell

Spellpower16
Crit Chance7%
Speed1

Offense: Mind

Mindpower28.85
Crit Chance9%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)0 (30%)
Defense9.85
Ranged Defense9.85
Fatigue0
Physical Save22.86
Spell Save18.3
Mental Save28.5

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Confusion Resistance35%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Pugilism1.00
2/5
1/5
0/5
0/5
Psionic / Solipsism1.00
2/5
1/5
0/5
0/5
Psionic / Absorption1.00
3/5
0/5
0/5
0/5
Technique / Finishing moves1.00
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.00
1/5
0/5
0/5
0/5
Cursed / Gestures1.00
3/5
0/5
0/5
0/5
Technique / Unarmed training1.00
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

active

Equipment

Tool
On fingers
Around neck
Main armor
On hands
Light source
Cloak
Psionic focus

Inventory

Achievements

Log

Mental Fist deactivates Gesture of Pain.
Mental Fist activates Gesture of Pain.

Mental Fist deactivates Wild Growth.

Mental Fist activates Wild Growth.

Mental Fist deactivates Striking Stance.

Mental Fist activates Striking Stance.

Mental Fist deactivates Beyond the Flesh.

Mental Fist activates Beyond the Flesh.

Resting starts...

Talent Spinning Backhand is ready to use.
Rested for 31 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 10 turns (stop reason: dialog is displayed).


You gain 0.05 gold from the transmogrification of
iron torque of kinetic psionic shield [power 25] (20 cooldown).
You gain 1.32 gold from the transmogrification of
shocking iron shield (4 def, 2 armour, 23 block).
You gain 0.77 gold from the transmogrification of
rough leather armour of lightning resistance (1 def, 2 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 2.17 gold from the transmogrification of
iron waraxe of vileness (104% power, 2 apr).
You gain 0.82 gold from the transmogrification of
mossy mindstar of slime (75% power, 12 apr, mind damage).
You gain 3.59 gold from the transmogrification of
manaburning iron dagger of erosion (100% power, 5 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
There is a Way into the lair of Murgol here (press '' or right click to use).
You feel very confident walking into this place.
Mental Fist deactivates Wild Growth.

Mental Fist deactivates Gesture of Pain.

Mental Fist deactivates Beyond the Flesh.

Mental Fist deactivates Striking Stance.

Mental Fist deactivates Kinetic Shield.