Poisons Reward

Poisons Reward

Adds the Cunning/Poisons tree as a reward from Assassin Lord for siding with him. Increasing Cunning/Poisons and Cunning/Trapping, if already known.


See addon usage in the character's vault.
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Name Module Version Required Released File
Assassin Lord poisons reward 1.5.3 2017-05-07 07:31
tome-poisons-reward.teaa

Locked?

Suggestion: As getting another unlocked category is considered such a strong benefit, may I suggest the reward functioning like Heart of the Sandworm? So you get it locked if you didn't have it, unlocked if you had it locked, and +.2 mastery if you had it unlocked.

EDIT: Two more things.
1. Bug: You are also granted the Traps tree unlocked.
2. Design: Poison is a class talent tree. No other class talent tree can be granted to characters of any class; this makes it stick out in a weird way. My suggestion would be either to change Poison to a generic talent tree, or instead of granting the Poison tree to the character, granting the first level of the first poison skill (and no tree).