Spookier Scarier Skeletons
Revamps skeleton racials to give them more varied utility and unique gameplay, bringing them more in line with ghouls:
- The first talent, Skeleton, now grants enhanced Movement Speed and Accuracy starting from talent level 3 (not applicable to necromancer summons). Fly fast from death's jaws, little bones!
- The second talent, Bone Armour, has had Resilient Bones's passive debuff duration rolled into it starting from talent level 3, and has had its scaling changed to scale more consistently from early to endgame. Slings, arrows, curses and everything else; all fall useless against dead, dead bones!
- An all-new third talent, Bonerang (replacing Resilient Bones), a throwable weapon that strikes all in its path both as it flies forward and as it returns. Bones wielding bones, themselves thrice deadly!
- The fourth talent, Re-Assemble, now reduces the duration of physical and magical debuffs the user currently suffers from, and has had its extra life at talent level 5 removed; instead, starting from talent level 5, it allows you to survive a lethal hit with negative life once every 40 turns. Death once cheated, death forever spurned, all crumbles and fades save for bones, bones, bones!
New SFX have additionally been added to Bone Armour and Re-Assemble.
Step fast and light, adventurer; the dust of the grave yet stirs, and its envy of the living grows ever more keen.
Spookier Scarier Skeletons forum discussion thread
See addon usage in the character's vault.
Name | Module Version Required | Released | File |
---|---|---|---|
release | 1.7.0 | 2022-08-15 10:07 |
tome-skele_revamp.teaa |