Spellswordv32
This is an updated version of the Spellsword class, updated to TOME 4 version 1.0.4.
No major changes to behavior of the class (a few minor display texts modified - learning the Earth Strike skill will cause Shields to display combat stats like damage).
Mostly bringing superloaded functions in line with 1.0.4 versions. This includes the boneshield fix among others. Should play better with some other addons now. Although I'm still overloading a fair bit. Looks like DarkGod added some promising new callbacks I should play around with to make my job of updating in the future easier. Whether I'll have time is another question.
Also I'd like to thank StarKeep for pushing out an unofficial patch to fix the Boneshield bug while I was off not paying attention to this addon.
CHANGELOG:
-new map generator
- armor check penalty bug fixed
- colored log, char sheet and tooltips
- encumbrance displayed in char sheet
- encumbrance fixed
Runic Golem 0.9.3
- Fixed Gem Power giving 100 times the healing modifier it should
- Fixed Gem Power giving permanend blindness/disarm immunity and stats
- Fixed Elemental Strike's effect power
Underdark roguelike
Version 0.0.6 of my Underdark roguelike has been uploaded to the ToME site.
Therefore, I must ask for feedback and ideas. Feel free to leave them in the comments. I would also like a rating.
Contributors are wanted - simply grab a github client, fork Zireael07/Underdark, check out your repo, make your changes and make a pull request back.
- Zireael's blog
- Login or register to post comments
Latest GitHub master build as of 03/08/2013, 12 am.
Confirmed to be working.
A list of issues (bugs to be fixed/things to be improved) can be found on Git.
Contributors wanted.
Necromancy+ v1.1
Fixes Meat Shield and Frozen flames.
Tweak Dead Secrets.
Beholder v0.5.3
finally fixed the ring issue... also pimp new robe!
2013 Modules Contest participants!
The participants list is now in for the contest in no particular order:
Yufra: unknown module
XLambda: unknown module
lukep: unknown module (Robot Run ?)
Goblinz: unknown module
freykin: unknown module
jalmag: unknown module
eliotn: unknown module
chezzo: Hellfire (demon crawl ? ;) )
Orrus: unknown module
BDota: Startide (sci-fi themed module)
tiger_eye: unknown module
Zireael: Underdark (D&D themed underdark crawler)
GuyNamedJoe: unknown module but shiren-inspired
Grazz: O.R.E. (scifi scavanger game)
Grey: Mosaic and/or Rogue Rage
Castler: Qi Dao Zei (oriental fantasy)
rabican: The Town (crime game)
soundofsatellites: Roguishlike (classic ? dungeon crawl)
Xerion567: Multidimensional Mining Mercs (scifi)
Redragonfly: Doctor-who themed
Leet: Candy Corn
VRBones: Notorious (card based)
edge2054: Runic (rune-based game)
Now good luck to all of you, remember the goal is to make a fun game, it doesn't have to be massive, it has to be fun !
Get back to your code and see you this winter!
Infinite500: Game Play Beyond Level 50
Set Addon weight to 99 to (hopefully) work better with other addons.
