Alchemists Using Ranged Weapons
I've just found that even with no mastery, T5 ranged randarts do more damage than channeling Bolbum's Big Knocker at 5/5 Channeling Staff/ Staff Mastery, so it is a good idea for alchemists to get Swift Hands prodigy and shoot with a ranged weapon when their bombs are on CD.
But this means you need to change ammons twice every 4 turns, which is still annoying even with hotbar keys. So I've made this addon to make this easy.
Basically what this addon does is when you're using Throw Bomb, Shockwave Bomb or Gem portal,
1) if you have alchemist gems in your quiver, proceed as normal;
2) if not, and you have Swift Hands prodigy, check the quiver of the other set, if there are alchemist gems, use them instead.
It does not change your equipments. So if you want to use a ranged weapon on an alchemist with this addon, you should put your weapon ammons in the set where you have your ranged weapon, and alchemist gems in the other set.
Well, this actually works a bit different, because this never takes the once-per-turn free equipment swapping granted by Swift Hands. Try not to abuse this, but even if you do, it's probably still not game-changing.
--1.01 update--
forgot that Refit Golem also uses alchemist gems. Though you should not use this skill that often after switching to a ranged weapon, but if you did use it, with 1.0.0, Swift Hands and weapon ammo in the quiver of your current set and alchemist gems in the other set, the weapon ammo would be deleted. Now fixed.
--1.02 update--
forgot Thunderclap, now fixed.
More Experience with High(er) Level Enemy
If your level is lower than the target's, you will get more experience.
Cash Grab
Reduces value reductions from zones.
Grind money to your heart's content! -- Sludgenest value increased from 5% to 30%, rolling Adventurer penalty reduced from 90% to 95% (So each adventurer party is worth 95% of the previous party, instead of 90%)
Feel free to comment, but bear in mind that this is designed for people who WANT to grind for insanely specific end-game loot. If you don't wanna do that, don't download the mod. Those value penalties were put in to discourage a specific style of play, this addon is for people who wanna do that style of play anyway.
TODO: Farportals. I've found the code but don't want to overload the large piece of code it's in, and I don't seem to be able to superload the things that define Farportal value.