

3.0
T5 battleaxe 2H weapon
[Unique]
Nature/Disrupt
Power 184% Range: 1.5x
Uses 120% Str
Dmg Physical
Mastery Weapons Mastery
Acc+ +0.2% crit chance (max 25%)
Apr +4
Crit +8.0%
Atk.spd 100%
Melee+ +50 acid +50 nature slow
On Crit:
* deal manaburn damage equal to your mindpower in a radius 3 cone
While equipped:
---------- misc
Cooldown Mana Clash -2
Ice Claw -1
Swallow -2
This huge granite battleaxe is as much mace as it is axe. The shaft is made of blackened wood tightly bound in drakeskin leather and the sharpened granite head glistens with a viscous green fluid.
This item has been sent to the Item's Vault.


3.0
T5 battleaxe 2H weapon
[Random Unique]
Nature/Master
Power 167% Range: 1.5x
Uses 120% Str
Dmg Physical
Mastery Weapons Mastery
Acc+ +0.2% crit chance (max 25%)
Apr +4
Crit +8.0%
Atk.spd 100%
Phasing +20%
Melee+ +19 nature
On Crit.r2 +105 fire
While equipped:
Stats +2 Cun +5 Mag
dps ----------
All.spd +1%
Res.pen +30% fire +10% mind
+17% all
Acc +20 (+5 eff.)
Apr +20
---------- misc
Vim/s.crit +2.00
Massive two-handed battleaxes.
This item has been sent to the Item's Vault.


2.0
T4 cloth armor
[Random Unique]
Nature
While equipped:
dps ----------
Dmg.mod +6% blight +22% physical
+18% nature +3% fire
Res.pen +25% blight
----- def -----
Resists +22% physical +15% blight
+6% fire +27% nature
+13% all
Max.HP +61.00
HP.reg +4.10
Heal.mod +24%
A cloth vestment. It offers no intrinsic protection but can be enchanted.
This item has been sent to the Item's Vault.


2.0
T5 cloak armor
Reqs Level 35
[Random Unique]
Nature/Master
While equipped:
dps ----------
Dmg.mod +39% darkness +6% nature
Res.pen +36% darkness
Melee Ret 6 nature
On Hit (Melee):
* 10 arcane resource burn
----- def -----
Defense +11 (+3 eff.)
Resists +6% blight +16% fire
+24% light +46% darkness
Stealth +55
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.


1.5
T3 hands armor
Reqs Heavy armour training
[Unique]
Arcane
While equipped:
Stats +6 Mag
dps ----------
Spell.crit +5%
Crit.mult +20.00%
Spell.pwr +12 (+4 eff.)
Dmg.mod +15% lightning
----- def -----
Armour +5
Resists +15% lightning
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
On Spell Hit: 10% Lightning 1
Talent level: +1 to all lightning damage spells.
This pair of fine mesh voratun gauntlets is covered with glyphs of power that spark with azure energy. The metal is supple and light so as not to interfere with spell-casting. When and where these gauntlets were forged is a mystery, but odds are the crafter knew a thing or two about magic.
This item has been sent to the Item's Vault.


1.5
T1 hands armor
Reqs Heavy armour training
[Unique]
Disrupt/Master
While equipped:
Stats +2 Cun +2 Wil
dps ----------
Mind.crit +3%
Mind.pwr +4 (+2 eff.)
Dmg.mod +5% nature
Res.pen +5% nature
----- def -----
Armour +2
Defense +1 (+0 eff.)
Spell.save +4 (+2 eff.)
Max.HP +20.00
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Can't be worn by those with arcane powers.
Destroy an arcane item (of a higher tier than the gauntlets).
Uses 1 power out of 150/150
These once brilliant voratun gauntlets have fallen into a deep decay. Originally used in the spellhunt, they were often used to destroy arcane artifacts, curing the world of their influence.
This item has been sent to the Item's Vault.


2.0
T2 forbidden tome
[Unique]
Unknown
Read the book.
The story of Grung, a halfling separated from his tribe that is just trying to survive while a terrible war, very long ago, rages on.
This item has been sent to the Item's Vault.


2.0
T4 cloth armor
[Unique]
Arcane
While equipped:
Stats +6 Mag +6 Wil +6 Cun
dps ----------
Spell.pwr +15 (+5 eff.)
Dmg.mod +12% all
Melee Ret 15 arcane
----- def -----
Armour +10
Defense +10 (+2 eff.)
Resists +10% lightning +10% cold
+10% fire +10% arcane
+13% all
Spell.save +20 (+7 eff.)
Mind.save +15 (+7 eff.)
Silence- +50%
---------- misc
Mana/turn +2.00
Light +1
A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates.
This item has been sent to the Item's Vault.


3.0
T5 battleaxe 2H weapon
Reqs Str 52
[Unique]
Arcane
Power 182% Range: 1.5x
Uses 120% Str
Dmg Physical
Acc+ +0.2% crit chance (max 25%)
Apr +8
Crit +8.0%
Atk.spd 100%
Melee+ +50 fire
Dmg.conv 20% fire
While equipped:
dps ----------
Dmg.mod +20% fire
Res.pen +25% fire
----- def -----
Resists +20% fire
The wearer is treated as a demon.
Infernal Breath:
Level 4.5
Pwr.cost 26 out of 35/35.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Exhale a wave of dark fire with radius 7. Any non demon caught in the area will take 135.25 fire damage, and flames will be left dealing a further 31.31 each turn. Demons will be healed for the same amount.
The damage will increase with your Strength Stat.
Blackened with soot and covered in spikes, this battleaxe roars with the flames of the Fearscape. Given by Urh'Rok himself to his general, this powerful weapon can burn even the most resilient of foes.
This item has been sent to the Item's Vault.


2.0
T4 cloth armor
[Unique]
Arcane
While equipped:
Stats +10 Mag +8 Wil +6 Cun
dps ----------
Spell.pwr +20 (+4 eff.)
Mov.spd +10%
Dmg.mod +25% lightning
Res.pen +15% lightning
----- def -----
Defense +15 (+2 eff.)
Resists +20% lightning +13% all
Proj.slow +15%
Your Lightning and Chain Lightning spells gain a 24% chance to daze, and your Thunderstorm spell gains a 12% chance to daze.
This green robe is engraved with icons showing clouds and swirling winds. Its original owner, a powerful mage named Proccala, was often revered for both his great benevolence and his intense power when it proved necessary.
This item has been sent to the Item's Vault.


9.0
T5 light armor
[Random Unique]
Nature/Master
While equipped:
Stats +10 Dex +6 Wil +8 Cun
dps ----------
Res.pen +15% fire
Melee Ret 4 temporal
----- def -----
Armour +18
Defense +29 (+5 eff.)
Fatigue +8%
Resists +23% lightning
+15% temporal
+28% darkness
+29% blight +30% cold
+6% fire
Crit.chn- 15.00%
---------- misc
Light +2
A suit of armour made of leather.
This item has been sent to the Item's Vault.


0.1
T5 ring jewelry
[Ego+]
Arcane
While equipped:
Stats +7 Mag +7 Wil
dps ----------
Spell.pwr +14 (+3 eff.)
Dmg.mod +20% fire
Melee Ret 100 fire
----- def -----
Max.HP +60.00
Pinning- +50%
---------- misc
Light +2
Rings make your fingers look great!
This item has been sent to the Item's Vault.


0.1
rune scroll
[Ego]
Arcane
When inscribed on your body:
Level 0.0
Use mode Activated
Range melee/personal
Cooldown 22
Travel.spd instantaneous
Usage Speed Instant (0% of a turn)
Is a spell
Description: Activate the rune to direct a cone of chilling stormwind doing 419.87 cold damage.
The storm will soak enemies hit reducing their resistance to stuns by 50% then attempt to freeze them for 4 turns.
These effects can be resisted but not saved against.
Its effects scale with your Constitution stat.
Inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.


0.1
rune scroll
[Ego]
Arcane
When inscribed on your body:
Level 0.0
Use mode Activated
Range melee/personal
Cooldown 17
Travel.spd instantaneous
Usage Speed Instant (0% of a turn)
Is a spell
Description: Activate the rune to summon a protective storm around you for 4 turns.
While active the storm will completely block all damage over 29 up to 7 times.
Its effects scale with your Constitution stat.
Inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.


0.1
rune scroll
[Ego]
Arcane
When inscribed on your body:
Level 0.0
Use mode Activated
Range melee/personal
Cooldown 12
Travel.spd instantaneous
Usage Speed Instant (0% of a turn)
Is a spell
Description: Activate the rune to summon a protective storm around you for 4 turns.
While active the storm will completely block all damage over 29 up to 8 times.
Its effects scale with your Willpower stat.
Inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.


0.1
rune scroll
[Ego]
Arcane
When inscribed on your body:
Level 0.0
Use mode Activated
Range melee/personal
Cooldown 12
Travel.spd instantaneous
Usage Speed Instant (0% of a turn)
Is a spell
Description: Activate the rune to summon a protective storm around you for 4 turns.
While active the storm will completely block all damage over 55 up to 7 times.
Its effects scale with your Cunning stat.
Inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.


0.1
rune scroll
[Ego]
Arcane
When inscribed on your body:
Level 0.0
Use mode Activated
Range melee/personal
Cooldown 12
Travel.spd instantaneous
Usage Speed Instant (0% of a turn)
Is a spell
Description: Activate the rune to summon a protective storm around you for 4 turns.
While active the storm will completely block all damage over 15 up to 7 times.
Its effects scale with your Willpower stat.
Inscribe your skin with the rune.
Magical runes may be inscribed onto your body, granting you an on-demand spell talent.
This item has been sent to the Item's Vault.


2.0
T5 cloak armor
[Unique]
Nature
It would go well with another part of Ureslak.
While equipped:
----- def -----
Resists +20% lightning
+20% darkness +20% fire
+20% cold +20% nature
-30% arcane
Res.Cap +10% lightning
+10% darkness +10% fire
+10% cold +10% nature
-30% arcane
Energize the scales for 16 turns, increasing resistance to Fire, Cold, Lightning, Nature, or Darkness damage by 15% just before you are damaged. (This effect lasts 5 turns and only works on one type of damage.).
Uses 37 power out of 50/50
This cloak is fashioned from the scales of some large reptilian creature. It appears to reflect every color of the rainbow.
This item has been sent to the Item's Vault.


2.0
T5 head armor
[Unique]
Arcane
While equipped:
Stats +10 Mag +10 Wil
dps ----------
Spell.pwr +15 (+3 eff.)
Mind.pwr +15 (+4 eff.)
Melee+ 10 acid 10 fire
10 lightning 10 cold
Dmg.mod +25% acid +25% fire
+25% cold +25% lightning
----- def -----
Armour +10
Fatigue +5%
Resists +25% acid +25% fire
+25% cold +25% lightning
This jeweled crown shimmers with colors.
This item has been sent to the Item's Vault.


0.1
T5 ring jewelry
[Ego++]
Nature
While equipped:
----- def -----
Resists +15% nature +15% blight
Max.HP +100.00
HP.reg +19.00
Heal.mod +19%
Poison- +30%
Disease- +23%
Rings make your fingers look great!
This item has been sent to the Item's Vault.


2.0
T5 torque charm
[Random Unique]
Psionic
While equipped:
dps ----------
Dmg.mod +9% acid +3% temporal
+12% nature
Res.pen +5% nature
Melee Ret 6 acid
----- def -----
Resists +21% acid +3% nature
Setup a psionic shield, reducing all damage taken by 169 for 5 turns
Puts all charms on 19 cooldown
100% to cleanse 3 total effects of type disease, wound, or poison.
100% to reduce fatigue by 57% for 2 turns.
100% to increase all damage by 30% for 2 turns.
Torques are made by powerful psionics to store psionic powers.
This item has been sent to the Item's Vault.


2.0
T4 totem charm
[Rare]
Nature
While equipped:
dps ----------
Dmg.mod +18% acid +9% arcane
Res.pen +25% blight +20% acid
----- def -----
Resists +30% acid
Summon a resilient tentacle up to 5 spaces away for 11 turns. Each turn the tentacle will strike a random enemy in range 3 dealing physical damage and attempting to pin them.
(Tentacle Stats)
Life: 1050
Base Damage: 438
Armor: 40
All Resist: 40
Puts all charms on 19 cooldown
Natural totems are made by powerful wilders to store nature power.
This item has been sent to the Item's Vault.


0.1
infusion scroll
[Ego]
Nature
When inscribed on your body:
Level 0.0
Use mode Activated
Range melee/personal
Cooldown 16
Travel.spd instantaneous
Usage Speed Standard (100% of a turn)
Won't Break Stealth 100%
Is a nature gift
Description: Activate the infusion to heal yourself for 658 life over 5 turns.
Its effects scale with your Strength stat.
Inscribe your skin with the infusion.
Natural infusions may be grafted onto your body, granting you an on-demand nature talent.
This item has been sent to the Item's Vault.


2.0
T5 torque charm
[Random Unique]
Psionic
While equipped:
dps ----------
Res.pen +5% cold
----- def -----
Resists +15% acid +6% arcane
+3% nature
Phys.save +15 (+5 eff.)
Confus- +24%
Remove 1 confusion or silence effect and prevent the application of 3 detrimental mental effects for 5 turns
Puts all charms on 25 cooldown
100% to gain a 38% chance to evade weapon attacks for 2 turns.
100% to increase the duration of 3 beneficial effects by 2.
100% to increase all damage penetration by 30% for 2 turns.
100% to heal for 110.
Torques are made by powerful psionics to store psionic powers.
This item has been sent to the Item's Vault.


3.0
T5 mace 1H weapon
[Unique]
Psionic
Power 162% Range: 1.4x
Uses 100% Str
Dmg Physical
Acc+ +0.2% base dam (max 20%)
Apr +6
Crit +3.0%
Atk.spd 100%
On Hit.r1 +50 lightning
+50 physical
On Crit.r2 +100 lightning
+100 physical
Perform a melee strike against a target at up to range 10 for an automatic critical hit as lightning damage.
Uses 60 power out of 60/60
Tremendous power is concentrated in this heavy mace. Just dropping it can knock down nearby walls.
This item has been sent to the Item's Vault.


3.0
T5 waraxe 1H weapon
[Unique]
Psionic
Power 147% Range: 1.4x
Uses 100% Str
Dmg Phys.bleed
Acc+ +0.2% crit chance (max 25%)
Apr +16
Crit +7.0%
Atk.spd 100%
While equipped:
Stats +4 Str +4 Dex
dps ----------
Res.pen +30% physical
Acc +40 (+19 eff.)
Apr +30
This mighty axe can cleave through armour like the sharpest swords, yet hit with all the impact of a heavy club.
It is said the wielder will slowly grow mad. This, however, has never been proven - no known possessor of this item has lived to tell the tale.
This item has been sent to the Item's Vault.


1.5
T5 hands armor
Reqs Heavy armour training
[Unique]
Arcane/Master
While equipped:
Stats +5 Str +5 Mag
dps ----------
Dmg.mod +15% all
Res.pen +10% all
----- def -----
Armour +15
---------- misc
Masteries
+0.10 Corruption/Wrath
+0.10 Corruption/Brutality
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Your Obliterating Smash can destroy walls.
Obliterating Smash:
Level 4.5
Pwr.cost 25 out of 25/25.
Range 3
Travel.spd instantaneous
Is a spell
Description: Swing your weapon with incredible force, striking all enemies in a radius 3 semicircle, dealing 171% weapon damage to all targets.
Starting from talent level 5, all targets hit will have their armour and saves reduced by 20.
This attack can not miss.
These massive gauntlets once belonged to a very powerful demon named Ul'Gruth. The behemoth was said to be able to level entire buildings with a single swing of his hands.
This item has been sent to the Item's Vault.


0.1
T5 amulet jewelry
[Unique]
Master
Another of Garkul's heirlooms would bring out his spirit.
While equipped:
Stats +10 Str +6 Con
----- def -----
Phys.save +18 (+6 eff.)
Mind.save +18 (+6 eff.)
Pinning- +100%
---------- misc
Masteries
+0.10 Technique/Berserker's strength
+0.10 Technique/Bloodthirst
+0.10 Technique/Warcries
+0.10 Technique/Two-handed assault
Shattering Shout:
Level 5.5
Pwr.cost 10 out of 48/48.
Range melee/personal
Travel.spd instantaneous
Description: Release a powerful shout, doing 386.82 physical damage in a radius 8 cone in front of you.
At level 5 the shout is so strong it shatters all incomming projectiles caught inside.
The damage increases with your Strength.
Hundreds of humanoid teeth have been strung together on multiple strands of thin leather, creating this tribal necklace. One would have to assume that these are not the teeth of Garkul the Devourer but rather the teeth of Garkul's many meals.
This item has been sent to the Item's Vault.