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3.0
T4 waraxe 1H weapon
[Unique]
Arcane
Power 150% Range: 1.2x
Uses 40% Wil, 50% Mag, 100% Str
Dmg Physical
Mastery Weapons Mastery
Acc+ +0.2% crit chance (max 25%)
Apr +15
Crit +10.0%
Atk.spd 100%
On Hit.r1 +25 blight
On Hit: 10% Curse of Death 3
On Hit: 10% Curse of Vulnerability 3
While equipped:
dps ----------
Spell.pwr +20 (+4 eff.)
Dmg.mod +20% blight
On Spell Hit: 10% Curse of Impotence 3
On Spell Hit: 10% Curse of Defenselessness 3
The land withers and crumbles wherever this cursed axe rests.
This item has been sent to the Item's Vault.
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1.0
T5 dagger 1H weapon
[Unique]
Psionic
Power 147% Range: 1.3x
Uses 70% Wil, 40% Dex, 50% Mag
30% Str
Dmg Physical
Mastery Dagger Mastery
Acc+ +0.2% crit chance (max 25%)
Apr +40
Crit +10.0%
Atk.spd 100%
While equipped:
dps ----------
Phys.pwr +15 (+2 eff.)
Res.pen +30% physical
Acc +8 (+2 eff.)
---------- misc
Masteries
+0.20 Psionic/Augmented striking
Fire a bolt of kinetic force (range 8), dealing 150% (physical) weapon damage.
Uses 4 power out of 10/10
A simple, rudely crafted stone hilt, this object manifests a blade of wavering, nearly invisible force, like a heat haze, as you grasp it. Despite its simple appearance, it is capable of shearing through solid granite, in the hands of those with the necessary mental fortitude to use it properly.
This item has been sent to the Item's Vault.
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3.0
T4 mindstar 1H weapon
[Unique]
Nature/Psionic
You feel two unconnected psionic channels on this item.
Power 109% Range: 1.1x
Uses 90% Wil, 50% Mag, 30% Cun
Dmg Fire
Mastery Psiblades
Acc+ +0.2% crit chance (max 25%)
Acc uses Wil
Apr +32
Crit +5.0%
Atk.spd 100%
Dmg.conv 50% cold
While equipped:
dps ----------
Mind.crit +8%
Mind.pwr +16 (+2 eff.)
Dmg.mod +20% fire +20% cold
Res.pen +12% fire +12% cold
----- def -----
Resists +20% fire +20% cold
Spell.save +12 (+0 eff.)
---------- misc
Psi/turn +1.00
Talents +1 Psionic Maelstrom
Masteries
+0.20 Psionic/Thermal mastery
Thermal energies are focussed in the core of this mindstar.
This item has been sent to the Item's Vault.
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3.0
T2 steamsaw 1H weapon
[Unique]
Steamtech
Power 117% Range: 1.5x
Uses 40% Wil, 50% Mag, 100% Str
Dmg Phys.bleed
Acc+ +0.2% crit chance (max 25%)
Apr +15
Crit +4.0%
Atk.spd 100%
Block +50
On Hit: 10% To The Arms 2
Uses 1.0 Steam
While equipped:
----- def -----
Armour +6
Defense +7 (+1 eff.)
Fatigue +8%
---------- misc
Talents +1 Block
"Sick of your pesky enemies hitting you with weapons? Well, with the new spring loaded Whipsnap, you can quickly put a stop to that!"
This item has been sent to the Item's Vault.
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3.0
T3 steamsaw 1H weapon
[Unique]
Steamtech
Power 137% Range: 1.5x
Uses 40% Wil, 50% Mag, 100% Str
Dmg Phys.bleed
Acc+ +0.2% crit chance (max 25%)
Apr +23
Crit +4.0%
Atk.spd 100%
Block +50
Uses 1.0 Steam
While equipped:
----- def -----
Armour +5
Defense +16 (+2 eff.)
Fatigue +8%
---------- misc
Talents +2 Block
Masteries
+0.20 Steamtech/Battlefield management
+0.20 Steamtech/Sawmaiming
Increases the speed bonus from Saw Wheels by 25%.
"Have you ever thought your steamsaws were just too slow? Well, have I got the thing for you..."
This item has been sent to the Item's Vault.
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3.0
T5 steamsaw 1H weapon
[Unique]
Arcane/Steamtech
Power 150% Range: 1.5x
Uses 40% Wil, 50% Mag, 110% Str
Dmg Fire
Acc+ +0.2% crit chance (max 25%)
Apr +27
Crit +6.0%
Atk.spd 100%
Block +80
On Crit:
* deal a melee attack against all other enemies in a circle around you
Uses 1.0 Steam
While equipped:
Stats +8 Cun +10 Str
----- def -----
Armour +15
Defense +12 (+1 eff.)
Fatigue +9%
---------- misc
Talents +3 Block
Masteries
+0.30 Steamtech/Sawmaiming
Grushgore the Destroyer was absolutely enthralled when he discovered steamsaws. He immediately kidnapped several tinkerers and forced them to create this for him.
His naming skills have not improved.
This item has been sent to the Item's Vault.
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3.0
T5 whip 1H weapon
[Unique]
Arcane
Power 167% Range: 1.1x
Uses 40% Wil, 50% Mag, 100% Dex
Dmg Physical
Mastery Exotic Weapons Mastery
Acc+ +0.4% crit mult (max 40%)
Apr +8
Crit +9.0%
Atk.spd 125%
Melee+ +30 bleed
On Crit.r2 +50 bleed
On Hit: 10% Bone Grab 3
On Hit: 20% Bone Spear 4
While equipped:
dps ----------
Spell.pwr +4 (+1 eff.)
Phys.spd +10%
----- def -----
Defense +12 (+1 eff.)
---------- misc
Masteries
+0.25 Corruption/Bone
On Spell Hit: 10% Bone Spear 4
Bone Nova:
Level 5.5
Pwr.cost 8 out of 20/20.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Fire bone spears in all directions, hitting all foes within radius 5 for 543.62 physical damage, and inflicting bleeding for another 271.81 damage over 5 turns.
The damage will increase with your Spellpower.
This whip appears to have been made from a human spine. A handle sits on one end, a sharply honed claw on the other.
This item has been sent to the Item's Vault.
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4.0
T3 sling 1H weapon
[Unique]
Master
Power 66% Range: 1.1x
Uses 40% Wil, 50% Mag
Dmg Physical
Acc+ +0.2% base dam (max 20%)
Atk.spd 118%
Range +10
While equipped:
Stats +3 Cun +4 Dex
dps ----------
Dmg.mod +15% physical
---------- misc
Cooldown Swift Shot -1
Hurricane Shot -2
When dropping below 30% max HP, you gain 20% attack speed, lose 100% fatigue, and your shots don't consume ammo for 5 turns. 30 turns cd.
A sling with an inscription on its handle: 'May the wielder be granted cunning in his fight against the darkness'.
This item has been sent to the Item's Vault.
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4.0
T2 steamgun 1H weapon
[Unique]
Steamtech
Power 66% Range: 1.1x
Uses 40% Wil, 50% Mag
Dmg Physical
Acc+ +0.2% base dam (max 20%)
Apr +20
Atk.spd 100%
Dmg.mult 175%
Range +3
Proj.spd +600%
Uses 2.0 Steam
A gun sure to turn all to ash. As long as its nearby.
This item has been sent to the Item's Vault.
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14.0
T5 heavy armor
Reqs Heavy armour training
[Unique]
Nature
While equipped:
Stats +6 Str +6 Wil +4 Cun +10 Lck
----- def -----
Armour +14
Defense +10 (+1 eff.)
Fatigue +16%
Resists +20% lightning +20% physical +20% cold
+20% fire +20% acid
Blind- +50%
Stun/Frz- +25%
Knockbk- +50%
---------- misc
Telepathy Dragon
Cooldown Ice Breath -3
Lightning Breath -3
Sand Breath -3
Fire Breath -3
Corrosive Breath -3
This dragon scale harness shines with multiple colors, quickly shifting through them in a seemingly chaotic manner.
This item has been sent to the Item's Vault.
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17.0
T5 massive armor
Reqs Massive armour training
[Unique]
Psionic
While equipped:
Stats +6 Wil +4 Cun +3 Con
dps ----------
Mind.pwr +10 (+1 eff.)
On Melee Ret:
* 20% chance to cause random gloom
----- def -----
Armour +40
Defense +15 (+2 eff.)
Fatigue +17%
Resists +15% acid +15% light +20% blight
+25% mind +20% darkness
Phys.save +15 (+0 eff.)
Mind.save +25 (+3 eff.)
Confus- +100%
Fear- +100%
---------- misc
Light -2
Infravis +4
Masteries
+0.20 Cursed/Gloom
Dominate:
Level 3.5
Pwr.cost 6 out of 25/25.
Range 2
Travel.spd instantaneous
Description: Turn your attention to a nearby foe, and dominate them with your overwhelming presence. If the target fails to save versus your Mindpower, it will be unable to move for 5 turns and vulnerable to attacks. They will lose 24 Armour, 35 Defense and your attacks will gain 44% resistance penetration. If the target is adjacent to you, your domination will include a melee attack.
Effects will improve with your Willpower.
This talent will also attack with your shield, if you have one equipped.
This deep black armor absorbs all light that touches it. A dark power sleeps within, primal, yet aware. When you touch the plate, you feel dark thoughts creeping into your mind.
This item has been sent to the Item's Vault.
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1.0
T3 belt armor
[Unique]
Arcane/Steamtech
While equipped:
Stats +3 Cun
dps ----------
Steampwr +5 (+1 eff.)
----- def -----
Phys.save +10 (+0 eff.)
Spell.save +10 (+0 eff.)
Generate a personal shield that absorbs up to 365 damage and damages attackers striking the wearer for 93 fire damage while it lasts (based on Cunning).
Uses 10 power out of 24/24
This belt utilizes an enchanted gem to focus a burst of steam into a powerful barrier.
This item has been sent to the Item's Vault.
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2.0
T5 cloak armor
[Unique]
Arcane
While equipped:
Stats +10 Cun +10 Mag
dps ----------
Spell.pwr +20 (+4 eff.)
Dmg.mod +25% light
Melee Ret 30 blinding light
----- def -----
Defense +15 (+2 eff.)
Resists +30% light +30% darkness
Res.Cap +10% light
Talent.cat+ +0.20 Celestial
This pristine golden cloak flows with a wind that seems to be conjured from nowhere. Its inner surface is a completely plain white, but the outside shines with intense light.
This item has been sent to the Item's Vault.
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2.0
T4 feet armor
[Unique]
Steamtech
While equipped:
Stats +8 Cun +8 Dex
dps ----------
Steampwr +5 (+1 eff.)
----- def -----
Armour +12
Defense +10 (+1 eff.)
Fatigue +3%
Pinning- +100%
Knockbk- -100%
You move 3 spaces at once.
Accurately? Less so.
This item has been sent to the Item's Vault.
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2.0
T4 feet armor
[Unique]
Unknown
While equipped:
Stats +8 Mag +8 Wil
dps ----------
Spell.pwr +5 (+1 eff.)
----- def -----
Fatigue +3%
Knockbk- +100%
Each turn you spend not moving gain a buff for 2 defense and armour. Stacks up to 12 times.
Combine it with the Shoes of Moving Quickly.
Fast does not always win.
Rumoured to be able to combine with the Shoes of Moving Quickly.
This item has been sent to the Item's Vault.
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1.0
T5 hands armor
[Unique]
Arcane/Master
Only the masochistic can unlock its full power.
While equipped:
Stats +9 Str +9 Mag +3 Cun
----- def -----
Defense +8 (+1 eff.)
Stun/Frz- +20%
---------- misc
Max.vim +25.00
Masteries
+0.20 Corruption/Shadowflame
+0.20 Corruption/Vim
Unarmed combat:
Power 145% Range: 1.4x
Uses 70% Mag, 40% Cun, 40% Wil
40% Str, 40% Dex
Dmg Physical
Acc+ +0.2% crit chance (max 25%)
Apr +15
Crit +10.0%
Atk.spd 100%
On Hit: 10% Blood Grasp 3
On Hit: 12% Soul Rot 3
On Hit: 8% Drain 2
Increases all damage by 4% of current vim
Current Bonus: 36%
Darkfire:
Level 13.7
Pwr.cost 5 out of 12/12.
Range 6
Travel.spd 400% of base
Is a spell
Description: Conjures up a bolt of shadowflame that moves toward the target and explodes into a flash of darkness and fire, doing 486.64 fire damage and 589.21 darkness damage in a radius of 10.
The damage will increase with your Spellpower.
These fell looking gloves glow with untold power.
This item has been sent to the Item's Vault.
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2.0
T3 cloak armor
[Unique]
Nature
While equipped:
Stats +4 Dex +4 Wil +4 Cun
dps ----------
Dmg.mod +20% nature
Res.pen +20% nature
----- def -----
Defense +20 (+2 eff.)
Poison- +50%
---------- misc
Masteries
+0.20 Cunning/Stealth
+0.50 Cunning/Poisons
On Mind Hit: 10% Poison Strike 1
Cunning and malice seem to emanate from this cloak.
This item has been sent to the Item's Vault.
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3.0
T5 feet armor
Reqs Heavy armour training
[Unique]
Master
While equipped:
Stats +20 Str -6 Dex +10 Con
dps ----------
Phys.pwr +10 (+1 eff.)
Dmg.mod +15% physical
----- def -----
Armour +20
Hardiness +20%
Defense +8 (+1 eff.)
Fatigue +12%
Resists +15% acid +15% physical
Knockbk- +100%
These titanic boots appear to have been carved from stone. They appear weathered and cracked, but easily deflect all blows.
This item has been sent to the Item's Vault.
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1.5
T5 hands armor
Reqs Heavy armour training
[Unique]
Arcane/Nature
While equipped:
Stats +6 Str +6 Mag
dps ----------
Spell.crit +10%
Spell.pwr +10 (+2 eff.)
Dmg.mod +12% physical
Res.pen +15% physical
----- def -----
Armour +12
Resists +10% physical
---------- misc
Masteries
+0.20 Spell/Stone
+0.10 Wild-gift/Sand drake aspect
+0.10 Spell/Earth
Unarmed combat:
Power 149% Range: 1.4x
Uses 60% Mag, 40% Str, 40% Wil
40% Cun, 40% Dex
Dmg Physical
Acc+ +0.2% base dam (max 20%)
Apr +10
Crit +7.0%
Atk.spd 83%
On Hit.r1 +50 gravity
On Crit.r2 +30 gravity pin
On Hit: 15% Earthen Missiles 5
Earthquake:
Level 5.5
Pwr.cost 12 out of 30/30.
Range 10
Travel.spd instantaneous
Is a spell
Description: Causes a violent earthquake that deals 232.64 physical damage in a radius of 4 each turn for 8 turns, and potentially stuns any and all creatures it affects.
The damage will increase with your Spellpower.
These heavy stone gauntlets make the very ground beneath you bend and warp as they move.
This item has been sent to the Item's Vault.
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0.1
T5 amulet jewelry
[Unique]
Arcane
While equipped:
dps ----------
Spell.pwr +12 (+2 eff.)
Dmg.mod +12% cold
Melee Ret 10 cold
----- def -----
Resists +25% cold
Ice.pen +20%
Stun/Frz- +30%
---------- misc
Talents +2 Shivgoroth Form
Gives all your cold damage a 20% chance to freeze the target.
This impossibly cold chain of frost-coated metal radiates a strange and imposing aura.
This item has been sent to the Item's Vault.
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0.1
T3 amulet jewelry
[Unique]
Arcane
While equipped:
Stats +5 Mag +4 Wil +3 Cun
dps ----------
Spell.crit +8%
Spell.pwr +7 (+2 eff.)
Dmg.mod +10% fire -5% cold
----- def -----
Resists +20% fire -20% cold
Affinity +30% fire
Blind- +40%
On Spell Hit: 10% Volcano 3
A choker made of pure flame, casting forever shifting patterns around the neck of its wearer. Its fire seems to not harm the wearer.
This item has been sent to the Item's Vault.
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3.0
T5 arrow ammo
[Unique]
Arcane
Power 156% Range: 1.4x
Uses 40% Wil, 70% Dex, 90% Mag
50% Str
Dmg Void
Acc+ +0.2% crit chance (max 25%)
Apr +120
Crit +6.0%
On Hit: 15% Spatial Tether 1
On Hit: 15% Dimensional Anchor 1
An endless supply of arrows lay within this deep black quiver. Tiny white lights dot its surface.
This item has been sent to the Item's Vault.
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3.0
T4 shot ammo
[Unique]
Nature/Steamtech
Power 124% Range: 1.2x
Uses 40% Wil, 70% Dex, 50% Mag
50% Cun
Dmg Nature
Acc+ +0.2% base dam (max 20%)
Apr +8
Crit +2.0%
Capacity 20
On Crit:
* bursts into an cloud of spydric poison, pinning those inside (with a 10 turn cooldown)
Ready to trigger!
A dedicated technician seems to have built pockets of spider venom into these rounds. It's not clear how happy the spiders were about this.
This item has been sent to the Item's Vault.
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3.0
T4 shot ammo
[Unique]
Nature
Power 149% Range: 1.2x
Uses 40% Wil, 70% Dex, 50% Mag
50% Cun
Dmg Physical
Acc+ +0.2% base dam (max 20%)
Apr +15
Crit +10.0%
Capacity 25
Proj.spd +100%
On Hit: 10% Tornado 2
On Hit:
* 35% chance for lightning to arc to a second target
These perfectly white spheres appear to have been worn down by years of exposure to strong winds.
This item has been sent to the Item's Vault.
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3.0
T5 shot ammo
[Unique]
Arcane/Steamtech
Power 144% Range: 1.2x
Uses 40% Wil, 70% Dex, 50% Mag
50% Cun
Dmg Physical
Acc+ +0.2% base dam (max 20%)
Apr +8
Crit +2.0%
Capacity 16
On Hit:
* a bolt of lightning strikes your target, dealing lightning damage to them and fire damage to those around them.
Through a combination of magic and airborne probes, these shots incite powerful bolts of lightning to strike your target from above, frying them and those around them!
This item has been sent to the Item's Vault.
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2.0
T3 gross misc
[Unique]
Unknown
While equipped:
dps ----------
Melee Ret 25 darkness
----- def -----
Disarm- +100%
The arm can sometimes reach out to a foe in radius 5 and grab it to you with a tentacle pull. This action is not your own choice, it has a mind of its own.
The arm appears desiccated, but you swear that you see something wriggling underneath its ashen skin.
This item has been sent to the Item's Vault.
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1.5
T5 hands armor
Reqs Heavy armour training
[Unique]
Arcane/Master
While equipped:
Stats +5 Str +5 Mag
dps ----------
Dmg.mod +15% all
Res.pen +10% all
----- def -----
Armour +15
---------- misc
Masteries
+0.10 Corruption/Wrath
+0.10 Corruption/Brutality
Unarmed combat:
Power 147% Range: 1.4x
Uses 60% Mag, 40% Str, 40% Wil
40% Cun, 40% Dex
Dmg Physical
Acc+ +0.2% base dam (max 20%)
Apr +10
Crit +7.0%
Atk.spd 83%
On Hit: 20% Obliterating Smash 3
Your Obliterating Smash can destroy walls.
Obliterating Smash:
Level 4.5
Pwr.cost 10 out of 25/25.
Range 3
Travel.spd instantaneous
Is a spell
Description: Swing your weapon with incredible force, striking all enemies in a radius 3 semicircle, dealing 171% weapon damage to all targets.
Starting from talent level 5, all targets hit will have their armour and saves reduced by 20.
This attack can not miss.
These massive gauntlets once belonged to a very powerful demon named Ul'Gruth. The behemoth was said to be able to level entire buildings with a single swing of his hands.
This item has been sent to the Item's Vault.
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2.0
T5 head armor
[Unique]
Master
While equipped:
Stats +12 Cun +18 Dex
dps ----------
Phys.crit +10.0%
Steam.crit +15%
Dmg.mod +10% physical
Res.pen +15% physical
Acc +40 (+7 eff.)
Apr +15
----- def -----
Defense +15 (+2 eff.)
Blind- +100%
---------- misc
Masteries
+0.20 Steamtech/Gunslinging
+0.20 Steamtech/Bullets mastery
This hat was made from materials from a forest whose name is long since lost, far in the east. It is said to have belonged to one of the first gunslingers.
This item has been sent to the Item's Vault.