

Requires:
- Level 15
Infused by nature
0.10 Encumbrance.
Type: jewelry / amulet ; tier 2
When wielded/worn:
Accuracy: +7 (+3 eff.)
Defense: +8 (+8 eff.)
Changes stats: +6 Lck / +4 Cun
Disease immunity: +15%
Reduce all damage from unseen attackers: 12%
Amulets make your neck look great!
It was changed by the digestive sack.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Infused by psionic forces
0.10 Encumbrance.
Type: jewelry / ring ; tier 3
When wielded/worn:
Effects on melee hit:
* 12% chance to reduce all saves and defense by 24
Damage (Melee): 13 physical
Effects on ranged hit:
* 12% chance to reduce all saves and defense by 24
Damage (Ranged): 5 physical
Changes stats: +8 Cun / +5 Wil
Hate when firing a critical mind attack: +2.00
Maximum hate: +5.00
Mindpower: +7 (+3 eff.)
It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown :
Effective talent level: 3.5
Power cost: 20 out of 20/20.
Range: melee/personal
Travel Speed: instantaneous
Description: Lashes at the target, doing 159% weapon damage.
If the attack hits, the target will bleed for 300% weapon damage over 7 turns, and all healing will be reduced by 60%.
Rings make your fingers look great!
This item has been sent to the Item's Vault.


Requires:
- Level 15
Crafted by a master
0.10 Encumbrance.
Type: jewelry / ring ; tier 2
When wielded/worn:
Accuracy: +5 (+2 eff.)
Changes stats: +6 Cun / +5 Dex
Rings make your fingers look great!
This item has been sent to the Item's Vault.


Requires:
- Level 15
Infused by nature
9.00 Encumbrance.
[Unique]
Type: armor / light ; tier 2
When wielded/worn:
Defense: +16 (+16 eff.)
Fatigue: +2%
Changes stats: +3 Cun / +2 Dex
Changes resistances: +15% lightning
Poison immunity: +50%
Pinning immunity: +50%
Talent on hit(nature): Call Lightning (10% chance level 2).
It can be used to activate talent Call Lightning (costing 25 power out of 50/50) :
Effective talent level: 3.5
Power cost: 25 out of 50/50.
Range: 10
Travel Speed: instantaneous
Is: a nature gift
Description: Calls forth a powerful beam of lightning doing 66.62 to 199.87 lightning damage (133.24 average).
The damage will increase with your Mindpower.
This armour seems to have been patched together from many eels. Yuck.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Infused by nature
2.00 Encumbrance.
[Unique]
Type: armor / cloak ; tier 3
When wielded/worn:
Defense: +10 (+10 eff.)
Changes stats: +6 Cun
Changes resistances penetration: +10% acid
Changes damage: +15% acid
Talent mastery: +0.20 Wild-gift / Venom drake aspect
Mindpower: +6 (+3 eff.)
Talent on hit(nature): Acidic Spray (10% chance level 2).
It can be used to activate talent Dissolve (costing 20 power out of 20/20) :
Effective talent level: 4.5
Power cost: 20 out of 20/20.
Range: melee/personal
Travel Speed: instantaneous
Is: a mind power and a nature gift
Description: You strike the enemy with a rain of fast, acidic blows. You strike four times for pure acid damage. Every blow does 58% damage.
Every two talent levels, one of your strikes becomes blinding acid instead of normal acid, blinding the target 25% of the time if it hits.
Each point in acid drake talents also increases your acid resistance by 1%.
This talent will also attack with your shield, if you have one equipped.
This cloak is made from the scales of an infamous Venom Drake that terrorized the country side towards the end of the Age of Dusk. It was slain by a party led by Kestin Highfin, who had this cloak fashioned personally.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Crafted by a master
Infused by psionic forces
2.00 Encumbrance.
Type: armor / feet ; tier 3
When wielded/worn:
Armour: +3
Changes stats: +2 Cun / +3 Wil
Physical save: +8 (+4 eff.)
Spell save: +8 (+4 eff.)
Mental save: +5 (+2 eff.)
Stamina each turn: +0.50
Maximum stamina: +16.00
A pair of boots made of leather.
This item has been sent to the Item's Vault.


Requires:
- Level 15
Crafted by a master
1.00 Encumbrance.
Type: armor / belt ; tier 3
When wielded/worn:
Changes stats: +8 Cun / +6 Wil
Changes resistances: +9% cold
Damage against: +25% Summoned
Reduced damage from: +23% Summoned
Maximum psi: +30.00
Mindpower: +15 (+6 eff.)
Mental crit. chance: +6%
A belt that goes around your waist.
This item has been sent to the Item's Vault.


Requires:
- Strength 24
Infused by nature
Infused by psionic forces
3.00 Encumbrance.
Type: weapon / mace ; tier 3
Base power: 28.5 - 39.9
Uses stat: 100% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% base dam (max 20%)
Armour Penetration: +4
Crit. chance: +1.5%
Attack speed: 100%
On weapon hit:
* Projects up to 1 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn)
When wielded/worn:
Changes stats: +5 Str / +5 Dex / +6 Mag / +8 Wil / +6 Cun / +5 Con
Blunt and deadly.
This item has been sent to the Item's Vault.