
X-Ray Goggles (10 def, 0 armour)2.0
T5 head armor
[Unique]
Unknown/Steamtech
While equipped:
Stats +10 Cun
dps ----------
Acc +20 (+10 eff.)
----- def -----
Defense +10 (+3 eff.)
Blind- +100%
See everything. EVERYTHING. For 5 turns, anyway.
Uses 17 power out of 30/30
How do these even work?
This item has been sent to the Item's Vault.

Annihilator4.0
T5 steamgun 2H weapon
Reqs Dex 30
Shoot
[Unique]
Steamtech
Acc+ +0.2% base dam (max 20%)
Apr +12
Atk.spd 67%
Dmg.mult 100%
Range +8
Proj.spd +600%
On Hit:
* 50% chance to reload 1 ammo
Uses 1.0 Steam
Fire rate increases while firing, up to 5 shots per turn. Resets after 5 turns without firing.
This gun features a wheel with several barrels attached and seems to be powered by an engine. It looks... impressive.
This item has been sent to the Item's Vault.

Pendant of the Sun and Moons =sun and moon=0.1
T4 amulet jewelry
[Unique]
Arcane
While equipped:
dps ----------
Spell.crit +5%
Spell.pwr +8 (+2 eff.)
Dmg.mod +8% light +8% darkness
Res.pen +15% light +15% darkness
----- def -----
Resists +10% light +10% darkness
Res.Cap +5% light +5% darkness
All your damage is converted and split into light and darkness.
Circle of Sanctity: (Instant)
Level 3.9
Pwr.cost 30 out of 60/60.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Creates a circle of radius 4 at your feet; the circle protects you from silence effects while you remain in its radius while silencing and dealing 39 light damage to everyone else who enters. The circle lasts 5 turns.
This small pendant depicts a hematite moon eclipsing a golden sun and according to legend was worn by one of the Sunwall's founders.
This item has been sent to the Item's Vault.

Morrigor (50-70 power, 12 apr)3.0
T4 longsword 1H weapon
[Unique]
Arcane/Unknown
Power 50.0 - 70.0 Physical
Uses 60% Mag, 60% Str
Acc+ +0.4% crit mult (max 40%)
Apr +12
Crit +7.0%
Atk.spd 100%
On Hit:
* deal 53.50 arcane and 96.37 darkness damage (based on Magic) in a radius 1 around the target
On Kill:
* swallows the victim's soul, gaining a new power
While equipped:
dps ----------
Spell.crit +12%
Spell.pwr +24 (+6 eff.)
---------- misc
Talents +1 Soul Purge
This heavy, ridged blade emanates magical power, yet as you grasp the handle an icy chill runs its course through your spine. You feel the disembodied presence of all those slain by it. In unison, they demand company.
This item has been sent to the Item's Vault.

Earthen Beads0.1
T2 amulet jewelry
[Unique]
Nature
While equipped:
Stats +5 Wil
dps ----------
Mind.pwr +5 (+1 eff.)
----- def -----
Affinity +15% nature
HP.reg +2.00
Enhances the effectiveness of Meditation by 20%
Nature's Touch:
Level 2.0
Pwr.cost 35 out of 35/35.
Range melee/personal
Travel.spd instantaneous
Is a mind power
a nature gift
Description: Touch a target (or yourself) to infuse it with Nature, healing it for 258 (this heal does not work on undead).
The amount healed will increase with your Mindpower.
This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in ancient times, in an attempt to enhance their connection with Nature.
This item has been sent to the Item's Vault.

Fiery Choker0.1
T3 amulet jewelry
[Unique]
Arcane
While equipped:
Stats +5 Mag +4 Wil +3 Cun
dps ----------
Spell.crit +8%
Spell.pwr +7 (+1 eff.)
Dmg.mod +10% fire -5% cold
----- def -----
Resists +20% fire -20% cold
Affinity +30% fire
Blind- +40%
On Spell Hit: 10% Volcano 3
A choker made of pure flame, casting forever shifting patterns around the neck of its wearer. Its fire seems to not harm the wearer.
This item has been sent to the Item's Vault.

Daneth's Neckguard2.0
T2 amulet jewelry
[Unique]
Master
While equipped:
Stats +6 Str +6 Con
----- def -----
Armour +10
Fatigue +2%
Resists +20% physical
A thick steel gorget designed to protect its wearer from fatal attacks to the neck. This particular gorget was worn by the Halfling General Daneth Tendermourn during the pyre wars, and judging by the marks along its surface may have saved the General's life on more than one occasion.
This item has been sent to the Item's Vault.

Elemental Fury0.1
T3 ring jewelry
[Unique]
Arcane
While equipped:
Stats +6 Cun +6 Mag
dps ----------
Dmg.mod +25% lightning +25% fire
+25% arcane +25% cold
Res.pen +25% lightning +25% fire
+25% arcane +25% cold
All your damage is converted and split into arcane, fire, cold and lightning.
This ring shines with many colors.
This item has been sent to the Item's Vault.

Black Robe (6 def, 0 armour) =necro=2.0
T5 cloth armor
[Unique]
Arcane
While equipped:
Stats +5 Mag +4 Wil +3 Cun
dps ----------
Phys.pwr +10 (+10 eff.)
Spell.pwr +30 (+6 eff.)
----- def -----
Defense +6 (+6 eff.)
Resists +15% all
Spell.save +25 (+6 eff.)
Blind- +50%
---------- misc
See.Invis +10
On Spell Hit: 5% Blood Grasp 3
On Spell Hit: 5% Soul Rot 3
A silk robe, darker than the darkest night sky, it radiates power.
This item has been sent to the Item's Vault.

Destala's Scales (10 def, 0 armour)2.0
T3 cloak armor
[Unique]
Nature
While equipped:
Stats +6 Cun
dps ----------
Mind.pwr +6 (+2 eff.)
Dmg.mod +15% acid
Res.pen +10% acid
----- def -----
Defense +10 (+8 eff.)
---------- misc
Masteries
+0.20 Wild-gift/Venom drake aspect
On Nature Hit: 10% Acidic Spray 2
Dissolve:
Level 2.0
Pwr.cost 20 out of 20/20.
Range melee/personal
Travel.spd instantaneous
Is a mind power
a nature gift
Description: You strike the enemy with a rain of fast, acidic blows. You strike four times for pure acid damage. Every blow does 42% damage.
Every two talent levels, one of your strikes becomes blinding acid instead of normal acid, blinding the target 25% of the time if it hits.
Each point in acid drake talents also increases your acid resistance by 1%.
This talent will also attack with your shield, if you have one equipped.
This cloak is made from the scales of an infamous Venom Drake that terrorized the country side towards the end of the Age of Dusk. It was slain by a party led by Kestin Highfin, who had this cloak fashioned personally.
This item has been sent to the Item's Vault.

Jaw of Rogroth1.0
T3 belt armor
[Unique]
Arcane
While equipped:
dps ----------
Spell.crit +5%
Spell.pwr +5 (+1 eff.)
---------- misc
Vim/kill +4.00
Max.souls +3.00
Deal darkness damage equal to your 350% of your spellpower to a target, and, if it kills the target, restores 15% of max hp and all resources (except paradox and equilibrium).
Uses 24 power out of 24/24
Rogroth's mouth happened to be about the same size as your waist. Interesting.
This item has been sent to the Item's Vault.

Wintertide Phial2.0
T2 lite
[Unique]
Arcane
While equipped:
---------- misc
Light +2
Infravis +7
Cleanse your mind of up to 6 (based on Magic) detrimental mental effects.
Uses 40 power out of 60/60
This phial seems filled with darkness, yet it cleanses your thoughts.
This item has been sent to the Item's Vault.

Telekinetic Core2.0
T2 torque charm
[Unique]
Psionic
While equipped:
Stats +5 Wil
dps ----------
Phys.pwr +3 (+3 eff.)
Mind.pwr +3 (+1 eff.)
Dmg.mod +6% physical
----- def -----
Resists +5% physical
Phys.save +12 (+7 eff.)
Psionic Pull:
Level 3.0
Pwr.cost 18 out of 35/35.
Range melee/personal
Travel.spd instantaneous
Description: Pull all foes toward you in radius 5 while dealing 76 physical damage.
The damage will increase with your mindpower.
This heavy torque appears to draw nearby matter towards it.
This item has been sent to the Item's Vault.

Mnemonic0.1
T5 ring jewelry
[Unique]
Psionic
While equipped:
Stats +8 Wil
dps ----------
Mind.pwr +12 (+4 eff.)
----- def -----
Resists +25% mind
Mind.save +20 (+4 eff.)
Confus- +40%
---------- misc
Psi/turn +0.50
Masteries
+0.20 Psionic/Mentalism
On Mind Hit: 10% Mental Refresh 1
When using a mental talent, gives a 10% chance to lower the current cooldowns of up to three of your wild gift, psionic, or cursed talents by three turns.
Mental Shielding: (Instant)
Level 2.0
Pwr.cost 30 out of 30/30.
Range melee/personal
Travel.spd instantaneous
Is a mind power
Description: Clears your mind of current mental effects, and blocks additional ones over 6 turns. At most, 2 mental effects will be affected.
As long as you wear this ring, you will never forget who you are.
This item has been sent to the Item's Vault.

Helm of Knowledge (0 def, 12 armour) =cunny=3.0
T3 head armor
Reqs Heavy armour training
[Unique]
Arcane/Psionic
While equipped:
Stats +10 Cun +10 Wil
----- def -----
Armour +12
Fatigue +8%
Resists +10% arcane +15% light
+15% mind
HP.reg +2.00
It can be used without being worn.
Sense the presence of unique objects.
Uses 20 power out of 20/20
A large crown, part metallic part glass that radiates with psionic powers.
This item has been sent to the Item's Vault.

Crown of Eternal Night (0 def, 3 armour)2.0
T4 head armor
[Unique]
Arcane
You need to find something to bind its powers.
While equipped:
----- def -----
Armour +3
Fatigue +3%
Dmg.red +10 all
This crown looks useless, yet you can feel it is woven with fell magics of undeath. Maybe it has a use.
This item has been sent to the Item's Vault.

Yvinn the drakeskin leather belt =+24% physical=1.0
T5 belt armor
[Random Unique]
Arcane/Master
While equipped:
Stats +2 Str +9 Dex +7 Wil +7 Cun
+9 Lck
dps ----------
Dmg.mod +15% blight +24% physical
Res.pen +18% physical
----- def -----
Fatigue -10%
Resists +15% fire +15% cold
Stealth +15
---------- misc
T.Disarm +21
Max.enc +60
Infravis +6
A belt that goes around your waist.
This item has been sent to the Item's Vault.

Goedalath Rock0.1
T5 demonic gem
[Unique]
Arcane
While carried:
Melee Ret 34 healing
Mind.save -18 (-4 eff.)
HP.reg -2.00
Heal.mod -50%
Light -2
Item imbue powers:
Phys.pwr +12 (+7 eff.)
Spell.pwr +16 (+3 eff.)
Dmg.mod +9% all
Melee Ret 34 darkness
Heal.mod +50%
Infravis +3
See.Invis +14
Telepathy Demon/Major
Demon/Minor
Latent Damage Type: Shadowflame
A small rock that seems from beyond this world, vibrating with a fierce energy. It feels warped and terrible and evil... and yet oh so powerful.
This item has been sent to the Item's Vault.

Frozen Shards (25/25, 32-38 power, 15 apr)3.0
T4 shot ammo
Reqs Dex 28
[Unique]
Arcane
Power 32.0 - 38.4 Ice
Uses 50% Cun, 70% Dex
Acc+ +0.2% base dam (max 20%)
Apr +15
Crit +10.0%
Capacity 25
On Hit:
* bursts into an icy cloud
In this dark blue pouch lie several small orbs of ice. A strange vapour surrounds them, and touching them chills you to the bone.
This item has been sent to the Item's Vault.

spellstreaming voratun gauntlets of war-making (0 def, 3 armour) =spell crit=1.5
T4 hands armor
Reqs Heavy armour training
[Ego++]
Arcane/Master
While equipped:
dps ----------
Phys.crit +13.0%
Spell.crit +22%
Mind.crit +13%
Crit.mult +7.00%
Spell.pwr +16 (+3 eff.)
----- def -----
Armour +3
Fatigue +5%
---------- misc
Mana/turn +0.14
Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats.
Metal gloves protecting the hands up to the middle of the lower arm.
This item has been sent to the Item's Vault.

Blizzardhunt the pair of drakeskin leather boots (56 def, 5 armour) =cold + dex=2.0
T5 feet armor
[Random Unique]
Master
While equipped:
Stats +15 Lck +36 Dex
dps ----------
Dmg.mod +18% cold
Res.pen +15% cold
Melee Ret 8 mind
----- def -----
Armour +5
Defense +56 (+25 eff.)
Resists +6% mind
Stealth +15
Evasion: (Instant)
Puts all charms on 30 cooldown
Level 4.0
Pwr.cost 30 out of 30/30.
Range melee/personal
Travel.spd instantaneous
Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 24% chance to evade melee and ranged attacks and 13 increased defense for 4 turns.
The chance to evade and defense bonus increase with your Dexterity.
A pair of boots made of leather.
This item has been sent to the Item's Vault.

Delyleldir the elven-silk cloak (18 def, 9 armour) =darkness=2.0
T5 cloak armor
[Random Unique]
Master
While equipped:
Stats +2 Str
dps ----------
Dmg.mod +29% darkness
Res.pen +30% darkness
----- def -----
Armour +9
Defense +18 (+9 eff.)
Resists +12% cold +30% darkness
+12% mind
Stealth +30
Stun/Frz- +10%
A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.
This item has been sent to the Item's Vault.

Singewrecker the voratun ring =stats=0.1
T5 ring jewelry
[Random Unique]
Arcane/Master
While equipped:
Stats +20 Str +10 Dex +7 Mag +18 Cun
+20 Con
dps ----------
Phys.pwr +27 (+14 eff.)
Spell.pwr +15 (+3 eff.)
Dmg.mod +6% cold +12% fire
Res.pen +10% fire
Acc +11 (+8 eff.)
Melee Ret 2 cold
----- def -----
Resists +12% nature +6% fire
Rings make your fingers look great!
This item has been sent to the Item's Vault.

solipsist's stralite ring of arcana (+0.26/turn) =+43% silence=0.1
T4 ring jewelry
[Ego+]
Arcane/Psionic
While equipped:
Stats +5 Cun +6 Wil
dps ----------
Mind.pwr +9 (+2 eff.)
----- def -----
Silence- +43%
---------- misc
Mana/turn +0.26
Rings make your fingers look great!
This item has been sent to the Item's Vault.

elven-silk wizard hat 'Hazenull' (3 def, 0 armour) =+58% arcane=2.0
T5 head armor
[Random Unique]
Arcane
While equipped:
Stats +19 Mag +17 Con
dps ----------
Dmg.mod +58% arcane
Res.pen +26% blight +10% cold
+10% arcane
Melee Ret 10 blight
----- def -----
Defense +3 (+1 eff.)
Resists +9% cold
---------- misc
Mana/s.crit +2.00
Max.mana +105.00
Arcane Eye: (Instant)
Puts all charms on 10 cooldown
Level 5.0
Pwr.cost 10 out of 10/10.
Range melee/personal
Travel.spd instantaneous
Is a spell
Description: Summons an ethereal magical eye at the designated location that lasts for 25 turns.
The eye cannot be seen or attacked by other creatures, and possesses magical vision that allows it to see any creature in a 9 range around it.
It does not require light to do so, but it cannot see through walls.
Casting the eye does not take a turn.
Only one arcane eye can exist at any given time.
At level 4, if cast on a creature it will follow it until it expires, or until the creature dies.
At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects.
A pointy cloth hat, very wizardly...
This item has been sent to the Item's Vault.

Ring of the War Master =technique +=0.1
T5 ring jewelry
Reqs Level 35
[Unique]
Master
While equipped:
Stats +3 Str +3 Dex +3 Con
dps ----------
Phys.crit +5.0%
Phys.pwr +10 (+4 eff.)
Apr +15
----- def -----
Talent.cat+ +0.30 Technique
A blade-edged ring that radiates power. As you put it on, strange thoughts of pain and destruction come to your mind.
This item has been sent to the Item's Vault.
