
Elemental Fury0.1 Encumbrance
T3 ring jewelry
[Unique]
Arcane
While equipped:
Stats Cun +6, Mag +6
offense ------
Damage +25% lightning, +25% fire
+25% arcane, +25% cold
Ignore resists +25% lightning, +25% fire
+25% arcane, +25% cold
All your damage is converted and split into arcane, fire, cold and lightning.
This ring shines with many colors.
This item has been sent to the Item's Vault.

Telos's Staff (Top Half) (143% power, 0 apr, cold element)2.5 Encumbrance
T5 staff 1H weapon
[Unique]
Arcane
A part of set.
Weapon Damage 144% Range: 1.0x-1.2x
Uses 150% Mag
Damage Physical
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Critical Rate +1.5%
Attack Speed 100%
While equipped:
Stats Wil +5
offense ------
Spell Crit +15%
Spellpower +30 (+7 eff.)
Damage +35% cold
defense ------
Mind save +8 (+2 eff.)
other -------
Talents +1 Command Staff
The top part of Telos' broken staff.
This item has been sent to the Item's Vault.

Telos's Staff (Bottom Half)5.0 Encumbrance
staff 1H weapon
[Unique]
Arcane
A part of set.
Weapon Damage 66% Range: 1.0x-1.2x
Uses 50% Mag
Damage Physical
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Attack Speed 100%
While equipped:
Stats Mag +4
offense ------
Spell Crit +8%
Critical power +20.00%
Damage +20% acid, +20% cold
defense ------
Mind save +8 (+2 eff.)
Confus Resist +20%
other -------
Max mana +50.00
The bottom part of Telos' broken staff.
This item has been sent to the Item's Vault.

Champion's Will (179% power, 22 apr)3.0 Encumbrance
T5 greatsword 2H weapon
[Unique]
Arcane/Master
Weapon Damage 179% Range: 1.0x-1.6x
Uses 115% Str, 50% Mag, 20% Con
Damage Physical
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +22
Critical Rate +12.0%
Attack Speed 100%
On Hit:
* releases a burst of light, dealing 110 light damage (based on Spellpower) in a radius 3 cone.
While equipped:
Stats Str +12, Mag +6, Con +7
other -------
Cooldown Sun Ray -1
Absorption Strike -1
Flash of the Blade -1
Masteries
+0.20 Celestial/Sun
+0.10 Celestial/Radiance
+0.20 Celestial/Crusader
Increases the damage of Sun Beam by 15%.
Attack everything in a line out to range 4, dealing 100% weapon damage (as light), and healing for 50% of the damage dealt.
Uses 23 power out of 30/30
This impressive looking sword features a golden engraving of a sun in its hilt. Etched into its blade are a series of runes claiming that only one who has mastered both their body and mind may wield this sword effectively.
This item has been sent to the Item's Vault.

Temporal Augmentation Robe - Designed In-Style (9 def, 3 armour)2.0 Encumbrance
T4 cloth armor
[Unique]
Arcane
Oddly it never produces a hat.
While equipped:
Stats Mag +5, Wil +3
offense ------
Spellpower +23 (+5 eff.)
Damage +20% temporal, +20% physical
Ignore resists +20% temporal, +20% physical
When Hit 20 physical, 10 temporal
defense ------
Armor +3
Defense +9 (+2 eff.)
Resistance +10% temporal, +10% physical
+13% all
Temporal Reprieve:
Effective talent level: 1.0
Power cost 35 out of 50/50.
Range melee/personal
Fixed Cooldown: 40
Travel.spd instantaneous
Is: a spell
Description: Transport yourself to a safe place for 1 turns.
Designed by a slightly quirky Paradox Mage, this robe always appears to be stylish in any time the user finds him, her, or itself in. Crafted to aid Paradox Mages through their adventures, this robe is of great help to those that understand what a wibbly-wobbly, timey-wimey mess time actually is. Curiously, as a result of a particularly prolonged battle involving its fourth wearer, the robe appends a very long, multi-coloured scarf to its present wearers.
This item has been sent to the Item's Vault.

Rod of Sarrilon (136% power, 4 apr, temporal element)5.0 Encumbrance
T5 staff 2H weapon
[Unique]
Unknown
Weapon Damage 137% Range: 1.0x-1.2x
Uses 130% Mag
Damage Physical
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Ignore Armor +4
Attack Speed 100%
While equipped:
Stats Wil +7, Mag +8
offense ------
Spell Crit +15%
Spellpower +40 (+8 eff.)
Damage +40% temporal
Ignore resists +30% temporal
defense ------
Anomaly Control +25
Teleport Resist +100%
other -------
Cooldown Attenuate -1
Stop -2
Time Shield -3
Temporal Shield -3
Masteries
+0.10 Chronomancy/Stasis
+0.10 Chronomancy/Flux
+0.10 Spell/Temporal
A plain looking ceremonial rod. It has connections with Time that even chronomancers do not yet understand.
This item has been sent to the Item's Vault.

Star Shot (20/20, 139% power, 15 apr)3.0 Encumbrance
T4 shot ammo
[Unique]
Arcane
Weapon Damage 139% Range: 1.0x-1.2x
Uses 70% Dex, 50% Mag, 50% Cun
Damage Fire
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +15
Critical Rate +10.0%
Capacity 20
On Hit:
* sets off a powerful explosion
Intense heat radiates from this powerful shot.
This item has been sent to the Item's Vault.

Aetherwalk (6 def, 0 armour)2.0 Encumbrance
T4 feet armor
[Unique]
Arcane
While equipped:
Stats Cun +8, Mag +8
offense ------
Spellpower +15 (+3 eff.)
Damage +25% arcane
defense ------
Defense +6 (+1 eff.)
Fatigue +1%
Resistance +25% arcane
Out-of-Phase Defense +20
Out-of-Phase Resistance +20%
Out-of-Phase Resilience +20%
Creates an arcane explosion dealing 279 arcane damage based on magic in a radius of 3 around the user after any teleport.
Phase door up to range 6, within radius 2 of the target location.
Uses 17 power out of 24/24
A wispy purple aura surrounds these translucent black boots.
This item has been sent to the Item's Vault.

Genocide (152% power, 4 apr)3.0 Encumbrance
T3 greatsword 2H weapon
Reqs Str 40
[Unique]
Nature/Master
Weapon Damage 152% Range: 1.0x-1.6x
Uses 120% Str
Damage Physical
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +4
Critical Rate +18.0%
Attack Speed 100%
Damage Against +25% Orc
While equipped:
Stats Str +7, Dex +7, Con +7
defense ------
Resist Against +15% Orc
Life Regen +0.50
other -------
Stamina/turn +1.00
Telepathy Humanoid/Orc
Farian was King Toknor's captain, and fought by his side in the great Battle of Last Hope. However, when he returned after the battle to find his hometown burnt in an orcish pyre, a madness overtook him. The desire for vengeance made him quit the army and strike out on his own, lightly armoured and carrying nought but his sword. Most thought him dead until the reports came back of a fell figure tearing through the orcish encampments, slaughtering all before him and mercilessly butchering the corpses after. It is said his blade drank the blood of 100 orcs each day until finally all of Maj'Eyal was cleared of their presence. When the final orc was slain and no more were to be found, Farian at the last turned the blade on himself and stuck it through his chest. Those nearby said his body shook with convulsions as he did so, though they could not tell whether he was laughing or crying.
This item has been sent to the Item's Vault.

enhanced stralite dagger of enduring (130% power, 9 apr)1.0 Encumbrance
T4 dagger 1H weapon
[Ego++]
Nature
Weapon Damage 131% Range: 1.0x-1.3x
Uses 50% Str, 50% Dex
Damage Physical
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +9
Critical Rate +8.0%
Attack Speed 100%
While equipped:
Stats Str +3, Dex +6, Mag +7
Wil +16, Cun +3, Con +15
defense ------
Life +40.00
Sharp, short and deadly.
This item has been sent to the Item's Vault.

Dagger of the Past (129% power, 20 apr)1.0 Encumbrance
T3 dagger 1H weapon
Reqs Mag 24
[Unique]
Arcane
Potentially it would go with a sword in the future.
Weapon Damage 129% Range: 1.0x-1.3x
Uses 50% Mag, 50% Dex
Damage Physical
Accuracy Bonus +0.2% critical chance (max 25%)
Ignore Armor +20
Critical Rate +20.0%
Attack Speed 111%
On-hit +5 temporal
Damage Conversion 30% temporal
While equipped:
offense ------
Move Speed +20%
Damage +5% temporal
defense ------
Defense +10 (+2 eff.)
Spell save +10 (+5 eff.)
Out-of-Phase Defense +10
Out-of-Phase Resistance +5%
Out-of-Phase Resilience +15%
other -------
Masteries
+0.10 Chronomancy/Blade Threading
+0.10 Chronomancy/Temporal Guardian
Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past.
This item has been sent to the Item's Vault.

nimble hardened leather armour of the deep (14 def, 8 armour) =WB=9.0 Encumbrance
T3 light armor
[Ego++]
Nature/Master
While equipped:
Stats Dex +4
offense ------
Move Speed +20%
defense ------
Armor +8
Defense +14 (+3 eff.)
Fatigue +8%
Resistance +5% acid, +6% cold
other -------
Breathe water
A suit of armour made of leather.
This item has been sent to the Item's Vault.
