
enhanced dwarven-steel greatsword of evisceration (34-55 power, 2 apr)Requires:
- Strength 24
Infused by nature
Crafted by a master
3.00 Encumbrance.
Type: weapon / greatsword ; tier 3
It must be held with both hands.
Base power: 34.5 - 55.2
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit mult (max 40%)
Armour Penetration: +2
Crit. chance: +3.5%
Attack speed: 100%
On weapon crit:
* Wound the target dealing 241 physical damage across 5 turns and reducing healing by 50%
When wielded/worn:
Physical crit. chance: +7.0%
Physical power: +7 (+2 eff.)
Changes stats: +7 Str / +7 Dex / +7 Mag / +7 Wil / +9 Cun / +9 Con
Massive two-handed swords.
This item has been sent to the Item's Vault.

Elemental Fury0.1 Encumbrance
T3 ring jewelry
[Unique]
Arcane
While equipped:
Stats Cun +6, Mag +6
offense ------
Damage +25% lightning, +25% fire
+25% arcane, +25% cold
Ignore resists +25% lightning, +25% fire
+25% arcane, +25% cold
All your damage is converted and split into arcane, fire, cold and lightning.
This ring shines with many colors.
This item has been sent to the Item's Vault.

Telos's Staff (Top Half) (143% power, 0 apr, cold element)2.5 Encumbrance
T5 staff 1H weapon
[Unique]
Arcane
A part of set.
Weapon Damage 144% Range: 1.0x-1.2x
Uses 150% Mag
Damage Physical
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Critical Rate +1.5%
Attack Speed 100%
While equipped:
Stats Wil +5
offense ------
Spell Crit +15%
Spellpower +30 (+7 eff.)
Damage +35% cold
defense ------
Mind save +8 (+2 eff.)
other -------
Talents +1 Command Staff
The top part of Telos' broken staff.
This item has been sent to the Item's Vault.

Telos's Staff (Bottom Half)5.0 Encumbrance
staff 1H weapon
[Unique]
Arcane
A part of set.
Weapon Damage 66% Range: 1.0x-1.2x
Uses 50% Mag
Damage Physical
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Attack Speed 100%
While equipped:
Stats Mag +4
offense ------
Spell Crit +8%
Critical power +20.00%
Damage +20% acid, +20% cold
defense ------
Mind save +8 (+2 eff.)
Confus Resist +20%
other -------
Max mana +50.00
The bottom part of Telos' broken staff.
This item has been sent to the Item's Vault.

Champion's Will (179% power, 22 apr)3.0 Encumbrance
T5 greatsword 2H weapon
[Unique]
Arcane/Master
Weapon Damage 179% Range: 1.0x-1.6x
Uses 115% Str, 50% Mag, 20% Con
Damage Physical
Accuracy Bonus +0.4% critical power (max 40%)
Ignore Armor +22
Critical Rate +12.0%
Attack Speed 100%
On Hit:
* releases a burst of light, dealing 110 light damage (based on Spellpower) in a radius 3 cone.
While equipped:
Stats Str +12, Mag +6, Con +7
other -------
Cooldown Sun Ray -1
Absorption Strike -1
Flash of the Blade -1
Masteries
+0.20 Celestial/Sun
+0.10 Celestial/Radiance
+0.20 Celestial/Crusader
Increases the damage of Sun Beam by 15%.
Attack everything in a line out to range 4, dealing 100% weapon damage (as light), and healing for 50% of the damage dealt.
Uses 23 power out of 30/30
This impressive looking sword features a golden engraving of a sun in its hilt. Etched into its blade are a series of runes claiming that only one who has mastered both their body and mind may wield this sword effectively.
This item has been sent to the Item's Vault.

Temporal Augmentation Robe - Designed In-Style (9 def, 3 armour)2.0 Encumbrance
T4 cloth armor
[Unique]
Arcane
Oddly it never produces a hat.
While equipped:
Stats Mag +5, Wil +3
offense ------
Spellpower +23 (+5 eff.)
Damage +20% temporal, +20% physical
Ignore resists +20% temporal, +20% physical
When Hit 20 physical, 10 temporal
defense ------
Armor +3
Defense +9 (+2 eff.)
Resistance +10% temporal, +10% physical
+13% all
Temporal Reprieve:
Effective talent level: 1.0
Power cost 35 out of 50/50.
Range melee/personal
Fixed Cooldown: 40
Travel.spd instantaneous
Is: a spell
Description: Transport yourself to a safe place for 1 turns.
Designed by a slightly quirky Paradox Mage, this robe always appears to be stylish in any time the user finds him, her, or itself in. Crafted to aid Paradox Mages through their adventures, this robe is of great help to those that understand what a wibbly-wobbly, timey-wimey mess time actually is. Curiously, as a result of a particularly prolonged battle involving its fourth wearer, the robe appends a very long, multi-coloured scarf to its present wearers.
This item has been sent to the Item's Vault.

Crimson Robe (12 def, 0 armour)2.0 Encumbrance
T5 cloth armor
[Unique]
Psionic
While equipped:
Stats Cun +10, Wil +10
offense ------
Mind Crit +9%
Mindpower +20 (+4 eff.)
On-Hit 35 mind, 10% gloom effects
Ignore resists +20% all
When Hit 35 mind, 10% gloom effects
defense ------
Defense +12 (+3 eff.)
Resistance +15% all
other -------
Psi/turn +0.20
Hate-on-crit +4.00
Psi-on-crit +4.00
Hate/kill +2.00
Masteries
+0.20 Psionic/Focus
+0.10 Psionic/Solipsism
+0.20 Cursed/Slaughter
+0.20 Cursed/Punishments
On Mind Hit: 8% Agony level 2
On Mind Hit: 8% Hateful Whisper level 2
Increases your solipsism threshold by 20% (if you have one). If you do, also grants 15% global speed when worn.
This robe was formerly owned by Callister the Psion, a powerful Psionic that pioneered many Psionic abilities. After his wife was murdered, Callister became obsessed with finding her killer, using his own hatred as a fuel for new and disturbing arts. After forcing the killer to torture himself to death, Callister walked the land, forcing any he found to kill themselves - his way of releasing them from the world's horrors. One day, he simply disappeared. This robe, soaked in blood, was the only thing he left behind.
This item has been sent to the Item's Vault.

Rod of Sarrilon (136% power, 4 apr, temporal element)5.0 Encumbrance
T5 staff 2H weapon
[Unique]
Unknown
Weapon Damage 137% Range: 1.0x-1.2x
Uses 130% Mag
Damage Physical
Mastery Staff Mastery
Accuracy Bonus +2.0% proc damage (max 200%)
Ignore Armor +4
Attack Speed 100%
While equipped:
Stats Wil +7, Mag +8
offense ------
Spell Crit +15%
Spellpower +40 (+8 eff.)
Damage +40% temporal
Ignore resists +30% temporal
defense ------
Anomaly Control +25
Teleport Resist +100%
other -------
Cooldown Attenuate -1
Stop -2
Time Shield -3
Temporal Shield -3
Masteries
+0.10 Chronomancy/Stasis
+0.10 Chronomancy/Flux
+0.10 Spell/Temporal
A plain looking ceremonial rod. It has connections with Time that even chronomancers do not yet understand.
This item has been sent to the Item's Vault.

Star Shot (20/20, 139% power, 15 apr)3.0 Encumbrance
T4 shot ammo
[Unique]
Arcane
Weapon Damage 139% Range: 1.0x-1.2x
Uses 70% Dex, 50% Mag, 50% Cun
Damage Fire
Accuracy Bonus +0.2% base damage (max 20%)
Ignore Armor +15
Critical Rate +10.0%
Capacity 20
On Hit:
* sets off a powerful explosion
Intense heat radiates from this powerful shot.
This item has been sent to the Item's Vault.

Aetherwalk (6 def, 0 armour)2.0 Encumbrance
T4 feet armor
[Unique]
Arcane
While equipped:
Stats Cun +8, Mag +8
offense ------
Spellpower +15 (+3 eff.)
Damage +25% arcane
defense ------
Defense +6 (+1 eff.)
Fatigue +1%
Resistance +25% arcane
Out-of-Phase Defense +20
Out-of-Phase Resistance +20%
Out-of-Phase Resilience +20%
Creates an arcane explosion dealing 279 arcane damage based on magic in a radius of 3 around the user after any teleport.
Phase door up to range 6, within radius 2 of the target location.
Uses 17 power out of 24/24
A wispy purple aura surrounds these translucent black boots.
This item has been sent to the Item's Vault.
