Difference between revisions of "Class"

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(corrupted have been renamed to defilers some time ago.)
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|colspan="9"|'''''Meta-class: Corrupted'''''
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|colspan="9"|'''''Meta-class: Defiler'''''
 
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| [[reaver|Reaver(*)]] ||align="center"| '''+4''' ||align="center"| '''+1''' ||align="center"| ||align="center"| '''+4''' ||align="center"| ||align="center"| ||align="center"| '''120''' ||align="center"| '''+2'''
 
| [[reaver|Reaver(*)]] ||align="center"| '''+4''' ||align="center"| '''+1''' ||align="center"| ||align="center"| '''+4''' ||align="center"| ||align="center"| ||align="center"| '''120''' ||align="center"| '''+2'''

Revision as of 14:15, 29 May 2013

There are 25 classes in ToME: 7 available by default and 18 unlockables. Your class is the main factor in determining your character's play style.

Bold numbers are bonuses. Italic numbers are penalites.

The number in parentheses is the minimum for that stat for that class (due to the starting equipment). Some or all of your starting stat points may be spent to bring your score up to that level.

Class Strength Dexterity Constitution Magic Willpower Cunning Life Life per Level
Meta-class: Warrior
Bulwark +5 +2 +2 120 +2
Berserker +5 +1 +3 120 +3
Archer +2 +5 +2 110
Arcane Blade +3 +3 +3 100 +2
Brawler(*) +3 +3 +3 120 +2
Meta-class: Rogue
Rogue +1 +3 +5 100
Shadowblade +3 +3 +3 100
Marauder(*) +4 +4 +1 100
Meta-class: Mage
Alchemist +3 +5 +1 90 -1
Archmage(*) +5 +3 +1 90 -4
Necromancer(*) +5 +3 +1 90 -3
Meta-class: Afflicted
Cursed(*) +5 +4 110 +2
Doomed(*) +4 +5 90
Meta-class: Defiler
Reaver(*) +4 +1 +4 120 +2
Corruptor(*) +2 +4 +3 120
Meta-class: Celestial
Anorithil(*) +6 +3 90
Sun Paladin(*) +5 +4 110 +2
Meta-class: Wilder
Summoner(*) +1 +5 +3 90
Wyrmic(*) +5 +1 +3 110 +2
Stone Warden(*) +2 +4 +3 110 +2
Oozemancer(*) +5 +4 90 -3
Meta-class: Chronomancer
Paradox Mage(*) +5 +3 +1 90 -4
Temporal Warden(*) +2 +3 +2 +2 100
Meta-class: Psionic
Mindslayer(*) +1 +4 +4 110 -4
Solipsist(*) +5 +4 90 -4 (special)

(*) Class must be unlocked.