My minions, I am happy and proud to give you Tales of Maj'Eyal 1.7.3 ! See http://te4.org/
Your launcher should automatically update your game so no need to redownload it all.
If your launcher didn't self-update correctly, just redownload it from the homepage.
This release adds support for japanese & korean translations, and many fixes, balancing and support for addons stuff. Amongst them a solution (hopefully) to the slowness some people experienced in the previous version.
Don't forget to help ToME by with donations ( http://te4.org/donate ) or on Patreon !
- Abyssal Shield now has a log line
- Actor:canBe now checks for an additive "all_bad_immune" flag, for those that need it
- Add Japanese and Korean translations
- Add "no_sustain_autocast" for talents that should not auto-sustain on NPCs (like River of Souls)
- Add a tutorial popup when the hotkeys page is switched for the first time
- Add tile transition from marble floor to water (mainly for Last Hope)
- Adjusts invisibility-granting talents and effects to prevent a floating point error
- Adjusts tooltips to not display zero-valued properties
- AI now tries to break iceblock
- An other Darkvision fix
- Blight eldritch eye from headless horror gains Drain, as Virulent Disease is now passive
- Caldera/Sludgenest/Conclave vaults (and Scoure Pits in Forbidden Cults) are now mutualy exclusive, only one will exist per game. But one will always exist. In addition the racial 100% chance will only exist until the relevant unlock is gained
- Change Re-assemble to check talent level instead of raw talent level for extra life
- Change Sand Breath to use Mindpower
- Change the color of Bone Shield overlay text for clarity.
- Change Worldly Knowledge to use actual escort rewards
- Chats will now correctly call your race/class/.. name by their actual display name instead of internal ids
- Clarified the descriptions of the Cursed/Punishments talentsGesture of Malice's debuff now displays its icon properly
- Clarify Cornac cat point is only at birth (not also every 10 levels)
- Devourer Frenzy now checks if the target knows Gnashing Bite, not if their name is "Devourer"
- Fix bone shield resting forever on world map.
- Fix callbackOnArcheryHit on Chant Radiant
- Fix Celestial Surge so that it doesn't require an actor standing in the center to deal damage
- Fix clones of self resurrecting NPCs to not self resurrect themselves
- Fix Deeprock Form to always remove levels in Volcano and Throw Boulder
- Fix description of gale force torque
- Fix description of Harass Prey
- Fix Dirge of Conquest having no effect
- Fix Fearscape validating the requirement for "planetary orbit"
- Fix Judgement self hurt
- Fix many typos
- Fix a slowdown that happened in the previous version for some GPUs
- Fix Nightmare description
- Fix oversized Splatter Sigils
- Fix range display for Wave of Power
- Fix Shadow Simulacrum AI
- Fix the description of lich's shadows' spells
- Fix Un'fezan's Cap
- Fix Through the Crowd conflict with Lich last talent
- Fix a bug where the WASD keys could get "stuck" if a dialog poped while pressing them in combo
- Fix some missing sound effects
- Fix Vimsense to correctly reduce mental save
- Fix a bug between cloning, removing effects, and Corrosive Worm
- Game's window title now changes to reflect the current campaign
- Hook "DamageProjector:base" now receives the target
- Increase positive/negative regen in rest
- Increase range on Ungolmor's poison hit
- Make random sentient staff able to actually spawn
- Make wrathful ego on-block damage friendly-fire safe as the description implies
- Monster pits now have their doors always on the sides, never on corners
- New actor:combatBestpower() to get the best of spell/mind/physical power (useful for some items or very generic talents)
- New callbackOnTalentPre (return true to cancel cast)
- New chat format support along with an experimental visual editor (look for Remote Designer in the debug menu)
- New hook "Actor:updateModdableTile:skin", before tatoos and after base skin
- New hook "Player:winnerDescs"
- Non-necromancers can gain the Lich quest if they spend 5 points in Blurred Mortality
- Object:canAttachTinker now checks for a "forbid_tinkers" property to prevent items from receiving tinkers
- Promote some remaining fake-rare elite enemies to rare, for they are basically a rare
- Probability Travel mana cost reduced
- Reduce the rate at which rares and randbosses learn new talent trees
- Renamed Open Palm Block's block effect to "Open Palm Block" to differentiate it from Blocking
- Self-reloading ammo doesn't break at values above 6
- Telekinetic wielded weapons are now displayed as floating behind the character doll
- Thorn Grab, Unseen Force now have a visual effect
- Throwing knife can't garrote
- Update demonfire damage check for fiery torment when determining if it should hurt or heal demons
- Updated the worldmap seen from orbit to be more correct
- Wintry ego on shield now uses mindcrit
- Add Japanese and Korean translations
- Fix Reckless Strike
- Fix Dolleg mainhand seed description
- Fix Doom Concordat not reviving seeds
- Fix Hexed Shield to cast with the correct level
- Updating a seed with a sustain talent will not sustain it if it was not sustained (And I hereby win the medal of saying "sustain" as much as possible in a single sentence!)
- All artifacts should now have special doll tiles
- Fix Assault Chassis Tail Weapon
- Fix Craftsman's Eye not getting blind fight
- Add Japanese and Korean translations
- Fix mecharachnid unequipping armor
- Fix the display of Mind Injector
- Fix Dazzling Jump
- Fix the scaling of many talents after the 1.7 update
- Giant alligator is now taller
- Lower Fumigate APR
- More sanity check for innovation
- Remove exp value of AAAs
- Update psi-machine categories to match current escorts
- Add combat training to Cultist of Entropy
- Fix bonestaff chat appearing on other staves
- Fix Cacophony effect description
- Fix daze check for Lash Out
- Add Japanese and Korean translations
- Fix range in Accelerate description
- Fix Revelation for Prophecy of Madness and Prophecy of Treason
- Fix Split's wrong formula
- Hypostasis achievement is correctly labelled as important
- Update the Sourced Pits to work in the same framework as the caldera, conclave vault and sludgenest of vanilla
Have fun in Eyal!
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