Finally, after grisly deaths in the sand by Rogues and Archmages and a couple of Cursed, a Dwarf Fighter named Urist (of course) has conquered the sandhole. Next stop, probably the Old Forest again to scum for regen or healing infusions before attempting the Daikara. I want something with 300 or more points and a relatively short cooldown. A "brawler's" or a "titan's" would be ideal.
I also want to replace that Sun infusion with a phase door or a teleport rune. Now that Urist has completed the Antimagic quest and unlocked those skills, it should be OK, right? Oh, well, I'm going to find out.
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Let us know if it is OK... I'll be interested!
I've been eying that skill tree, haven't completed it yet, but tele or phase is just so important. :-/
Once you pass the test you can use runes/wands/etc.
It seems that once the skills are unlocked there is no penalty to using runes or other magic devices.
Congrats on the win! :) Try
Congrats on the win! :) Try unlocking the mage city after you finish the Antimagic quest. That way you can get better infusions and runes there, and maybe some rings and wands.
Some comments
Yes, I was thinking that I was wasting the shield skills
I realized that this Urist was wasting the shield skill set, but I got carried away by that stralite greatsword.
Man oh man
Found a really really nice randart great sword just recently and wished it was on one of the two-hander classes instead of the fighter I am currently running. Sad right?
I feel your pain
At least twice I've had non-rogue characters find both "Moon" and "Star" daggers in the Maze. And selling them for ten cents on the gold piece really hurts.
using magic breaks anti-magic shield
Sucks but true. Stick to infusions and left one slot to "oh shit teleport".
A general guide to fighters
I have written a general guide to fighters, dwarf fighters in particular.
http://te4.org/blogs/finalmaster/2010/12/dwarf/character-builds-1-dwarf-fighter
It covers what talents do, which to raise, which to ignore, general strategy, ideal equipment, stats, dungeon order, ect.
Have a look and you might find some interesting tips/things you didn't realize/know before. If you do look at it, could you possibly leave a comment there on how it could be improved?
Thanks
FM