Bone Train the level 20 Skeleton Archmage by haltingproblem

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceSkeleton
ClassArchmage
Level / Exp20 / 99%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity17 (base 10)
Constitution30 (base 30)
Magic66 (base 48)
Willpower46 (base 20)
Cunning14 (base 11)

Resources

Life-4/429
Mana179/333
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite4
Infravision4
See Invisible6

Offense: Mainhand

Damage29
Accuracy11
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower48.333333333333
Crit Chance4%
Speed1

Offense: Mind

Mindpower41.6
Crit Chance2%
Speed1

Offense: Damage Bonus

All+2%

Defense: Base

Armour (hardiness)27 (30%)
Defense8.45
Ranged Defense8.45
Fatigue7
Physical Save24.05
Spell Save29.6
Mental Save30

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Bleed Resistance100%
Confusion Resistance13%
Fear Resistance100%
Knockback Resistance40%
Poison Resistance100%
Blind Resistance14%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
4/5
4/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Wildfire1.30
3/5
1/5
1/5
0/5
Spell / Air1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
0/5
0/5
Undead / Skeleton1.10
1/5
3/5
1/5
1/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
4/5
1/5
0/5
Technique / Combat training1.00
1/5
1/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

done
active
done
failed
done
done
done
done
active
active
active
active
done
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Catch that Plumpkin! (Roguelike) Finish the Plumpkin event.
By Bone Train the Skeleton Archmage level 15
7th Decay 122nd year of Ascendancy at 20:18
see stats
Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Bone Train the Skeleton Archmage level 11
18th Dusk 122nd year of Ascendancy at 18:52
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By Bone Train the Skeleton Archmage level 16
7th Regrowth 123rd year of Ascendancy at 01:41
see stats
Home sweet home (Roguelike) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Bone Train the Skeleton Archmage level 18
54th Pyre 123rd year of Ascendancy at 09:15
see stats
Level 10 (Roguelike) Got a character to level 10.
By Bone Train the Skeleton Archmage level 10
3rd Dusk 122nd year of Ascendancy at 02:35
see stats
Level 20 (Roguelike) Got a character to level 20.
By Bone Train the Skeleton Archmage level 20
3rd Mirth 123rd year of Ascendancy at 22:52
see stats
Rescuer of the lost (Roguelike) Rescued the merchant from the assassin lord.
By Bone Train the Skeleton Archmage level 15
14th Haze 122nd year of Ascendancy at 14:15
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Bone Train the Skeleton Archmage level 6
8th Mirth 122nd year of Ascendancy at 08:38
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Bone Train the Skeleton Archmage level 12
64th Dusk 122nd year of Ascendancy at 05:40
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By Bone Train the Skeleton Archmage level 16
30th Regrowth 123rd year of Ascendancy at 01:26
see stats

Log

Bone Train casts Flame.
Bone Train hits Multi-hued drake hatchling for 96 fire damage.
Bone Train hits Multi-hued drake hatchling for 107 fire damage.
Bone Train hits Multi-hued drake hatchling for 107 fire damage.
Bone Train killed Multi-hued drake hatchling!
Bone Train killed Multi-hued drake hatchling!
Bone Train killed Multi-hued drake hatchling!
Talent Blastwave is ready to use.

Resting starts...

Talent Fireflash is ready to use.
Talent Manathrust is ready to use.
Rested for 1 turns (stop reason: detrimental status effect).

Bone Train has been put to sleep.

Talent Flame is ready to use.
Bone Train is suffering from insomnia.

The shield around Bone Train crumbles.

Bone Train is no longer sleeping.


Resting starts...

The fabric of space around Bone Train stabilizes to normal.

Bone Train is no longer suffering from insomnia.

Rested for 6 turns (stop reason: detrimental status effect).

Bone Train has been put to sleep.

Talent Flameshock is ready to use.
Bone Train is suffering from insomnia.

Bone Train is no longer sleeping.


You pickup 0.65 gold pieces.

Saving game...