Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.3 |
Addons | Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! Auto-Transmo Gems 1.0.6Adds a new game option "Auto-transmo gems", which will place gemsof the specified tier or lower into the transmogrification chest when initially picked up, as with other items. The option is ignored if you have any talents that consume gems, as a convenience to Alchemists. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Steamtech UI 1.0.5 Items Vault 1.1.2Donators/Buyers bonus! Online Indicator 1.0.6An experimental addon that adds an icon to the toolbar showing your connection status. Currently tracks three states:
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Campaign | Maj'Eyal |
Mode | Normal Adventure |
Sex | Male |
Race | Shalore |
Class | Paradox Mage |
Level / Exp | 33 / 64% |
Size | medium |
Lifes / Deaths | Killed by Forest Troll Hedge-Wizard at level 5 on the 2nd Mirth 122nd year of Ascendancy at 18:13 0 / 7Killed by skeleton warrior at level 21 on the 63rd Regrowth 123rd year of Ascendancy at 21:24 Killed by Aeronor the skeleton mage at level 25 on the 70th Pyre 123rd year of Ascendancy at 13:42 Killed by The Master at level 28 on the 5th Mirth 123rd year of Ascendancy at 05:01 Killed by orc cryomancer at level 29 on the 7th Mirth 123rd year of Ascendancy at 01:19 Killed by Purodox at level 30 on the 10th Flare 123rd year of Ascendancy at 14:22 Killed by orc pyromancer at level 33 on the 35th Haze 123rd year of Ascendancy at 22:37 |
Primary Stats
Strength | 10 (base 10) |
Dexterity | 14 (base 10) |
Constitution | 33 (base 33) |
Magic | 100 (base 60) |
Willpower | 30 (base 14) |
Cunning | 56 (base 44) |
Resources
Life | -11/501 |
Paradox | 852 |
Healing Factor | 1 |
Regeneration | 0.25 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +18.24758759489% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 10 |
Infravision | 5 |
See Invisible | 6 |
Offense: Mainhand
Damage | 58 |
Accuracy | 26 |
Crit Chance | 35% |
APR | 5 |
Speed | 1.00 |
Offense: Spell
Spellpower | 83.8 |
Crit Chance | 86% |
Speed | 1 |
Offense: Mind
Mindpower | 36.7 |
Crit Chance | 25% |
Speed | 1 |
Offense: Damage Bonus
Darkness | +23% |
Light | +15% |
Temporal | +83% |
Blight | -7% |
All | 0% |
Offense: Damage Penetration
Darkness | +20% |
Temporal | +30% |
Blight | +8% |
Physical | +11% |
Fire | +5% |
Defense: Base
Armour (hardiness) | 34 (30%) |
Defense | 18.4 |
Ranged Defense | 18.4 |
Fatigue | 0 |
Physical Save | 30.746602384441 |
Spell Save | 50.647734922961 |
Mental Save | 38.943909698283 |
Defense: Resistances
Blight | + 7%( 70%) |
Physical | + 35%( 70%) |
Cold | -7%( 70%) |
All | 0%( 70%) |
Darkness | + 28%( 70%) |
Temporal | + 70%( 70%) |
Arcane | + 3%( 75%) |
Fire | + 7%( 70%) |
Nature | -7%( 70%) |
Defense: Immunities
Pinning Resistance | 100% |
Disarm Resistance | 30% |
Bleed Resistance | 100% |
Confusion Resistance | 10% |
Knockback Resistance | 31% |
Stun Resistance | 100% |
Instadeath Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 436 life over 5 turns. Its effects scale with your Magic stat. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of magical, physical effects and reduce all damage taken by 21% for 4 turns. Its effects scale with your Strength stat. |
Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 250 damage for 5 turns. The effect will scale with your magic stat. |
Class Talents
Chronomancy / Speed Control | 1.30 |
| 1/5 |
| 5/5 |
| 3/5 |
| 1/5 |
Chronomancy / Paradox | 1.30 |
| 5/5 |
| 1/5 |
| 2/5 |
| 3/5 |
Chronomancy / Age Manipulation | 1.50 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Chronomancy / Time Travel | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Matter | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Chronomancy / Gravity | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Chronomancy / Chronomancy | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 2/5 |
Chronomancy / Spacetime Weaving | 1.30 |
| 3/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Chronomancy / Energy | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Race / Shalore | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
Prodigies
| 1/1 |
Effects
talent | Carbon Spikes |
talent | Entropic Field |
talent | Energy Decomposition |
talent | Chant of Fortitude |
detrimental effect | The more you use infusions, the longer they will take to recharge (+1 cooldowns). Infusion Saturation |
beneficial effect | The target assumes the form of a telugoroth. Temporal Form |
beneficial effect | The target's saves have been increased by 3. Spin Fate |
beneficial effect | The target's spellpower has been increased by 78. Spellsurge |
detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a regenade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 1 of Old Forest. Escort: injured seer (level 1 of Old Forest)As a reward you improved Magic by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Daikara. Escort: lost sun paladin (level 2 of Daikara)As a reward you improved talent Chant of Fortitude (+1 level(s)). | done |
You failed to protect the lost sun paladin from death by snow giant. Escort: lost sun paladin (level 8 of Dreadfell) | failed |
You successfully escorted the lost warrior to the recall portal on level 1 of Daikara. Escort: lost warrior (level 1 of Daikara)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 2 of Old Forest. Escort: repented thief (level 2 of Old Forest)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 3 of Trollmire. Escort: repented thief (level 3 of Trollmire)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 3 of Old Forest. Escort: temporal explorer (level 3 of Old Forest)As a reward you improved talent Spin Fate (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 5 of Dreadfell. Escort: temporal explorer (level 5 of Dreadfell)As a reward you improved talent Spin Fate (+1 level(s)). | done |
You successfully escorted the worried loremaster to the recall portal on level 2 of Dreadfell. Escort: worried loremaster (level 2 of Dreadfell)As a reward you improved Magic by +2. | done |
The unhallowed morass is the name of the 'zone' surrounding Point Zero. Future EchoesThe temporal spiders that inhabit it are growing restless and started attacking at random. You need to investigate what is going on. * You have explored the morass and destroyed the weaver queen, finding strange traces on it. * You have helped defend Point Zero. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. The Fortress Shadow said she could be cured. Melinda decided to come live with you in your Fortress. The Fortress Shadow has established a portal for her so she can come and go freely. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 94. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. Stire of Derth has completed an elixir of precision without your aid. You have aided Marus of Elvala in creating an elixir of mysticism. Marus of Elvala needs your help making an elixir of mastery. He has given you some notes on the ingredients: * You've found the needed ice ant stinger. * You've found the needed vial of squid ink. * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' Agrimley the hermit has completed an elixir of explosive force without your aid. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * 'Needed: one vial of fire wyrm saliva. Keep this stuff well away from your campfire unless you want me to have to find a new, more alive adventurer.' * You've found the needed length of troll intestine. * You've found the needed bloated horror heart. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * 'Needed: one ritch stinger. Keep as much venom in it as possible.' * You've found the needed skeleton mage skull. * You've found the needed warg claw. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within18 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. In the aftermath you turned against the Grand Corruptor and dispatched him. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* Find a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | Aetherwalk (6 def, 0 armour) Aetherwalk (6 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Defense: +6 Fatigue: +1% Changes stats: +8 Cun / +8 Mag Changes resistances: +12% arcane Changes resistances cap: +5% arcane It can be used to phase door in range 6, radius 2, costing 24 power out of 24/24. A wispy purple aura surrounds these translucent black boots. |
Light source | Umbraphage UmbraphageInfused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% darkness / +15% light Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 Mindpower: +10 Light radius: +10 Absorbs all darkness in its light radius. It can be used to release the absorbed darkness, costing 10 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
On head | cashmere wizard hat 'Shadepiercer' (2 def, 0 armour) cashmere wizard hat 'Shadepiercer' (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 Damage when the wearer is hit: 4 darkness Changes resistances: +13% temporal Changes damage: +13% temporal Allows you to breathe in: water See invisible: +6 A pointy cloth hat, very wizardly... |
Tool | crystalomancer's dwarven-steel pickaxe (dig speed 28 turns) crystalomancer's dwarven-steel pickaxe (dig speed 28 turns)Powered by arcane forces 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str / +3 Mag Maximum mana: +35.00 Spell crit. chance: +5% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
On fingers | conjurer's gold ring conjurer's gold ringPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +5 Mag / +4 Wil Spellpower: +9 Rings can have magical properties. |
On fingers | Belatodil BelatodilCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Mag Disarm immunity: +30% Pinning immunity: +27% Knockback immunity: +31% Mana when firing critical spell: +1.00 Maximum life: +28.00 Spell crit. chance: +3% Rings can have magical properties. |
Around waist | spiritwalker's hardened leather belt of magery spiritwalker's hardened leather belt of mageryPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +5 Wil / +7 Mag Mana each turn: +0.27 Maximum mana: +32.00 Spell crit. chance: +5% A belt that goes around your waist. |
In main hand | magewarrior's short elven-wood starstaff of might (32-38.4 power, 5 apr, temporal damage) magewarrior's short elven-wood starstaff of might (32-38.4 power, 5 apr, temporal damage)Requires: - Magic 35 Powered by arcane forces Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 4 Base power: 32.0 - 38.4 Uses stat: 100% Mag Damage type: Temporal Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Accuracy: +9 Physical crit. chance: +7.0% Physical power: +9 Damage when the wearer hits(melee): 11 silence Changes damage: +32% temporal / -7% blight Talent granted: +1 Command Staff Critical mult.: +14.00% Spellpower: +19 Spell crit. chance: +19% Staves designed for wielders of magic, by the greats of the art. |
On hands | Crystle's Astral Bindings (0 def, 0 armour) Crystle's Astral Bindings (0 def, 0 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Changes stats: +3 Mag Changes resistances: +8% darkness / +8% temporal Changes resistances penetration: +10% darkness / +10% temporal Changes damage: +8% darkness / +8% temporal Spellpower on spell critical (stacks up to 3 times): +4 Spellpower: +2 Spell crit. chance: +3% Talent on hit(spell): Dust to Dust (10% chance level 2). Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings. |
Main armor | spellwoven cashmere robe of chaos (2 def, 0 armour) spellwoven cashmere robe of chaos (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 Changes resistances: +8% physical / -9% arcane / +7% fire / -7% cold / -7% nature / +7% blight Changes resistances penetration: +11% physical / +5% fire / +8% blight Spell save: +15 Spellpower on spell critical (stacks up to 3 times): +7 Spellpower: +3 Spell crit. chance: +20% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Cloak | spellcowled linen cloak of the hunt (1 def, 0 armour) spellcowled linen cloak of the hunt (1 def, 0 armour)Powered by arcane forces Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Accuracy: +15 Defense: +1 Fatigue: -5% Changes stats: +2 Mag / +1 Wil Spell save: +5 Maximum life: +45.00 Maximum mana: +42.00 It can be used to activate talent Blinding Speed, placing all other charms into a 45 cooldown : Effective talent level: 3.0 Power cost: 45 out of 45/45. Range: melee/personal Travel Speed: instantaneous Description: Through rigorous training, you have learned to focus your actions for a short while, increasing your speed by 31% for 5 turns. A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | Spellblaze Echoes Spellblaze EchoesPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Armour: +6 Defense: +6 Spellpower on spell critical (stacks up to 3 times): +15 Spellpower: +8 Spell crit. chance: +6% It can be used to unleash a destructive wail, costing 60 power out of 7/60. This ancient charm still retains a distant echo of the destruction wrought by the Spellblaze |
Inventory
heroism infusion of the wizard (+20 for 9 turns, die at -524) heroism infusion of the wizard (+20 for 9 turns, die at -524)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 26 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 20 for 9 turns. Also while Heroism is active, you will only die when reaching -524 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Rune of the Rift (270.00 temporal damage, removed from time 4 turns) Rune of the Rift (270.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4.0 Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 494.10 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score |
voratun amulet 'Flashmaim' voratun amulet 'Flashmaim'Powered by arcane forces Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Accuracy: +7 Armour penetration: +6 Physical crit. chance: +5.0% Fatigue: -6% Changes stats: +6 Dex / +5 Mag / +3 Wil / +7 Cun / +7 Con Changes damage: +3% light Critical mult.: +16.00% Life regen: +1.10 Stamina each turn: +0.70 Light radius: +3 Infravision radius: +1 Movement speed: +10% Amulets can have magical properties. |
Dairyruidir the Galedream (26-31.2 power, 4 apr, temporal damage) Dairyruidir the Galedream (26-31.2 power, 4 apr, temporal damage)Requires: - Magic 24 Powered by arcane forces Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 Base power: 26.0 - 31.2 Uses stat: 100% Mag Damage type: Temporal Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +4 Physical crit. chance: +3.5% Attack speed: 100% Damage when this weapon hits: +16 temporal When wielded/worn: Accuracy: +7 Physical crit. chance: +18.0% Physical power: +6 Damage when the wearer hits(melee): 2 lightning / 14 silence Changes resistances: +9% cold / +8% temporal Changes damage: -6% cold / +3% lightning / +26% temporal Talent granted: +1 Command Staff Critical mult.: +25.00% Spellpower: +16 Spell crit. chance: +10% Defense after a teleport: +7 Resist all after a teleport: +8% New effects duration reduction after a teleport: +22% Reduces paradox failures(equivalent to willpower): +26 Staves designed for wielders of magic, by the greats of the art. This item has been sent to the Item's Vault. |
rough leather belt 'Isluyamina' rough leather belt 'Isluyamina'Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +1 Mag Changes resistances: +6% fire / +6% cold Spellpower on spell critical (stacks up to 3 times): +6 A belt that goes around your waist. |
cashmere robe of chaos (2 def, 0 armour) cashmere robe of chaos (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 Changes resistances: +6% physical / -7% arcane / +7% fire / -5% cold / -7% nature / +7% blight Changes resistances penetration: +8% physical / +7% fire / +7% blight Spellpower on spell critical (stacks up to 3 times): +7 Spell crit. chance: +17% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Faleregodovor (2 def, 1 armour) Faleregodovor (2 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Defense: +2 Ranged Defense: +3 Fatigue: +1% Changes damage: +9% temporal A pair of boots made of leather. |
3 onyx 3 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
3 lapis lazuli 3 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
opal opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
5 sapphire 5 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
2 emerald 2 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
2 jade 2 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
2 turquoise 2 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light, costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
3 garnet 3 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
ruby ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (3/3) Rod of Spydric Poison (3/3)Infused by nature 2.00 Encumbrance. [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison, costing 25 power out of 75/75. This rod carved out of a giant spider fang continuously drips venom. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power, any items dropped inside is transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
amethyst amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
Yvyrelaith the Fireswift [power 337] (6 cooldown) Yvyrelaith the Fireswift [power 337] (6 cooldown)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 5 When wielded/worn: Changes stats: +2 Mag Maximum wards: +3 fire / +4 cold / +3 lightning / +3 blight / +3 temporal Changes damage: +6% fire Talents granted: +1 Ward +3 Volcano Allows you to breathe in: water It can be used to fire a bolt of a random element (dam 168-337), placing all other charms into a 6 cooldown. When used: 100% chance to regenerate 10 mana. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
6 quartz 6 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
4 amber 4 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
Achievements
By Purodox the Shalore Paradox Mage level 29
10th Mirth 123rd year of Ascendancy at 04:13 see stats
By Purodox the Shalore Paradox Mage level 29
7th Mirth 123rd year of Ascendancy at 03:54 see stats
By Purodox the Shalore Paradox Mage level 26
77th Pyre 123rd year of Ascendancy at 17:05 see stats
By Purodox the Shalore Paradox Mage level 33
39th Dusk 123rd year of Ascendancy at 05:18 see stats
By Purodox the Shalore Paradox Mage level 31
35th Dusk 123rd year of Ascendancy at 18:47 see stats
By Purodox the Shalore Paradox Mage level 30
26th Dusk 123rd year of Ascendancy at 22:52 see stats
By Purodox the Shalore Paradox Mage level 9
45th Dusk 122nd year of Ascendancy at 12:09 see stats
By Purodox the Shalore Paradox Mage level 12
33rd Haze 122nd year of Ascendancy at 02:45 see stats
By Purodox the Shalore Paradox Mage level 30
29th Dusk 123rd year of Ascendancy at 23:13 see stats
By Purodox the Shalore Paradox Mage level 17
23rd Regrowth 123rd year of Ascendancy at 19:09 see stats
By Purodox the Shalore Paradox Mage level 17
32nd Regrowth 123rd year of Ascendancy at 09:49 see stats
By Purodox the Shalore Paradox Mage level 24
43rd Pyre 123rd year of Ascendancy at 23:06 see stats
By Purodox the Shalore Paradox Mage level 26
71st Pyre 123rd year of Ascendancy at 08:42 see stats
By Purodox the Shalore Paradox Mage level 20
45th Regrowth 123rd year of Ascendancy at 21:05 see stats
By Purodox the Shalore Paradox Mage level 10
55th Dusk 122nd year of Ascendancy at 17:50 see stats
By Purodox the Shalore Paradox Mage level 20
42nd Regrowth 123rd year of Ascendancy at 14:51 see stats
By Purodox the Shalore Paradox Mage level 30
6th Flare 123rd year of Ascendancy at 13:07 see stats
By Purodox the Shalore Paradox Mage level 26
74th Pyre 123rd year of Ascendancy at 08:24 see stats
By Purodox the Shalore Paradox Mage level 14
8th Allure 123rd year of Ascendancy at 03:43 see stats
By Purodox the Shalore Paradox Mage level 10
55th Dusk 122nd year of Ascendancy at 19:27 see stats
By Purodox the Shalore Paradox Mage level 14
8th Allure 123rd year of Ascendancy at 03:51 see stats
By Purodox the Shalore Paradox Mage level 25
51st Pyre 123rd year of Ascendancy at 06:19 see stats
By Purodox the Shalore Paradox Mage level 21
63rd Regrowth 123rd year of Ascendancy at 20:03 see stats
By Purodox the Shalore Paradox Mage level 31
30th Dusk 123rd year of Ascendancy at 12:42 see stats
By Purodox the Shalore Paradox Mage level 10
12nd Haze 122nd year of Ascendancy at 20:39 see stats
By Purodox the Shalore Paradox Mage level 17
30th Regrowth 123rd year of Ascendancy at 02:10 see stats
By Purodox the Shalore Paradox Mage level 23
12nd Pyre 123rd year of Ascendancy at 22:43 see stats
By Purodox the Shalore Paradox Mage level 27
4th Mirth 123rd year of Ascendancy at 12:29 see stats
By Purodox the Shalore Paradox Mage level 20
42nd Regrowth 123rd year of Ascendancy at 14:54 see stats
By Purodox the Shalore Paradox Mage level 28
5th Mirth 123rd year of Ascendancy at 16:28 see stats
By Purodox the Shalore Paradox Mage level 4
77th Pyre 122nd year of Ascendancy at 14:58 see stats
Log
Purodox feels pain again.
Orc assassin calms down.
Orc assassin activates Stoning Poison.
Orc assassin deactivates Numbing Poison.
Orc pyromancer is no longer invisible.
The shield around Purodox crumbles.
Purodox casts Stop.
Orc assassin is stunned!
Orc pyromancer is stunned!
Purodox's spell attains critical power!
You collect a new ingredient: orc heart.
You collect a new ingredient: orc heart.
You collect a new ingredient: orc heart.
Purodox casts Dust to Dust.
Purodox's spell attains critical power!
You collect a new ingredient: ice ant stinger.
Purodox hits Orc pyromancer for 449 temporal, 449 temporal (898 total damage).
Purodox hits Something for 479 temporal damage.
Purodox hits Orc assassin for 479 temporal damage.
Purodox hits Something for 479 temporal, 479 temporal (958 total damage).
Purodox killed Orc assassin!
Purodox killed Orc pyromancer!
Talent Dimensional Step is ready to use.
Talent Quantum Spike is ready to use.
Talent Dust to Dust is ready to use.
Purodox takes fate by the hand.
Saving game...