The Crusher the level 7 Dwarf Bulwark by Sanity

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassBulwark
Level / Exp7 / 93%
Sizebig
Lifes / Deaths

Primary Stats

Strength30 (base 23)
Dexterity16 (base 18)
Constitution16 (base 13)
Magic8 (base 10)
Willpower13 (base 10)
Cunning12 (base 10)

Resources

Life275/275
Stamina126/126
Healing Factor1.0483870967742
Regeneration0.26209677419354

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage30
Accuracy21
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+11%

Defense: Base

Armour (hardiness)15.522593642275 (63.098591549296%)
Defense10
Ranged Defense17
Fatigue24
Physical Save16
Spell Save12
Mental Save8

Defense: Resistances

Cold+ 5%( 70%)
Acid+ 22%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
2/5
1/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

done
active
done
active
done

Equipment

On feet
On fingers
Around waist
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By The Crusher the Dwarf Bulwark level 4
19th Voratun 122nd year of Ascendancy at 21:23
see stats

Log

You gain 0.45 gold from the transmogrification of iron longsword of massacre (15.5-21.7 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron greatsword of massacre (27.5-44 power, 1 apr).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
Resting starts...

Talent Block is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 67 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Saving game...

Saving done.