Ashqua the level 7 Cornac Blood Mage by runetroll

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassBlood Mage
Level / Exp7 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity10 (base 10)
Constitution39.340718015103 (base 25)
Magic30 (base 25)
Willpower14 (base 10)
Cunning13 (base 10)

Resources

Life338/338
Vim32/32
Healing Factor1.4182976613402
Regeneration6.3114245929637

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+103%

Vision

Sight10
Lite7
See Stealth10

Offense: Mainhand

Damage23
Accuracy25
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance13%
Speed1

Offense: Mind

Mindpower17
Crit Chance4%
Speed1

Offense: Damage Bonus

Darkness+11%
Light+10%
Physical+8%
Acid+10%
Nature+8%

Defense: Base

Armour (hardiness)1 (30%)
Defense24
Ranged Defense24
Fatigue0
Physical Save28
Spell Save20
Mental Save31

Defense: Resistances

Darkness+ 29%( 70%)
Light+ 28%( 70%)
Temporal+ 21%( 70%)
Nature+ 24%( 70%)
Lightning+ 21%( 70%)
All+ 16%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Corruption / Trauma1.30
0/5
0/5
0/5
0/5
Corruption / Vim1.30
4/5
1/5
0/5
0/5
Corruption / Blood1.30
0/5
0/5
0/5
0/5
Corruption / Pyre1.30
4/5
1/5
0/5
0/5
Corruption / Plague1.30
3/5
1/5
0/5
0/5

Generic Talents

Corruption / Blood spear1.30
1/5
1/5
0/5
0/5
Corruption / Blood magic1.30
4/5
0/5
0/5
0/5
Technique / Combat training1.00
2/5
0/5
0/5
2/5
0/5
0/5

Effects

talent

Quests

done
done
done
active

Equipment

Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 26 turns (stop reason: dialog is displayed).


You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.86 gold from the transmogrification of
rough leather armour of cold resistance (3 def, 2 armour).
You gain 1.11 gold from the transmogrification of
mindwoven linen robe of lightning (+15%) (0 def, 0 armour).
You gain 1.21 gold from the transmogrification of
iron waraxe of erosion (12-16 power, 2 apr).
You gain 1.03 gold from the transmogrification of
flaming iron greatmaul (17-26 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 0.59 gold from the transmogrification of
manasurge rune (regen 600% over 10 turns; mana 30; cd 15).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.


Saving game...

Saving done.