Aniylv the level 2 Halfling Berserker by esserin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassBerserker
Level / Exp2 / 20%
Sizesmall
Lifes / Deaths

Primary Stats

Strength18 (base 21)
Dexterity14 (base 11)
Constitution14 (base 13)
Magic10 (base 10)
Willpower10 (base 10)
Cunning13 (base 10)

Resources

Life153/153
Stamina103/103
Healing Factor1.0326086956522
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage22
Accuracy21
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower12
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (48.103448275862%)
Defense5
Ranged Defense5
Fatigue12
Physical Save12
Spell Save7
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Honey tree hits Aniylv for 2 physical damage.
Aniylv hits Honey tree for 25 physical damage.
Talent Stunning Blow is ready to use.

Honey tree hits Aniylv for 2 physical damage.
You collect a new ingredient:
honey tree root (1).
Aniylv hits Honey tree for 24 physical damage.
Aniylv killed Honey tree!

Resting starts...

Talent Rush is ready to use.
Rested for 36 turns (stop reason: all resources and life at maximum).


Ran for 6 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


There is a way to the previous level here (press '' or right click to use).