ADV Insane Fire Skelly the level 21 Skeleton Adventurer by Jreque

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceSkeleton
ClassAdventurer
Level / Exp21 / 63%
Sizemedium
Lifes / Deaths

Primary Stats

Strength60 (base 15)
Dexterity53 (base 12)
Constitution49 (base 47)
Magic60 (base 22)
Willpower33 (base 27)
Cunning22 (base 12)

Resources

Life589/589
Mana265/265
Stamina247/247
Positive110/110
Healing Factor1.2732873839944
Regeneration0.3183218459986

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth6
See Invisible13

Offense: Mainhand

Damage36
Accuracy42
Crit Chance4%
APR11
Speed1.00

Offense: Offhand

Damage17
Accuracy42
Crit Chance8%
APR15
Speed1.00

Offense: Spell

Spellpower53
Crit Chance4%
Speed1

Offense: Mind

Mindpower25
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+6%
Darkness+3%
Temporal+3%
Cold+3%
Fire+63%
Mind+12%
All0%

Offense: Damage Penetration

Darkness+25%
Acid+37%
Fire+5%
Light+5%

Defense: Base

Armour (hardiness)52.413408721348 (65.897138898113%)
Defense35
Ranged Defense35
Fatigue25
Physical Save29
Spell Save36
Mental Save29

Defense: Resistances

Darkness+ 13%( 70%)
Temporal+ 9%( 70%)
Fire+ 9%( 70%)
Physical+ 2%( 70%)
Mind+ 13%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance50%
Bleed Resistance100%
Confusion Resistance20%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Fire alchemy1.00
5/5
0/5
0/5
0/5
Technique / Dual techniques1.00
5/5
1/5
4/5
0/5
Spell / Fire1.00
5/5
1/5
0/5
0/5
Spell / Enhancement1.00
1/5
1/5
1/5
5/5

Generic Talents

Undead / Skeleton1.30
5/5
5/5
3/5
5/5
Celestial / Light1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect

Quests

done
active
active
done
done
done
active
active
active
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By ADV Insane Fire Skelly the Skeleton Adventurer level 10
77th Haze 122nd year of Ascendancy at 04:23
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By ADV Insane Fire Skelly the Skeleton Adventurer level 19
41st Regrowth 123rd year of Ascendancy at 12:57
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By ADV Insane Fire Skelly the Skeleton Adventurer level 10
48th Haze 122nd year of Ascendancy at 11:56
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By ADV Insane Fire Skelly the Skeleton Adventurer level 20
41st Regrowth 123rd year of Ascendancy at 20:19
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By ADV Insane Fire Skelly the Skeleton Adventurer level 7
30th Haze 122nd year of Ascendancy at 01:15
see stats
The Right thing to do (Insane (Adventure) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By ADV Insane Fire Skelly the Skeleton Adventurer level 20
6th Pyre 123rd year of Ascendancy at 18:59
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By ADV Insane Fire Skelly the Skeleton Adventurer level 10
51st Haze 122nd year of Ascendancy at 19:21
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By ADV Insane Fire Skelly the Skeleton Adventurer level 21
40th Pyre 123rd year of Ascendancy at 22:39
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By ADV Insane Fire Skelly the Skeleton Adventurer level 15
17th Regrowth 123rd year of Ascendancy at 16:01
see stats

Log

Xemithra, the experimenting tinker is not disabled anymore.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Bethama the master vampire's Elemental Bolt killed ADV Insane Fire Skelly!
Saving done.

Saving done.

Saving game...

Resting starts...

Talent Flame is ready to use.
Talent Dual Strike is ready to use.
Talent Inner Power is ready to use.
Talent Heartseeker is ready to use.
Talent Bone Armour is ready to use.
Talent Fiery Hands is ready to use.
Talent Flurry is ready to use.
Talent Rune: Shielding is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Talent Flame Infusion is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


ADV Insane Fire Skelly activates
Fiery Hands.

ADV Insane Fire Skelly activates
Flame Infusion.

Saving done.

Saving done.

Saving game...