Astdili the level 17 Draconian Marauder by paladinlord10

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceDraconian
ClassMarauder
Level / Exp17 / 59%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength46 (base 41)
Dexterity45 (base 41)
Constitution17 (base 10)
Magic15 (base 10)
Willpower23 (base 10)
Cunning28 (base 11)

Resources

Life415/415
Stamina180/180
Equilibrium0
Healing Factor1.2829415192739
Regeneration4.1695599376403

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth29.04594975701
See Invisible29.04594975701

Offense: Mainhand

Damage58
Accuracy66
Crit Chance24%
APR14
Speed1.00

Offense: Offhand

Damage43
Accuracy66
Crit Chance24%
APR14
Speed1.00

Offense: Spell

Spellpower15
Crit Chance6%
Speed1

Offense: Mind

Mindpower26
Crit Chance6%
Speed1

Offense: Damage Bonus

Mind+15%
Lightning+15%
Light+22%
Nature+12%
Darkness+6%
Physical+11%
Fire+12%
All0%

Offense: Damage Penetration

Light+25%
Physical+20%

Defense: Base

Armour (hardiness)36 (49.007671158813%)
Defense58
Ranged Defense58
Fatigue0
Physical Save43
Spell Save28
Mental Save34

Defense: Resistances

Blight+ 15%( 70%)
Physical+ 18%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)
Darkness+ 3%( 70%)
Light+ 30%( 70%)
Temporal+ 8%( 70%)
Lightning+ 43%( 70%)
Mind+ 3%( 70%)
Fire+ 24%( 70%)
Nature+ 6%( 70%)

Defense: Immunities

Pinning Resistance22%
Disarm Resistance86%
Bleed Resistance50%
Confusion Resistance20%
Knockback Resistance30%
Stun Resistance42%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
3/5
1/5
1/5
1/5
Technique / Combat techniques1.30
3/5
1/5
1/5
1/5
Technique / Dual techniques1.30
1/5
1/5
0/5
0/5
Technique / Bloodthirst1.00
4/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
1/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Draconian1.00
1/5
5/5
Cunning / Survival1.30
1/5
1/5
0/5
0/5
Technique / Thuggery1.30
1/5
1/5
1/5
1/5
Wild-gift / Antimagic1.00
3/5
1/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
3/5
0/5
2/5

Effects

Quests

active
done
done
done
done
active
active
active
done
done
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Antimagic! (Exploration mode) Completed antimagic training in the Ziguranth camp.
By Astdili the Draconian Marauder level 16
3rd Haze 122nd year of Ascendancy at 16:23
see stats
Can you bear it? So much bearness! (Exploration mode) Killed Borius in the Bearscape.
By Astdili the Draconian Marauder level 15
66th Dusk 122nd year of Ascendancy at 00:55
see stats
Curse Lifter (Exploration mode) Killed Ben Cruthdar the Cursed.
By Astdili the Draconian Marauder level 13
3rd Dusk 122nd year of Ascendancy at 08:50
see stats
Exterminator (Exploration mode) Killed 1000 creatures.
By Astdili the Draconian Marauder level 17
31st Haze 122nd year of Ascendancy at 15:42
see stats
Level 10 (Exploration mode) Got a character to level 10.
By Astdili the Draconian Marauder level 10
7th Mirth 122nd year of Ascendancy at 15:45
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Astdili the Draconian Marauder level 6
78th Pyre 122nd year of Ascendancy at 08:28
see stats
Treasure Hunter (Exploration mode) Amassed 1000 gold pieces.
By Astdili the Draconian Marauder level 14
28th Dusk 122nd year of Ascendancy at 03:35
see stats

Log

You gain 3.41 gold from the transmogrification of potent ash starstaff of warding (19-23 power, 3 apr, temporal element).
You gain 0.50 gold from the transmogrification of
ash vilestaff (15-18 power, 3 apr, blight element).
You gain 0.50 gold from the transmogrification of
vined mindstar (5-6 power, 18 apr, mind damage).
You gain 2.70 gold from the transmogrification of
nature's thorny mindstar of life (8-9 power, 24 apr, mind damage).
You gain 3.83 gold from the transmogrification of
horrifying thorny mindstar of disruption (8-9 power, 24 apr, nature damage).
You gain 2.32 gold from the transmogrification of
blooming vined mindstar of life (4-5 power, 18 apr, mind damage).
You gain 1.85 gold from the transmogrification of
quick steel longsword of massacre (21-29 power, 3 apr).
You gain 2.94 gold from the transmogrification of
balanced steel longsword of massacre (22-31 power, 3 apr).
You gain 2.29 gold from the transmogrification of
hateful steel greatsword of massacre (36-58 power, 2 apr).
You gain 3.42 gold from the transmogrification of
arcing steel dagger of crippling (12-15 power, 6 apr).
You gain 2.25 gold from the transmogrification of
steel battleaxe of daylight (24-35 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel battleaxe (18-26 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron battleaxe of massacre (22-34 power, 1 apr).
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the duelist (absorb 66; cd 22).
You gain 1.65 gold from the transmogrification of
blink rune (range 3; phase 13; cd 19).
You gain 2.02 gold from the transmogrification of
movement infusion of the sneak (speed 530%; cd 17).
There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

You gain 3.62 gold from the transmogrification of
traveler's pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 0.94 gold from the transmogrification of
stabilizing rough leather cap of dexterity (+2) (0 def, 1 armour).
Today is the 33rd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:15.

Today is the 34th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:26.

There is a A gate into the Maze here (press '' or right click to use).
Ran for 21 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.