Fall the level 32 Prismatic Golem Sun Paladin by yes1536

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignInfinite
ModeInsane Adventure
SexFemale
RacePrismatic Golem
ClassSun Paladin
Level / Exp32 / 43%
Sizebig
Lifes / Deaths

Primary Stats

Strength128 (base 60)
Dexterity65 (base 60)
Constitution74 (base 60)
Magic60 (base 60)
Willpower67 (base 60)
Cunning74 (base 60)

Resources

Mana1296/1296
Equilibrium0
Life2186/2186
Positive768/768
Stamina551/1115
Healing Factor1.93
Regeneration743.90062258397

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+120%

Vision

Sight10
Lite12
Infravision11
See Stealth83.688972444428
See Invisible83.688972444428

Offense: Mainhand

Damage256
Accuracy63
Crit Chance50%
APR37
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower68
Crit Chance34%
Speed1

Offense: Mind

Mindpower81
Crit Chance20%
Speed1

Offense: Damage Bonus

Mind+11%
Acid+15%
Light+55%
Nature+12%
Blight+24%
Physical+12%
Fire+56%
All+2%

Offense: Damage Penetration

Light+97%
Arcane+30%
Fire+43%
All+25%

Defense: Base

Armour (hardiness)70.142857142857 (100%)
Defense90
Ranged Defense88
Fatigue0
Physical Save81
Spell Save74
Mental Save63

Defense: Resistances

Acid+ 41%( 70%)
Blight+ 46%( 70%)
Physical+ 39%( 70%)
Cold+ 44%( 70%)
All+ 20%( 70%)
Darkness+ 34%( 70%)
Light+ 70%( 70%)
Lightning+ 28%( 70%)
Mind+ 30%( 70%)
Nature+ 35%( 70%)

Defense: Immunities

Silence Resistance30%
Bleed Resistance75%
Confusion Resistance29%
Instadeath Resistance100%
Knockback Resistance50%
Poison Resistance80%
Blind Resistance70%

Inscriptions (2/5)

Runes
Runes

Class Talents

Celestial / Guardian1.50
5/5
5/5
5/5
5/5
Celestial / Sun1.50
5/5
5/5
5/5
5/5
Technique / Combat veteran1.20
5/5
5/5
5/5
5/5
Celestial / Glory1.50
5/5
5/5
5/5
5/5
Celestial / Combat1.50
5/5
5/5
5/5
5/5
Technique / Shield offense1.20
5/5
5/5
5/5
5/5
Celestial / Radiance1.50
5/5
5/5
5/5
5/5
Technique / Two-handed assault1.20
5/5
5/5
5/5
5/5

Generic Talents

Cunning / Survival1.40
5/5
5/5
5/5
5/5
Wild-gift / Mindstar mastery1.20
5/5
5/5
5/5
5/5
Celestial / Light1.50
5/5
5/5
5/5
5/5
Technique / Combat training1.20
5/5
5/5
5/5
5/5
5/5
5/5
Spell / Stone alchemy1.20
5/5
5/5
5/5
5/5
Celestial / Chants1.50
5/5
5/5
5/5
5/5
Spell / Staff combat1.20
5/5
5/5
5/5
5/5
Cunning / Scoundrel1.10
5/5
5/5
5/5
5/5

Prodigies

1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
detrimental effect

Quests

done
done
done
done
done
done
done
done
failed
done
done
active

Equipment

On feet
Crystal-imbued Gem
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Bringer of Doom (Insane (Adventure) difficulty) Killed a Bringer of Doom.
By Fall the Prismatic Golem Sun Paladin level 11
3rd Mirth 122nd year of Ascendancy at 03:04
see stats
Dragon's Greed (Insane (Adventure) difficulty) Amassed 8000 gold pieces.
By Fall the Prismatic Golem Sun Paladin level 19
2nd Flare 122nd year of Ascendancy at 01:03
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By Fall the Prismatic Golem Sun Paladin level 23
5th Flare 122nd year of Ascendancy at 18:52
see stats
Infinite x10 (Insane (Adventure) difficulty) Got to level 10 of the infinite dungeon.
By Fall the Prismatic Golem Sun Paladin level 15
7th Mirth 122nd year of Ascendancy at 15:43
see stats
Infinite x20 (Insane (Adventure) difficulty) Got to level 20 of the infinite dungeon.
By Fall the Prismatic Golem Sun Paladin level 29
10th Flare 122nd year of Ascendancy at 10:18
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Fall the Prismatic Golem Sun Paladin level 10
1st Mirth 122nd year of Ascendancy at 08:28
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Fall the Prismatic Golem Sun Paladin level 20
2nd Flare 122nd year of Ascendancy at 09:16
see stats
Level 30 (Insane (Adventure) difficulty) Got a character to level 30.
By Fall the Prismatic Golem Sun Paladin level 30
10th Flare 122nd year of Ascendancy at 21:27
see stats
Size is everything (Insane (Adventure) difficulty) Did over 1500 damage in one attack.
By Fall the Prismatic Golem Sun Paladin level 28
10th Flare 122nd year of Ascendancy at 01:19
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Fall the Prismatic Golem Sun Paladin level 23
5th Flare 122nd year of Ascendancy at 04:31
see stats
The Restless Dead (Insane (Adventure) difficulty) Disturbed an old battlefield and survived the consequences.
By Fall the Prismatic Golem Sun Paladin level 14
6th Mirth 122nd year of Ascendancy at 00:21
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By Fall the Prismatic Golem Sun Paladin level 10
1st Mirth 122nd year of Ascendancy at 10:49
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Fall the Prismatic Golem Sun Paladin level 5
77th Pyre 122nd year of Ascendancy at 13:21
see stats

Log

Fall surges with light power!
Shield of Light hits Elylrathra the anaconda for
251 light, 11 lightning, 222 light (485 total damage).
Elemental Surge hits Elylrathra the anaconda for
1514 light damage.
Fall hits Elylrathra the anaconda for 244 physical, 91 physical, 10 lightning, 10 cold, 5 lightning, 98 light, 23 light (480 total damage).
Fall killed Elylrathra the anaconda!

Resting starts...

Fall no longer feels strong.

Talent Meteoric Crash is ready to use.
Talent Pain Enhancement System is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


Fall picks up (f.):
Infernowrest the dwarven-steel greatmaul (40-60 power, 2 apr).
Ran for 5 turns (stop reason: at door).

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: at door).

Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the west (white wolf)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (white wolf)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (white wolf)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (white wolf)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (white wolf)).