trr the level 1 Shalore Archmage by Rapidcore

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Wyrmic Tweaks 1.2.0
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceShalore
ClassArchmage
Level / Exp1 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic20 (base 18)
Willpower16 (base 13)
Cunning12 (base 11)

Resources

Life90/90
Mana110/110
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27.352161368562
Crit Chance3%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save6.3
Spell Save12.6
Mental Save9.8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Trr casts Rune: Manasurge.
Trr starts to surge mana.


Trr stops surging mana.


Talent Rune: Manasurge is ready to use.

Trr casts Teleport: Angolwen.


You are yanked out of this place!

There is a portal back here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...


Saving done.


Resting starts...

Talent Teleport: Angolwen is ready to use.
Rested for 349 turns (stop reason: all resources and life at maximum).


There is a portal back here (press '' or right click to use).
Ran for 35 turns (stop reason: at exit).


You don't see how to get there...


Ran for 3 turns (stop reason: interesting character).


You don't see how to get there...


Trr deactivates Arcane Power.