flow the level 7 Skeleton Adventurer by atomsk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassAdventurer
Level / Exp7 / 80%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 12)
Dexterity31 (base 12)
Constitution21 (base 12)
Magic27 (base 18)
Willpower24 (base 12)
Cunning21 (base 12)

Resources

Mana206/206
Psi104/104
Life231/231
Stamina144/144
Paradox300
Healing Factor1.386387434555
Regeneration2.1489005235602

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage22
Accuracy12
Crit Chance11%
APR3
Speed1.00

Offense: Offhand

Damage11
Accuracy12
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance9%
Speed1

Offense: Mind

Mindpower25
Crit Chance9%
Speed1

Offense: Damage Bonus

Nature+9%
Lightning+16%
Light+16%
All+6%

Defense: Base

Armour (hardiness)19.551211628464 (74.117647058824%)
Defense17
Ranged Defense17
Fatigue22
Physical Save18
Spell Save18
Mental Save16

Defense: Resistances

Lightning+ 10%( 70%)
Light+ 13%( 70%)
Nature+ 20%( 70%)
Blight+ 20%( 70%)
Cold+ 25%( 70%)
Fire+ 21%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.00
1/5
0/5
0/5
0/5
Corruption / Reaving combat1.00
1/5
0/5
0/5
0/5
Spell / Fire1.00
5/5
0/5
0/5
0/5
Psionic / Psi-fighting1.00
1/5
1/5
0/5
0/5
Chronomancy / Blade Threading1.00
1/5
1/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5
Spell / Stone alchemy1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
0/5
1/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

done
active
active
done
done

Equipment

Psionic focus
Light source
On head
Tool
On feet
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By flow the Skeleton Adventurer level 4
10th Mirth 122nd year of Ascendancy at 00:47
see stats

Log

Ran for 22 turns (stop reason: at exit).

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 1.30 gold from the melting of
cleansing linen wizard hat of lightning (+6%) (1 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 20.00 gold from the melting of
Tinkerer's Twinblaster.
You gain 2.91 gold from the melting of
surging elm starstaff of projection (10-12 power, 2 apr, temporal element).
You collect a new ingredient:
lump of iron (1).
You gain 1.19 gold from the melting of
acidic iron battleaxe of massacre (21.5-32.25 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Flow deactivates Beyond the Flesh.

Flow deactivates Arcane Combat.

Flow deactivates Augmentation.