thiefwalrus the level 2 Cornac Rogue by thiefwalrus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassRogue
Level / Exp2 / 87%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity16 (base 16)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning15 (base 15)

Resources

Life112/112
Stamina93/93
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision5
See Stealth21.08893205365
See Invisible21.08893205365
Stealth27

Offense: Mainhand

Damage20
Accuracy27
Crit Chance10%
APR5
Speed1.00

Offense: Offhand

Damage12
Accuracy27
Crit Chance11%
APR6
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (38.594633868923%)
Defense25
Ranged Defense25
Fatigue0
Physical Save7
Spell Save7
Mental Save8

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
2/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Cunning / Poisons1.30
2/5
0/5
0/5
0/5
Technique / Throwing knives1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
1/5

Effects

talent
talent
beneficial effect

Quests

failed
active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Thiefwalrus picks up (b.): copper ring.
Thiefwalrus picks up (c.):
iron battleaxe (13-20 power, 1 apr).
Thiefwalrus picks up (i.):
creative mossy mindstar of life (3-3 power, 12 apr, mind damage).
Thiefwalrus picks up (b.):
teleportation rune of the wizard (range 39; cd 12).
Thiefwalrus picks up (f.):
balanced steel dagger of massacre (18-23 power, 6 apr).
There is a way to the next level here (press '' or right click to use).
Ran for 34 turns (stop reason: at exit).


--------------------------------

Thiefwalrus wears (replacing
iron dagger (11-14 power, 5 apr)): acidic iron dagger (10-12 power, 5 apr).

--------------------------------

New shimmer option unlocked: steel dagger
Thiefwalrus wears (replacing
iron dagger (10-13 power, 5 apr)): balanced steel dagger of massacre (18-23 power, 6 apr).

--------------------------------

You gain 2.20 gold from the transmogrification of
self-loading quiver of elm arrows of accuracy (16/16, 16-22 power, 5 apr).
You gain 1.12 gold from the transmogrification of
insulating iron helm of strength (+3) (0 def, 3 armour).
You gain 2.22 gold from the transmogrification of
ranger's elm longbow of lightning.
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 3.94 gold from the transmogrification of
balanced iron greatmaul of erosion (17-26 power, 1 apr).
You gain 1.19 gold from the transmogrification of
flaming iron dagger of massacre (14-19 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (13-20 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.04 gold from the transmogrification of
teleportation rune of the wizard (range 39; cd 12).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 10).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
To celebrate the
release's anniversary, I am happy to say I've slipped up
a little present in your inventory!

Only embers of us were left, but the Embers shall burn again. The Embers of Rage!
The orcs are near extinct. The only Pride left standing is facing imminent annihilation by multiple foes.
But they will fight!

Embers of Rage, the second expansion for Tales of Maj'Eyal, offers a whole new campaign to play in, filled to the brim with zones, quests, artifacts, lore, ...
Play as one of the three new classes and three new races and master steam technology to craft powerful items and bring
HOT STEAMY MAYHEM to your foes!

Quest 'Escort: lost sun paladin (level 2 of Trollmire)' is failed! (Press 'j' to see the quest log)