Tentaclap the level 9 Halfling Writhing One by Evershifting

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.9
Addons
Half-Cost Category Mastery 1.3.1
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassWrithing One
Level / Exp9 / 80%
Sizesmall
Lifes / Deaths

Primary Stats

Strength24 (base 21)
Dexterity16 (base 10)
Constitution15 (base 13)
Magic39 (base 33)
Willpower21 (base 10)
Cunning30 (base 17)

Resources

Life340/340
Positive0/74
Insanity0/100
Healing Factor1.5505405405405
Regeneration6.2796891891892

Speed

Mental0%
Attack0%
Movement+41.317881892239%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth31.894014938291
See Invisible31.894014938291

Offense: Mainhand

Damage28
Accuracy40
Crit Chance11%
APR2
Speed1.00

Offense: Spell

Spellpower34
Crit Chance8%
Speed1

Offense: Mind

Mindpower24
Crit Chance8%
Speed1

Offense: Damage Bonus

Nature+5%
All0%

Defense: Base

Armour (hardiness)14 (35%)
Defense11
Ranged Defense11
Fatigue8
Physical Save24
Spell Save20
Mental Save18

Defense: Resistances

Darkness+ 11%( 70%)
Light+ 20%( 70%)
Nature+ 30%( 70%)
Blight+ 20%( 70%)
Physical+ 1%( 70%)
Cold+ 31%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance5%
Instadeath Resistance100%
Stun Resistance20%
Disarm Resistance21%
Poison Resistance20%
Blind Resistance15%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Horrific body1.30
2/5
1/5
0/5
0/5
Demented / Controlled horrors1.30
2/5
2/5
0/5
0/5
Demented / Tentacles1.30
4/5
1/5
1/5
0/5
Demented / Path of horror1.30
4/5
1/5
1/5
0/5
Demented / Disfigured face1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Celestial / Light0.80
1/5
1/5
1/5
0/5
Demented / Beyond sanity1.30
5/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
3/5
2/5
0/5

Effects

talent

Quests

done
done
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

The secret city Discovered the truth about mages.
By Tentaclap the Halfling Writhing One level 8
6th Mirth 122nd year of Ascendancy at 23:55
see stats

Log

You gain 3.22 gold from the transmogrification of bright brass lantern of focus.
You gain 1.70 gold from the transmogrification of
psychokinetic quiver of elm arrows of accuracy (20/20, 15.5-21.7 power, 5 apr).
You gain 1.42 gold from the transmogrification of
spiked rough leather armour of fire resistance (1 def, 2 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 1.86 gold from the transmogrification of
temporal iron gauntlets of magic (+2) (0 def, 1 armour).
You gain 2.83 gold from the transmogrification of
grounding pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (11.5-16.1 power, 2 apr).
You gain 1.91 gold from the transmogrification of
potent elm starstaff of fate (12-14.4 power, 2 apr, physical element).
You gain 2.34 gold from the transmogrification of
cruel elm vilestaff (10-12 power, 2 apr, fire element).
You gain 1.04 gold from the transmogrification of
rough leather sling of acid.
You gain 2.97 gold from the transmogrification of
balanced iron battleaxe (14-21 power, 1 apr).
You gain 2.50 gold from the transmogrification of
Whirlwind (10-15 power, 1 apr).
You gain 0.55 gold from the transmogrification of
healing infusion (heal 20).
There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 53 turns (stop reason: saving).

There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

Saving game...

Saving done.

Tentaclap deactivates Chaos Orbs.