











Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.7 |
Addons | (new) Nekarcos's Quality of Life 01: Effect Display 1.0.0This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Items Vault 1.6.0Donators/Buyers bonus! Steamtech UI 1.1.4 Showing Items Tier in Inventory 1.6.0This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Possessor Bonus Class 1.6.6Donators/Buyers bonus! ZOmnibus Addon Pack 1.6.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Better Item Description 1.6.6This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Item Link Verification 1.0.1Simple addon to request confirmation before linking items into chat. EquipDoll - Clean Item Names 1.6.0Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit |
Campaign | Maj'Eyal |
Mode | Normal Adventure |
Sex | Male |
Race | Thalore |
Class | Bulwark |
Level / Exp | 50 / 181% |
Size | huge |
Lifes / Deaths | Killed by Tomnd at level 19 on the 1st Regrowth 123rd year of Ascendancy at 22:05 0 / 9Killed by Greater Mummy Lord at level 41 on the 31st Dusk 124th year of Ascendancy at 07:36 Killed by orc master wyrmic at level 44 on the 68th Haze 124th year of Ascendancy at 10:57 Killed by Gorbat, Supreme Wyrmic of the Pride at level 46 on the 71st Haze 124th year of Ascendancy at 22:45 Killed by war hound at level 49 on the 2nd Pyre 125th year of Ascendancy at 20:27 Killed by Vor, Grand Geomancer of the Pride at level 50 on the 29th Pyre 125th year of Ascendancy at 11:33 Killed by Gloreleth the Invoker at level 50 on the 30th Pyre 125th year of Ascendancy at 13:15 Killed by orc corruptor at level 50 on the 39th Pyre 125th year of Ascendancy at 11:41 Killed by will o' the wisp at level 50 on the 39th Pyre 125th year of Ascendancy at 11:50 |
Antimagic | Follower |
Primary Stats
Strength | 151 (base 66) |
Dexterity | 88 (base 62) |
Constitution | 105 (base 60) |
Magic | 15 (base 11) |
Willpower | 63 (base 48) |
Cunning | 33 (base 16) |
Resources
Life | -55/2421 |
Stamina | 438/438 |
Equilibrium | 0 |
Healing Factor | 1.8581818181819 |
Regeneration | 87.850510225853 |
Speed
Mental | +10% |
Attack | 0% |
Movement | +20% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 16 |
Infravision | 5 |
See Stealth | 36.712164534463 |
See Invisible | 46.712164534463 |
Offense: Mainhand
Damage | 210 |
Accuracy | 77 |
Crit Chance | 27% |
APR | 6 |
Speed | 0.91 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 5 |
Crit Chance | 8% |
Speed | 1 |
Offense: Mind
Mindpower | 38 |
Crit Chance | 10% |
Speed | 1 |
Offense: Damage Bonus
Acid | +6% |
Cold | +20% |
Blight | +15% |
Physical | +18% |
Fire | +6% |
All | 0% |
Offense: Damage Penetration
All | 0% |
Defense: Base
Armour (hardiness) | 96.511077022656 (100%) |
Defense | 53 |
Ranged Defense | 57 |
Fatigue | 0 |
Physical Save | 79 |
Spell Save | 78 |
Mental Save | 47 |
Defense: Resistances
Acid | + 33%( 70%) |
Blight | + 64%( 70%) |
Arcane | + 53%( 70%) |
Cold | + 61%( 70%) |
All | + 23%( 70%) |
Darkness | + 27%( 70%) |
Light | -8%( 70%) |
Temporal | + 25%( 70%) |
Lightning | + 28%( 70%) |
Fire | + 28%( 70%) |
Nature | + 42%( 70%) |
Defense: Immunities
Teleport Resistance | 100% |
Confusion Resistance | 14% |
Instadeath Resistance | 100% |
Blind Resistance | 26% |
Poison Resistance | 50% |
Knockback Resistance | 100% |
Inscriptions (5/5)
Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 853% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Strength stat. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 45% for 2 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Strength stat. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 343 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Strength stat. |
Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 29 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to endure even the most grievous of wounds for 5 turns. While Heroism is active, you will only die when reaching -1133 life. The duration and life will increase by 1% for every 1% life you have lost (currently 2292 life, 10 duration) If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Strength stat. |
Class Talents
Technique / Combat techniques | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Technique / Combat veteran | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 1/5 |
Technique / Battle tactics | 1.30 |
| 3/5 |
| 5/5 |
| 5/5 |
| 3/5 |
Technique / Shield defense | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
Technique / Shield offense | 1.30 |
| 4/5 |
| 2/5 |
| 4/5 |
| 4/5 |
Generic Talents
Wild-gift / Fungus | 1.00 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 5/5 |
| 4/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Race / Thalore | 1.00 |
| 1/5 |
| 1/5 |
| 3/5 |
| 1/5 |
Wild-gift / Antimagic | 1.20 |
| 1/5 |
| 1/5 |
| 5/5 |
| 4/5 |
Technique / Conditioning | 1.30 |
| 3/5 |
| 4/5 |
| 1/5 |
| 0/5 |
Cunning / Survival | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
beneficial effect | You gain 19% resistance against arcane. Resolve |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You failed to protect the injured seer from death by orc soldier. Escort: injured seer (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lone alchemist to the recall portal on level 8 of Dreadfell. Escort: lone alchemist (level 8 of Dreadfell)As a reward you improved spell save by +12. | done |
You successfully escorted the lost defiler to the recall portal on level 1 of Heart of the Gloom. Escort: lost defiler (level 1 of Heart of the Gloom)As a reward you gained talent category Psionic / Feedback (at mastery 1.00). | done |
You failed to protect the lost defiler from death by large white snake. Escort: lost defiler (level 3 of Norgos Lair) | failed |
You successfully escorted the lost defiler to the recall portal on level 4 of Old Forest. Escort: lost defiler (level 4 of Old Forest)As a reward you improved spell save by +12. | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Daikara. Escort: lost sun paladin (level 1 of Daikara)As a reward you improved Willpower by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Dreadfell. Escort: lost sun paladin (level 3 of Dreadfell)As a reward you improved spell save by +12. | done |
You failed to protect the lost warrior from death by emperor wight. Escort: lost warrior (level 1 of Dreadfell) | failed |
You failed to protect the worried loremaster from death by storm drake hatchling. Escort: worried loremaster (level 2 of Daikara) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | failed |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. The Fortress Shadow said she could be cured. Melinda decided to come live with you in your Fortress. The Fortress Shadow has established a portal for her so she can come and go freely. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 1479. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Marus of Elvala is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of avoidance. Marus of Elvala has completed an elixir of mysticism without your aid. Marus of Elvala has completed an elixir of the savior without your aid. You have aided Marus of Elvala in creating an elixir of mastery. You have aided Agrimley the hermit in creating an elixir of focus. Having failed to gain admittance to the Brotherhood of the Alchemists, Ungrol of Last Hope no longer needs your help making the elixir of brawn. | done |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | ![]() 2.0 T2 feet armor [Unique] Nature While equipped: Stats +4 Str +4 Wil +4 Cun dps ---------- Mov.spd +20% Dmg.mod +15% cold ----- def ----- Armour +4 Defense +1 (+1 eff.) Fatigue +7% Resists +10% nature +20% cold ---------- misc Light +1 Each step taken casts a ground frost effect in a radius of 1 around you for 5 turns, giving you a 20% cold damage bonus for 3 turns. Additionally, any enemy standing in the frost has a 20% chance of talent failure for 3 turns. A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
Light source | ![]() 1.0 T3 lite [Ego++] Disrupt/Master While equipped: ----- def ----- Resists +3% all Spell.save +7 (+2 eff.) Blind- +26% Confus- +14% ---------- misc Light +8 See.Stealth +9 See.Invis +10 Track: Puts all charms on 40 cooldown Level 4.0 Pwr.cost 40 out of 40/40. Range melee/personal Travel.spd instantaneous Description: Sense foes around you in a radius of 30 for 7 turns. The radius will increase with your Cunning. A normal brass lantern, enhanced by alchemy to make it brighter. |
On head | ![]() 2.0 T5 head armor [Random Unique] Nature/Master While equipped: Stats +17 Str +9 Dex +5 Wil +7 Cun +12 Con ----- def ----- Armour +5 Fatigue +5% Resists +9% cold -40% light +6% darkness Phys.save +15 (+3 eff.) Mind.save +26 (+9 eff.) ---------- misc Light +4 See.Invis +9 Battle Cry: Puts all charms on 28 cooldown Level 2.6 Pwr.cost 28 out of 28/28. Range melee/personal Travel.spd instantaneous Description: Your battle cry shatters the will of your foes within a radius of 5, lowering their Defense by 18 for 7 turns, making them easier to hit. All evasion and concealment bonuses are also disabled. The chance to hit increases with your Physical Power. A cap made of leather. |
On hands | ![]() 1.5 T2 hands armor [Random Unique] Nature/Master While equipped: dps ---------- Melee+ 7 acid 6 cold Dmg.mod +6% acid +5% cold +15% blight Melee Ret 6 blight On Hit (Melee): * 10% chance to reduce strength, dexterity, and constitution by 5 ----- def ----- Armour +5 Fatigue +3% Resists +6% acid +7% cold Mind.save +8 (+3 eff.) Max.HP +54.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
Tool | ![]() 2.0 T3 torque charm [Rare] Psionic While equipped: dps ---------- Melee Ret 2 fire On Hit (Melee): * 10 arcane resource burn ----- def ----- Resists +6% blight +3% temporal ---------- misc Light +3 Blast the opponent's mind dealing 225 mind damage and silencing them for 4 turns Puts all charms on 15 cooldown Torques are made by powerful psionics to store psionic powers. |
On fingers | ![]() 0.1 T5 ring jewelry [Ego++] Nature/Master While equipped: Stats +3 Con ----- def ----- Spell.save +14 (+3 eff.) Max.HP +85.00 HP.reg +11.00 Heal.mod +15% ---------- misc Max.stam +29.00 Rings can have magical properties. |
On fingers | ![]() 0.1 T5 ring jewelry [Ego+] Nature While equipped: ----- def ----- Max.HP +91.00 HP.reg +17.00 Heal.mod +19% Rings can have magical properties. |
Around neck | ![]() 0.1 T3 amulet jewelry [Unique] Unknown While equipped: Stats +10 Con ----- def ----- Teleport- +100% Teleport: Level 4.0 Pwr.cost 36 out of 36/36. Range 10 Travel.spd instantaneous Is a spell Description: Teleports you randomly within a large range (105). At level 4, it allows you to specify which creature to teleport. At level 5, it allows you to choose the target area (radius 16). If the target area is not in line of sight, there is a chance the spell will partially fail and teleport the target randomly. Random teleports have a minimum range of 15. The range will increase with your Spellpower. You can feel this strange metallic hand wriggling around, it feels as if space distorts around it. |
In main hand | ![]() 3.0 T5 longsword 1H weapon [Random Unique] Nature/Master Power 167% Range: 1.4x Uses 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +6 Crit +5.0% Atk.spd 100% Melee+ +11 nature +12 fire On Crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% While equipped: Stats +2 Str +14 Dex dps ---------- Phys.crit +15.0% Mind.crit +2% Phys.spd +10% Dmg.mod +6% fire Acc +24 (+5 eff.) ----- def ----- Resists +6% cold Sharp, long, and deadly. |
Around waist | ![]() 1.0 T3 belt armor [Ego++] Nature While equipped: Stats +4 Str +4 Con dps ---------- Phys.pwr +7 (+1 eff.) ----- def ----- Resists +7% acid +7% fire +7% lightning +7% cold Phys.save +8 (+2 eff.) ---------- misc Size +1 A belt that goes around your waist. |
In off hand | ![]() 7.0 T5 shield armor [Unique] Nature/Disrupt When used to Attack: Power 164% Range: 1.2x Uses 100% Str Dmg Physical Acc+ +2.5% proc dam (max 250%) Crit +4.5% Block +240 Dmg.conv 30% nature 10% manaburn arcane While equipped: dps ---------- Melee Ret 15 nature ----- def ----- Armour +12 Defense +18 (+6 eff.) Rng.Def +12 (+4 eff.) Fatigue +22% Resists +40% blight +15% nature +15% arcane Spell.save +24 (+5 eff.) Poison- +50% Disease- +75% ---------- misc Talents +1 Block Masteries +0.20 Wild-gift/Antimagic Purge up to 4 diseases (based on Willpower) and gain disease immunity, 20% blight resistance, and 20 spell save for 5 turns. Uses 24 power out of 40/40 This voratun shield, coated with thick vines, was imbued with nature's power long ago by the Halfling General Almadar Riul, who used it to stave off the magic and diseases of orcish corruptors during the peak of the Pyre Wars. |
Cloak | ![]() 2.0 T3 cloak armor [Rare] Master While equipped: dps ---------- Dmg.mod +18% physical Acc +20 (+4 eff.) ----- def ----- Armour +6 Defense +22 (+7 eff.) Resists +5% arcane Crit.dmg- 15.00% Phys.save +17 (+4 eff.) Spell.save +17 (+4 eff.) Mind.save +15 (+5 eff.) ---------- misc Max.stam +30.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | ![]() 17.0 T4 massive armor [Unique] Master While equipped: Stats +15 Con ----- def ----- Armour +50 Hardiness +15% Fatigue +35% Phys.save +45 (+9 eff.) Knockbk- +100% When your effective movement speed (global speed times movement speed) is less than 100%, reduces all incoming damage by a percent equal to the speed detriment (up to 70%). Current reduction bonus: 0% Slow the movement speed of all creatures (including yourself) within range 5 by 40% for 3 turns. Uses 25 power out of 25/25 This massive suit of plate boasts an enormous bulk and overbearing weight. Said to belong to a nameless soldier who safeguarded a passage across the bridge to his village, in defiance to the cohorts of invading orcs. After days of assault failed to fell him, the orcs turned back. The man however, fell dead on the spot - from exhaustion. The armor had finally claimed his life. |
Inventory
![]() 2.0 potion [Plot Item] Nature Grant you complete invulnerability for five turns. A vial of thick fluid, metallic and reflective. It's incredibly heavy. |
![]() 0.1 scroll [Unique] Open the seal and read the message. Magical scrolls can have wildly different effects! |
![]() 1.0 orb jewelry [Plot Item] Unknown Activate a portal. Uses 10 power out of 30/30 The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
![]() 3.0 T4 battleaxe 2H weapon [Unique] Master Power 180% Range: 1.5x Uses 130% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.3% crit chance (max 25%) Apr +7 Crit +10.0% Atk.spd 100% While equipped: Stats +2 Dex +2 Con dps ---------- Dmg.mod +10% physical ----- def ----- Armour +6 Defense +6 (+2 eff.) Stun/Frz- +30% Knockbk- +30% Made in times before the Dwarves learned beautiful craftsmanship, the rough appearance of this axe belies its great power. Only Dwarves may harness its true strength, however. |
![]() 3.0 T3 head armor [Ego] Nature While equipped: ----- def ----- Armour +4 Fatigue +4% Resists +12% cold +13% light +15% darkness ---------- misc Breathe water A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
![]() 0.0 T5 red gem [Plot Item] While equipped: Dmg.mod +12% fire Item imbue powers: Dmg.mod +12% fire One of the ruby eyes of the legendary giant golem Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
![]() 3.0 T5 digger tool [Ego+] Master While equipped: Stats +3 Str ----- def ----- Max.HP +33.00 ---------- misc Max.stam +20.00 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() 1.0 orb [Plot Item] Unknown While carried: Stats +6 Cun Use the orb. Uses 1 power out of 1/1 This orb is warm to the touch. |
![]() 1.0 orb [Plot Item] Unknown While carried: Stats +6 Mag Use the orb. Uses 1 power out of 1/1 Flames swirl on the icy surface of this orb. |
![]() 1.0 orb [Plot Item] Unknown While carried: Stats +6 Str Use the orb. Uses 1 power out of 1/1 Visions of death and destruction fill your mind as you lift this orb. |
![]() 1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
![]() 2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 363/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Achievements
By Tomnd the Thalore Bulwark level 33
9th Haze 123rd year of Ascendancy at 05:56 see stats
By Tomnd the Thalore Bulwark level 50
30th Pyre 125th year of Ascendancy at 01:40 see stats
By Tomnd the Thalore Bulwark level 18
1st Allure 123rd year of Ascendancy at 19:54 see stats
By Tomnd the Thalore Bulwark level 37
60th Regrowth 124th year of Ascendancy at 06:47 see stats
By Tomnd the Thalore Bulwark level 38
33rd Pyre 124th year of Ascendancy at 23:45 see stats
By Tomnd the Thalore Bulwark level 43
5th Haze 124th year of Ascendancy at 07:57 see stats
By Tomnd the Thalore Bulwark level 36
55th Regrowth 124th year of Ascendancy at 00:56 see stats
By Tomnd the Thalore Bulwark level 25
1st Time of Balance 123rd year of Ascendancy at 20:17 see stats
By Tomnd the Thalore Bulwark level 16
70th Haze 122nd year of Ascendancy at 14:56 see stats
By Tomnd the Thalore Bulwark level 34
64th Haze 123rd year of Ascendancy at 12:56 see stats
By Tomnd the Thalore Bulwark level 37
32nd Pyre 124th year of Ascendancy at 10:29 see stats
By Tomnd the Thalore Bulwark level 17
4th Decay 122nd year of Ascendancy at 16:38 see stats
By Tomnd the Thalore Bulwark level 33
72nd Dusk 123rd year of Ascendancy at 01:50 see stats
By Tomnd the Thalore Bulwark level 27
13rd Pyre 123rd year of Ascendancy at 22:10 see stats
By Tomnd the Thalore Bulwark level 47
49th Regrowth 125th year of Ascendancy at 21:51 see stats
By Tomnd the Thalore Bulwark level 10
22nd Haze 122nd year of Ascendancy at 01:44 see stats
By Tomnd the Thalore Bulwark level 20
12nd Regrowth 123rd year of Ascendancy at 15:29 see stats
By Tomnd the Thalore Bulwark level 30
61st Dusk 123rd year of Ascendancy at 10:34 see stats
By Tomnd the Thalore Bulwark level 40
2nd Flare 124th year of Ascendancy at 01:33 see stats
By Tomnd the Thalore Bulwark level 50
26th Pyre 125th year of Ascendancy at 03:03 see stats
By Tomnd the Thalore Bulwark level 33
8th Haze 123rd year of Ascendancy at 17:21 see stats
By Tomnd the Thalore Bulwark level 42
67th Dusk 124th year of Ascendancy at 19:55 see stats
By Tomnd the Thalore Bulwark level 16
62nd Haze 122nd year of Ascendancy at 21:20 see stats
By Tomnd the Thalore Bulwark level 26
4th Pyre 123rd year of Ascendancy at 16:16 see stats
By Tomnd the Thalore Bulwark level 49
3rd Pyre 125th year of Ascendancy at 18:54 see stats
By Tomnd the Thalore Bulwark level 26
3rd Pyre 123rd year of Ascendancy at 13:09 see stats
By Tomnd the Thalore Bulwark level 35
64th Haze 123rd year of Ascendancy at 19:57 see stats
By Tomnd the Thalore Bulwark level 27
13rd Pyre 123rd year of Ascendancy at 22:57 see stats
By Tomnd the Thalore Bulwark level 14
36th Haze 122nd year of Ascendancy at 20:06 see stats
By Tomnd the Thalore Bulwark level 49
3rd Pyre 125th year of Ascendancy at 16:43 see stats
By Tomnd the Thalore Bulwark level 21
21st Regrowth 123rd year of Ascendancy at 19:09 see stats
By Tomnd the Thalore Bulwark level 16
2nd Decay 122nd year of Ascendancy at 10:35 see stats
By Tomnd the Thalore Bulwark level 38
55th Pyre 124th year of Ascendancy at 09:36 see stats
By Tomnd the Thalore Bulwark level 21
21st Regrowth 123rd year of Ascendancy at 04:01 see stats
By Tomnd the Thalore Bulwark level 27
13rd Pyre 123rd year of Ascendancy at 22:24 see stats
By Tomnd the Thalore Bulwark level 17
4th Decay 122nd year of Ascendancy at 06:56 see stats
By Tomnd the Thalore Bulwark level 50
39th Pyre 125th year of Ascendancy at 11:41 see stats
By Tomnd the Thalore Bulwark level 32
68th Dusk 123rd year of Ascendancy at 17:47 see stats
Log
Salidavea the orc blood mage casts Soul Rot.
Salidavea the orc blood mage's spell attains critical power!
Orc necromancer casts Invoke Darkness.
Eilinerenor the orc soldier misses Tomnd.
Orc necromancer hits Tomnd for 267 darkness damage.
Salidavea the orc blood mage's Soul Rot hits Tomnd for 196 blight damage.
Ghoulking bites poison into Tomnd.
Ghoulking misses Tomnd.
Ghoulking misses Tomnd.
Skeleton mage is not dazed anymore.
Tomnd prepares for the next kill!.
Tomnd hits Skeleton mage for 337 physical damage.
Ghoulking speeds down outside of the retch.
Tomnd killed Skeleton mage!
Tomnd stops burning.
Salidavea the orc blood mage casts Blood Grasp.
Salidavea the orc blood mage's spell attains critical power!
Eilinerenor the orc soldier misses Tomnd.
Ghoulking misses Tomnd.
Salidavea the orc blood mage's Blood Grasp hits Tomnd for 140 blight damage.
Salidavea the orc blood mage receives 40 healing from Salidavea the orc blood mage's Blood Grasp.
Ghoulking misses Tomnd.
Tomnd slows down.
Will o' the wisp explodes! Tomnd is enveloped in frost.
Tomnd hits Will o' the wisp for 195 physical, 9 nature, 6 fire, 5 acid, 0 arcane, 2 cold (216 total damage).
Will o' the wisp hits Tomnd for 126 cold damage.
Tomnd the level 50 thalore bulwark was iced to death by a will o' the wisp on level 1 of Rak'shor Pride.
Tomnd is no longer attuned.