Heckromancer the level 13 Whitehoof Necromancer by bluntforce

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.4
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceWhitehoof
ClassNecromancer
Level / Exp13 / 40%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 10)
Dexterity14 (base 10)
Constitution18 (base 16)
Magic50 (base 39)
Willpower18 (base 18)
Cunning21 (base 15)

Resources

Life333/333
Mana240/240
Souls10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision4
See Stealth16.022703842524
See Invisible16.022703842524

Offense: Mainhand

Damage25
Accuracy8
Crit Chance6%
APR3
Speed1.00

Offense: Spell

Spellpower39
Crit Chance6%
Speed1

Offense: Mind

Mindpower20.5
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)6 (30%)
Defense15.4
Ranged Defense19.4
Fatigue0
Physical Save32.5
Spell Save21.9
Mental Save13.65

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
0/5
0/5
Spell / Necrotic minions1.30
4/5
4/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Advanced necrotic minions1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
1/5
1/5
1/5

Generic Talents

Cunning / Survival0.90
1/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
4/5
0/5
0/5
Race / Whitehooves1.00
4/5
2/5
0/5
0/5

Effects

detrimental effect

Quests

active
active
active
done
active
active
done

Equipment

Tool
On feet
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Heckromancer the Whitehoof Necromancer level 11
47th Retaking 124th year of Ascendancy at 03:37
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Heckromancer the Whitehoof Necromancer level 10
35th Retaking 124th year of Ascendancy at 13:19
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Heckromancer the Whitehoof Necromancer level 3
11st Retaking 124th year of Ascendancy at 13:37
see stats

Log

Rested for 2 turns (stop reason: hostile spotted to the east (gigantic sandworm tunneler)).

Talent Fear the Night is ready to use.

Talent Rune: Shielding is ready to use.

Talent Teleport is ready to use.

Talent Rune: Manasurge is ready to use.

Talent Impending Doom is ready to use.

Ritch larva shrieks.


Saw horror uses Razor Saw.

Saw horror hits Heckromancer for (16 resist armour), 186 physical (186 total damage).
Heckromancer the level 13 whitehoof necromancer was impaled to death by a saw horror on level 1 of Ruins of a lost city.
You have 1 life(s) left.
Heckromancer deactivates Blurred Mortality.

Heckromancer deactivates Necrotic Aura.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Saw horror killed Heckromancer!
Resting starts...

Talent Necrotic Aura is ready to use.
Talent Blurred Mortality is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


Saving done.