Aldil the level 2 Lunar Frost Invoker by semka

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceLunar
ClassFrost Invoker
Level / Exp2 / 44%
Sizebig
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity18 (base 17)
Constitution10 (base 10)
Magic17 (base 17)
Willpower14 (base 11)
Cunning11 (base 10)

Resources

Life115/115
Mana88/102
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Barehand

Damage25
Accuracy23
Crit Chance2%
APR3
Speed1.00

Offense: Spell

Spellpower17
Crit Chance1%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+10%
Acid+11%

Defense: Base

Armour (hardiness)1 (30%)
Defense6
Ranged Defense6
Fatigue1
Physical Save12
Spell Save10
Mental Save8

Defense: Resistances

Acid+ 22%( 70%)
Light+ 35%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Chill1.30
1/5
0/5
0/5
0/5
Spell / Winter1.30
2/5
0/5
0/5
0/5
Spell / Frost1.30
1/5
0/5
0/5
0/5
Spell / Arctic1.30
1/5
0/5
0/5
0/5
Spell / Hail1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Ice floes1.30
1/5
0/5
0/5
0/5
Spell / Rime guard1.30
1/5
0/5
0/5
0/5
Spell / Frozen core1.30
1/5
0/5
0/5
0/5
Race / Lunar1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Around neck
Main armor
Light source
On head
On hands

Inventory

Achievements

Log

Aldil hits Naga tidewarden for 33 physical damage.
Aldil killed Naga tidewarden!
Poison from Naga tidewarden hits
Aldil for (15 absorbed), 0 nature (0 total damage).

Aldil picks up (g.):
acidic coral trident of phasing (14-22 power, 15 apr).
Poison from Naga tidewarden hits
Aldil for (15 absorbed), 0 nature (0 total damage).

Resting starts...

Aldil stops being poisoned.

The shield around Aldil crumbles.

Talent Rune: Shielding is ready to use.
Rested for 59 turns (stop reason: all resources and life at maximum).


Aldil picks up (l.):
stabilizing linen wizard hat of corrosion (+16%) (1 def, 0 armour).
There is a way to the next level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Aldil wears:
stabilizing linen wizard hat of corrosion (+16%) (1 def, 0 armour).

You gain 0.45 gold from the transmogrification of
coral trident of massacre (21-34 power, 6 apr).
You gain 1.92 gold from the transmogrification of
coral trident of daylight (13-21 power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (12-20 power, 6 apr).
You gain 2.25 gold from the transmogrification of
acidic coral trident of phasing (14-22 power, 15 apr).
You gain 1.74 gold from the transmogrification of
acidic coral trident of erosion (12-19 power, 6 apr).
You gain 1.72 gold from the transmogrification of
potent elm starstaff of might (12-14 power, 2 apr, temporal element).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, acid element).
You gain 2.91 gold from the transmogrification of
earthen elm magestaff of illumination (10-12 power, 2 apr, cold element).
You gain 1.84 gold from the transmogrification of
hateful iron greatsword (17-27 power, 1 apr).
You gain 1.51 gold from the transmogrification of
blink rune (range 4; phase 10; cd 16).
There is a way to the previous level here (press '' or right click to use).