Norne the level 1 Higher Necromancer by BaNNshEy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassNecromancer
Level / Exp1 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic17 (base 16)
Willpower16 (base 15)
Cunning11 (base 11)

Resources

Life90/90
Mana130/130
Souls1/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower15.6
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save7.35
Spell Save11.55
Mental Save9.45

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
2/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Vampirism1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
2/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Norne casts Invoke Darkness.

You collect a new ingredient:
length of troll intestine.
Norne's Invoke Darkness hits Forest troll for
73 darkness damage.
Norne's Invoke Darkness killed Forest troll!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the north (white worm mass - offscreen)).


Norne casts Invoke Darkness.

Norne's Invoke Darkness hits White worm mass for
73 darkness damage.
Norne's Invoke Darkness killed White worm mass!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: hostile spotted to the east (giant brown rat)).


Norne casts Invoke Darkness.

Norne's Invoke Darkness hits Giant brown rat for
73 darkness damage.
Norne's Invoke Darkness killed Giant brown rat!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).