Reath the level 5 Ogre Brawler by Sotales

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceOgre
ClassBrawler
Level / Exp5 / 35%
Sizebig
Lifes / Deaths

Primary Stats

Strength22 (base 14)
Dexterity15 (base 16)
Constitution12 (base 10)
Magic12 (base 10)
Willpower8 (base 10)
Cunning25 (base 18)

Resources

Life199/199
Stamina117/117
Healing Factor1.0191526171258
Regeneration2.7007544353832

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth24.108545491274
See Invisible24.108545491274

Offense: Barehand

Damage26
Accuracy13
Crit Chance6%
APR1
Speed0.80

Offense: Spell

Spellpower12
Crit Chance6%
Speed1

Offense: Mind

Mindpower15
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+10%
All0%

Defense: Base

Armour (hardiness)10 (30%)
Defense7
Ranged Defense7
Fatigue6
Physical Save15
Spell Save7
Mental Save11

Defense: Resistances

Acid+ 15%( 70%)
Lightning+ 35%( 70%)
Temporal+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Pugilism1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Cunning / Tactical1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
3/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
done

Equipment

On fingers
On fingers
Around neck
Main armor
On feet
Light source
On head
On hands

Inventory

Achievements

Log

Talent Double Strike is ready to use.

Resting starts...

Reath starts regenerating health quickly.

Reath stops regenerating health quickly.

Talent Rush is ready to use.
Talent Infusion: Regeneration is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


There is a ladder to the previous level here (press '' or right click to use).
Ran for 81 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.