Ransom the level 7 Shalore Anorithil by alucard998

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassAnorithil
Level / Exp7 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution13 (base 13)
Magic28 (base 25)
Willpower15 (base 10)
Cunning14 (base 13)

Resources

Life167/167
Positive27/68
Negative21/68
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower25.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower16.1
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense2.35
Ranged Defense2.35
Fatigue0
Physical Save7.35
Spell Save15.05
Mental Save10.15

Defense: Resistances

Cold+ 7%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Celestial / Sun1.30
3/5
0/5
0/5
0/5
Celestial / Moon magic1.30
5/5
1/5
0/5
0/5
Celestial / Eclipse1.30
0/5
0/5
0/5
0/5
Celestial / Twilight1.30
2/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
2/5
1/5
0/5
0/5
Celestial / Hymns1.31
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Celestial / Chants1.31
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Lost in translation Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Ransom the Shalore Anorithil level 5
1st Mirth 122nd year of Ascendancy at 06:34
see stats

Log


Ransom casts Healing Light.

Ransom receives 152 healing.
Skeleton mage casts Manathrust.

Skeleton mage hits Ransom for 87 arcane damage.
Something hits Skeleton mage for
89 arcane damage.
Something hits
Ransom for 89 arcane damage.
Ransom the level 7 shalore anorithil was dweomered to death by a skeleton mage on level 2 of Ruins of Kor'Pul.
You have 3 life(s) left.
Ransom stops burning.

Ransom deactivates Chant of Fortitude.

Ransom deactivates Hymn of Shadows.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Something killed Ransom!
Saving done.

Talent Searing Light is ready to use.
Talent Healing Light is ready to use.
Talent Rune: Shielding is ready to use.
Talent Hymn of Shadows is ready to use.
Talent Chant of Fortitude is ready to use.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You may not auto-explore this level.


Ran for 5 turns (stop reason: interesting character).


Saving game...