Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
| Addons | Furrae Race 1.1.6Adds new races to take your game in different directions. Feline: Lucky and agile warriors that prefer keeping their hide in one piece. Have an extra ring slot, but no feet slot due to oddly shaped feet. Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! Auto-Transmo Gems 1.0.6Adds a new game option "Auto-transmo gems", which will place gemsof the specified tier or lower into the transmogrification chest when initially picked up, as with other items. The option is ignored if you have any talents that consume gems, as a convenience to Alchemists. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Infinite500 v2.2: Revised high level play for ToME 1.1.4Version 3.0: Compatible with ToME 1.5.0 This addon supports game play for character levels higher than 50, primarily for the infinite dungeon (I.D.). This implements a number of subtle changes, rescaling game mechanics and balance for character levels above 50 in the Maj'Eyal, Infinite, and Arena campaigns for ToME. The intent is to make it possible (though certainly not easy) to reach level 500 of the Infinite Dungeon. This is not a nerf or a buff to game difficulty per se, but, rather, an extension of the well-balanced game play from the Maj'Eyal campaign to higher levels. Some talents and status effects have been adjusted to accommodate the higher character levels possible. You can see a summary of these by checking the "Infinite500" tab in Game Options. Once a character enters the I.D., the level 50 cap is removed and normal stats-per-level progression is enabled from level 51 onward. The limit on how high primary stats may be trained is removed (limited by character level as normal) and dependent computed value limits are also appropriately increased. No additional Prodigies are gained automatically after level 50. (Note that additional category points and (rarely) Prodigies can be gained by completing I.D. challenges.) Talent mastery levels can be improved more than once, and talent levels are unlearnable as normal in the I.D. NPC levels in the I.D. have been adjusted to be compatible with higher game difficulty settings. Most monsters and bosses from the Maj'Eyal campaign are imported into the I.D. along with their respective unique drops. Traps have been added back to the I.D. Isolated shops can appear randomly in the I.D. There is guaranteed to be at least one shop on level 1, and they become more common for the first few levels, and then more rare with depth. Random escorts may be randomly generated on each level in the I.D. unless a challenge has been started, until the normal number (9) have been attempted. The lichform quest is completed in the I.D. with a new random drop instead of automatically being completed at the appropriate step. There is a new greater vault in the I.D. that affects this quest. The Corruption/Hexes tree can be learned from a new random drop. Most major events from the Maj'Eyal campaign are enabled in the I.D., and there is a new event that can award the cursed-aura tree. Undead characters starting in the I.D. begin with an artefact cloak. This is similar to the Cloak of Deception, but its stats scale with character level and it can spawn randomly for other characters. This addon incorporates some modified game mechanics: Modified checkHit and checkHitOld functions are employed that allow for wider level differences between opponents (see http://forums.te4.org/viewtopic.php?f=36&t=35229). Things planned for the future: scaling of world artefacts with character level, map effects with dungeon level. CORE CODE CHANGES Engine: TOME Module: Other addons that affect these files might not be compatible. New Gem Types 1.1.5Adds several new gem types and attempts to fill in some gaps in Tiered gem colors; also adds the Crystal race. This is a continuation of jayseesee's original addon. It's my hope that the gems in this release are balanced, consistent across tiers, and useful to a variety of different characters. Also hopefully all the Crystal's balance issues have been worked out: it should be an interesting tactical challenge to make best use of its unique mobility, find the right time to exploit its Runic Saturation status clear Stasis talent, and optimal self-imbued gemstone for each dungeon. As always, please let me know if you find any issues in terms of bugs, game mechanics, or interface! ZOmnibus Addon Pack 1.0.6Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Infinite Farportal 1.1.3"Weeks ago, you arrived into the Shertul Fortress, following the collapse of Nur right behind you. Weeks later, as the town is coming together, you hear a loud growling sound coming from the south. Alongside the only possibilty of escaping from this place... Steeling your resolve, you have choosen to explore the portal, and look for a way out." --- In this addon, you attempt to complete the farportal as many times as possible. You are given access to a town in the north. In the Town, you can find a multitude of shops, and a Merchant. He can craft you tier 1-5 artifacts, for fair(or so he says) prices, to offer you a boost when you find yourself struggling. Lastly, and most dangerously, you can ask him to break 'Seals' of the Farportal, which will directly summon Farportal Bosses into the fortress. Additionally, you gain 10% of your current gold every time you complete a farportal, alongside an experience boost. --- Dive into the Infinite Farportal, and pray, or you will never again see the light of day. Items Vault 1.1.2Donators/Buyers bonus! Midnight 1.1.0Adds two new shadowy Celestial classes. Now with a new starting zone: Save the Sunwall crops from a worm infestation. Currently there are nine new categories. It also grants Sun and Glyphs to Sun Paladin at 1.3 mastery. Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Faerie Race 1.0.5This addon adds in a Faerie, or Fey, race into ToME. This addon was originally created by Kaballah, but he hasn't been online in over a year. --- The Fey are an incredibly quick and agile race, however they are incredibly fragile. Fey stats: Fey skills: -Flight -Fey Luck -Fey Speed -Fey Dust --- Dark Faeries are Faeries that have given up much of their natural agility and defense in exchange for bonus offensive potency. Dark Fey stats: Dark Fey skills: -Powers of the Dark -Fey Clone -Vision of the Shadows -Feyd to Black Go to Landmark 1.0.6Adds a new game menu option "Show known Landmarks", which presents a list of landmarks (up/down stairs, golden chests, zone entrances and the like) that you've seen on the current level and allows you to go to them or view them on the map. You can also set your own landmarks for later reference by right-clicking on the map and choosing "Set landmark". Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. magebow class v17 1.1.5Turtle race 1.1.2This addon is home to bonus races, objects, and even a custom zone, for all your turtle pleasures. Races; Objects; Zones; Enemies; NPC Forgiveness 2.1 1.1.1This addon adjusts the way friendly NPC's react to hostile actions by the player. In most cases, the personal reaction of an NPC to the player (friendly/neutral/hostile) will slowly recover (by 10% each turn, minimum 1 point) back to it's default value over time. If the player doesn't further aggravate the NPC, it will eventually become neutral/friendly again. (Though it will still probably have the player targeted, depending on its ai settings which are not addressed in this addon.) The exception is if the player kills another friendly NPC within LOS, which will result in the NPC becoming permanently hostile to the player in most cases. Putting a detrimental status effect on the NPC will create a -25 (negative) reaction to the player (in addition to the penalties from any damage caused). Files affected: Enhanced Object Compare 1.1.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Beholder (Continuation) 1.1.1Adds Beholders as a playable race. Created by ajfluffy (design, code and conception) and rexorcorum (ideas and artwork), this addon is now being maintained by Nagyhal under the guidance of rexorcorum in ajfluffy's absence. Edit: Had to change the addon's short_name, and so v1.0.6's automatic upload helpfully made us a completely new addon page. Of course it's all on Steam, which is beautiful (thank you DG!), but I'm hoping we can merge the older versions into this thread. We'll look at it tomorrow. Edit of the edit: In the meantime, players who have fallen afoul of my clumsy Flame Laser bug are encouraged to upgrade to v5.9.2 for compatibility reasons. Have fun and happy facemelting! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Feline |
| Class | Rogue |
| Level / Exp | 45 / 39% |
| Size | medium |
| Lifes / Deaths | Killed by black crystal at level 6 on the 64th Dusk 122nd year of Ascendancy at 07:35 / 120Killed by skeleton mage at level 7 on the 67th Dusk 122nd year of Ascendancy at 10:00 Killed by Rhaloren Inquisitor at level 8 on the 71st Dusk 122nd year of Ascendancy at 09:06 Killed by Aromilaith the wolf at level 9 on the 77th Dusk 122nd year of Ascendancy at 19:07 Killed by Aromilaith the wolf at level 9 on the 77th Dusk 122nd year of Ascendancy at 19:30 Killed by skeleton mage at level 11 on the 6th Haze 122nd year of Ascendancy at 01:40 Killed by armoured skeleton warrior at level 11 on the 6th Haze 122nd year of Ascendancy at 02:23 Killed by thief at level 12 on the 71st Haze 122nd year of Ascendancy at 04:21 Killed by Cat Rogue at level 13 on the 8th Allure 123rd year of Ascendancy at 05:11 Killed by gigantic corrosive tunneler at level 14 on the 9th Allure 123rd year of Ascendancy at 14:53 Killed by sand-drake at level 14 on the 9th Allure 123rd year of Ascendancy at 17:35 Killed by Ivelevena the Guardian at level 15 on the 23rd Regrowth 123rd year of Ascendancy at 18:46 Killed by snow giant boulder thrower at level 15 on the 23rd Regrowth 123rd year of Ascendancy at 19:19 Killed by dredge at level 16 on the 24th Regrowth 123rd year of Ascendancy at 16:15 Killed by Betysewyn the Guardian at level 16 on the 24th Regrowth 123rd year of Ascendancy at 16:47 Killed by Shasshhiy'Kaish at level 17 on the 40th Regrowth 123rd year of Ascendancy at 09:48 Killed by snow giant boulder thrower at level 17 on the 40th Regrowth 123rd year of Ascendancy at 20:15 Killed by snow giant boulder thrower at level 17 on the 40th Regrowth 123rd year of Ascendancy at 20:25 Killed by snow giant thunderer at level 17 on the 40th Regrowth 123rd year of Ascendancy at 21:09 Killed by ultimate telugoroth at level 20 on the 43rd Regrowth 123rd year of Ascendancy at 10:47 Killed by ultimate telugoroth at level 20 on the 43rd Regrowth 123rd year of Ascendancy at 11:10 Killed by void horror at level 20 on the 44th Regrowth 123rd year of Ascendancy at 17:20 Killed by gwelgoroth at level 21 on the 55th Regrowth 123rd year of Ascendancy at 10:50 Killed by elven blood mage at level 23 on the 75th Regrowth 123rd year of Ascendancy at 22:03 Killed by elven cultist at level 23 on the 76th Regrowth 123rd year of Ascendancy at 01:23 Killed by Lisudama the elven corruptor at level 23 on the 76th Regrowth 123rd year of Ascendancy at 08:50 Killed by ancient elven mummy at level 24 on the 1st Time of Balance 123rd year of Ascendancy at 08:54 Killed by Liyakmos the Bringer of Doom at level 25 on the 2nd Pyre 123rd year of Ascendancy at 02:36 Killed by Liyakmos the Bringer of Doom at level 25 on the 2nd Pyre 123rd year of Ascendancy at 03:24 Killed by Liyakmos the Bringer of Doom at level 25 on the 2nd Pyre 123rd year of Ascendancy at 03:56 Killed by Liyakmos the Bringer of Doom at level 25 on the 2nd Pyre 123rd year of Ascendancy at 04:21 Killed by Liyakmos the Bringer of Doom at level 25 on the 2nd Pyre 123rd year of Ascendancy at 05:30 Killed by Ce'Nunor the lesser vampire at level 25 on the 4th Pyre 123rd year of Ascendancy at 15:06 Killed by Elorerin the eternal bone giant at level 25 on the 4th Pyre 123rd year of Ascendancy at 17:28 Killed by Elorerin the eternal bone giant at level 25 on the 4th Pyre 123rd year of Ascendancy at 18:29 Killed by Elorerin the eternal bone giant at level 25 on the 4th Pyre 123rd year of Ascendancy at 19:30 Killed by Elorerin the eternal bone giant at level 25 on the 4th Pyre 123rd year of Ascendancy at 20:36 Killed by Elorerin the eternal bone giant at level 25 on the 4th Pyre 123rd year of Ascendancy at 21:37 Killed by Elorerin the eternal bone giant at level 25 on the 4th Pyre 123rd year of Ascendancy at 23:09 Killed by Elorerin the eternal bone giant at level 25 on the 5th Pyre 123rd year of Ascendancy at 00:06 Killed by Elorerin the eternal bone giant at level 25 on the 5th Pyre 123rd year of Ascendancy at 01:01 Killed by elven cultist at level 25 on the 13rd Pyre 123rd year of Ascendancy at 14:44 Killed by elven cultist at level 25 on the 14th Pyre 123rd year of Ascendancy at 02:21 Killed by elven corruptor at level 25 on the 14th Pyre 123rd year of Ascendancy at 15:02 Killed by elven blood mage at level 26 on the 15th Pyre 123rd year of Ascendancy at 16:11 Killed by elven cultist at level 26 on the 16th Pyre 123rd year of Ascendancy at 03:26 Killed by moss turtle at level 26 on the 32nd Pyre 123rd year of Ascendancy at 06:33 Killed by mega turtle at level 26 on the 32nd Pyre 123rd year of Ascendancy at 06:58 Killed by skeleton mage at level 27 on the 51st Pyre 123rd year of Ascendancy at 06:40 Killed by thaurhereg at level 27 on the 51st Pyre 123rd year of Ascendancy at 11:39 Killed by fire wyrm at level 27 on the 51st Pyre 123rd year of Ascendancy at 12:50 Killed by fire wyrm at level 27 on the 51st Pyre 123rd year of Ascendancy at 14:30 Killed by fire wyrm at level 27 on the 51st Pyre 123rd year of Ascendancy at 14:45 Killed by fire drake at level 27 on the 51st Pyre 123rd year of Ascendancy at 15:34 Killed by fire wyrm at level 27 on the 51st Pyre 123rd year of Ascendancy at 16:00 Killed by fire wyrm at level 27 on the 51st Pyre 123rd year of Ascendancy at 16:38 Killed by fire wyrm at level 27 on the 51st Pyre 123rd year of Ascendancy at 16:46 Killed by armoured skeleton warrior at level 30 on the 59th Pyre 123rd year of Ascendancy at 10:22 Killed by will o' the wisp at level 30 on the 59th Pyre 123rd year of Ascendancy at 10:49 Killed by skeleton mage at level 30 on the 61st Pyre 123rd year of Ascendancy at 09:20 Killed by Elorerin the eternal bone giant at level 31 on the 65th Pyre 123rd year of Ascendancy at 10:05 Killed by fiery orc wyrmic at level 32 on the 73rd Dusk 123rd year of Ascendancy at 09:54 Killed by orc corruptor at level 33 on the 8th Haze 123rd year of Ascendancy at 03:26 Killed by Gunor the ice turtle at level 34 on the 8th Decay 123rd year of Ascendancy at 14:00 Killed by naga myrmidon at level 34 on the 10th Decay 123rd year of Ascendancy at 06:06 Killed by naga psyren at level 34 on the 10th Decay 123rd year of Ascendancy at 06:42 Killed by orc cryomancer at level 36 on the 10th Regrowth 124th year of Ascendancy at 15:56 Killed by orc pyromancer at level 36 on the 10th Regrowth 124th year of Ascendancy at 18:02 Killed by Warmaster Gnarg at level 36 on the 11st Regrowth 124th year of Ascendancy at 01:45 Killed by orc high pyromancer at level 36 on the 11st Regrowth 124th year of Ascendancy at 02:53 Killed by orc cryomancer at level 36 on the 11st Regrowth 124th year of Ascendancy at 04:30 Killed by orc high cryomancer at level 36 on the 11st Regrowth 124th year of Ascendancy at 05:23 Killed by orc cryomancer at level 36 on the 11st Regrowth 124th year of Ascendancy at 06:03 Killed by Vor, Grand Geomancer of the Pride at level 37 on the 15th Regrowth 124th year of Ascendancy at 19:33 Killed by Vor, Grand Geomancer of the Pride at level 37 on the 15th Regrowth 124th year of Ascendancy at 22:06 Killed by Belunne the orc cryomancer at level 37 on the 17th Regrowth 124th year of Ascendancy at 08:51 Killed by radiant horror at level 37 on the 30th Regrowth 124th year of Ascendancy at 06:11 Killed by orc high pyromancer at level 38 on the 32nd Regrowth 124th year of Ascendancy at 13:17 Killed by orc high pyromancer at level 38 on the 32nd Regrowth 124th year of Ascendancy at 18:02 Killed by Xezand the Crusher at level 39 on the 34th Regrowth 124th year of Ascendancy at 16:42 Killed by Xezand the Crusher at level 39 on the 34th Regrowth 124th year of Ascendancy at 17:29 Killed by Xezand the Crusher at level 39 on the 34th Regrowth 124th year of Ascendancy at 18:23 Killed by Xezand the Crusher at level 39 on the 34th Regrowth 124th year of Ascendancy at 19:06 Killed by Xezand the Crusher at level 39 on the 34th Regrowth 124th year of Ascendancy at 22:07 Killed by Xezand the Crusher at level 39 on the 34th Regrowth 124th year of Ascendancy at 23:52 Killed by Islyseda the orc high cryomancer at level 39 on the 38th Regrowth 124th year of Ascendancy at 03:59 Killed by Islyseda the orc high cryomancer at level 39 on the 38th Regrowth 124th year of Ascendancy at 05:07 Killed by Gloriwe the orc necromancer at level 39 on the 47th Regrowth 124th year of Ascendancy at 11:16 Killed by unknown at level 39 on the 48th Regrowth 124th year of Ascendancy at 01:05 Killed by luminous horror at level 39 on the 48th Regrowth 124th year of Ascendancy at 02:09 Killed by luminous horror at level 39 on the 48th Regrowth 124th year of Ascendancy at 03:25 Killed by Ak'Gishil at level 39 on the 48th Regrowth 124th year of Ascendancy at 04:14 Killed by dredgling at level 39 on the 48th Regrowth 124th year of Ascendancy at 08:02 Killed by nightmare horror at level 39 on the 48th Regrowth 124th year of Ascendancy at 08:41 Killed by orc necromancer at level 40 on the 49th Regrowth 124th year of Ascendancy at 23:28 Killed by Rak'shor, Grand Necromancer of the Pride at level 40 on the 50th Regrowth 124th year of Ascendancy at 13:35 Killed by Xezand the Crusher at level 40 on the 58th Regrowth 124th year of Ascendancy at 22:49 Killed by Xezand the Crusher at level 40 on the 58th Regrowth 124th year of Ascendancy at 23:58 Killed by Xezand the Crusher at level 40 on the 59th Regrowth 124th year of Ascendancy at 01:06 Killed by Xezand the Crusher at level 40 on the 59th Regrowth 124th year of Ascendancy at 02:23 Killed by multi-hued drake at level 40 on the 75th Regrowth 124th year of Ascendancy at 05:11 Killed by Gorbat, Supreme Wyrmic of the Pride at level 41 on the 77th Regrowth 124th year of Ascendancy at 23:42 Killed by rimebark at level 41 on the 78th Regrowth 124th year of Ascendancy at 00:45 Killed by Gorbat, Supreme Wyrmic of the Pride at level 41 on the 78th Regrowth 124th year of Ascendancy at 01:20 Killed by rimebark at level 41 on the 78th Regrowth 124th year of Ascendancy at 03:18 Killed by Gorbat, Supreme Wyrmic of the Pride at level 41 on the 78th Regrowth 124th year of Ascendancy at 04:39 Killed by rimebark at level 41 on the 78th Regrowth 124th year of Ascendancy at 05:18 Killed by Gorbat, Supreme Wyrmic of the Pride at level 41 on the 78th Regrowth 124th year of Ascendancy at 09:42 Killed by Gorbat, Supreme Wyrmic of the Pride at level 41 on the 78th Regrowth 124th year of Ascendancy at 14:56 Killed by skeleton mage at level 41 on the 80th Regrowth 124th year of Ascendancy at 03:03 Killed by High Sun-Paladin Rodmour at level 42 on the 14th Pyre 124th year of Ascendancy at 02:22 Killed by Xezand the Crusher at level 43 on the 24th Pyre 124th year of Ascendancy at 04:01 Killed by Givena the Fearsome at level 43 on the 24th Pyre 124th year of Ascendancy at 12:13 Killed by Givena the Fearsome at level 43 on the 24th Pyre 124th year of Ascendancy at 13:21 Killed by Givena the Fearsome at level 43 on the 24th Pyre 124th year of Ascendancy at 13:54 Killed by Givena the Fearsome at level 43 on the 24th Pyre 124th year of Ascendancy at 15:21 Killed by Givena the Fearsome at level 43 on the 24th Pyre 124th year of Ascendancy at 15:41 Killed by Givena the Fearsome at level 43 on the 24th Pyre 124th year of Ascendancy at 17:05 Killed by Givena the Fearsome at level 43 on the 24th Pyre 124th year of Ascendancy at 19:49 Killed by mega turtle at level 44 on the 79th Pyre 124th year of Ascendancy at 14:02 |
Primary Stats
| Strength | 29 (base 11) |
| Dexterity | 108 (base 60) |
| Constitution | 61 (base 56) |
| Magic | 18 (base 10) |
| Willpower | 9 (base 10) |
| Cunning | 125 (base 60) |
Resources
| Life | 1046/1046 |
| Stamina | 246/246 |
| Healing Factor | 0.85 |
| Regeneration | 1.1475 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | -1000 |
| Infravision | 12 |
| See Stealth | 12 |
| See Invisible | 23 |
| Stealth | 87.639610306789 |
| ESP Range | 10 |
| ESP Kinds | humanoid/orc |
Offense: Mainhand
| Damage | 146 |
| Accuracy | 84 |
| Crit Chance | 99% |
| APR | 37 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 122 |
| Accuracy | 84 |
| Crit Chance | 95% |
| APR | 36 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 26 |
| Crit Chance | 66% |
| Speed | 1 |
Offense: Mind
| Mindpower | 40.766666666667 |
| Crit Chance | 61% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +15% |
| Light | +8% |
| Darkness | +43% |
| Nature | +30% |
| Physical | +10% |
| Cold | +20% |
| All | 0% |
Offense: Damage Penetration
| Acid | +10% |
Defense: Base
| Armour (hardiness) | 44 (50%) |
| Defense | 76.622741114524 |
| Ranged Defense | 76.622741114524 |
| Fatigue | 1 |
| Physical Save | 44.879166666667 |
| Spell Save | 33.29375 |
| Mental Save | 52.679166666667 |
Defense: Resistances
| Lightning | + 23%( 70%) |
| Darkness | + 46%( 70%) |
| Temporal | + 46%( 70%) |
| Blight | + 23%( 70%) |
| Fire | + 11%( 70%) |
| Cold | + 49%( 70%) |
| All | + 15%( 70%) |
Defense: Immunities
| Stun Resistance | 0% |
| Pinning Resistance | 50% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 10% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 657 life over 5 turns. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 507 life over 5 turns. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 22 for 10 turns. Also while Heroism is active, you will only die when reaching -1024 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. Its effects scale with your Cunning stat. |
| Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 4.0 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 186.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
Class Talents
| Cunning / Stealth | 1.60 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Cunning / Poisons | 1.30 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Technique / Dual techniques | 1.30 |
| 3/5 |
| 5/5 |
| 1/5 |
| 2/5 |
| Technique / Dual weapons | 1.46 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 1/5 |
| Cunning / Lethality | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cunning / Trapping | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 1/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 5/5 |
| 0/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| Race / Feline | 1.00 |
| 1/5 |
| 5/5 |
| 5/5 |
| 3/5 |
| Cunning / Scoundrel | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Precision |
| talent | Insidious Poison |
| talent | Stealth |
| talent | Lacerating Strikes |
| talent | Crippling Poison |
| beneficial effect | Parrying melee attacks: Has a 32% chance to deflect up to 27 damage from the next 2.6 attack(s). Parrying |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Turtlemire. Ancient Turtle CaveIt looks extremely dangerous, however - beware. You have slain Rex. His staff will be of great use. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there again | active |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 7 of Dreadfell. Escort: injured seer (level 7 of Dreadfell)As a reward you improved Willpower by +1. | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Dreadfell. Escort: lone alchemist (level 3 of Dreadfell)As a reward you improved Dexterity by +1. | done |
You successfully escorted the lone alchemist to the recall portal on level 8 of Dreadfell. Escort: lone alchemist (level 8 of Dreadfell)As a reward you improved Dexterity by +1. | done |
You failed to protect the lost warrior from death by Cat Rogue. Escort: lost warrior (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lost warrior to the recall portal on level 2 of Scintillating Caves. Escort: lost warrior (level 2 of Scintillating Caves)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 5 of Dreadfell. Escort: lost warrior (level 5 of Dreadfell)As a reward you improved talent Vitality (+1 level(s)). | done |
You failed to protect the repented thief from death by orc grand master assassin. Escort: repented thief (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the repented thief to the recall portal on level 4 of Old Forest. Escort: repented thief (level 4 of Old Forest)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You successfully escorted the worried loremaster to the recall portal on level 2 of Dreadfell. Escort: worried loremaster (level 2 of Dreadfell)As a reward you improved Constitution by +2. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | active |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | failed |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. The Fortress Shadow said she could be cured. Melinda decided to come live with you in your Fortress. The Fortress Shadow has established a portal for her so she can come and go freely. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 662. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Ungrol of Last Hope is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsHaving failed to gain admittance to the Brotherhood of the Alchemists, Stire of Derth no longer needs your help making the elixir of the fox. Marus of Elvala has completed an elixir of the savior without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Marus of Elvala no longer needs your help making the elixir of mastery. Agrimley the hermit has completed an elixir of serendipity without your aid. You have aided Ungrol of Last Hope in creating an elixir of brawn. You have aided Ungrol of Last Hope in creating an elixir of stoneskin. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation* You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
Equipment
| Quiver | barbed quiver of elven-wood arrows of annihilation (13/13, 53-74.2 power, 24 apr) barbed quiver of elven-wood arrows of annihilation (13/13, 53-74.2 power, 24 apr)Requires: - Dexterity 35 Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 4 Base power: 53.0 - 74.2 Uses stats: 50% Str, 70% Dex Damage type: Physical Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +24 Physical crit. chance: +8.5% Capacity: 13 Special effect when this weapon crits: wounds the target Travel speed: +200% Damage when this weapon hits(ranged): +13 bleed Arrows are used with bows to pierce your foes to death. |
| Light source | alchemist's lamp of corpselight alchemist's lamp of corpselightPowered by arcane forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +7% darkness / +9% blight Spellpower: +4 Spell crit. chance: +4% Light radius: +3 Infravision radius: +4 See invisible: +11 The wearer is treated as an undead. The wearer no longer has to breathe. It can be used to activate talent Retch, placing all other charms into a 26 cooldown : Effective talent level: 1.0 Power cost: 26 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Vomit on the ground around you, healing any undead in the area and damaging anyone else. Lasts 7 turns, and deals 25 blight damage or heals 38 life. Creatures standing in the retch also have 5% chance to remove a physical effect each turn. Undeads will be stripped from a detrimental effect while others will be stripped from a beneficial effect. A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | miner's rough leather cap of dexterity (+3) (0 def, 2 armour) miner's rough leather cap of dexterity (+3) (0 def, 2 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +2 Fatigue: +1% Changes stats: +3 Dex Infravision radius: +1 A cap made of leather. |
| On hands | Tempestrigor (0 def, 3 armour) Tempestrigor (0 def, 3 armour)Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Physical crit. chance: +18.0% Armour: +3 Changes stats: +4 Str / +3 Dex / +3 Cun Damage when the wearer is hit: 16 lightning Talent cooldown: Double Strike (-1 turn) Critical mult.: +25.00% Physical save: +5 Life regen: +1.10 Stamina each turn: +1.60 Maximum stamina: +36.00 Spell crit. chance: +13% Mental crit. chance: +12% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | Fortune's Eye Fortune's EyeCrafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 Armour penetration: +12 Defense: +12 Changes stats: +10 Lck / +5 Cun Physical save: +10 Spell save: +10 Mental save: +10 See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 16 power out of 35/35) : Effective talent level: 2.0 Power cost: 16 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 40 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
| On fingers | sneakthief's gold ring of misery sneakthief's gold ring of miseryCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +8 Changes stats: +10 Cun / +7 Dex Damage when the wearer hits(melee): 24 bleed / 13 gloom Hate when firing a critical mind attack: +3.00 Maximum hate: +8.00 It can be used to activate talent Bleeding Edge, placing all other charms into a 18 cooldown : Effective talent level: 3.0 Power cost: 18 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 154% weapon damage. If the attack hits, the target will bleed for 293% weapon damage over 7 turns, and all healing will be reduced by 38%. Rings can have magical properties. |
| On fingers | warrior's stralite ring of misery warrior's stralite ring of miseryCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Armour: +12 Changes stats: +5 Cun / +6 Str Damage when the wearer hits(melee): 28 bleed / 13 gloom Hate when firing a critical mind attack: +2.00 Maximum hate: +9.00 It can be used to activate talent Bleeding Edge, placing all other charms into a 18 cooldown : Effective talent level: 3.0 Power cost: 18 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 154% weapon damage. If the attack hits, the target will bleed for 293% weapon damage over 7 turns, and all healing will be reduced by 38%. Rings can have magical properties. |
| On fingers | sneakthief's stralite ring of blinding strikes sneakthief's stralite ring of blinding strikesPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +9 Changes stats: +6 Cun / +6 Dex Damage when the wearer hits(melee): 7 physical / 7 blinding / 4 lightning Damage when the wearer is hit: 3 physical / 7 blinding / 10 lightning Rings can have magical properties. |
| Around neck | Woeoblivion the stralite amulet Woeoblivion the stralite amuletInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Accuracy: +5 Defense: +10 Changes stats: +8 Lck Damage when the wearer hits(melee): 4 arcane Changes damage: +3% darkness Talent mastery: +0.16 Technique / Dual weapons Physical save: +20 Spell save: +19 Mental save: +18 Damage Shield penetration: +10% Amulets can have magical properties. |
| In main hand | Mandible of Ungolmor (40-52 power, 12 apr) Mandible of Ungolmor (40-52 power, 12 apr)Requires: - Cunning 38 Infused by nature 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 5 Base power: 40.0 - 52.0 Uses stats: 30% Cun, 35% Str, 35% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +12 Physical crit. chance: +22.0% Attack speed: 100% Special effect when this weapon crits: inflicts pinning spydric poison upon the target Damage conversion: 30% darkness When wielded/worn: Armour: +5 Armour Hardiness: +5% Changes stats: +8 Cun / +4 Dex Changes damage: +30% nature / +20% darkness Light radius: -2 It can be used to activate talent Creeping Darkness (costing 22 power out of 40/40) : Effective talent level: 3.0 Power cost: 22 out of 40/40. Range: 5.0 Travel Speed: instantaneous Is: a mind power Description: Creeping dark slowly spreads from 4 spots in a radius of 3 around the targeted location. The dark deals 22 damage, and blocks the sight of any who do not possess Dark Vision or some other magical means of seeing. The damage will increase with your Mindpower. You do +12% damage to anything that has entered your creeping dark. This obsidian-crafted, curved blade is studded with the deadly fangs of the Ungolmor. It seems to drain light from the world around it. |
| Around waist | grounding hardened leather belt of burglary grounding hardened leather belt of burglaryInfused by nature Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +4 Dex / +4 Cun / +6 Lck Changes resistances: +10% lightning / +7% temporal Trap disarming bonus: +9 Stealth bonus: +5 Infravision radius: +4 A belt that goes around your waist. |
| In off hand | Orc Feller (45-58.5 power, 11 apr) Orc Feller (45-58.5 power, 11 apr)Requires: - Dexterity 44 Crafted by a master 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 5 Base power: 45.0 - 58.5 Uses stats: 35% Str, 55% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +11 Physical crit. chance: +18.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Cun / +5 Dex Changes damage: +10% physical / +8% light Grants telepathy: Humanoid/Orc Pinning immunity: +50% Light radius: +1 During the invasion of Eldoral the Halfling Rogue Herah is said to have slain over one hundred orcs while defending a group of refugees. |
| Cloak | Destala's Scales (10 def, 0 armour) Destala's Scales (10 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +10 Changes stats: +6 Cun Changes resistances penetration: +10% acid Changes damage: +15% acid Talent mastery: +0.20 Wild-gift / Venom drake aspect Mindpower: +6 Talent on hit(nature): Acidic Spray (10% chance level 2). It can be used to activate talent Dissolve (costing 18 power out of 20/20) : Effective talent level: 2.4 Power cost: 18 out of 20/20. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: You strike the enemy with a rain of fast, acidic blows. You strike four times for pure acid damage. Every blow does 45% damage. Every two talent levels, one of your strikes becomes blinding acid instead of normal acid, blinding the target 25% of the time if it hits. Each point in acid drake talents also increases your acid resistance by 1%. This cloak is made from the scales of an infamous Venom Drake that terrorized the country side towards the end of the Age of Dusk. It was slain by a party led by Kestin Highfin, who had this cloak fashioned personally. |
| Main armor | Death's Embrace (18 def, 18 armour) Death's Embrace (18 def, 18 armour)Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Armour: +18 Armour Hardiness: +15% Defense: +18 Changes stats: +5 Dex / +5 Cun / +5 Mag Damage when the wearer is hit: 15 darkness / 15 cold Changes resistances: +30% cold / +30% darkness / +30% temporal Changes damage: +20% darkness / +20% cold Talent masteries: +0.10 Spell / Phantasm +0.10 Spell / Shades +0.10 Cunning / Stealth Critical mult.: +20.00% Stealth bonus: +10 Spellpower: +10 Healing mod.: -15% It can be used to turn yourself invisible for 10 turns, costing 43 power out of 50/50. This deep black leather armor, wrapped with thick silk, is icy cold to the touch. |
Inventory
controlled phase door rune (range 8) controlled phase door rune (range 8)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 4 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport in a range of 8. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score |
onyx onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
3 lapis lazuli 3 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
4 garnet 4 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Combat speed: +6% Casting speed: +6% Mental speed: +6% When used to imbue an object: Combat speed: +6% Casting speed: +6% Mental speed: +6% Gems can be sold for money or used in arcane rituals. |
geode geode0.00 Encumbrance. Type: gem / stone ; tier 3 When wielded/worn: Life regen: +1.50 Stamina each turn: +0.60 Mana each turn: +0.60 Psi each turn: +0.60 Healing mod.: +10% When used to imbue an object: Life regen: +1.50 Stamina each turn: +0.60 Mana each turn: +0.60 Psi each turn: +0.60 Healing mod.: +10% Gems can be sold for money or used in arcane rituals. |
opal opal0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Armour: +12 Changes resistances: +3% all When used to imbue an object: Armour: +12 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
6 obsidian 6 obsidian0.00 Encumbrance. Type: gem / black ; tier 4 When wielded/worn: Stun/Freeze immunity: +45% When used to imbue an object: Stun/Freeze immunity: +45% Gems can be sold for money or used in arcane rituals. |
6 sapphire 6 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
6 turquoise 6 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
8 ruby 8 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Combat speed: +8% Casting speed: +8% Mental speed: +8% When used to imbue an object: Combat speed: +8% Casting speed: +8% Mental speed: +8% Gems can be sold for money or used in arcane rituals. |
6 large geode 6 large geode0.00 Encumbrance. Type: gem / stone ; tier 4 When wielded/worn: Life regen: +2.00 Stamina each turn: +0.80 Mana each turn: +0.80 Psi each turn: +0.80 Healing mod.: +10% When used to imbue an object: Life regen: +2.00 Stamina each turn: +0.80 Mana each turn: +0.80 Psi each turn: +0.80 Healing mod.: +10% Gems can be sold for money or used in arcane rituals. |
9 kunzite 9 kunzite0.00 Encumbrance. Type: gem / violet ; tier 4 When wielded/worn: Changes resistances penetration: +8% all Critical mult.: +8.00% When used to imbue an object: Changes resistances penetration: +8% all Critical mult.: +8.00% Gems can be sold for money or used in arcane rituals. |
8 moonstone 8 moonstone0.00 Encumbrance. Type: gem / white ; tier 4 When wielded/worn: Armour: +16 Changes resistances: +4% all When used to imbue an object: Armour: +16 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
7 amber 7 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
5 black pearl 5 black pearl0.00 Encumbrance. Type: gem / black ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Gems can be sold for money or used in arcane rituals. |
7 pearl 7 pearl0.00 Encumbrance. Type: gem / blue ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Gems can be sold for money or used in arcane rituals. |
6 emerald 6 emerald0.00 Encumbrance. Type: gem / green ; tier 5 When wielded/worn: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 When used to imbue an object: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 Gems can be sold for money or used in arcane rituals. |
3 bloodstone 3 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Combat speed: +10% Casting speed: +10% Mental speed: +10% When used to imbue an object: Combat speed: +10% Casting speed: +10% Mental speed: +10% Gems can be sold for money or used in arcane rituals. |
5 enormous geode 5 enormous geode0.00 Encumbrance. Type: gem / stone ; tier 5 When wielded/worn: Life regen: +2.50 Stamina each turn: +1.00 Mana each turn: +1.00 Psi each turn: +1.00 Healing mod.: +10% When used to imbue an object: Life regen: +2.50 Stamina each turn: +1.00 Mana each turn: +1.00 Psi each turn: +1.00 Healing mod.: +10% Gems can be sold for money or used in arcane rituals. |
5 tanzanite 5 tanzanite0.00 Encumbrance. Type: gem / violet ; tier 5 When wielded/worn: Changes resistances penetration: +10% all Critical mult.: +10.00% When used to imbue an object: Changes resistances penetration: +10% all Critical mult.: +10.00% Gems can be sold for money or used in arcane rituals. |
4 diamond 4 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +22 Changes resistances: +5% all When used to imbue an object: Armour: +22 Changes resistances: +5% all Gems can be sold for money or used in arcane rituals. |
7 fire opal 7 fire opal0.00 Encumbrance. Type: gem / yellow ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Gems can be sold for money or used in arcane rituals. |
Crystal Heart Crystal HeartPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 5 It can be used to combine with a suit of body armor, costing 1 power out of 1/1. This crystal is huge, easily the size of your head. It sparkles brilliantly almost of its own accord. |
72 alchemist agate 72 alchemist agate0.00 Encumbrance. Type: alchemist-gem / blue ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Umbraphage UmbraphageInfused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% darkness / +15% light Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 Mindpower: +10 Light radius: +5 Absorbs all darkness in its light radius. It can be used to release the absorbed darkness, costing 9 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
Eldritch Pearl Eldritch PearlPowered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Physical power: +12 Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck Allows you to breathe in: water Spellpower: +12 Light radius: +6 It can be used to activate talent Tidal Wave (costing 69 power out of 150/150) : Effective talent level: 4.0 Power cost: 69 out of 150/150. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing 1 per turn to a maximum eventual radius of 3, doing 16.39 cold damage and 15.02 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 4 turns. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. |
Mummified Egg-sac of Ungolë Mummified Egg-sac of UngolëInfused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon spiders, costing 69 power out of 100/100. Dry and dusty to the touch, it still seems to retain some of shadow of life. |
Prox's Lucky Halfling Foot Prox's Lucky Halfling FootPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Gives a 25% to shrug off up to three stuns, pins, and dazes each turn, with a 10 turn cooldown. A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its course on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is it stinks. |
The Bladed Rift The Bladed RiftPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 5 When wielded/worn: Damage when the wearer hits(melee): 25 physical bleed Damage when the wearer is hit: 25 physical bleed Changes resistances: +15% temporal Changes damage: +5% physical / +10% temporal Spellpower: +10 Mindpower: +10 This item does not take a turn to use. It can be used to activate talent Animate Blade (costing 22 power out of 25/25) : Effective talent level: 1.0 Power cost: 22 out of 25/25. Range: 10.0 Travel Speed: instantaneous Is: a spell Description: Open a hole in space, summoning an animate blade for 10 turns. Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 9 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power, any items dropped inside is transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (1/2) Rod of Recall (1/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 174 power out of 312/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
overpowered dragonbone wand of illumination [power 19] (7 cooldown) overpowered dragonbone wand of illumination [power 19] (7 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 5 It can be used to light the area around you (rad 19), placing all other charms into a 7 cooldown. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Cat Rogue the Feline Rogue level 31
66th Pyre 123rd year of Ascendancy at 05:28 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Cat Rogue the Feline Rogue level 37
15th Regrowth 124th year of Ascendancy at 22:48 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By Cat Rogue the Feline Rogue level 31
62nd Pyre 123rd year of Ascendancy at 17:31 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Cat Rogue the Feline Rogue level 36
4th Regrowth 124th year of Ascendancy at 08:30 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Cat Rogue the Feline Rogue level 36
11st Regrowth 124th year of Ascendancy at 22:27 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Cat Rogue the Feline Rogue level 35
9th Allure 124th year of Ascendancy at 12:32 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Cat Rogue the Feline Rogue level 21
58th Regrowth 123rd year of Ascendancy at 09:30 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Cat Rogue the Feline Rogue level 12
56th Haze 122nd year of Ascendancy at 01:09 see stats
Demonic Invasion (Exploration mode)
Stopped a demonic invasion by closing their portal.By Cat Rogue the Feline Rogue level 37
16th Regrowth 124th year of Ascendancy at 06:32 see stats
Destroyer of the creation (Exploration mode)
Killed Slasul.By Cat Rogue the Feline Rogue level 34
2nd Wintertide 124th year of Ascendancy at 22:10 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Cat Rogue the Feline Rogue level 32
73rd Dusk 123rd year of Ascendancy at 10:29 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Cat Rogue the Feline Rogue level 40
51st Regrowth 124th year of Ascendancy at 10:09 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Cat Rogue the Feline Rogue level 16
24th Regrowth 123rd year of Ascendancy at 00:57 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Cat Rogue the Feline Rogue level 21
59th Regrowth 123rd year of Ascendancy at 01:19 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Cat Rogue the Feline Rogue level 26
35th Pyre 123rd year of Ascendancy at 01:02 see stats
Flooder (Exploration mode)
Defeated Ukllmswwik while doing his own quest.By Cat Rogue the Feline Rogue level 34
8th Decay 123rd year of Ascendancy at 22:29 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Cat Rogue the Feline Rogue level 22
64th Regrowth 123rd year of Ascendancy at 07:47 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Cat Rogue the Feline Rogue level 10
78th Dusk 122nd year of Ascendancy at 06:00 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Cat Rogue the Feline Rogue level 20
42nd Regrowth 123rd year of Ascendancy at 21:00 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Cat Rogue the Feline Rogue level 30
59th Pyre 123rd year of Ascendancy at 06:26 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Cat Rogue the Feline Rogue level 40
49th Regrowth 124th year of Ascendancy at 20:25 see stats
Lucky Girl (Exploration mode)
Saved Melinda again and invited her to the Fortress to cure her.By Cat Rogue the Feline Rogue level 31
19th Dusk 123rd year of Ascendancy at 02:25 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Cat Rogue the Feline Rogue level 41
78th Regrowth 124th year of Ascendancy at 16:49 see stats
Race through fire (Exploration mode)
Raced through the fires of the Charred Scar to stop the Sorcerers.By Cat Rogue the Feline Rogue level 43
14th Pyre 124th year of Ascendancy at 16:50 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Cat Rogue the Feline Rogue level 26
16th Pyre 123rd year of Ascendancy at 13:11 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Cat Rogue the Feline Rogue level 42
1st Pyre 124th year of Ascendancy at 07:15 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Cat Rogue the Feline Rogue level 30
59th Pyre 123rd year of Ascendancy at 11:07 see stats
Slayer of the Turtle DemiGod (Exploration mode)
You have slain the Demigod Rex.By Cat Rogue the Feline Rogue level 44
3rd Mirth 124th year of Ascendancy at 00:35 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Cat Rogue the Feline Rogue level 33
73rd Dusk 123rd year of Ascendancy at 20:01 see stats
Tales of the Spellblaze (Exploration mode)
Learned the eight chapters of the Spellblaze Chronicles.By Cat Rogue the Feline Rogue level 31
47th Dusk 123rd year of Ascendancy at 21:39 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Cat Rogue the Feline Rogue level 25
14th Pyre 123rd year of Ascendancy at 02:20 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Cat Rogue the Feline Rogue level 38
33rd Regrowth 124th year of Ascendancy at 07:54 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Cat Rogue the Feline Rogue level 12
68th Haze 122nd year of Ascendancy at 15:18 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Cat Rogue the Feline Rogue level 43
64th Pyre 124th year of Ascendancy at 12:40 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers compound.By Cat Rogue the Feline Rogue level 16
26th Regrowth 123rd year of Ascendancy at 03:03 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Cat Rogue the Feline Rogue level 31
62nd Pyre 123rd year of Ascendancy at 19:16 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Cat Rogue the Feline Rogue level 23
70th Regrowth 123rd year of Ascendancy at 17:00 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Cat Rogue the Feline Rogue level 30
61st Pyre 123rd year of Ascendancy at 10:29 see stats
Log
Saving game...
Saving done.
Cat Rogue drops on the floor: Staff of the False Turtle God (42-50.4 power, 5 apr, physical damage).
Your Staff of the False Turtle God (42-50.4 power, 5 apr, physical damage) is magically sorted by the storage room and put in a pile with the others items of the same type.
Cat Rogue drops on the floor: Taint of Telepathy (Range 10 telepathy for 5 turns).
Your Taint of Telepathy (Range 10 telepathy for 5 turns) is magically sorted by the storage room.
Cat Rogue drops on the floor: Fiery Choker.
Your Fiery Choker is magically sorted by the storage room and put in a pile with the others items of the same type.
Cat Rogue drops on the floor: Life Drinker (42-54.6 power, 11 apr).
Your Life Drinker (42-54.6 power, 11 apr) is magically sorted by the storage room.
Cat Rogue drops on the floor: Core of the Forge (24-26.4 power, 40 apr, dreamforge damage).
Your Core of the Forge (24-26.4 power, 40 apr, dreamforge damage) is magically sorted by the storage room and put in a pile with the others items of the same type.
Cat Rogue drops on the floor: Spider-Silk Robe of Spydrë (10 def, 15 armour).
Your Spider-Silk Robe of Spydrë (10 def, 15 armour) is magically sorted by the storage room.
Cat Rogue drops on the floor: Dragon-helm of Kroltar (5 def, 9 armour).
Your Dragon-helm of Kroltar (5 def, 9 armour) is magically sorted by the storage room and put in a pile with the others items of the same type.
Cat Rogue drops on the floor: grounding elven-silk wizard hat of lightning (+41%) (3 def, 0 armour).
Your grounding elven-silk wizard hat of lightning (+41%) (3 def, 0 armour) is magically sorted by the storage room and put in a pile with the others items of the same type.
Cat Rogue drops on the floor: Beudir the Thunderumbra.
Your Beudir the Thunderumbra is magically sorted by the storage room and put in a pile with the others items of the same type.
