Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
Addons | Items Vault 1.3.0Donators/Buyers bonus! Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Breeding Pits Restoration Project 1.1.5Restores the orc breeding pits cut content to the game. ZOmnibus Addon Pack 1.3.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Thievery 1.2.4If you side with the Assassin Lord, a new zone will open up. This will be triggered the same way the Assassin Lord quest is, starting at player level 15. Once you've cleared this area, you can come back for access to the merchant services you would've gotten if you had saved the merchant - at a substantial markup over normal cost. Melinda on the Map 1.1.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Construct |
Class | Golem |
Level / Exp | 25 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 31 (base 23) |
Dexterity | 27 (base 12) |
Constitution | 28 (base 20) |
Magic | 51 (base 43) |
Willpower | 18 (base 10) |
Cunning | 18 (base 10) |
Resources
Life | 612/612 |
Mana | 105/236 |
Stamina | 192/192 |
Healing Factor | 1.3 |
Regeneration | 5.265 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +10% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 82 |
Accuracy | 53 |
Crit Chance | 13% |
APR | 12 |
Speed | 1.28 |
Offense: Spell
Spellpower | 35.5 |
Crit Chance | 3% |
Speed | 1 |
Offense: Mind
Mindpower | 19.8 |
Crit Chance | 3% |
Speed | 1 |
Offense: Damage Bonus
All | 0% |
Defense: Base
Armour (hardiness) | 18.01 (79.952380952381%) |
Defense | 8.95 |
Ranged Defense | 8.95 |
Fatigue | 4 |
Physical Save | 29.055738681038 |
Spell Save | 25.812742805042 |
Mental Save | 17.46304213543 |
Defense: Resistances
All | + 10%(100%) |
Defense: Immunities
Silence Resistance | 20% |
Bleed Resistance | 100% |
Stoning Resistance | 100% |
Fear Resistance | 100% |
Knockback Resistance | 5% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 130 damage for 5 turns. |
Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 7. Afterwards you stay out of phase for 4 turns. In this state all new negative status effects duration is reduced by 24%, your defense is increased by 24 and all your resistances by 24%. Its effects scale with your Willpower stat. |
Runes | Effective talent level: 1.0 Rune: VisionUse mode: Activated Range: melee/personal Cooldown: 30 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to get a vision of the area surrounding you (10 radius) and to allow you to see invisible and stealthed creatures (power 14) for 12 turns. Your mind will become more receptive for 12 turns, allowing you to sense any animal around. Its effects scale with your Cunning stat. |
Class Talents
Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Golem / Arcane | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 3/5 |
Generic Talents
Effects
Quests
Equipment
Socketed Gems | [vs. onyx (Socketed Gems, 1 of 2)] onyxonyx 0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3(-) Str / +3(-) Dex / +3(-) Mag / +3(-) Wil / +3(-) Cun / +3(-) Con When used to imbue an object: Changes stats: +3(-) Str / +3(-) Dex / +3(-) Mag / +3(-) Wil / +3(-) Cun / +3(-) Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. Tap to cycle through comparison choices |
Socketed Gems | [vs. onyx (Socketed Gems, 1 of 2)] onyxonyx 0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3(-) Str / +3(-) Dex / +3(-) Mag / +3(-) Wil / +3(-) Cun / +3(-) Con When used to imbue an object: Changes stats: +3(-) Str / +3(-) Dex / +3(-) Mag / +3(-) Wil / +3(-) Cun / +3(-) Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. Tap to cycle through comparison choices |
In main hand | [vs. Colaryem (48-76.8 power, 12 apr) (In main hand)] Colaryem (48-76.8 power, 12 apr)This item will automatically be transmogrified when you leave the level. Colaryem (48-76.8 power, 12 apr) Requires: - Strength 10 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 48.0 - 76.8 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +12 (-) Physical crit. chance: +11.0% (-) Attack speed: 78% (-) When wielded/worn: Fatigue: -12% (-) Changes stats: +7(-) Dex Changes resistances: +7%(-) lightning Changes damage: +7%(-) lightning Maximum encumbrance: +50 (-) Movement speed: +10% (-) Avoid Pressure Traps: The wearer never triggers traps that require pressure. Attack speed improves with your strength and size category. This intricate blade is impractically long and almost as wide as your body, yet contrary to its size and apparent girth it is not only light, but threatens to escape your grasp and fly away. You will need to be really strong to keep it grounded. Or really big. |
Main armor | [vs. Elitta (3 def, 8 armour) (Main armor)] Elitta (3 def, 8 armour)Elitta (3 def, 8 armour) Requires: - Strength 28 - Talent Armour Training Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +8 (-) Defense: +3 (+3 eff.) (-) Fatigue: +16% (-) Changes stats: +2(-) Str / +2(-) Dex / +2(-) Mag / +2(-) Wil / +2(-) Cun / +2(-) Con Reduces incoming crit damage: 10.00% (-) Physical save: +10 (+5 eff.) (-) Silence immunity: +20% (-) Knockback immunity: +5% (-) Life regen: +3.80 (-) Stamina each turn: +1.00 (-) A suit of armour made of mail. |
Inventory
[vs. Colaryem (48-76.8 power, 12 apr) (In main hand)] Stormfront (20-30 power, 2 apr)Stormfront (20-30 power, 2 apr) Requires: - Strength 16 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 20.0 - 30.0(-28.0 - -46.8) Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +2 (-10) Physical crit. chance: +5.0% (-6.0%) Attack speed: 100% (+22%) On weapon crit: + inflicts either shocked or wet, chosen at random Damage (Melee): +10 lightning / +10 cold When wielded/worn: Fatigue: +0% (+12%) Changes stats: +0(-7) Dex Changes resistances: +0%(-7%) lightning Changes damage: +10%(+3%) lightning / +10% cold Maximum encumbrance: +0 (-50) Movement speed: +0% (-10%) The blade glows faintly blue, and reflects a sky full of stormy clouds. |
Achievements
Log
Resting starts...
You collect a new ingredient: chunk of ghoul flesh.
You collect a new ingredient: chunk of ghoul flesh.
The shield around Stelguardian (servant of Nakedevil) crumbles.
Stelguardian (servant of Nakedevil) casts Eye Beam.
Stelguardian (servant of Nakedevil) hits Lesser vampire for 33 cold damage.
Stelguardian (servant of Nakedevil)'s skin returns to normal.
Stelguardian (servant of Nakedevil)'s fire burn area effect hits Lesser vampire for 26 fire damage.
Rested for 8 turns (stop reason: hostile spotted to the west (lesser vampire)).
Nakedevil casts Throw Bomb.
Nakedevil hits Lesser vampire for 296 fire damage.
Burning from Stelguardian (servant of Nakedevil) hits Lesser vampire for 81 fire damage.
Stelguardian (servant of Nakedevil) uses Knockback.
Stelguardian (servant of Nakedevil) hits Something for 157 acid damage.
Nakedevil casts Channel Staff.
Resting starts...
Stelguardian (servant of Nakedevil) casts Eye Beam.
Stelguardian (servant of Nakedevil) hits Something for 134 lightning damage.
Talent Throw Bomb is ready to use.
Stelguardian (servant of Nakedevil)'s skin returns to normal.
Rested for 56 turns (stop reason: all resources and life at maximum).
Character control switched to Stelguardian (servant of Nakedevil).
Nakedevil deactivates Corruption of the Doomed.
Nakedevil deactivates Flame Infusion.
Nakedevil deactivates Defensive Posture.