Drylin the level 31 Whitehoof Writhing One by 17th orB

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceWhitehoof
ClassWrithing One
Level / Exp31 / 88%
Sizemedium
Lifes / Deaths

Primary Stats

Strength73 (base 50)
Dexterity17 (base 10)
Constitution31 (base 16)
Magic64 (base 50)
Willpower11 (base 10)
Cunning41 (base 26)

Resources

Life965/965
Insanity0/100
Stamina202/202
Healing Factor1.1658714593978
Regeneration1.4573393242473

Speed

Mental0%
Attack0%
Movement+147.60995032651%
Spell0%
Global+100%

Vision

Sight9
Lite2
Infravision5
See Stealth34.555455561842
See Invisible34.555455561842

Offense: Mainhand

Damage148
Accuracy50
Crit Chance23%
APR8
Speed1.00

Offense: Spell

Spellpower47
Crit Chance10%
Speed1

Offense: Mind

Mindpower22
Crit Chance10%
Speed1

Offense: Damage Bonus

Lightning+19%
Light+30%
Nature+35%
Blight+33%
Darkness+33%
Cold+27%
All+15%

Offense: Damage Penetration

Nature+20%

Defense: Base

Armour (hardiness)40.551211628464 (73.607947236566%)
Defense26
Ranged Defense26
Fatigue25
Physical Save31
Spell Save23
Mental Save18

Defense: Resistances

Lightning+ 7%( 70%)
Acid+ 16%( 70%)
Light+ 18%( 70%)
Darkness+ 25%( 80%)
Cold+ 24%( 70%)
Physical+ 3%( 70%)
Fire+ 21%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance30%
Bleed Resistance100%
Instadeath Resistance100%
Stun Resistance72%
Poison Resistance100%
Silence Resistance50%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Demented / Friend of the worm1.30
5/5
2/5
2/5
2/5
Demented / Tentacles1.30
5/5
1/5
1/5
1/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5
Demented / Path of horror1.30
2/5
2/5
2/5
5/5
Demented / Controlled horrors1.30
1/5
1/5
1/5
0/5
Demented / Horrific body1.30
2/5
3/5
1/5
1/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Whitehooves1.00
5/5
2/5
1/5
1/5
Demented / Beyond sanity1.30
5/5
1/5
1/5
2/5
Technique / Combat training1.00
0/5
3/5
0/5
3/5
5/5
0/5

Prodigies

1/1

Effects

talent
beneficial effect

Quests

active
done
done
active
done
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Drylin the Whitehoof Writhing One level 10
23rd Retaking 124th year of Ascendancy at 15:09
see stats
Exterminator Killed 1000 creatures.
By Drylin the Whitehoof Writhing One level 27
10th Revenge 124th year of Ascendancy at 17:53
see stats
I did not want that! Tricked Nektosh into killing one of his own people.
By Drylin the Whitehoof Writhing One level 13
31st Retaking 124th year of Ascendancy at 21:16
see stats
Level 10 Got a character to level 10.
By Drylin the Whitehoof Writhing One level 10
23rd Retaking 124th year of Ascendancy at 09:58
see stats
Level 20 Got a character to level 20.
By Drylin the Whitehoof Writhing One level 20
50th Retaking 124th year of Ascendancy at 12:12
see stats
Level 30 Got a character to level 30.
By Drylin the Whitehoof Writhing One level 30
36th Revenge 124th year of Ascendancy at 16:36
see stats
Reclaiming Garkul's Heritage Freed the remnants of the Prides from the Internment Camp.
By Drylin the Whitehoof Writhing One level 31
37th Revenge 124th year of Ascendancy at 08:13
see stats
Size matters Did over 600 damage in one attack.
By Drylin the Whitehoof Writhing One level 16
48th Retaking 124th year of Ascendancy at 07:57
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Drylin the Whitehoof Writhing One level 22
51st Retaking 124th year of Ascendancy at 17:25
see stats

Log

Saving done.
You do not have enough Insanity to use Worm that Walks.


Drylin casts
Tendrils Eruption.

Drylin casts
Lash Out.

You do not have enough Insanity to use Worm that Walks.

You do not have enough Insanity to use Worm that Walks.

You do not have enough Insanity to use Worm that Walks.


Talent Lash Out is ready to use.

Resting starts...

Talent Tendrils Eruption is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


There is a way to the Vor section here (press '' or right click to use).

There is a way back here (press '' or right click to use).

There is a Entrance to the Pride's Internment Camp here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.