Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
Addons | Infinite500 v2.2: Revised high level play for ToME 1.1.4Version 3.0: Compatible with ToME 1.5.0 This addon supports game play for character levels higher than 50, primarily for the infinite dungeon (I.D.). This implements a number of subtle changes, rescaling game mechanics and balance for character levels above 50 in the Maj'Eyal, Infinite, and Arena campaigns for ToME. The intent is to make it possible (though certainly not easy) to reach level 500 of the Infinite Dungeon. This is not a nerf or a buff to game difficulty per se, but, rather, an extension of the well-balanced game play from the Maj'Eyal campaign to higher levels. Some talents and status effects have been adjusted to accommodate the higher character levels possible. You can see a summary of these by checking the "Infinite500" tab in Game Options. Once a character enters the I.D., the level 50 cap is removed and normal stats-per-level progression is enabled from level 51 onward. The limit on how high primary stats may be trained is removed (limited by character level as normal) and dependent computed value limits are also appropriately increased. No additional Prodigies are gained automatically after level 50. (Note that additional category points and (rarely) Prodigies can be gained by completing I.D. challenges.) Talent mastery levels can be improved more than once, and talent levels are unlearnable as normal in the I.D. NPC levels in the I.D. have been adjusted to be compatible with higher game difficulty settings. Most monsters and bosses from the Maj'Eyal campaign are imported into the I.D. along with their respective unique drops. Traps have been added back to the I.D. Isolated shops can appear randomly in the I.D. There is guaranteed to be at least one shop on level 1, and they become more common for the first few levels, and then more rare with depth. Random escorts may be randomly generated on each level in the I.D. unless a challenge has been started, until the normal number (9) have been attempted. The lichform quest is completed in the I.D. with a new random drop instead of automatically being completed at the appropriate step. There is a new greater vault in the I.D. that affects this quest. The Corruption/Hexes tree can be learned from a new random drop. Most major events from the Maj'Eyal campaign are enabled in the I.D., and there is a new event that can award the cursed-aura tree. Undead characters starting in the I.D. begin with an artefact cloak. This is similar to the Cloak of Deception, but its stats scale with character level and it can spawn randomly for other characters. This addon incorporates some modified game mechanics: Modified checkHit and checkHitOld functions are employed that allow for wider level differences between opponents (see http://forums.te4.org/viewtopic.php?f=36&t=35229). Things planned for the future: scaling of world artefacts with character level, map effects with dungeon level. CORE CODE CHANGES Engine: TOME Module: Other addons that affect these files might not be compatible. Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! Monk 0.9.42Monk for versions b42 and above. Midnight 1.1.0Adds two new shadowy Celestial classes. Now with a new starting zone: Save the Sunwall crops from a worm infestation. Currently there are nine new categories. It also grants Sun and Glyphs to Sun Paladin at 1.3 mastery. Haunted class 1.1.5Haunted: an unarmed hate-based warrior Adventurer Starting Items 1.0.4A simple addon that adds a few items to your starting Inventory as an Adventurer: An Iron Shield. If you have Peppersauce's Misc Objects Addon installed, you will also get: 2 Whips. It will, however, work without it. You will, also, acquire a flat bonus of 25 to your encumbrance. Items Vault 1.1.2Donators/Buyers bonus! Starting prodigy 1.0.4Prodigies have minimal requirements and you can get one at level 1. More Taints 1.1.0Power comes at a price, but the price is worth paying... This addon adds more Taints to the game. Taints are Inscriptions powered by corrupt forces. As such, they are arcane so Oozemancers and other Zigur Zealots need not apply. Taintmarks are listed on your character sheet under stats. Current Taints are only a little more rare than normal inscriptions. In v1 they will be much rarer but certain bosses will have a guaranteed Taint drop. List of Taints: Illusionist class 1.0.1Adds the Illusionist class to ToME. Empyreal 1.1.5The current version of the empyreal class. See the forum post for more info. Necromancy+ 1.1.5Features: Spell/Charnel - class category available to Necromancer only. Tweaked Categories: Spell/Advanced Necrotic Minions Spell/Necrotic Minions Spell/Necrosis Spell/Shades Tweaked the talent levels granted by Blighted Summoning. Also adds in a new class called the Spiritmancer: The dead do not always rest easy, even free from fell influences. Categories: Karma Life Giver Ghosts Dawn Justice Dwarven Adventurer 1.1.3This addon adds Stone Warden's Talent Trees to adventurers who play the dwarven race. For this addon to function, the stone warden addon MUST be enabled. This means you must be logged in, and a donator, to use this addon. If you attempt to use it without Stone Warden addon enabled, it will not add the trees, and may create further bugs. Many thanks to DarkGod for allowing me to release this! Show your appreciation for his wonderful Stone Wardens by Donating. No Locked Categories 1.0.1This addon unlocks all categories at birth. So your cat points can be spent on improving them, and/or buying extra rune/infusion slots. This addon will make the game easier. That's the intention, but more so, the intention is to make the game more free, and less restrictive early on. Doctornull's Class Pack 1.1.6This pack compiles several classes, with an emphasis on hybrid design. Not all classes are complete: the ones which I'm not satisfied with are marked as either INCOMPLETE or "in BETA". The classes included in this pack are: (BETA) Shield Hero is an Adventurer who starts with heavy armor and a shield. Not very exciting unless you were annoyed about not being able to equip your Adventurer's shield right away. (INCOMPLETE) The Flux Marauder is a Paradox thug, stealing time from his enemies. x (Removed): The human-only Embers of Gerlyk are fire-using magical martial artists. Removed pending new content / 1.6 features. |
Campaign | Infinite |
Mode | Normal Exploration |
Sex | Male |
Race | Dwarf |
Class | Adventurer |
Level / Exp | 33 / 8% |
Size | big |
Lifes / Deaths | Killed by skeleton mage at level 8 on the 31st Voratun 122nd year of Ascendancy at 14:02 / 106Killed by snow giant boulder thrower at level 10 on the 2nd Profit 122nd year of Ascendancy at 11:27 Killed by Voralravena the yellow jelly at level 10 on the 2nd Profit 122nd year of Ascendancy at 17:06 Killed by Voralravena the yellow jelly at level 10 on the 2nd Profit 122nd year of Ascendancy at 17:38 Killed by orc grand master assassin at level 11 on the 3rd Profit 122nd year of Ascendancy at 21:17 Killed by orc grand master assassin at level 11 on the 3rd Profit 122nd year of Ascendancy at 22:09 Killed by orc grand master assassin at level 11 on the 3rd Profit 122nd year of Ascendancy at 23:13 Killed by orc pyromancer at level 11 on the 4th Profit 122nd year of Ascendancy at 03:43 Killed by orc pyromancer at level 11 on the 4th Profit 122nd year of Ascendancy at 04:39 Killed by orc cryomancer at level 11 on the 4th Profit 122nd year of Ascendancy at 05:34 Killed by orc cryomancer at level 11 on the 4th Profit 122nd year of Ascendancy at 07:36 Killed by orc pyromancer at level 11 on the 4th Profit 122nd year of Ascendancy at 08:50 Killed by orc pyromancer at level 11 on the 4th Profit 122nd year of Ascendancy at 10:16 Killed by orc pyromancer at level 11 on the 4th Profit 122nd year of Ascendancy at 12:28 Killed by ultimate gwelgoroth at level 11 on the 4th Profit 122nd year of Ascendancy at 16:00 Killed by armoured skeleton warrior at level 11 on the 5th Profit 122nd year of Ascendancy at 04:29 Killed by skeleton warrior at level 11 on the 5th Profit 122nd year of Ascendancy at 05:40 Killed by armoured skeleton warrior at level 11 on the 5th Profit 122nd year of Ascendancy at 06:26 Killed by ghoul at level 12 on the 5th Profit 122nd year of Ascendancy at 08:36 Killed by ritch flamespitter at level 12 on the 6th Profit 122nd year of Ascendancy at 15:02 Killed by luminous horror at level 12 on the 6th Profit 122nd year of Ascendancy at 15:56 Killed by luminous horror at level 12 on the 7th Profit 122nd year of Ascendancy at 17:00 Killed by Nerutta the giant green ant at level 13 on the 11st Profit 122nd year of Ascendancy at 00:42 Killed by elder vampire at level 14 on the 12nd Profit 122nd year of Ascendancy at 15:08 Killed by master vampire at level 16 on the 13rd Profit 122nd year of Ascendancy at 18:41 Killed by master vampire at level 16 on the 13rd Profit 122nd year of Ascendancy at 20:07 Killed by master vampire at level 16 on the 13rd Profit 122nd year of Ascendancy at 20:57 Killed by ruin banshee at level 16 on the 13rd Profit 122nd year of Ascendancy at 22:16 Killed by ruin banshee at level 16 on the 13rd Profit 122nd year of Ascendancy at 23:24 Killed by ruin banshee at level 16 on the 14th Profit 122nd year of Ascendancy at 00:15 Killed by ruin banshee at level 16 on the 14th Profit 122nd year of Ascendancy at 00:59 Killed by ruin banshee at level 16 on the 14th Profit 122nd year of Ascendancy at 02:12 Killed by master vampire at level 16 on the 14th Profit 122nd year of Ascendancy at 03:31 Killed by ruin banshee at level 16 on the 14th Profit 122nd year of Ascendancy at 05:13 Killed by ghoulking at level 16 on the 14th Profit 122nd year of Ascendancy at 20:55 Killed by ruin banshee at level 16 on the 15th Profit 122nd year of Ascendancy at 01:33 Killed by orc pyromancer at level 17 on the 17th Profit 122nd year of Ascendancy at 13:27 Killed by orc pyromancer at level 17 on the 17th Profit 122nd year of Ascendancy at 14:14 Killed by eldritch eye at level 17 on the 17th Profit 122nd year of Ascendancy at 20:41 Killed by cutpurse at level 17 on the 17th Profit 122nd year of Ascendancy at 21:43 Killed by faeros at level 17 on the 17th Profit 122nd year of Ascendancy at 22:31 Killed by eldritch eye at level 17 on the 17th Profit 122nd year of Ascendancy at 23:50 Killed by Mayulerin the snow giant at level 17 on the 18th Profit 122nd year of Ascendancy at 04:55 Killed by Burb the snow giant champion at level 17 on the 18th Profit 122nd year of Ascendancy at 05:59 Killed by Burb the snow giant champion at level 17 on the 18th Profit 122nd year of Ascendancy at 10:50 Killed by vampire lord at level 18 on the 19th Profit 122nd year of Ascendancy at 14:02 Killed by fire drake at level 18 on the 20th Profit 122nd year of Ascendancy at 06:39 Killed by Zubuthra the bone giant at level 19 on the 20th Profit 122nd year of Ascendancy at 14:12 Killed by orc master wyrmic at level 19 on the 20th Profit 122nd year of Ascendancy at 19:01 Killed by Yvygathra the lesser vampire at level 19 on the 21st Profit 122nd year of Ascendancy at 06:10 Killed by storm drake hatchling at level 19 on the 22nd Profit 122nd year of Ascendancy at 01:31 Killed by orc pyromancer at level 20 on the 24th Profit 122nd year of Ascendancy at 10:24 Killed by Ivymina the multi-hued drake at level 21 on the 25th Profit 122nd year of Ascendancy at 02:08 Killed by worm that walks at level 21 on the 25th Profit 122nd year of Ascendancy at 08:12 Killed by worm that walks at level 21 on the 25th Profit 122nd year of Ascendancy at 11:20 Killed by worm that walks at level 21 on the 25th Profit 122nd year of Ascendancy at 12:33 Killed by worm that walks at level 21 on the 25th Profit 122nd year of Ascendancy at 13:40 Killed by worm that walks at level 21 on the 25th Profit 122nd year of Ascendancy at 15:54 Killed by orc necromancer at level 23 on the 30th Profit 122nd year of Ascendancy at 17:03 Killed by Elemina the gigantic sandworm tunneler at level 23 on the 31st Profit 122nd year of Ascendancy at 01:28 Killed by Aramira the bone giant at level 23 on the 31st Profit 122nd year of Ascendancy at 10:26 Killed by Aramira the bone giant at level 23 on the 31st Profit 122nd year of Ascendancy at 11:34 Killed by Aramira the bone giant at level 23 on the 31st Profit 122nd year of Ascendancy at 13:18 Killed by Aramira the bone giant at level 23 on the 31st Profit 122nd year of Ascendancy at 14:15 Killed by Emelomikira the chitinous spider at level 24 on the 31st Profit 122nd year of Ascendancy at 23:48 Killed by uruivellas at level 24 on the 32nd Profit 122nd year of Ascendancy at 14:07 Killed by thaurhereg at level 24 on the 32nd Profit 122nd year of Ascendancy at 17:23 Killed by uruivellas at level 24 on the 32nd Profit 122nd year of Ascendancy at 18:45 Killed by giant acid ant at level 24 on the 33rd Profit 122nd year of Ascendancy at 22:16 Killed by Cyrivea the naga tide huntress at level 25 on the 35th Profit 122nd year of Ascendancy at 01:59 Killed by naga myrmidon at level 26 on the 36th Profit 122nd year of Ascendancy at 19:47 Killed by poison vine at level 26 on the 37th Profit 122nd year of Ascendancy at 09:13 Killed by Grand Corruptor at level 26 on the 37th Profit 122nd year of Ascendancy at 11:08 Killed by naga myrmidon at level 26 on the 37th Profit 122nd year of Ascendancy at 17:06 Killed by naga psyren at level 26 on the 37th Profit 122nd year of Ascendancy at 19:33 Killed by armoured skeleton warrior at level 28 on the 41st Profit 122nd year of Ascendancy at 23:55 Killed by Xanamina the chitinous spider at level 28 on the 42nd Profit 122nd year of Ascendancy at 03:24 Killed by champion of Urh'Rok at level 28 on the 42nd Profit 122nd year of Ascendancy at 08:35 Killed by champion of Urh'Rok at level 28 on the 42nd Profit 122nd year of Ascendancy at 09:22 Killed by forge-giant at level 29 on the 42nd Profit 122nd year of Ascendancy at 17:54 Killed by thaurhereg at level 29 on the 45th Profit 122nd year of Ascendancy at 07:22 Killed by Aradhenn the wolf at level 29 on the 45th Profit 122nd year of Ascendancy at 08:15 Killed by champion of Urh'Rok at level 30 on the 45th Profit 122nd year of Ascendancy at 19:39 Killed by orc pyromancer at level 30 on the 1st Wealth 122nd year of Ascendancy at 22:50 Killed by orc blood mage at level 30 on the 2nd Wealth 122nd year of Ascendancy at 21:16 Killed by Grushnak, Battlemaster of the Pride at level 30 on the 3rd Wealth 122nd year of Ascendancy at 01:36 Killed by Grushnak, Battlemaster of the Pride at level 30 on the 3rd Wealth 122nd year of Ascendancy at 02:39 Killed by Grushnak, Battlemaster of the Pride at level 30 on the 3rd Wealth 122nd year of Ascendancy at 04:44 Killed by skeleton mage at level 30 on the 3rd Wealth 122nd year of Ascendancy at 07:18 Killed by orc necromancer at level 30 on the 3rd Wealth 122nd year of Ascendancy at 08:00 Killed by armoured skeleton warrior at level 31 on the 3rd Wealth 122nd year of Ascendancy at 11:20 Killed by orc warrior at level 31 on the 3rd Wealth 122nd year of Ascendancy at 14:48 Killed by snow giant at level 31 on the 4th Wealth 122nd year of Ascendancy at 01:15 Killed by stone golem at level 31 on the 4th Wealth 122nd year of Ascendancy at 14:15 Killed by stone golem at level 31 on the 4th Wealth 122nd year of Ascendancy at 15:20 Killed by stone golem at level 31 on the 4th Wealth 122nd year of Ascendancy at 16:38 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 5th Wealth 122nd year of Ascendancy at 01:46 Killed by Lisilaith the xaren at level 32 on the 5th Wealth 122nd year of Ascendancy at 03:35 Killed by Vor, Grand Geomancer of the Pride at level 32 on the 5th Wealth 122nd year of Ascendancy at 15:21 Killed by Adibretta the orc berserker at level 32 on the 5th Wealth 122nd year of Ascendancy at 18:49 Killed by Adibretta the orc berserker at level 32 on the 5th Wealth 122nd year of Ascendancy at 19:44 Killed by Adibretta the orc berserker at level 32 on the 6th Wealth 122nd year of Ascendancy at 01:06 Killed by Adibretta the orc berserker at level 32 on the 6th Wealth 122nd year of Ascendancy at 02:56 Killed by Nsro the Invoker at level 33 on the 6th Wealth 122nd year of Ascendancy at 22:40 Killed by Fagradra the Bringer of Doom at level 33 on the 7th Wealth 122nd year of Ascendancy at 00:38 Killed by Fagradra the Bringer of Doom at level 33 on the 7th Wealth 122nd year of Ascendancy at 00:38 |
Primary Stats
Strength | 54.382971313935 (base 12) |
Dexterity | 35.468076050365 (base 12) |
Constitution | 23 (base 12) |
Magic | 23 (base 12) |
Willpower | 74.40145807413 (base 60) |
Cunning | 90.40145807413 (base 60) |
Resources
Mana | 494/494 |
Psi | 74/74 |
Life | 810/810 |
Paradox | 428 |
Stamina | 307/307 |
Equilibrium | 33 |
Healing Factor | 1.15 |
Regeneration | 6.0375 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -54.272783271189% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 11 |
Infravision | 6 |
See Stealth | 22 |
See Invisible | 16 |
Offense: Mainhand
Damage | 104 |
Accuracy | 57 |
Crit Chance | 36% |
APR | 27 |
Speed | 1.00 |
Offense: Offhand
Damage | 106 |
Accuracy | 57 |
Crit Chance | 36% |
APR | 72 |
Speed | 1.00 |
Offense: Spell
Spellpower | 21.5 |
Crit Chance | 33% |
Speed | 1 |
Offense: Mind
Mindpower | 59.749631417397 |
Crit Chance | 47% |
Speed | 1 |
Offense: Damage Bonus
Darkness | +24% |
Temporal | +6% |
Lightning | +18% |
Physical | +7% |
Mind | +22% |
All | 0% |
Offense: Damage Penetration
Lightning | +11% |
Darkness | +5% |
Mind | +30% |
Temporal | +10% |
Defense: Base
Armour (hardiness) | 32.919244583099 (43.636363636364%) |
Defense | 37.419691584271 |
Ranged Defense | 39.419691584271 |
Fatigue | 17 |
Physical Save | 36.417019979939 |
Spell Save | 41.613503441982 |
Mental Save | 63.607755162973 |
Defense: Resistances
Darkness | + 9%( 70%) |
Lightning | + 45%( 75%) |
Mind | + 27%( 70%) |
Temporal | + 18%( 70%) |
Blight | + 9%( 70%) |
Fire | + 12%( 70%) |
Cold | + 14%( 70%) |
All | + 3%( 70%) |
Defense: Immunities
Disarm Resistance | 66% |
Confusion Resistance | 20% |
Teleport Resistance | 34% |
Instadeath Resistance | 100% |
Silence Resistance | 15% |
Inscriptions (5/5)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 25% for 7 turns. |
Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 1048% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 6 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Willpower stat. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 426 life over 5 turns. Its effects scale with your Cunning stat. |
Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 12. Afterwards you stay out of phase for 6 turns. In this state all new negative status effects duration is reduced by 28%, your defense is increased by 28 and all your resistances by 28%. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 670 life over 5 turns. Its effects scale with your Willpower stat. |
Class Talents
Chronomancy / Spacetime Folding | 1.00 |
| 2/5 |
| 2/5 |
| 2/5 |
| 0/5 |
Psionic / Grip | 1.00 |
| 1/5 |
| 1/5 |
| 2/5 |
| 2/5 |
Chronomancy / Speed Control | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Temporal assault | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Psionic / Solipsism | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Temporal Combat | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Battle tactics | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Dual weapons | 1.00 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Psionic / Psychic Assault | 1.00 |
| 5/5 |
| 1/5 |
| 2/5 |
| 0/5 |
Psionic / Dream Smith | 1.00 |
| 2/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Psionic / Psi-fighting | 1.00 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Psionic / Focus | 1.00 |
| 2/5 |
| 1/5 |
| 2/5 |
| 0/5 |
Generic Talents
Wild-gift / Fungus | 1.00 |
| 2/5 |
| 1/5 |
| 2/5 |
| 1/5 |
Race / Dwarf | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-gift / Mindstar mastery | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Spacetime Weaving | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Psionic / Mentalism | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.00 |
| 1/5 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Chronomancy / Energy | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Stone alchemy | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Psionic / Dream Forge | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Psionic / Voracity | 1.00 |
| 1/5 |
| 1/5 |
| 2/5 |
| 2/5 |
Prodigies
| 1/1 |
Effects
talent | Mental Tyranny |
talent | Displace Damage |
talent | Energy Decomposition |
talent | Weapon Folding |
talent | Strength of Purpose |
talent | Augmentation |
talent | Forge Shield |
talent | Psiblades |
talent | Dreamforge |
talent | Premonition |
talent | Wild Growth |
talent | Beyond the Flesh |
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You successfully escorted the injured seer to the recall portal on level 15 of Infinite Dungeon. Escort: injured seer (level 15 of Infinite Dungeon)As a reward you improved talent Premonition (+1 level(s)). | done |
You successfully escorted the injured seer to the recall portal on level 16 of Infinite Dungeon. Escort: injured seer (level 16 of Infinite Dungeon)As a reward you improved talent Premonition (+1 level(s)). | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Infinite Dungeon. Escort: lone alchemist (level 3 of Infinite Dungeon)As a reward you improved Magic by +2. | done |
You failed to protect the lost anorithil from death by fire drake. Escort: lost anorithil (level 14 of Infinite Dungeon) | failed |
You failed to protect the lost anorithil from death by eldritch appendage. Escort: lost anorithil (level 20 of Infinite Dungeon) | failed |
You successfully escorted the lost anorithil to the recall portal on level 5 of Infinite Dungeon. Escort: lost anorithil (level 5 of Infinite Dungeon)As a reward you improved Cunning by +2. | done |
You failed to protect the lost sun paladin from death by Vorylaith the orc necromancer. Escort: lost sun paladin (level 29 of Infinite Dungeon) | failed |
You successfully escorted the lost warrior to the recall portal on level 13 of Infinite Dungeon. Escort: lost warrior (level 13 of Infinite Dungeon)As a reward you improved Strength by +2. | done |
You successfully escorted the repented thief to the recall portal on level 17 of Infinite Dungeon. Escort: repented thief (level 17 of Infinite Dungeon)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
Psionic focus | Chalivor (15-16.5 power, 72 apr, mind damage) Chalivor (15-16.5 power, 72 apr, mind damage)Requires: - Willpower 48 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 15.0 - 16.5 Uses stats: 90% Wil, 54% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +72 Physical crit. chance: +5.0% Attack speed: 100% Damage when this weapon hits: +8 arcane When wielded/worn: Changes resistances: +6% lightning Spell save: +3 Silence immunity: +5% Disarm immunity: +5% Life regen: +1.40 Maximum life: +29.00 Mindpower: +9 Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
On hands | Storm Bringer's Gauntlets (0 def, 3 armour) Storm Bringer's Gauntlets (0 def, 3 armour)Requires: - Talent Armour Training Powered by arcane forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +3 Changes stats: +4 Mag Changes resistances: +15% lightning Changes resistances cap: +5% lightning Changes damage: +10% lightning Critical mult.: +20.00% Spell crit. chance: +5% It can be used to activate talent Chain Lightning (costing 16 power out of 16/16) : Effective talent level: 3.0 Power cost: 16 out of 16/16. Range: 10.0 Travel Speed: instantaneous Is: a spell Description: Invokes a forking beam of lightning doing 26.39 to 79.18 damage and forking to another target. It can hit up to 6 targets up to 10 grids apart, and will never hit the same one twice; nor will it hit the caster. The damage will increase with your Spellpower. This pair of fine mesh voratun gauntlets is covered with glyphs of power that spark with azure energy. The metal is supple and light so as not to interfere with spell-casting. When and where these gauntlets were forged is a mystery but odds are the crafter knew a thing or two about magic. |
Light source | Nightreign the dwarven lantern Nightreign the dwarven lanternCrafted by a master Infused by psionic forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 5 When wielded/worn: Physical crit. chance: +2.0% Damage when the wearer hits(melee): 30 dreamforge Damage when the wearer is hit: 18 dreamforge Changes resistances: +9% mind / +6% darkness / +9% fire Changes damage: +6% darkness Mental save: +10 Life regen: +0.40 Stamina each turn: +0.80 Maximum life: +20.00 Light radius: +8 See stealth: +22 See invisible: +16 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
On head | cashmere wizard hat 'Jetsquall' (2 def, 0 armour) cashmere wizard hat 'Jetsquall' (2 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +2 Ranged Defense: +4 Changes stats: +8 Cun Changes resistances: +6% temporal Changes damage: +18% darkness Mental save: +12 Psi each turn: +0.21 Mindpower: +4 Mental crit. chance: +4% A pointy cloth hat, very wizardly... |
On feet | restorative pair of dwarven-steel boots of massiveness (0 def, 4 armour) restorative pair of dwarven-steel boots of massiveness (0 def, 4 armour)Requires: - Talent Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Fatigue: +3% Changes stats: +8 Str / +5 Con Changes damage: +7% physical Life regen: +1.70 Healing mod.: +15% Size category: +1 It can be used to activate talent Heave, placing all other charms into a 15 cooldown : Effective talent level: 4.0 Power cost: 15 out of 15/15. Range: melee/personal Travel Speed: instantaneous Description: A mighty kick that pushes your target away 6 grids. If another creature is in the way, it will also be pushed away. The Knockback chance increase with your Accuracy or your Physical Power, whichever is greater. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Tool | stralite torque of psychoportation 'Nudohek' [power 61] (47 cooldown) stralite torque of psychoportation 'Nudohek' [power 61] (47 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 4 When wielded/worn: Damage when the wearer is hit: 4 mind / 4 temporal Changes resistances penetration: +10% temporal Changes damage: +12% mind It can be used to teleport randomly (rad 61), placing all other charms into a 47 cooldown. Torques are made by powerful psionics to store psionic powers. |
On fingers | voratun ring 'Fogdredge' voratun ring 'Fogdredge'Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Damage when the wearer hits(melee): 6 darkness Changes resistances penetration: +5% darkness Changes damage: +6% temporal Physical save: +12 Spell save: +13 Mental save: +13 Rings can have magical properties. |
On fingers | wizard's steel ring of speed wizard's steel ring of speedPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +8 Defense: +8 Changes stats: +4 Mag Spell save: +8 Movement speed: +12% It can be used to activate talent Blinding Speed, placing all other charms into a 40 cooldown : Effective talent level: 4.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Through rigorous training, you have learned to focus your actions for a short while, increasing your speed by 38% for 5 turns. Rings can have magical properties. |
Around neck | clarifying gold amulet of strength (+4) clarifying gold amulet of strength (+4)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +4 Str Changes resistances: +16% mind Confusion immunity: +20% Amulets can have magical properties. |
In main hand | Beladil the living mindstar (16-17.6 power, 27 apr, mind damage) Beladil the living mindstar (16-17.6 power, 27 apr, mind damage)Requires: - Willpower 48 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 16.0 - 17.6 Uses stats: 90% Wil, 54% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +27 Physical crit. chance: +5.0% Attack speed: 100% Damage against: +20% Demon When wielded/worn: Physical crit. chance: +2.0% Fatigue: -2% Changes stats: +3 Str / +3 Dex / +3 Mag / +5 Wil / +5 Cun / +2 Con Damage when the wearer is hit: 14 lightning Changes resistances: +13% lightning Changes resistances penetration: +11% lightning Changes damage: +8% lightning Maximum encumbrance: +20 Mindpower: +9 Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Around waist | Glutira the drakeskin leather belt Glutira the drakeskin leather beltCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Changes stats: +6 Dex / +6 Cun / +1 Con / +10 Lck Changes resistances: +9% lightning / +9% temporal Trap disarming bonus: +30 Stealth bonus: +13 Silence immunity: +10% Light radius: +3 Infravision radius: +6 A belt that goes around your waist. |
In off hand | Emaba the living mindstar (17-18.7 power, 72 apr, mind damage) Emaba the living mindstar (17-18.7 power, 72 apr, mind damage)Requires: - Willpower 48 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 17.0 - 18.7 Uses stats: 90% Wil, 54% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +72 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +5 Dex Changes resistances: +6% blight Life regen: +1.50 Maximum life: +19.00 Mindpower: +9 Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Cloak | thick linen cloak of protection (1 def, 6 armour) thick linen cloak of protection (1 def, 6 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +6 Defense: +1 Changes resistances: +11% cold Spell save: +5 Mental save: +6 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | enlightening dwarven-steel mail armour of command (11 def, 13 armour) enlightening dwarven-steel mail armour of command (11 def, 13 armour)Requires: - Strength 28 - Talent Armour Training Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +13 Defense: +11 Fatigue: +16% Changes stats: +9 Cun / +6 Wil Mental save: +34 A suit of armour made of mail. |
Inventory
This item will automatically be transmogrified when you leave the level. frozen spear rune (247 cold damage)frozen spear rune (247 cold damage) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 9.0 Cooldown: 23 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a bolt of ice, doing 247.00 cold damage with a chance to freeze the target. The deep cold also crystalizes your mind, removing one random detrimental mental effect from you. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
shielding rune of the duelist (absorb 420 for 7 turns) shielding rune of the duelist (absorb 420 for 7 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 420 damage for 7 turns. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. vitalizing stralite amulet of murdervitalizing stralite amulet of murder Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Accuracy: +9 Armour penetration: +6 Physical crit. chance: +5.0% Changes stats: +5 Con Critical mult.: +17.00% Physical save: +17 Life regen: +2.20 Maximum life: +53.00 Amulets can have magical properties. |
This item will automatically be transmogrified when you leave the level. marksman's stralite ring of arcana(+0.30/turn)marksman's stralite ring of arcana(+0.30/turn) Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +12 Changes stats: +6 Dex Silence immunity: +36% Mana each turn: +0.30 Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level. acidic voratun dagger of rage (37.5-48.75 power, 9 apr)acidic voratun dagger of rage (37.5-48.75 power, 9 apr) Requires: - Dexterity 48 Powered by arcane forces Crafted by a master 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 5 Base power: 37.5 - 48.8 Uses stats: 45% Str, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +10.0% Attack speed: 100% Special effect when this weapon crits: splashes the target with acid Damage when this weapon hits: +13 acid When wielded/worn: Accuracy: +12 Changes stats: +5 Str Changes damage: +6% physical Stamina when hit: +2.00 Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level. psychic's voratun dagger (37.5-48.75 power, 9 apr)psychic's voratun dagger (37.5-48.75 power, 9 apr) Requires: - Dexterity 48 Infused by psionic forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 5 Base power: 37.5 - 48.8 Uses stats: 45% Str, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +10.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Cun / +5 Wil Mindpower: +8 Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level. plaguebringer's steel greatmaul (25.5-38.25 power, 2 apr)plaguebringer's steel greatmaul (25.5-38.25 power, 2 apr) Requires: - Strength 16 Powered by arcane forces 5.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 25.5 - 38.3 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Physical crit. chance: +1.0% Attack speed: 100% When this weapon hits: Epidemic (10% chance level 1). Damage when this weapon hits: +10 blight When wielded/worn: Disease immunity: +18% Massive two-handed maul. |
This item will automatically be transmogrified when you leave the level. stralite greatsword of torment (51.5-82.4 power, 3 apr)stralite greatsword of torment (51.5-82.4 power, 3 apr) Requires: - Strength 35 Infused by psionic forces 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 51.5 - 82.4 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +3 Physical crit. chance: +4.5% Attack speed: 100% Special effect when this weapon hits: 20% chance to torment the target When wielded/worn: Changes resistances penetration: +11% mind / +14% darkness Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level. enlightened vined mindstar (4-4.4 power, 18 apr, nature damage)enlightened vined mindstar (4-4.4 power, 18 apr, nature damage) Requires: - Willpower 16 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 2 Base power: 4.0 - 4.4 Uses stats: 35% Wil, 15% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +18 Physical crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes resistances: +16% mind / +13% light Mindpower: +2 Mental crit. chance: +2% See stealth: +10 See invisible: +13 Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level. harmonious pulsing mindstar of vitality (13-14.3 power, 32 apr, mind damage)harmonious pulsing mindstar of vitality (13-14.3 power, 32 apr, mind damage) Requires: - Willpower 35 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 Base power: 13.0 - 14.3 Uses stats: 45% Wil, 25% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +32 Physical crit. chance: +4.5% Attack speed: 100% Damage against: +20% Undead When wielded/worn: Changes resistances: +19% nature / +9% blight / +18% darkness Changes resistances penetration: +3% nature Changes damage: +8% nature Talent mastery: +0.20 Wild-gift / Harmony Stamina when hit: +1.60 Equilibrium when hit: +1.10 Mindpower: +4 Mental crit. chance: +4% It can be used to completes a nature powered mindstar set, placing all other charms into a 20 cooldown. Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level. bloodlich's yew magestaff of wizardry (20-24 power, 4 apr, arcane damage)bloodlich's yew magestaff of wizardry (20-24 power, 4 apr, arcane damage) Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 100% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +4 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes stats: +9 Mag / +3 Wil / +5 Cun / +4 Con Changes damage: +20% arcane Talent granted: +1 Command Staff Critical mult.: +16.00% Vim when firing critical spell: +6.00 Maximum mana: +70.00 Maximum vim: +32.00 Spellpower: +16 Spell crit. chance: +3% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. lifebinding ash magestaff of breaching (15-18 power, 3 apr, fire damage)lifebinding ash magestaff of breaching (15-18 power, 3 apr, fire damage) Requires: - Magic 16 Powered by arcane forces Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 100% Mag Damage type: Fire Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +3 Physical crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes stats: +5 Con Changes resistances penetration: +8% fire Changes damage: +15% fire Talent granted: +1 Command Staff Life regen: +0.70 Spellpower: +12 Spell crit. chance: +2% Healing mod.: +16% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. magelord's elven-wood starstaff of might (38-45.6 power, 5 apr, temporal damage)magelord's elven-wood starstaff of might (38-45.6 power, 5 apr, temporal damage) Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 38.0 - 45.6 Uses stat: 100% Mag Damage type: Temporal Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Physical crit. chance: +9.0% Damage when the wearer hits(melee): 37 arcane Changes damage: +38% temporal Talent granted: +1 Command Staff Maximum mana: +70.00 Spellpower: +21 Spell crit. chance: +15% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. caustic deep-steel trident of massacre (41-65.6 power, 10 apr)caustic deep-steel trident of massacre (41-65.6 power, 10 apr) Requires: - Strength 24 Infused by nature Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / trident ; tier 3 It must be held with both hands. Base power: 41.0 - 65.6 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +10 Physical crit. chance: +2.5% Attack speed: 100% Damage conversion: 48% acid blind When wielded/worn: Changes resistances penetration: +14% acid Life regen: +2.00 A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
This item will automatically be transmogrified when you leave the level. caustic steel waraxe of crippling (10.5-14.7 power, 3 apr)caustic steel waraxe of crippling (10.5-14.7 power, 3 apr) Requires: - Strength 16 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 2 Base power: 10.5 - 14.7 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +3 Physical crit. chance: +4.0% Attack speed: 100% Special effect when this weapon crits: cripple the target Damage conversion: 30% acid blind When wielded/worn: Physical crit. chance: +9.0% Changes resistances penetration: +8% acid Life regen: +1.30 One-handed war axes. |
This item will automatically be transmogrified when you leave the level. huntsman's stralite waraxe of erosion (31.5-44.1 power, 5 apr)huntsman's stralite waraxe of erosion (31.5-44.1 power, 5 apr) Requires: - Strength 35 Infused by nature 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 31.5 - 44.1 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Physical crit. chance: +6.5% Attack speed: 100% Damage when this weapon hits: +24 nature / +8 temporal Damage against: +23% Animal One-handed war axes. |
This item will automatically be transmogrified when you leave the level. psychic's dwarven-steel waraxe of gravity (20-28 power, 4 apr)psychic's dwarven-steel waraxe of gravity (20-28 power, 4 apr) Requires: - Strength 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 3 Base power: 20.0 - 28.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Physical crit. chance: +4.5% Attack speed: 100% Special effect when this weapon hits: 25% chance to crush the target Damage when this weapon hits: +11 gravity When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes damage: +9% physical Mindpower: +7 One-handed war axes. |
This item will automatically be transmogrified when you leave the level. Dazzlepiercer the hardened leather beltDazzlepiercer the hardened leather belt Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Damage when the wearer hits(melee): 4 fire Changes resistances: +10% fire / +11% cold Changes resistances penetration: +10% light Changes damage: +9% fire / +9% darkness / +6% light Light radius: +1 A belt that goes around your waist. |
balancing hardened leather belt of burglary balancing hardened leather belt of burglaryCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical crit. chance: +8.0% Changes stats: +8 Dex / +7 Cun / +7 Lck Trap disarming bonus: +17 Stealth bonus: +11 Mental crit. chance: +8% Infravision radius: +4 A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level. mindwoven silk robe of life (3 def, 0 armour)mindwoven silk robe of life (3 def, 0 armour) Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Defense: +3 Changes resistances: +17% blight Mental save: +19 Life regen: +3.70 Maximum life: +61.00 Mindpower: +5 Mental crit. chance: +5% Healing mod.: +18% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level. blighted hardened leather gloves of magic (+4) (0 def, 2 armour)blighted hardened leather gloves of magic (+4) (0 def, 2 armour) Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Changes stats: +4 Mag Damage when the wearer hits(melee): 10 blight Changes resistances: +7% blight Changes damage: +6% arcane / +8% blight Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
This item will automatically be transmogrified when you leave the level. brawler's hardened leather gloves of dispersion (0 def, 2 armour)brawler's hardened leather gloves of dispersion (0 def, 2 armour) Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Changes stats: +4 Str / +4 Dex / +6 Mag / +6 Wil / +4 Cun Damage when the wearer hits(melee): 11 arcane Changes resistances: +6% arcane Talent cooldown: Double Strike (-1 turn) Physical save: +8 It can be used to activate talent Disperse Magic, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: 10.0 Travel Speed: instantaneous Is: a spell Description: Removes up to 3 magical effects (good effects from foes, and bad effects from friends) from the target. At level 3, it can be targeted. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
This item will automatically be transmogrified when you leave the level. Emelerin the elven-silk wizard hat (3 def, 0 armour)Emelerin the elven-silk wizard hat (3 def, 0 armour) Powered by arcane forces Infused by nature Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Defense: +3 Changes stats: +8 Mag / +6 Wil Changes resistances: +16% mind / +20% physical Changes resistances penetration: +5% arcane / +10% mind Changes damage: +20% physical / +19% mind / +6% acid Physical save: +15 Mental save: +18 Mana each turn: +0.08 Spellpower on spell critical (stacks up to 3 times): +6 Maximum psi: +40.00 Spellpower: +6 Mindpower: +10 Mental crit. chance: +5% A pointy cloth hat, very wizardly... |
defender's hardened leather cap of precognition (12 def, 9 armour) defender's hardened leather cap of precognition (12 def, 9 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Accuracy: +7 Armour: +9 Defense: +12 Fatigue: +3% Changes stats: +7 Cun Changes resistances: +5% all Physical save: +7 A cap made of leather. |
This item will automatically be transmogrified when you leave the level. cleansing stralite mail armour of lightning resistance (4 def, 8 armour)cleansing stralite mail armour of lightning resistance (4 def, 8 armour) Requires: - Strength 38 - Talent Armour Training Infused by arcane disrupting forces Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +8 Defense: +4 Fatigue: +16% Changes resistances: +19% lightning / +16% nature / +17% blight A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level. stralite mail armour (4 def, 8 armour)stralite mail armour (4 def, 8 armour) Requires: - Strength 38 - Talent Armour Training 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +8 Defense: +4 Fatigue: +16% A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level. stralite mail armour 'Kindleorder' (4 def, 8 armour)stralite mail armour 'Kindleorder' (4 def, 8 armour) Requires: - Strength 38 - Talent Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +8 Defense: +4 Fatigue: +16% Changes resistances: +6% fire / +27% cold / +12% blight Changes resistances penetration: +5% blight / +10% fire Changes damage: +3% blight / +12% temporal A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level. hardened leather armour of Eyal (3 def, 6 armour)hardened leather armour of Eyal (3 def, 6 armour) Requires: - Strength 16 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +6 Defense: +3 Fatigue: +8% Life regen: +2.30 Maximum life: +73.00 Healing mod.: +21% A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level. radiant reinforced leather armour of delving (4 def, 7 armour)radiant reinforced leather armour of delving (4 def, 7 armour) Requires: - Strength 18 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +7 Defense: +4 Fatigue: +8% Changes stats: +5 Str / +4 Wil Damage when the wearer is hit: 8 light Changes resistances: +9% physical / +35% darkness / +26% blight Light radius: +4 It can be used to activate talent Track, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 35 for 5 turns. The radius will increase with your Cunning. A suit of armour made of leather. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power, any items dropped inside is transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level. void ash wand of detection [power 7] (15 cooldown)void ash wand of detection [power 7] (15 cooldown) Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 2 When wielded/worn: Talent cooldown: Void Blast (+6 turn) Talent granted: +3 Void Blast It can be used to detect the presence of creatures around you (rad 7), placing all other charms into a 15 cooldown. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
4 quartz 4 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
Achievements
By wrabhit the Dwarf Adventurer level 23
29th Profit 122nd year of Ascendancy at 13:47 see stats
By wrabhit the Dwarf Adventurer level 22
26th Profit 122nd year of Ascendancy at 05:02 see stats
By wrabhit the Dwarf Adventurer level 33
6th Wealth 122nd year of Ascendancy at 19:23 see stats
By wrabhit the Dwarf Adventurer level 12
7th Profit 122nd year of Ascendancy at 18:04 see stats
By wrabhit the Dwarf Adventurer level 25
35th Profit 122nd year of Ascendancy at 01:19 see stats
By wrabhit the Dwarf Adventurer level 32
4th Wealth 122nd year of Ascendancy at 22:05 see stats
By wrabhit the Dwarf Adventurer level 10
1st Profit 122nd year of Ascendancy at 12:00 see stats
By wrabhit the Dwarf Adventurer level 20
22nd Profit 122nd year of Ascendancy at 02:27 see stats
By wrabhit the Dwarf Adventurer level 30
45th Profit 122nd year of Ascendancy at 11:43 see stats
By wrabhit the Dwarf Adventurer level 25
34th Profit 122nd year of Ascendancy at 09:23 see stats
By wrabhit the Dwarf Adventurer level 12
5th Profit 122nd year of Ascendancy at 08:29 see stats
By wrabhit the Dwarf Adventurer level 22
27th Profit 122nd year of Ascendancy at 13:41 see stats
Log
Wrabhit strikes the dreamforge!
Wrabhit strikes the dreamforge!
Wrabhit strikes the dreamforge!
Wrabhit strikes the dreamforge!
Wrabhit strikes the dreamforge!
Wrabhit strikes the dreamforge!
Wrabhit strikes the dreamforge!
Wrabhit strikes the dreamforge!
Wrabhit strikes the dreamforge!
Wrabhit strikes the dreamforge!
Wrabhit strikes the dreamforge!
Wrabhit strikes the dreamforge!
Wrabhit strikes the dreamforge!
Wrabhit strikes the dreamforge!
Wrabhit strikes the dreamforge!
Wrabhit strikes the dreamforge!