Squid the level 19 Ghoul Doombringer by Squiddie

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceGhoul
ClassDoombringer
Level / Exp19 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength50 (base 29)
Dexterity19 (base 18)
Constitution58 (base 33)
Magic51 (base 47)
Willpower21 (base 10)
Cunning15 (base 11)

Resources

Life975/975
Stamina182/182
Vim202/202
Healing Factor1.3201339505268
Regeneration12.074146381759

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite8
Infravision7
See Stealth32.045069181528
See Invisible32.045069181528

Offense: Mainhand

Damage55
Accuracy49
Crit Chance21%
APR1
Speed1.00

Offense: Spell

Spellpower50
Crit Chance2%
Speed1

Offense: Mind

Mindpower23
Crit Chance8%
Speed1

Offense: Damage Bonus

Lightning+6%
Nature+6%
Fire+5%
Arcane+12%
Mind+25%
All0%

Offense: Damage Penetration

Light+5%

Defense: Base

Armour (hardiness)42.084537089062 (43.594633868923%)
Defense29
Ranged Defense29
Fatigue0
Physical Save37
Spell Save47
Mental Save18

Defense: Resistances

Nature+ 33%( 70%)
Cold+ 26%( 70%)
Blight+ 26%( 70%)
Fire+ 29%( 70%)
Mind+ 24%( 70%)
All+ 22%( 70%)

Defense: Immunities

Stun Resistance90%
Fear Resistance100%
Poison Resistance90%
Silence Resistance26%
Bleed Resistance100%
Pinning Resistance23%
Disarm Resistance52%
Instadeath Resistance100%
Knockback Resistance61%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Fearfire1.30
0/5
0/5
0/5
0/5
Corruption / Torture1.50
5/5
4/5
0/5
0/5
Technique / Combat veteran1.30
1/5
5/5
5/5
1/5
Corruption / Heart of Fire1.50
5/5
1/5
5/5
5/5
Corruption / Brutality1.30
5/5
0/5
0/5
0/5
Technique / Combat techniques1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
3/5
0/5
0/5
0/5
Corruption / Demonic strength1.50
5/5
1/5
5/5
5/5
Technique / Combat training1.30
4/5
1/5
1/5
5/5
1/5
0/5
Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
5/5
1/5
5/5
5/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
failed
failed
done
active
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Squid the Ghoul Doombringer level 14
71st Dusk 122nd year of Ascendancy at 21:03
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Squid the Ghoul Doombringer level 19
49th Haze 122nd year of Ascendancy at 20:23
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Squid the Ghoul Doombringer level 10
46th Dusk 122nd year of Ascendancy at 18:34
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Squid the Ghoul Doombringer level 13
57th Dusk 122nd year of Ascendancy at 01:59
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Squid the Ghoul Doombringer level 16
39th Haze 122nd year of Ascendancy at 08:51
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Squid the Ghoul Doombringer level 16
13rd Haze 122nd year of Ascendancy at 20:12
see stats

Log

Space around you starts to dissolve...

Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


Resting starts...

The unstable sand tunnel collapses!

You are yanked out of this place!

Rested for 30 turns (stop reason: dialog is displayed).


You gain 16.00 gold from the transmogrification of
2 amethyst.
You gain 1.80 gold from the transmogrification of
bladed hardened leather cap (0 def, 3 armour).
You gain 11.07 gold from the transmogrification of
cashmere wizard hat 'Shadesever' (2 def, 0 armour).
You gain 1.59 gold from the transmogrification of
traveler's pair of dwarven-steel boots (0 def, 4 armour).
You gain 1.12 gold from the transmogrification of
prismatic steel plate armour (0 def, 9 armour).
You gain 2.53 gold from the transmogrification of
impenetrable dwarven-steel mail armour of temporal resistance (3 def, 14 armour).
You gain 3.83 gold from the transmogrification of
crackling steel shield (0 def, 4 armour, 43.5 block).
You gain 2.81 gold from the transmogrification of
mighty cured leather sling of cold.
You gain 3.08 gold from the transmogrification of
balanced steel dagger of massacre (118% power, 6 apr).
You gain 2.99 gold from the transmogrification of
arcing steel waraxe of vileness (112% power, 3 apr).
You gain 12.56 gold from the transmogrification of
dwarven-steel mace 'Harusarin' (131% power, 4 apr).
You gain 1.31 gold from the transmogrification of
chilling steel battleaxe (120% power, 2 apr).
You gain 1.35 gold from the transmogrification of
shielding rune (absorb 117; dur 4; cd 17).
There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Saving game...

Saving done.