Reaver the level 5 Shalore Reaver by alex2lee

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.2
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceShalore
ClassReaver
Level / Exp5 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 16)
Dexterity12 (base 11)
Constitution11 (base 11)
Magic26 (base 20)
Willpower13 (base 10)
Cunning11 (base 10)

Resources

Life176/176
Vim116/116
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy6
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage5
Accuracy6
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance1%
Speed1

Offense: Mind

Mindpower13.5
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense8.7
Ranged Defense8.7
Fatigue6
Physical Save14.75
Spell Save21.825
Mental Save13.4

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Scourge1.30
1/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.30
1/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
5/5
0/5
0/5
0/5
Corruption / Bone1.30
0/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Shalore1.00
4/5
0/5
0/5
0/5
Corruption / Torment1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active
done

Equipment

On fingers
On hands
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Reaver wears:
wizard's copper ring.

You gain 1.14 gold from the transmogrification of
grounding linen wizard hat of time (+5%) (1 def, 0 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (17.5-24.5 power, 2 apr).
You gain 1.29 gold from the transmogrification of
elm vilestaff of might (10-12 power, 2 apr, acid element).
You gain 1.14 gold from the transmogrification of
iron dagger of projection (9.5-12.35 power, 5 apr).
You gain 0.99 gold from the transmogrification of
acidic iron battleaxe (15-22.5 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 39 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.