honk the level 2 Halfling Shadowblade by jericho140

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHalfling
ClassShadowblade
Level / Exp2 / 87%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity20 (base 15)
Constitution11 (base 10)
Magic14 (base 14)
Willpower10 (base 10)
Cunning16 (base 13)

Resources

Life-3/118
Mana51/106
Stamina50/83
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage15
Accuracy24
Crit Chance11%
APR5
Speed1.00

Offense: Offhand

Damage10
Accuracy24
Crit Chance11%
APR5
Speed1.00

Offense: Spell

Spellpower14
Crit Chance4%
Speed1

Offense: Mind

Mindpower13.4
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense6.5
Ranged Defense6.5
Fatigue6
Physical Save8.225
Spell Save9.275
Mental Save9.975

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Shadow magic1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
0/5
0/5
0/5
Technique / Dual weapons1.20
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
1/5
0/5
1/5

Effects

talent
beneficial effect
beneficial effect
detrimental effect

Quests

done
active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Prox the Mighty hits honk for 16 physical, 5 light (21 total damage).
Honk uses Dirty Fighting.

Prox the Mighty shrugs off the effect 'Stunned'!
Prox the Mighty resists the stun and
honk quickly regains its footing!
honk hits Prox the Mighty for 8 physical, 6 darkness, 4 physical, 6 darkness (26 total damage).
Prox staggers for a moment. A note seems to drop at his feet.

honk hits Prox the Mighty for 16 physical, 6 darkness, 10 physical, 6 darkness (40 total damage).
Prox the Mighty uses Knockback.

Prox the Mighty misses honk.
Honk stops regenerating health quickly.


honk hits Prox the Mighty for 18 physical, 6 darkness, 10 physical, 6 darkness (42 total damage).
Talent Dual Strike is ready to use.

Prox the Mighty hits honk for 23 physical, 5 light (28 total damage).

Talent Illuminate is ready to use.

Talent Infusion: Regeneration is ready to use.

Talent Infusion: Wild is ready to use.

Honk uses Infusion: Wild.

Honk lessens the pain.

Honk uses Infusion: Regeneration.

Honk starts regenerating health quickly.

Giant rabbit uses Disengage.

Prox the Mighty uses Knockback.

Saving game...