Aloren the level 9 Yeek Sun Paladin by lakeere

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassSun Paladin
Level / Exp9 / 39%
Sizesmall
Lifes / Deaths

Primary Stats

Strength25 (base 26)
Dexterity13 (base 12)
Constitution9 (base 12)
Magic28 (base 26)
Willpower16 (base 10)
Cunning14 (base 10)

Resources

Life237/237
Positive34/34
Stamina139/139
Healing Factor0.98997220763611
Regeneration6.1873262977257

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage32
Accuracy38
Crit Chance9%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower24
Crit Chance4%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Arcane+10%

Defense: Base

Armour (hardiness)18.118138619369 (71.297102139833%)
Defense11
Ranged Defense11
Fatigue6
Physical Save30
Spell Save15
Mental Save19

Defense: Resistances

Physical+ 5%( 70%)
Arcane+ 9%( 70%)
Cold+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance21%
Confusion Resistance69%
Disarm Resistance22%
Instadeath Resistance100%
Silence Resistance34%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Celestial / Combat1.30
1/5
2/5
1/5
0/5
Celestial / Sun1.30
3/5
1/5
1/5
0/5
Technique / Shield offense1.00
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
2/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
2/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
3/5
2/5
0/5

Effects

talent
talent
talent

Quests

done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Today is the 3rd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
There is a ladder to the previous level here (press '' or right click to use).
Ran for 48 turns (stop reason: at exit).


You gain 3.99 gold from the transmogrification of
high-capacity quiver of elm arrows of paradox (37/37, 14-19 power, 5 apr).
You gain 1.62 gold from the transmogrification of
cleansing iron mail armour of acid resistance (2 def, 4 armour).
You gain 2.02 gold from the transmogrification of
shimmering elm magestaff (10-12 power, 2 apr, fire element).
You gain 1.94 gold from the transmogrification of
potent elm starstaff of power (13-15 power, 2 apr, light element).
You gain 0.95 gold from the transmogrification of
mossy mindstar of life (2-2 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron longsword (11-16 power, 2 apr).
You gain 3.42 gold from the transmogrification of
mighty elm longbow of lightning.
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
There is a ladder to the next level here (press '' or right click to use).
There is a ladder to the previous level here (press '' or right click to use).
There is a ladder to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 71 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 67 turns (stop reason: at exit).


There is a Tunnel into the ritchs grounds here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...