Testing the level 50 Drem Sun Paladin by Lokarin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceDrem
ClassSun Paladin (Fallen)
Level / Exp50 / 4818%
Sizebig
Lifes / Deaths

Primary Stats

Strength148 (base 60)
Dexterity92 (base 60)
Constitution93 (base 60)
Magic92 (base 60)
Willpower90 (base 60)
Cunning98 (base 60)

Resources

Mana1389/1389
Life27330/27330
Positive852/852
Stamina1162/1162
Hate98/98
Healing Factor0.9735279301985
Regeneration101.91935659032

Speed

Mental+190%
Attack+200%
Movement+245%
Spell+200%
Global+345%

Vision

Sight8
Lite14
Infravision10
See Stealth123.67173765855
See Invisible165.78204433234

Offense: Mainhand

Damage512
Accuracy109
Crit Chance151%
APR168
Speed0.34

Offense: Spell

Spellpower114
Crit Chance100%
Speed0.33333333333333
Cooldown Reduction95.55

Offense: Mind

Mindpower148
Crit Chance87%
Speed0.33333333333333

Offense: Damage Bonus

Acid+119%
Blight+119%
Arcane+109%
Cold+124%
All+11%
Physical+129%
Lightning+109%
Light+197%
Temporal+131%
Mind+129%
Darkness+133%
Fire+198%
Nature+134%

Offense: Damage Penetration

Acid+123%
Blight+123%
Arcane+123%
Cold+123%
All+25%
Physical+123%
Lightning+123%
Light+123%
Temporal+123%
Mind+153%
Darkness+133%
Fire+123%
Nature+123%

Defense: Base

Armour (hardiness)239.13080173704 (100%)
Defense112
Ranged Defense116
Fatigue0
Physical Save175
Spell Save176
Mental Save190

Defense: Resistances

Acid+100%(100%)
Blight+100%(100%)
Arcane+100%(100%)
Cold+100%(100%)
All+126%(100%)
Physical+100%(100%)
Lightning+100%(100%)
Light+100%(100%)
Temporal+100%(100%)
Mind+100%(100%)
Darkness+100%(100%)
Fire+100%(100%)
Nature+100%(100%)

Defense: Immunities

Teleport Resistance100%
Stun Resistance100%
Instadeath Resistance100%
Confusion Resistance100%
Fear Resistance100%
Silence Resistance44%
Poison Resistance16%
Knockback Resistance100%

Inscriptions (5/5)

Runes
Runes
Runes
Runes
Runes

Class Talents

Cursed / Gloom2.00
5/5
5/5
5/5
5/5
Celestial / Dark Sun1.50
0/5
0/5
0/5
0/5
Celestial / Darkside1.50
5/5
5/5
0/5
0/5
Celestial / Sun1.50
5/5
5/5
5/5
0/5
Cursed / Crimson Templar1.50
5/5
5/5
0/5
0/5
Technique / Combat veteran1.20
5/5
5/5
5/5
5/5
Cursed / Bloodstained1.50
5/5
5/5
5/5
5/5
Technique / Combat techniques1.50
5/5
5/5
0/5
0/5
Celestial / Combat1.50
5/5
5/5
5/5
5/5

Generic Talents

Cunning / Scoundrel1.30
5/5
5/5
5/5
5/5
Celestial / Light1.50
5/5
5/5
5/5
5/5
Technique / Combat training1.50
5/5
5/5
5/5
5/5
5/5
5/5
Chronomancy / Chronomancy1.20
0/5
0/5
0/5
0/5
Cursed / Hatred1.50
5/5
5/5
5/5
5/5
Race / Drem1.20
5/5
5/5
5/5
5/5
Celestial / Dirges1.50
5/5
5/5
5/5
5/5
Cunning / Survival1.20
5/5
5/5
5/5
5/5
Spell / Divination1.20
5/5
5/5
5/5
5/5
Technique / Conditioning1.20
5/5
5/5
5/5
0/5
Corruption / Curses1.20
0/5
0/5
0/5
0/5
Celestial / Chants1.50
5/5
5/5
5/5
5/5
Corruption / Hexes1.20
0/5
0/5
0/5
0/5
Spell / Stone alchemy1.20
5/5
5/5
0/5
0/5

Prodigies

1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent

Quests

done
done
active
active
active
failed
failed
done
done
done
failed
done
done
done
done
active
active
done
active
done
active
active
done
active
done
done
done
failed
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

In a selfless act, High Sun Paladin Aeryn sacrificed herself to close the portal to the Void and thus stopped the Creator from bringing about the end of the world.

The Gates of Morning have been destroyed and the Sunwall has fallen. The last remnants of the free people in the Far East will surely diminish, and soon only orcs will inhabit this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.

While you were in the Far East, the Grand Corruptor was busy in Maj'Eyal.
With the fall of Zigur he was able to attack and take control of Elvala, the Shaloren capital city.
His plans however do not stop there.


Achievements

A dangerous secret (Madness (Roguelike) difficulty) Found the mysterious staff and told Last Hope about it.
By Testing the Drem Sun Paladin level 36
26th Wealth 122nd year of Ascendancy at 18:27
see stats
A different point of view (Madness (Roguelike) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Testing the Drem Sun Paladin level 50
10th Dearth 122nd year of Ascendancy at 18:51
see stats
Against all odds (Madness (Roguelike) difficulty) Killed Ukruk in the ambush.
By Testing the Drem Sun Paladin level 33
12nd Wealth 122nd year of Ascendancy at 10:55
see stats
Anti-Antimagic! (Madness (Roguelike) difficulty) Destroyed the Ziguranth camp with your Rhaloren allies.
By Testing the Drem Sun Paladin level 24
8th Wealth 122nd year of Ascendancy at 20:25
see stats
Are you out of your mind?! (Madness (Roguelike) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By Testing the Drem Sun Paladin level 46
10th Dearth 122nd year of Ascendancy at 02:40
see stats
Bookception! (Madness (Roguelike) difficulty) Found the Forbidden Tome reward inside the Forbidden Tome: "Of Knowledge And Horrors".
By Testing the Drem Sun Paladin level 44
3rd Dearth 122nd year of Ascendancy at 05:08
see stats
Brave new world (Madness (Roguelike) difficulty) Went to the Far East and took part in the war.
By Testing the Drem Sun Paladin level 45
6th Dearth 122nd year of Ascendancy at 18:35
see stats
Bringer of Doom (Madness (Roguelike) difficulty) Killed a Bringer of Doom.
By Testing the Drem Sun Paladin level 50
11st Loss 122nd year of Ascendancy at 23:37
see stats
Curse Lifter (Madness (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Testing the Drem Sun Paladin level 36
24th Wealth 122nd year of Ascendancy at 09:39
see stats
Demonic Invasion (Madness (Roguelike) difficulty) Stopped a demonic invasion by closing their portal.
By Testing the Drem Sun Paladin level 50
22nd Dearth 122nd year of Ascendancy at 16:28
see stats
Destroyer's bane (Madness (Roguelike) difficulty) Killed Golbug the Destroyer.
By Testing the Drem Sun Paladin level 39
29th Wealth 122nd year of Ascendancy at 18:35
see stats
Dethroned (Madness (Roguelike) difficulty) Vanquished the Glass Golem without letting it use the glass throne to heal.
By Testing the Drem Sun Paladin level 50
11st Dearth 122nd year of Ascendancy at 07:55
see stats
Dragon's Greed (Madness (Roguelike) difficulty) Amassed 8000 gold pieces.
By Testing the Drem Sun Paladin level 9
21st Voratun 122nd year of Ascendancy at 13:54
see stats
Entropy's End (Madness (Roguelike) difficulty) Destroyed the Hypostasis of Entropy.
By Testing the Drem Sun Paladin level 50
9th Steel 123rd year of Ascendancy at 17:20
see stats
Exterminator (Madness (Roguelike) difficulty) Killed 1000 creatures.
By Testing the Drem Sun Paladin level 28
10th Wealth 122nd year of Ascendancy at 22:48
see stats
Fear me not! (Madness (Roguelike) difficulty) Survived the Fearscape!
By Testing the Drem Sun Paladin level 30
11st Wealth 122nd year of Ascendancy at 13:43
see stats
Fear of Fours (Madness (Roguelike) difficulty) Killed all four bosses of the Slime Tunnels.
By Testing the Drem Sun Paladin level 50
11st Loss 122nd year of Ascendancy at 13:19
see stats
Flooder (Madness (Roguelike) difficulty) Defeated Ukllmswwik while doing his own quest.
By Testing the Drem Sun Paladin level 44
3rd Dearth 122nd year of Ascendancy at 08:39
see stats
Home sweet home (Madness (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Testing the Drem Sun Paladin level 21
5th Profit 122nd year of Ascendancy at 00:32
see stats
I cleared the room of death and all I got was this lousy achievement! (Madness (Roguelike) difficulty) Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By Testing the Drem Sun Paladin level 48
10th Dearth 122nd year of Ascendancy at 02:54
see stats
Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Testing the Drem Sun Paladin level 10
21st Voratun 122nd year of Ascendancy at 18:36
see stats
Level 20 (Madness (Roguelike) difficulty) Got a character to level 20.
By Testing the Drem Sun Paladin level 20
4th Profit 122nd year of Ascendancy at 16:09
see stats
Level 30 (Madness (Roguelike) difficulty) Got a character to level 30.
By Testing the Drem Sun Paladin level 30
11st Wealth 122nd year of Ascendancy at 10:33
see stats
Level 40 (Madness (Roguelike) difficulty) Got a character to level 40.
By Testing the Drem Sun Paladin level 40
29th Wealth 122nd year of Ascendancy at 18:35
see stats
Level 50 (Madness (Roguelike) difficulty) Got a character to level 50.
By Testing the Drem Sun Paladin level 50
10th Dearth 122nd year of Ascendancy at 10:32
see stats
Myths of an age past (Madness (Roguelike) difficulty) Learned all there is to learn about the Gods and the Godslayers.
By Testing the Drem Sun Paladin level 50
11st Dearth 122nd year of Ascendancy at 10:03
see stats
Orcrist (Madness (Roguelike) difficulty) Killed the leaders of the Orc Pride.
By Testing the Drem Sun Paladin level 50
11st Loss 122nd year of Ascendancy at 05:35
see stats
Overpowered! (Madness (Roguelike) difficulty) Did over 6000 damage in one attack.
By Testing the Drem Sun Paladin level 27
10th Wealth 122nd year of Ascendancy at 16:11
see stats
Poisonous (Madness (Roguelike) difficulty) Sided with the assassin lord.
By Testing the Drem Sun Paladin level 23
40th Profit 122nd year of Ascendancy at 08:17
see stats
Recursive Home of Recursion (Madness (Roguelike) difficulty) Left the Forbidden Tome: "Home, Horrific Home" on the floor of The Home Which Is Not.
By Testing the Drem Sun Paladin level 45
9th Dearth 122nd year of Ascendancy at 23:22
see stats
Sequence Master (Madness (Roguelike) difficulty) Use 5 different glyph sequences.
By Testing the Drem Sun Paladin level 50
32nd Profit 123rd year of Ascendancy at 14:12
see stats
Size is everything (Madness (Roguelike) difficulty) Did over 1500 damage in one attack.
By Testing the Drem Sun Paladin level 23
8th Wealth 122nd year of Ascendancy at 13:12
see stats
Size matters (Madness (Roguelike) difficulty) Did over 600 damage in one attack.
By Testing the Drem Sun Paladin level 14
3rd Profit 122nd year of Ascendancy at 01:11
see stats
Sliders (Madness (Roguelike) difficulty) Activated a portal using the Orb of Many Ways.
By Testing the Drem Sun Paladin level 40
29th Wealth 122nd year of Ascendancy at 19:24
see stats
Tactical master (Madness (Roguelike) difficulty) Fought the two Sorcerers without closing any invocation portals.
By Testing the Drem Sun Paladin level 50
12nd Loss 122nd year of Ascendancy at 18:56
see stats
Tales of the Spellblaze (Madness (Roguelike) difficulty) Learned the eight chapters of the Spellblaze Chronicles.
By Testing the Drem Sun Paladin level 50
11st Dearth 122nd year of Ascendancy at 10:03
see stats
The Arena (Madness (Roguelike) difficulty) Unlocked Arena mode.
By Testing the Drem Sun Paladin level 10
22nd Voratun 122nd year of Ascendancy at 16:33
see stats
The High Lady's destiny (Madness (Roguelike) difficulty) Won ToME by closing the Void portal using Aeryn as a sacrifice.
By Testing the Drem Sun Paladin level 50
12nd Loss 122nd year of Ascendancy at 18:57
see stats
The Legend of Garkul (Madness (Roguelike) difficulty) Learned the five chapters of the Legend of Garkul.
By Testing the Drem Sun Paladin level 50
11st Dearth 122nd year of Ascendancy at 10:03
see stats
The bigger the better! (Madness (Roguelike) difficulty) Did over 3000 damage in one attack.
By Testing the Drem Sun Paladin level 27
10th Wealth 122nd year of Ascendancy at 16:11
see stats
The secret city (Madness (Roguelike) difficulty) Discovered the truth about mages.
By Testing the Drem Sun Paladin level 50
23rd Steel 123rd year of Ascendancy at 03:09
see stats
There and back again (Madness (Roguelike) difficulty) Opened a portal to Maj'Eyal from the Far East.
By Testing the Drem Sun Paladin level 50
29th Voratun 123rd year of Ascendancy at 12:12
see stats
Treasure Hoarder (Madness (Roguelike) difficulty) Amassed 3000 gold pieces.
By Testing the Drem Sun Paladin level 4
17th Voratun 122nd year of Ascendancy at 15:10
see stats
Treasure Hunter (Madness (Roguelike) difficulty) Amassed 1000 gold pieces.
By Testing the Drem Sun Paladin level 2
16th Voratun 122nd year of Ascendancy at 22:43
see stats
Vampire crusher (Madness (Roguelike) difficulty) Destroyed the Master in its lair of the Dreadfell.
By Testing the Drem Sun Paladin level 32
12nd Wealth 122nd year of Ascendancy at 06:59
see stats
You were not supposed to see that! (Madness (Roguelike) difficulty) Read a Forbidden Tome.
By Testing the Drem Sun Paladin level 42
3rd Dearth 122nd year of Ascendancy at 00:39
see stats

Log

Testing performs a melee critical strike against Greater gwelgoroth!
Testing's spell attains critical power!
Testing's spell attains critical power!
You unleash a confusing blast of
mental energy!
Testing performs a melee critical strike against Greater gwelgoroth!
Testing casts a protective shield just in time!

Your premonition allows you to raise a shield just in time!
Testing HEALS from lightning damage!
Testing receives 305 healing.
Testing hits Greater gwelgoroth for 2102 mind damage.
Melee retaliation hits
Testing for 0 lightning, 3 healing, 0 lightning, 3 healing (0 total damage) [5 healing].
Testing no longer feels strong.


Testing killed Greater gwelgoroth!
Quest 'Storming the city' status updated! (Press 'j' to see the quest log)

Testing's solar fury subsides.


Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
You receive:
Elixir of Precision
Saving game...

Saving done.


Testing is no longer attracting creatures.


The protective shield of Testing disappears.