Shr the level 9 Higher Archer by dfanton

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArcher
Level / Exp9 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 21)
Dexterity34 (base 33)
Constitution14 (base 10)
Magic11 (base 10)
Willpower11 (base 10)
Cunning12 (base 12)

Resources

Life234/234
Stamina106/106
Psi101/101
Healing Factor1.1
Regeneration0.275

Speed

Mental-28.571428571429%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite4
Infravision6

Offense: Mainhand

Damage53
Accuracy55
Crit Chance43%
APR41
Speed1.12

Offense: Spell

Spellpower11
Crit Chance3%
Speed1

Offense: Mind

Mindpower15
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)14 (30%)
Defense22
Ranged Defense23
Fatigue8
Physical Save24
Spell Save13
Mental Save18

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Confusion Resistance21%
Silence Resistance10%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
3/5
2/5
1/5
0/5
Technique / Combat veteran0.90
1/5
0/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
5/5
0/5
0/5
Technique / Archery prowess1.44
0/5
0/5
0/5
0/5

Generic Talents

Technique / Field control1.00
1/5
2/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
2/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
0/5
0/5

Effects

talent

Quests

done
failed
done
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log


There is a ladder to the previous level here (press '' or right click to use).
You pickup 0.50 gold pieces.

Today is the 7th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is a ladder to the previous level here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 0.65 gold from the transmogrification of
pair of rough leather boots of uncanny dodging (3 def, 1 armour).
You gain 3.66 gold from the transmogrification of
linen cloak 'Yaroregodur' (1 def, 0 armour).
You gain 1.57 gold from the transmogrification of
spiked iron plate armour of fire resistance (3 def, 7 armour).
You gain 1.50 gold from the transmogrification of
mighty rough leather sling.
You gain 1.00 gold from the transmogrification of
horrifying mossy mindstar (2-2.2 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron greatmaul (20.5-30.75 power, 1 apr).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Shr deactivates Aim.