Opol the level 10 Cornac Adventurer by babeuf

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.4
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassAdventurer
Level / Exp10 / 30%
Sizebig
Lifes / Deaths

Primary Stats

Strength35 (base 15)
Dexterity28 (base 12)
Constitution23 (base 12)
Magic12 (base 12)
Willpower21 (base 16)
Cunning46 (base 32)

Resources

Life264/264
Stamina154/154
Psi101/101
Healing Factor1
Regeneration1.15

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision4
ESP Range10
ESP Kindsdragon

Offense: Mainhand

Damage15
Accuracy24
Crit Chance13%
APR2
Speed1.00

Offense: Offhand

Damage8
Accuracy24
Crit Chance17%
APR5
Speed1.00

Offense: Spell

Spellpower12
Crit Chance14%
Speed1

Offense: Mind

Mindpower28.55
Crit Chance16%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense10.7
Ranged Defense10.7
Fatigue1
Physical Save20.675
Spell Save12.6
Mental Save23.75

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Steamtech / Battlefield management1.00
1/5
1/5
0/5
0/5
Steamtech / Sawmaiming1.00
1/5
0/5
0/5
0/5
Steamtech / Butchery1.00
2/5
1/5
0/5
0/5
Psionic / Psi-fighting1.00
1/5
5/5
0/5
0/5
Technique / Dual techniques1.00
1/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.00
3/5
1/5
0/5
0/5
Steamtech / Blacksmith1.00
5/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
failed
done
active

Equipment

Psionic focus
Light source
Tool
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Level 10 (Exploration mode) (Uniques) Got a character to level 10.
By Opol the Cornac Adventurer level 10
78th Pyre 122nd year of Ascendancy at 04:38
see stats

Log

Opol telekinetically seizes: Gligatta (18.5-27.75 power, 1 apr).

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


Resting starts...

You are yanked out of this place!

Rested for 11 turns (stop reason: dialog is displayed).


You gain 10.00 gold from the transmogrification of
Summertide Phial.
You gain 1.45 gold from the transmogrification of
spiked rough leather armour of acid resistance (1 def, 2 armour).
You gain 1.00 gold from the transmogrification of
spiked rough leather armour (1 def, 2 armour).
You gain 2.55 gold from the transmogrification of
radiant iron mail armour (2 def, 4 armour).
You gain 3.47 gold from the transmogrification of
balanced steel waraxe of projection (10.5-14.7 power, 3 apr).
You gain 2.58 gold from the transmogrification of
shimmering elm magestaff of power (10-12 power, 2 apr, arcane element).
You gain 2.44 gold from the transmogrification of
cruel elm magestaff (10-12 power, 2 apr, lightning element).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...

Saving done.

Saving game...

Saving done.


Opol deactivates Beyond the Flesh.

Opol deactivates Augmentation.