Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.3 |
| Addons | Escorts Enhanced 1.2.3Various enhancements to escort quest NPCs: Items Vault 1.2.0Donators/Buyers bonus! Allow Respec Anywhere 1.2.3Steamtech UI 1.1.4 Somebody shut that dog up 1.0.5Removes certain ambient sound effects: Infinite Dungeon Variety 1.2.3Entirely defunct as of 1.5.0's many Infinite Dungeon changes. -- -- -- - - This addon is fairly simple. In it's current version, it randomly swaps out the grid files (which are the tile-sets/how your map looks) and layouts of every floor. Additionally, floors will steadily get larger (and enemy counts will rise as a result) the deeper you go. NOTES The first floor is always a basic dungeon. Weapons Pack 1.2.3This adds new weapon types and egos to the game. - Tridents are unchanged, but generate more often. Most of the stuff here can be individually turned on/off in the Game Options menu. So you could use this addon just for the extra tridents if you really wanted to. Half-Finished Bone Giant Nerf 1.2.3Modifies the Half-Finished Bone Giant undead starting dungeon boss to be less overpowered: Arcanum Class Pack 1.2.3Primary Features: Arcanist Features: Elementist Features: Enchanter Features: Archmage Features: Alchemist Features: Extra Dungeons 1.2.3In general, this mod is for people (like me) who like to do everything in a game. Visit all the dungeons, kill all the bosses, preferably get all the artifacts. By allowing all characters to visit some more restricted dungeons, we can make that a little easier. This mod is not intended to be lore-friendly, but I may make a lore-friendlier version in the future. (As it stands you can visit Irkkk as a halfling and the Yeek don't care. I may change that.) Current mod features: Eternal Darkness 1.2.3Adds many new spells for Necromancer and modifies many existing spells, effects and minions. See thread for full details. ZOmnibus Addon Pack 1.2.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Cornac |
| Class | Skirmisher |
| Level / Exp | 41 / 54% |
| Size | medium |
| Lifes / Deaths | Killed by Adilaith the giant yellow ant at level 3 on the 2nd Mirth 122nd year of Ascendancy at 18:45 / 157Killed by Adilaith the giant yellow ant at level 3 on the 2nd Mirth 122nd year of Ascendancy at 19:13 Killed by grizzly bear at level 3 on the 6th Mirth 122nd year of Ascendancy at 19:56 Killed by skeleton mage at level 4 on the 8th Mirth 122nd year of Ascendancy at 02:40 Killed by shadow at level 10 on the 13rd Dusk 122nd year of Ascendancy at 16:48 Killed by Lisarimina the grave wight at level 15 on the 69th Haze 122nd year of Ascendancy at 03:38 Killed by Lisarimina the grave wight at level 15 on the 69th Haze 122nd year of Ascendancy at 04:19 Killed by Lisarimina the grave wight at level 15 on the 69th Haze 122nd year of Ascendancy at 04:59 Killed by Lisarimina the grave wight at level 15 on the 69th Haze 122nd year of Ascendancy at 05:40 Killed by Lisarimina the grave wight at level 15 on the 69th Haze 122nd year of Ascendancy at 08:05 Killed by Lisarimina the grave wight at level 15 on the 69th Haze 122nd year of Ascendancy at 08:56 Killed by Lisarimina the grave wight at level 15 on the 69th Haze 122nd year of Ascendancy at 10:01 Killed by Lisarimina the grave wight at level 15 on the 69th Haze 122nd year of Ascendancy at 13:56 Killed by Lisarimina the grave wight at level 15 on the 69th Haze 122nd year of Ascendancy at 14:23 Killed by Lisarimina the grave wight at level 15 on the 69th Haze 122nd year of Ascendancy at 15:10 Killed by Lisarimina the grave wight at level 15 on the 69th Haze 122nd year of Ascendancy at 15:54 Killed by Velavea the black mamba at level 16 on the 76th Haze 122nd year of Ascendancy at 09:57 Killed by Velavea the black mamba at level 16 on the 76th Haze 122nd year of Ascendancy at 11:36 Killed by Lisarimina the grave wight at level 17 on the 79th Haze 122nd year of Ascendancy at 02:31 Killed by snow giant boulder thrower at level 20 on the 23rd Regrowth 123rd year of Ascendancy at 06:39 Killed by ultimate telugoroth at level 20 on the 23rd Regrowth 123rd year of Ascendancy at 13:46 Killed by telugoroth at level 20 on the 23rd Regrowth 123rd year of Ascendancy at 21:57 Killed by greater telugoroth at level 20 on the 23rd Regrowth 123rd year of Ascendancy at 23:31 Killed by Chronolith Twin at level 20 on the 25th Regrowth 123rd year of Ascendancy at 06:50 Killed by Chronolith Twin at level 20 on the 25th Regrowth 123rd year of Ascendancy at 08:25 Killed by Chronolith Twin at level 20 on the 25th Regrowth 123rd year of Ascendancy at 09:32 Killed by Chronolith Twin at level 20 on the 25th Regrowth 123rd year of Ascendancy at 11:38 Killed by worm that walks at level 21 on the 35th Regrowth 123rd year of Ascendancy at 20:18 Killed by Eilinylrareta the Guardian at level 22 on the 52nd Regrowth 123rd year of Ascendancy at 09:52 Killed by Layulrawyn the cave bear at level 22 on the 53rd Regrowth 123rd year of Ascendancy at 03:51 Killed by Burb the snow giant champion at level 22 on the 67th Regrowth 123rd year of Ascendancy at 10:49 Killed by gwelgoroth at level 23 on the 67th Regrowth 123rd year of Ascendancy at 18:05 Killed by Urkis, the High Tempest at level 23 on the 67th Regrowth 123rd year of Ascendancy at 21:30 Killed by Urkis, the High Tempest at level 23 on the 67th Regrowth 123rd year of Ascendancy at 23:04 Killed by Urkis, the High Tempest at level 23 on the 68th Regrowth 123rd year of Ascendancy at 02:07 Killed by Urkis, the High Tempest at level 23 on the 68th Regrowth 123rd year of Ascendancy at 08:54 Killed by Urkis, the High Tempest at level 23 on the 69th Regrowth 123rd year of Ascendancy at 00:17 Killed by ritch flamespitter at level 25 on the 78th Regrowth 123rd year of Ascendancy at 14:54 Killed by Ce'Nelle the brown bear at level 25 on the 15th Pyre 123rd year of Ascendancy at 07:40 Killed by Aeroldanor the war bear at level 26 on the 16th Pyre 123rd year of Ascendancy at 10:51 Killed by Aeroldanor the war bear at level 26 on the 16th Pyre 123rd year of Ascendancy at 12:36 Killed by Adulramira the black bear at level 26 on the 17th Pyre 123rd year of Ascendancy at 21:54 Killed by Borius, Avatar of Bearness at level 26 on the 17th Pyre 123rd year of Ascendancy at 23:03 Killed by Borius, Avatar of Bearness at level 26 on the 18th Pyre 123rd year of Ascendancy at 02:13 Killed by Borius, Avatar of Bearness at level 26 on the 18th Pyre 123rd year of Ascendancy at 13:14 Killed by Adulramira the black bear at level 26 on the 18th Pyre 123rd year of Ascendancy at 14:19 Killed by Borius, Avatar of Bearness at level 26 on the 19th Pyre 123rd year of Ascendancy at 02:11 Killed by Xanona the elven warrior at level 26 on the 20th Pyre 123rd year of Ascendancy at 22:48 Killed by elven cultist at level 26 on the 21st Pyre 123rd year of Ascendancy at 00:07 Killed by elven cultist at level 26 on the 21st Pyre 123rd year of Ascendancy at 02:16 Killed by elven cultist at level 26 on the 21st Pyre 123rd year of Ascendancy at 02:53 Killed by elven cultist at level 26 on the 21st Pyre 123rd year of Ascendancy at 13:17 Killed by elven tempest at level 26 on the 21st Pyre 123rd year of Ascendancy at 20:49 Killed by elven cultist at level 27 on the 23rd Pyre 123rd year of Ascendancy at 03:19 Killed by elven cultist at level 27 on the 23rd Pyre 123rd year of Ascendancy at 06:55 Killed by elven cultist at level 27 on the 23rd Pyre 123rd year of Ascendancy at 07:44 Killed by elven cultist at level 27 on the 23rd Pyre 123rd year of Ascendancy at 11:36 Killed by elven cultist at level 27 on the 23rd Pyre 123rd year of Ascendancy at 13:32 Killed by elven corruptor at level 27 on the 23rd Pyre 123rd year of Ascendancy at 14:26 Killed by elven cultist at level 27 on the 23rd Pyre 123rd year of Ascendancy at 23:18 Killed by elven cultist at level 27 on the 24th Pyre 123rd year of Ascendancy at 02:38 Killed by elven blood mage at level 27 on the 24th Pyre 123rd year of Ascendancy at 05:26 Killed by Kryl-Feijan at level 27 on the 24th Pyre 123rd year of Ascendancy at 19:28 Killed by elven corruptor at level 27 on the 25th Pyre 123rd year of Ascendancy at 14:42 Killed by slaver at level 28 on the 33rd Pyre 123rd year of Ascendancy at 15:21 Killed by Glorurath the venom drake at level 29 on the 1st Mirth 123rd year of Ascendancy at 06:37 Killed by forest wight at level 30 on the 3rd Mirth 123rd year of Ascendancy at 19:22 Killed by Isudawyn the skeleton master archer at level 30 on the 4th Mirth 123rd year of Ascendancy at 09:56 Killed by grave wight at level 30 on the 4th Mirth 123rd year of Ascendancy at 13:51 Killed by elven cultist at level 34 on the 9th Haze 123rd year of Ascendancy at 06:42 Killed by Grand Corruptor at level 34 on the 9th Haze 123rd year of Ascendancy at 22:04 Killed by thought-forged warrior at level 36 on the 29th Haze 123rd year of Ascendancy at 06:15 Killed by orc blood mage at level 39 on the 76th Haze 123rd year of Ascendancy at 14:45 Killed by orc blood mage at level 39 on the 76th Haze 123rd year of Ascendancy at 15:36 Killed by orc corruptor at level 39 on the 76th Haze 123rd year of Ascendancy at 17:15 Killed by orc corruptor at level 39 on the 76th Haze 123rd year of Ascendancy at 18:14 Killed by Rak'Shor Cultist at level 40 on the 51st Regrowth 124th year of Ascendancy at 22:20 Killed by Rak'Shor Cultist at level 40 on the 51st Regrowth 124th year of Ascendancy at 23:06 Killed by orc pyromancer at level 41 on the 2nd Pyre 124th year of Ascendancy at 04:49 Killed by orc pyromancer at level 41 on the 2nd Pyre 124th year of Ascendancy at 06:41 Killed by orc high pyromancer at level 41 on the 2nd Pyre 124th year of Ascendancy at 13:30 Killed by multi-hued drake at level 41 on the 2nd Pyre 124th year of Ascendancy at 21:09 Killed by overpowered greater multi-hued wyrm at level 41 on the 2nd Pyre 124th year of Ascendancy at 21:41 Killed by overpowered greater multi-hued wyrm at level 41 on the 3rd Pyre 124th year of Ascendancy at 00:37 Killed by overpowered greater multi-hued wyrm at level 41 on the 3rd Pyre 124th year of Ascendancy at 04:31 Killed by multi-hued drake at level 41 on the 3rd Pyre 124th year of Ascendancy at 04:59 Killed by overpowered greater multi-hued wyrm at level 41 on the 3rd Pyre 124th year of Ascendancy at 05:31 Killed by multi-hued drake at level 41 on the 3rd Pyre 124th year of Ascendancy at 06:00 Killed by multi-hued drake at level 41 on the 3rd Pyre 124th year of Ascendancy at 06:32 Killed by overpowered greater multi-hued wyrm at level 41 on the 3rd Pyre 124th year of Ascendancy at 07:56 Killed by overpowered greater multi-hued wyrm at level 41 on the 3rd Pyre 124th year of Ascendancy at 08:41 Killed by overpowered greater multi-hued wyrm at level 41 on the 3rd Pyre 124th year of Ascendancy at 14:02 Killed by multi-hued drake at level 41 on the 3rd Pyre 124th year of Ascendancy at 14:58 Killed by multi-hued drake at level 41 on the 3rd Pyre 124th year of Ascendancy at 15:54 Killed by overpowered greater multi-hued wyrm at level 41 on the 3rd Pyre 124th year of Ascendancy at 17:36 Killed by overpowered greater multi-hued wyrm at level 41 on the 3rd Pyre 124th year of Ascendancy at 19:03 Killed by overpowered greater multi-hued wyrm at level 41 on the 3rd Pyre 124th year of Ascendancy at 20:32 Killed by overpowered greater multi-hued wyrm at level 41 on the 3rd Pyre 124th year of Ascendancy at 21:05 Killed by multi-hued drake at level 41 on the 3rd Pyre 124th year of Ascendancy at 21:37 Killed by multi-hued drake at level 41 on the 3rd Pyre 124th year of Ascendancy at 23:07 Killed by overpowered greater multi-hued wyrm at level 41 on the 3rd Pyre 124th year of Ascendancy at 23:40 Killed by orc cryomancer at level 41 on the 2nd Dusk 124th year of Ascendancy at 15:22 Killed by orc cryomancer at level 41 on the 2nd Dusk 124th year of Ascendancy at 17:15 Killed by multi-hued drake at level 41 on the 2nd Dusk 124th year of Ascendancy at 19:07 Killed by overpowered greater multi-hued wyrm at level 41 on the 2nd Dusk 124th year of Ascendancy at 20:50 Killed by overpowered greater multi-hued wyrm at level 41 on the 2nd Dusk 124th year of Ascendancy at 22:00 Killed by overpowered greater multi-hued wyrm at level 41 on the 2nd Dusk 124th year of Ascendancy at 23:27 Killed by overpowered greater multi-hued wyrm at level 41 on the 3rd Dusk 124th year of Ascendancy at 03:07 Killed by overpowered greater multi-hued wyrm at level 41 on the 3rd Dusk 124th year of Ascendancy at 03:38 Killed by overpowered greater multi-hued wyrm at level 41 on the 3rd Dusk 124th year of Ascendancy at 04:11 Killed by overpowered greater multi-hued wyrm at level 41 on the 3rd Dusk 124th year of Ascendancy at 05:06 Killed by overpowered greater multi-hued wyrm at level 41 on the 3rd Dusk 124th year of Ascendancy at 05:44 Killed by overpowered greater multi-hued wyrm at level 41 on the 3rd Dusk 124th year of Ascendancy at 07:11 Killed by overpowered greater multi-hued wyrm at level 41 on the 3rd Dusk 124th year of Ascendancy at 08:06 Killed by orc high pyromancer at level 41 on the 3rd Dusk 124th year of Ascendancy at 08:43 Killed by orc pyromancer at level 41 on the 3rd Dusk 124th year of Ascendancy at 10:11 Killed by orc pyromancer at level 41 on the 3rd Dusk 124th year of Ascendancy at 11:06 Killed by multi-hued drake at level 41 on the 3rd Dusk 124th year of Ascendancy at 12:01 Killed by orc pyromancer at level 41 on the 3rd Dusk 124th year of Ascendancy at 13:31 Killed by overpowered greater multi-hued wyrm at level 41 on the 3rd Dusk 124th year of Ascendancy at 14:03 Killed by overpowered greater multi-hued wyrm at level 41 on the 3rd Dusk 124th year of Ascendancy at 14:38 Killed by orc cryomancer at level 41 on the 3rd Dusk 124th year of Ascendancy at 18:13 Killed by orc cryomancer at level 41 on the 3rd Dusk 124th year of Ascendancy at 18:45 Killed by multi-hued drake at level 41 on the 3rd Dusk 124th year of Ascendancy at 19:43 Killed by orc high pyromancer at level 41 on the 3rd Dusk 124th year of Ascendancy at 21:16 Killed by overpowered greater multi-hued wyrm at level 41 on the 4th Dusk 124th year of Ascendancy at 00:46 Killed by overpowered greater multi-hued wyrm at level 41 on the 4th Dusk 124th year of Ascendancy at 04:04 Killed by overpowered greater multi-hued wyrm at level 41 on the 4th Dusk 124th year of Ascendancy at 04:32 Killed by overpowered greater multi-hued wyrm at level 41 on the 4th Dusk 124th year of Ascendancy at 05:02 Killed by overpowered greater multi-hued wyrm at level 41 on the 4th Dusk 124th year of Ascendancy at 05:43 Killed by orc high pyromancer at level 41 on the 4th Dusk 124th year of Ascendancy at 06:15 Killed by overpowered greater multi-hued wyrm at level 41 on the 4th Dusk 124th year of Ascendancy at 06:46 Killed by overpowered greater multi-hued wyrm at level 41 on the 4th Dusk 124th year of Ascendancy at 07:18 Killed by overpowered greater multi-hued wyrm at level 41 on the 4th Dusk 124th year of Ascendancy at 07:52 Killed by overpowered greater multi-hued wyrm at level 41 on the 4th Dusk 124th year of Ascendancy at 08:47 Killed by overpowered greater multi-hued wyrm at level 41 on the 4th Dusk 124th year of Ascendancy at 09:17 Killed by overpowered greater multi-hued wyrm at level 41 on the 4th Dusk 124th year of Ascendancy at 10:04 Killed by overpowered greater multi-hued wyrm at level 41 on the 4th Dusk 124th year of Ascendancy at 10:36 Killed by overpowered greater multi-hued wyrm at level 41 on the 4th Dusk 124th year of Ascendancy at 11:06 Killed by multi-hued drake at level 41 on the 4th Dusk 124th year of Ascendancy at 11:43 Killed by overpowered greater multi-hued wyrm at level 41 on the 4th Dusk 124th year of Ascendancy at 12:15 Killed by multi-hued drake at level 41 on the 4th Dusk 124th year of Ascendancy at 12:45 Killed by multi-hued drake at level 41 on the 4th Dusk 124th year of Ascendancy at 13:17 Killed by overpowered greater multi-hued wyrm at level 41 on the 4th Dusk 124th year of Ascendancy at 14:06 Killed by overpowered greater multi-hued wyrm at level 41 on the 4th Dusk 124th year of Ascendancy at 14:56 Killed by overpowered greater multi-hued wyrm at level 41 on the 4th Dusk 124th year of Ascendancy at 15:46 Killed by overpowered greater multi-hued wyrm at level 41 on the 4th Dusk 124th year of Ascendancy at 16:49 Killed by overpowered greater multi-hued wyrm at level 41 on the 4th Dusk 124th year of Ascendancy at 17:30 Killed by overpowered greater multi-hued wyrm at level 41 on the 4th Dusk 124th year of Ascendancy at 18:40 Killed by ritch flamespitter at level 41 on the 4th Dusk 124th year of Ascendancy at 19:57 Killed by overpowered greater multi-hued wyrm at level 41 on the 4th Dusk 124th year of Ascendancy at 20:33 Killed by multi-hued drake at level 41 on the 4th Dusk 124th year of Ascendancy at 23:40 Killed by overpowered greater multi-hued wyrm at level 41 on the 5th Dusk 124th year of Ascendancy at 00:54 Killed by multi-hued drake at level 41 on the 5th Dusk 124th year of Ascendancy at 02:07 Killed by overpowered greater multi-hued wyrm at level 41 on the 5th Dusk 124th year of Ascendancy at 02:41 Killed by overpowered greater multi-hued wyrm at level 41 on the 5th Dusk 124th year of Ascendancy at 03:47 Killed by multi-hued drake at level 41 on the 5th Dusk 124th year of Ascendancy at 04:53 |
Primary Stats
| Strength | 31 (base 15) |
| Dexterity | 78 (base 53) |
| Constitution | 30 (base 20) |
| Magic | 34 (base 10) |
| Willpower | 74 (base 54) |
| Cunning | 87 (base 47) |
Resources
| Life | 915/915 |
| Stamina | 370/370 |
| Healing Factor | 1 |
| Regeneration | 7.6461524619833 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -60% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | -1 |
| Infravision | 13 |
| See Stealth | 10 |
| See Invisible | 10 |
Offense: Mainhand
| Damage | 135 |
| Accuracy | 72 |
| Crit Chance | 63% |
| APR | 30 |
| Speed | 0.80 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 44.666666666667 |
| Crit Chance | 31% |
| Speed | 1 |
| Cooldown Reduction | 20 |
Offense: Mind
| Mindpower | 51.533333333333 |
| Crit Chance | 41% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 28 (35%) |
| Defense | 53 |
| Ranged Defense | 54.333333333333 |
| Fatigue | 27 |
| Physical Save | 24.6875 |
| Spell Save | 40.608333333333 |
| Mental Save | 49.791666666667 |
Defense: Resistances
| All | + 4%( 70%) |
Defense: Immunities
| Disarm Resistance | 40% |
| Bleed Resistance | 10% |
| Confusion Resistance | 10% |
| Instadeath Resistance | 100% |
| Poison Resistance | 35% |
| Stun Resistance | 40% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of magical, physical effects and reduce all damage taken by 22% for 6 turns. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 469 life over 5 turns. Its effects scale with your Dexterity stat. |
| Runes | Effective talent level: 1.0 Rune: TeleportationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 127 with a minimum range of 15. Its effects scale with your Dexterity stat. |
Class Talents
| Technique / Tireless Combatant | 1.30 |
| 5/5 |
| 1/5 |
| 3/5 |
| 3/5 |
| Technique / Buckler Training | 1.30 |
| 5/5 |
| 1/5 |
| 2/5 |
| 2/5 |
| Cunning / Poisons | 1.20 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Cunning / Called Shots | 1.30 |
| 3/5 |
| 2/5 |
| 2/5 |
| 3/5 |
| Technique / Skirmisher - Slings | 1.30 |
| 5/5 |
| 2/5 |
| 5/5 |
| 0/5 |
| Technique / Buckler Offense | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Generic Talents
| Cunning / Survival | 1.50 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Cunning / Herbalism | 1.00 |
| 2/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Technique / Field control | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| 1/5 |
| 5/5 |
| Technique / Acrobatics | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Prodigies
| 1/1 |
Effects
| talent | Trained Reactions |
| talent | Counter Shot |
| talent | Numbing Poison |
| talent | Crippling Poison |
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 3 of Norgos Lair. Escort: injured seer (level 3 of Norgos Lair)As a reward you improved Willpower by +1. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Daikara. Escort: lone alchemist (level 2 of Daikara)As a reward you improved Dexterity by +1. | done |
You failed to protect the lone alchemist from death by storm wyrm. Escort: lone alchemist (level 2 of Dreadfell) | failed |
You failed to protect the lone alchemist from death by Adilaith the giant yellow ant. Escort: lone alchemist (level 2 of Norgos Lair) | failed |
You successfully escorted the lost anorithil to the recall portal on level 1 of Old Forest. Escort: lost anorithil (level 1 of Old Forest)As a reward you improved Cunning by +2. | done |
You successfully escorted the lost warrior to the recall portal on level 4 of Old Forest. Escort: lost warrior (level 4 of Old Forest)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 6 of Dreadfell. Escort: repented thief (level 6 of Dreadfell)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You successfully escorted the worried loremaster to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: worried loremaster (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved Constitution by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 391. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Marus of Elvala is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsStire of Derth has completed an elixir of the fox without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Stire of Derth no longer needs your help making the elixir of avoidance. Marus of Elvala has completed an elixir of mysticism without your aid. You have aided Marus of Elvala in creating an elixir of the savior. You have aided Marus of Elvala in creating an elixir of mastery. Having failed to gain admittance to the Brotherhood of the Alchemists, Agrimley the hermit no longer needs your help making the elixir of explosive force. You have aided Agrimley the hermit in creating an elixir of serendipity. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of brawn without your aid. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Boots of the Hunter (2 def, 12 armour) Boots of the Hunter (2 def, 12 armour)Requires: - Talent Armour Training Infused by psionic forces 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour penetration: +15 Physical power: +12 Armour: +12 Defense: +2 Fatigue: +8% Talent masteries: +0.20 Cunning / Trapping +0.20 Cursed / Endless hunt +0.20 Cursed / Predator Spell save: +10 Mental save: +10 Stun/Freeze immunity: +40% Maximum life: +80.00 Activating this item is instant. It can be used to boost movement speed by 300% for 4 turns (does not use a turn), costing 27 power out of 32/32. These cracked boots are caked with a thick layer of mud. It isn't clear who they previously belonged to, but they've clearly seen extensive use. |
| Quiver | Pouch of the Subconscious (20/20, 38-45.6 power, 15 apr) Pouch of the Subconscious (20/20, 38-45.6 power, 15 apr)Requires: - Dexterity 28 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: ammo / shot ; tier 4 Base power: 38.0 - 45.6 Uses stats: 10% Wil, 50% Cun, 70% Dex Damage type: Physical Mastery: Sling Supremacy Accuracy bonus: +0.1% dam / acc Armour Penetration: +15 Physical crit. chance: +10.0% Capacity: 20 When this weapon hits: Reload (50% chance level 1). Damage (Ranged): +25 mind / +30 mind slow You find yourself constantly fighting an urge to handle this strange pouch of shot. |
| Light source | dwarven lantern 'Gelemina' dwarven lantern 'Gelemina'Powered by arcane forces Crafted by a master -1.00 Encumbrance. [Unique] Type: lite / lite ; tier 5 When wielded/worn: Defense: +4 Ranged Defense: +4 Changes stats: +8 Cun / +12 Mag Changes resistances: +3% lightning / +6% mind Poison immunity: +15% Cut immunity: +10% Spellpower: +28 Light radius: -2 Infravision radius: +9 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | Ivoratta (9 def, 5 armour) Ivoratta (9 def, 5 armour)Requires: - Level 35 Infused by nature Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Accuracy: +10 Armour: +5 Defense: +9 Fatigue: +5% Effects when hit in melee: * 17% chance to gain 10% of a turn Damage when hit (Melee): 7 physical Changes stats: +6 Cun / +3 Str Changes resistances: +15% lightning / +12% temporal / +9% darkness / +3% nature / +5% arcane Reduces incoming crit damage: 5.00% It can be used to activate talent Skullcracker, placing all other charms into a 17 cooldown : Effective talent level: 3.0 Power cost: 17 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 115.1 Physical damage. If the attack hits, the target is confused (44% effect) for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power and chance increase with your Dexterity and Accuracy. A cap made of leather. This item has been sent to the Item's Vault. |
| On hands | Fists of the Desert Scorpion (8 def, 4 armour) Fists of the Desert Scorpion (8 def, 4 armour)Requires: - Talent Armour Training Crafted by a master Infused by psionic forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +4 Defense: +8 Changes stats: +3 Str / +3 Wil / +3 Cun Changes damage: +8% physical Talent mastery: +0.20 Technique / Grappling Disarm immunity: +40% Mindpower: +3 It can be used to activate talent Mindhook (costing 14 power out of 24/24) : Effective talent level: 4.0 Power cost: 14 out of 24/24. Range: 6 Travel Speed: instantaneous Is: a mind power Description: Briefly extend your telekinetic reach to grab an enemy and haul them towards you. Works on enemies up to 6 squares away. The cooldown decreases, and the range increases, with additional talent points spent. These wickedly spiked gauntlets belonged to an orc captain in the Age of Pyre who conquered the western sands, using them as a base to lay raids on Elvala to the south. Known as The Scorpion, he seemed unconquerable in battle, able to pull enemies towards him with vicious mental force and lay down lethal blows on them. Often a flurry of these yellow and black gauntlets would be the last thing great Shaloren mages would see before having the life crushed from them. Finally The Scorpion was defeated by the alchemist Nessylia, who went to face the fiendish orc alone. The captain pulled the elf towards him with a brutish cackle, but before he could batter the life from her flesh she tore off her robes, revealing eighty incendiary bombs strapped to her flesh. With a spark from her fingers she triggered an explosion that could be seen for miles around. To this day Nessylia is still remembered in song for the sacrifice of her immortal life to protect her people. |
| Tool | Hareroddastir (dig speed 14 turns) Hareroddastir (dig speed 14 turns)Powered by arcane forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 3 When wielded/worn: Physical crit. chance: +11.0% Changes stats: +6 Str / +7 Wil Changes damage: +12% blight / +3% arcane Critical mult.: +5.00% Mana when firing critical spell: +2.00 Spellpower: +4 Lowers spell cool-downs by: 20% Mental crit. chance: +10% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | Shocksaw the stralite ring Shocksaw the stralite ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +11 Damage when hit (Melee): 8 lightning Changes stats: +8 Cun / +5 Dex Changes resistances: +9% darkness Changes damage: +12% lightning Spell save: +6 Rings can have magical properties. |
| On fingers | ruby ring ruby ring0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Rings can have magical properties. |
| Around neck | Withering Orbs Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
| In main hand | Hare-Skin Sling Hare-Skin SlingRequires: - Dexterity 35 - Talent Shoot Infused by nature 4.00 Encumbrance. [Unique] Type: weapon / sling ; tier 3 Mastery: Sling Supremacy Accuracy bonus: +0.1% dam / acc Attack speed: 125% Firing range: +10 When wielded/worn: Physical crit. chance: +5.0% Defense: +10 Changes stats: +10 Lck Talent mastery: +0.20 Cunning / Survival Movement speed: +20% Activating this item is instant. It can be used to activate talent Inertial Shot (costing 7 power out of 8/8) : Effective talent level: 3.0 Power cost: 7 out of 8/8. Range: 10 Travel Speed: instantaneous Description: You fire a mighty shot at your target, doing 139% damage and knocking it back. The knockback chance increases with your Accuracy. This well-tended sling is made from the leather and sinews of a large hare. It feels smooth to the touch, yet very durable. Some say that the skin of a hare brings luck and fortune. Hard to tell if that really helped its former owner, but it's clear that the skin is at least also strong and reliable. |
| Around waist | hardened leather belt of burglary hardened leather belt of burglaryCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +5 Dex / +3 Cun / +8 Lck Trap disarming bonus: +19 Stealth bonus: +10 Infravision radius: +4 A belt that goes around your waist. |
| In off hand | Nightobsidian NightobsidianRequires: - Cunning 38 - Dexterity 38 Crafted by a master 3.00 Encumbrance. Type: armor / buckler ; tier 5 When used to attack (with talents): Base power: 42.5 - 46.8 Uses stats: 40% Cun, 40% Str, 40% Dex Damage type: Physical Accuracy bonus: +0.2% crit / acc Physical crit. chance: +3.0% Burst (radius 1) on hit: +8 darkness Burst (radius 2) on crit: +4 darkness When wielded/worn: Physical crit. chance: +7.5% Defense: +12 Fatigue: +7% Effects on melee hit: * 30% chance to inflict damage reduction Changes resistances: +26% acid / +3% darkness Changes damage: +9% arcane Talent granted: +5 Guard Small handheld shield used for deflecting blows and misdirecting opponents. |
| Cloak | Radiance (15 def, 0 armour) Radiance (15 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +15 Damage when hit (Melee): 30 blinding light Changes stats: +10 Dex / +8 Mag / +6 Cun Changes resistances: +20% light / +20% darkness Changes resistances cap: +10% light Changes damage: +15% light Talent masteries: +0.20 Celestial / Sun +0.20 Celestial / Radiance +0.20 Spell / Phantasm +0.20 Celestial / Light Spellpower: +8 It can be used to activate talent Barrier (costing 34 power out of 40/40) : Effective talent level: 3.6 Power cost: 34 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A protective shield forms around you that lasts for up to 10 turns and negates 226 damage. The total damage the barrier can absorb will increase with your Spellpower. This pristine golden cloak flows with a wind that seems to be conjured from nowhere. Its inner surface is a completely plain white, but the outside shines with intense light. |
| Main armor | Rogue Plight (6 def, 7 armour) Rogue Plight (6 def, 7 armour)Requires: - Strength 22 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour: +7 Defense: +6 Fatigue: +7% Changes stats: +5 Wil / +4 Con Changes resistances: +35% nature Reduces incoming crit damage: 30.00% Transfers a bleed, poison, or wound to its source or a nearby enemy every 4 turns. No rogue blades shall incapacitate the wearer of this armour. |
Inventory
Elixir of Invulnerability Elixir of InvulnerabilityInfused by nature 2.00 Encumbrance. [Plot Item] Type: potion / potion It can be used to grant you complete invulnerability for five turns. A vial of thick fluid, metallic and reflective. It's incredibly heavy. |
This item will automatically be transmogrified when you leave the level. healing infusion (heal 40)healing infusion (heal 40) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to instantly heal yourself for 40 and cleanse 1 wound and poison effect. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. regeneration infusion of the warrior (heal 245 over 5 turns)regeneration infusion of the warrior (heal 245 over 5 turns) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 245 life over 5 turns. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
heroism infusion of the sneak (+17 for 10 turns, die at -634) heroism infusion of the sneak (+17 for 10 turns, die at -634)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 30 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 17 for 10 turns. While Heroism is active, you will only die when reaching -634 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. magic missile rune (128 arcane damage)magic missile rune (128 arcane damage) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 20 Travel Speed: 600% of base Usage Speed: 1 turn Is: a spell Description: Fires a Magic Missile that does 128 arcane damage and inflicts Spellshocked for 5 turns. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. phase door rune (range 11; power 22; dur 3)phase door rune (range 11; power 22; dur 3) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 11. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 22%, your defense is increased by 22 and all your resistances by 22%. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Rune of the Rift (446.00 temporal damage, removed from time 4 turns) Rune of the Rift (446.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4 Cooldown: 12 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 446.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Scroll of Summoning (Limmir the Jeweler) Scroll of Summoning (Limmir the Jeweler)Powered by unknown forces 0.10 Encumbrance. [Plot Item] Type: scroll / tome It can be used to summon Limmir the jeweler at the center of the lake of the moon, costing 1 power out of 1/1. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
This item will automatically be transmogrified when you leave the level. pixie's voratun ring of the mind (+15%)pixie's voratun ring of the mind (+15%) Powered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +4 Cun / +6 Mag Changes resistances: +15% mind Changes damage: +15% mind Spellpower: +9 Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level. hungering dragonbone greatclub of evisceration (68.5-102.75 power, 4 apr)hungering dragonbone greatclub of evisceration (68.5-102.75 power, 4 apr) Requires: - Strength 48 Crafted by a master Infused by psionic forces 5.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatclub ; tier 5 It must be held with both hands. Base power: 68.5 - 102.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +4 Physical crit. chance: +3.0% Attack speed: 100% On weapon crit: * wounds the target reducing their healing When wielded/worn: Physical crit. chance: +15.0% Physical power: +16 Talent masteries: +0.24 Psionic / Voracity +0.12 Cursed / Dark sustenance Hate per kill: +4.00 Psi per kill: +3.00 It can be used to inflict mind damage; gain psi and hate, placing all other charms into a 17 cooldown. Massive two-handed clubs. |
This item will automatically be transmogrified when you leave the level. inquisitor's dragonbone greatclub (63.5-95.25 power, 4 apr)inquisitor's dragonbone greatclub (63.5-95.25 power, 4 apr) Requires: - Strength 48 Infused by arcane disrupting forces 5.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatclub ; tier 5 It must be held with both hands. Base power: 63.5 - 95.3 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +4 Physical crit. chance: +3.0% Attack speed: 100% On weapon hit: * 21 arcane resource burn On weapon crit: * burns latent spell energy Massive two-handed clubs. |
This item will automatically be transmogrified when you leave the level. Blighted Maul (96-144 power, 22 apr)Blighted Maul (96-144 power, 22 apr) Requires: - Strength 60 Powered by arcane forces 12.00 Encumbrance. 1.40 Ego Multiplier. [Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 96.0 - 144.0 Uses stat: 140% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +22 Physical crit. chance: +10.0% Attack speed: 83% On weapon hit: * 50% chance to disease * Damages enemies in radius 1 around your target (based on Strength). Damage conversion: 20% blight When wielded/worn: Changes damage: +12% physical Critical mult.: +40.00% Knockback immunity: +30% It can be used to knock away nearby foes, costing 42 power out of 50/50. The massive stone limb of the Rotting Titan, a mass of stone and rotting flesh. You think you can lift it, but it is very heavy. |
This item will automatically be transmogrified when you leave the level. flaming stralite greatsword of projection (48-76.8 power, 3 apr)flaming stralite greatsword of projection (48-76.8 power, 3 apr) Requires: - Strength 35 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 48.0 - 76.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +3 Physical crit. chance: +4.5% Attack speed: 100% Damage (Melee): +14 mind Burst (radius 1) on hit: +19 fire It can be used to project an attack as mind damage doing 150% weapon damage at range 10, placing all other charms into a 6 cooldown. Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level. voratun greatsword (62-99.2 power, 4 apr)voratun greatsword (62-99.2 power, 4 apr) Requires: - Strength 48 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 62.0 - 99.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +5.0% Attack speed: 100% Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level. elemental dragonbone club (43.5-60.9 power, 6 apr)elemental dragonbone club (43.5-60.9 power, 6 apr) Requires: - Strength 48 Powered by arcane forces 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 43.5 - 60.9 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Physical crit. chance: +3.0% Attack speed: 100% On weapon hit: * Random elemental explosion When wielded/worn: Changes resistances penetration: +15% acid / +12% fire / +11% lightning / +14% cold Blunt and deadly. |
This item will automatically be transmogrified when you leave the level. voratun rapier (43.5-56.55 power, 6 apr)voratun rapier (43.5-56.55 power, 6 apr) Requires: - Dexterity 38 - Cunning 38 2.50 Encumbrance. Type: weapon / rapier ; tier 5 Base power: 43.5 - 56.6 Uses stats: 40% Cun, 40% Str, 40% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +6 Physical crit. chance: +10.0% Attack speed: 100% A light sword. |
This item will automatically be transmogrified when you leave the level. poisoned voratun ritual blade of surging (22-28.6 power, 9 apr)poisoned voratun ritual blade of surging (22-28.6 power, 9 apr) Requires: - Magic 38 - Dexterity 38 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / ritual blade ; tier 5 Base power: 22.0 - 28.6 Uses stats: 45% Mag, 45% Dex Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +10.0% Attack speed: 100% Damage conversion: 13% nature When wielded/worn: Changes damage: +12% nature Spellpower on spell critical (stacks up to 3 times): +4 Spell crit. chance: +16% Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level. stralite spear (36-50.4 power, 8 apr)stralite spear (36-50.4 power, 8 apr) Requires: - Strength 35 3.00 Encumbrance. Type: weapon / spear ; tier 4 Base power: 36.0 - 50.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +8 Physical crit. chance: +4.5% Attack speed: 83% Thrust Range: 2 A spear. |
This item will automatically be transmogrified when you leave the level. dragonbone starstaff (30-36 power, 6 apr, physical damage)dragonbone starstaff (30-36 power, 6 apr, physical damage) Requires: - Magic 48 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 100% Mag Damage type: Physical Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes damage: +30% darkness Talent granted: +1 Command Staff Spellpower: +15 Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. ethereal dragonbone magestaff (30-36 power, 6 apr, physical damage)ethereal dragonbone magestaff (30-36 power, 6 apr, physical damage) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 100% Mag Damage type: Physical Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Defense: +16 Damage (Melee): 8 % chance of confusion Changes damage: +30% fire Talent granted: +1 Command Staff Spellpower: +20 Spell crit. chance: +5% Damage Shield penetration: +30% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. lifebinding dragonbone vilestaff of might (30-36 power, 6 apr, physical damage)lifebinding dragonbone vilestaff of might (30-36 power, 6 apr, physical damage) Requires: - Magic 48 Powered by arcane forces Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 100% Mag Damage type: Physical Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +5 Con Changes damage: +30% acid Talent granted: +1 Command Staff Life regen: +1.60 Spellpower: +19 Spell crit. chance: +16% Healing mod.: +24% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. blazebringer's orite trident of shearing (42.5-68 power, 13 apr)blazebringer's orite trident of shearing (42.5-68 power, 13 apr) Requires: - Strength 35 Infused by nature Crafted by a master 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / trident ; tier 4 It must be held with both hands. Base power: 42.5 - 68.0 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +13 Physical crit. chance: +3.5% Attack speed: 100% Burst (radius 2) on crit: +14 fire When wielded/worn: Armour penetration: +13 Changes resistances penetration: +9% fire / +13% physical Changes damage: +12% physical Global speed: +4% A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
This item will automatically be transmogrified when you leave the level. drakeskin leather whip (37.5-41.25 power, 4 apr)drakeskin leather whip (37.5-41.25 power, 4 apr) Requires: - Dexterity 48 3.00 Encumbrance. Type: weapon / whip ; tier 5 Base power: 37.5 - 41.3 Uses stat: 100% Dex Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.5% turn loss / acc Armour Penetration: +4 Physical crit. chance: +8.0% Attack speed: 125% A long, leather whip. |
pouch of dwarven-steel shots 'Blinddream' (17/17, 32-38.4 power, 3 apr) pouch of dwarven-steel shots 'Blinddream' (17/17, 32-38.4 power, 3 apr)Requires: - Dexterity 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: ammo / shot ; tier 3 Base power: 32.0 - 38.4 Uses stats: 50% Cun, 70% Dex Damage type: Physical Mastery: Sling Supremacy Accuracy bonus: +0.1% dam / acc Armour Penetration: +3 Physical crit. chance: +5.0% Capacity: 17 On weapon hit: * 20% chance to inflict damage reduction * 10% chance to crush the target Damage (Ranged): +13 gravity / +19 fire / +8 mind Burst (radius 1) on hit: +12 mind Burst (radius 2) on crit: +12 darkness / +9 fire Shots are used with slings to pummel your foes to death. |
Star Shot (20/20, 32-38.4 power, 15 apr) Star Shot (20/20, 32-38.4 power, 15 apr)Requires: - Dexterity 28 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: ammo / shot ; tier 4 Base power: 32.0 - 38.4 Uses stats: 70% Dex, 50% Cun Damage type: Fire Mastery: Sling Supremacy Accuracy bonus: +0.1% dam / acc Armour Penetration: +15 Physical crit. chance: +10.0% Capacity: 20 On weapon hit: * sets off a powerful explosion Intense heat radiates from this powerful shot. |
noble's rough leather belt of unlife noble's rough leather belt of unlifePowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +6% blight Reduced damage from: +18% Summoned The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level. Evermoss Robe (12 def, 0 armour)Evermoss Robe (12 def, 0 armour) Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Defense: +12 Damage when hit (Melee): 35 nature slow Changes stats: +5 Wil Changes resistances: +25% nature Changes resistances penetration: +10% nature Changes damage: +30% nature Talent mastery: +0.10 Wild-gift / Moss Physical save: +15 Life regen: +0.20 Mindpower: +12 Mental crit. chance: +5% Healing mod.: +15% This thick robe is woven from a dark green moss, firmly bound and cool to the touch. It is said to have rejuvenating properties. |
This item will automatically be transmogrified when you leave the level. The Calm (15 def, 0 armour)The Calm (15 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Defense: +15 Changes stats: +10 Mag / +8 Wil / +6 Cun Changes resistances: +20% lightning Changes resistances penetration: +15% lightning Changes damage: +25% lightning Spellpower: +20 Movement speed: +10% Slows Projectiles: +15% Your Lightning and Chain Lightning spells gain a 24% chance to daze, and your Thunderstorm spell gains a 12% chance to daze. This green robe is engraved with icons showing clouds and swirling winds. Its original owner, a powerful mage named Proccala, was often revered for both his great benevolence and his intense power when it proved necessary. |
This item will automatically be transmogrified when you leave the level. elven-silk robe (5 def, 0 armour)elven-silk robe (5 def, 0 armour) 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Defense: +5 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level. slimy elven-silk robe of fire (+22%) (5 def, 0 armour)slimy elven-silk robe of fire (+22%) (5 def, 0 armour) Infused by nature Infused by arcane disrupting forces 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Defense: +5 Effects when hit in melee: * Slows global speed by 8% * 5 arcane resource burn Changes resistances: +22% fire Changes damage: +15% fire A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level. pair of drakeskin leather boots (0 def, 5 armour)pair of drakeskin leather boots (0 def, 5 armour) 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% A pair of boots made of leather. |
This item will automatically be transmogrified when you leave the level. dragonslayer's voratun helm of ire (0 def, 5 armour)dragonslayer's voratun helm of ire (0 def, 5 armour) Requires: - Talent Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +3 Str / +2 Con Changes resistances: +11% acid / +9% fire / +9% lightning / +12% cold Physical save: +10 Mental save: +8 It can be used to activate talent Battle Cry, placing all other charms into a 24 cooldown : Effective talent level: 2.0 Power cost: 24 out of 28/28. Range: melee/personal Travel Speed: instantaneous Description: Your battle cry shatters the will of your foes within a radius of 5, lowering their Defense by 14 for 7 turns, making them easier to hit. All evasion and concealment bonuses are also disabled. The chance to hit increases with your Physical Power. A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
This item will automatically be transmogrified when you leave the level. drakeskin leather cap of blood magic (0 def, 5 armour)drakeskin leather cap of blood magic (0 def, 5 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +5 Mag / +5 Wil Changes damage: +13% blight / +13% arcane Spell crit. chance: +3% A cap made of leather. |
This item will automatically be transmogrified when you leave the level. spellwoven elven-silk wizard hat of darkness (+28%) (3 def, 0 armour)spellwoven elven-silk wizard hat of darkness (+28%) (3 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Defense: +3 Changes resistances: +28% darkness Changes damage: +19% darkness Mana each turn: +0.22 Spellpower: +4 Spell crit. chance: +5% A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level. searing voratun mail armour of thunder (5 def, 10 armour)searing voratun mail armour of thunder (5 def, 10 armour) Requires: - Strength 48 - Talent Armour Training Powered by arcane forces 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Physical crit. chance: +7.0% Physical power: +16 Armour: +10 Defense: +5 Fatigue: +16% Damage (Melee): 14 acid / 20 fire Damage when hit (Melee): 11 acid / 14 fire Changes stats: +7 Str / +7 Mag / +7 Wil Changes resistances: +14% lightning / +10% fire / +25% acid Spellpower: +18 Spell crit. chance: +8% Mindpower: +16 Mental crit. chance: +5% A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level. drakeskin leather armour (5 def, 8 armour)drakeskin leather armour (5 def, 8 armour) Requires: - Strength 20 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +5 Fatigue: +8% A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level. prismatic drakeskin leather armour of temporal resistance (5 def, 8 armour)prismatic drakeskin leather armour of temporal resistance (5 def, 8 armour) Requires: - Strength 20 Powered by arcane forces 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +5 Fatigue: +8% Changes resistances: +18% temporal / +12% light / +16% darkness A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level. voratun plate armour of the dragon (9 def, 16 armour)voratun plate armour of the dragon (9 def, 16 armour) Requires: - Strength 60 - Talent Armour Training (level 3) Infused by nature 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +16 Defense: +9 Fatigue: +26% Changes stats: +5 Str / +4 Con Changes resistances: +9% acid / +10% physical / +6% cold / +6% lightning / +15% fire Talent cooldown: Rush (-5 turns) Disarm immunity: +29% Stun/Freeze immunity: +26% Knockback immunity: +27% A suit of armour made of metal plates. |
Bindings of Eternal Night (12 def, 12 armour) Bindings of Eternal Night (12 def, 12 armour)Powered by arcane forces 6.00 Encumbrance. [Unique] Type: armor / mummy ; tier 3 It is part of a set of items. When wielded/worn: Armour: +12 Defense: +12 Damage when hit (Melee): 10 darkness Changes stats: +5 Wil / +5 Mag Changes resistances: +30% blight / -10% fire / +30% darkness / -10% light Changes damage: +20% darkness Poison immunity: +100% Disease immunity: +100% Life regen: +1.00 Light radius: -1 The wearer is treated as an undead. Woven through with fell magics of undeath, these bindings suck the light and life out of everything they touch. Any who don them will find themselves suspended in a nightmarish limbo between life and death. |
This item will automatically be transmogrified when you leave the level. Shieldsmaiden (5 def, 20 armour, 48 dam, 150 block)Shieldsmaiden (5 def, 20 armour, 48 dam, 150 block) Requires: - Cunning 28 - Talent Buckler Expertise (level 1) Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 When used to attack (with talents): Base power: 48.0 - 57.6 Uses stat: 100% Str Damage type: Ice Mastery: Stoneshield Accuracy bonus: +2.5% procs dam / acc Physical crit. chance: +8.0% Block value: +150 When this weapon hits: Ice Shards (15% chance level 3). When wielded/worn: Armour: +20 Defense: +5 Ranged Defense: +12 Fatigue: +10% Changes resistances: +25% cold / +25% fire Talents granted: +1 Shieldsmaiden Aura +4 Block Granted talent can block up to 1 instance of damage each 10 turns. Myths tell of shieldsmaidens, a tribe of warrior women from the northern wastes of Maj'Eyal. Their martial prowess and beauty drew the fascination of swaths of admirers, yet all unrequited. So began the saying, that a shieldsmaiden's heart is as cold and unbreakable as her shield. |
bloodstone bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Gems can be sold for money or used in arcane rituals. |
diamond diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Gems can be sold for money or used in arcane rituals. |
pearl pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Gems can be sold for money or used in arcane rituals. |
Burning Star Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When wielded/worn: Defense: +10 Changes resistances: +30% darkness Changes damage: +30% light Light radius: +3 When carried: Light radius: +1 It can be used to map surroundings, costing 26 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 It is part of a set of items. When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) It can be used to combine with a weapon (makes a non enchanted into an artifact) , costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Prothotipe's Prismatic Eye Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone appears faded with age. It appears to have once been the eye of a golem. |
Blood-Runed Athame Blood-Runed Athame1.00 Encumbrance. [Plot Item] Type: misc / misc An athame, covered in blood runes. It radiates power. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 9 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 170 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (3/3) Rod of Spydric Poison (3/3)Infused by nature 2.00 Encumbrance. [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison, costing 21 power out of 75/75. This rod carved out of a giant spider fang continuously drips venom. |
This item will automatically be transmogrified when you leave the level. The Guardian's TotemThe Guardian's Totem Infused by nature Infused by arcane disrupting forces 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 5 When wielded/worn: Damage when hit (Melee): 18 nature slow Changes stats: +10 Wil Changes resistances: +20% blight / +20% arcane Talent masteries: +0.10 Wild-gift / Fungus +0.10 Wild-gift / Antimagic Spell save: +20 Mindpower: +8 It can be used to call an antimagic pillar, but silence yourself, costing 30 power out of 35/35. This totem of ancient stone oozes a thick slime from myriad cracks. Nonetheless, you sense great power within it. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Sneaky Susan the Cornac Skirmisher level 32
25th Dusk 123rd year of Ascendancy at 03:33 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Sneaky Susan the Cornac Skirmisher level 39
76th Haze 123rd year of Ascendancy at 03:24 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Sneaky Susan the Cornac Skirmisher level 41
2nd Pyre 124th year of Ascendancy at 21:08 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Sneaky Susan the Cornac Skirmisher level 38
69th Haze 123rd year of Ascendancy at 20:31 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Sneaky Susan the Cornac Skirmisher level 21
26th Regrowth 123rd year of Ascendancy at 01:00 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By Sneaky Susan the Cornac Skirmisher level 26
19th Pyre 123rd year of Ascendancy at 09:53 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Sneaky Susan the Cornac Skirmisher level 40
52nd Regrowth 124th year of Ascendancy at 00:40 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Sneaky Susan the Cornac Skirmisher level 9
6th Dusk 122nd year of Ascendancy at 14:11 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Sneaky Susan the Cornac Skirmisher level 37
50th Haze 123rd year of Ascendancy at 18:50 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Sneaky Susan the Cornac Skirmisher level 15
74th Haze 122nd year of Ascendancy at 04:16 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Sneaky Susan the Cornac Skirmisher level 23
69th Regrowth 123rd year of Ascendancy at 08:20 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Sneaky Susan the Cornac Skirmisher level 22
37th Regrowth 123rd year of Ascendancy at 05:07 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Sneaky Susan the Cornac Skirmisher level 10
13rd Dusk 122nd year of Ascendancy at 09:34 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Sneaky Susan the Cornac Skirmisher level 20
22nd Regrowth 123rd year of Ascendancy at 11:34 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Sneaky Susan the Cornac Skirmisher level 30
1st Mirth 123rd year of Ascendancy at 18:29 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Sneaky Susan the Cornac Skirmisher level 40
50th Regrowth 124th year of Ascendancy at 18:52 see stats
Oozemancer (Exploration mode)
Destroyed the corrupted oozemancer.By Sneaky Susan the Cornac Skirmisher level 35
29th Haze 123rd year of Ascendancy at 02:37 see stats
Overpowered! (Exploration mode)
Did over 6000 damage in one attack.By Sneaky Susan the Cornac Skirmisher level 35
29th Haze 123rd year of Ascendancy at 00:31 see stats
Pest Control (Exploration mode)
Killed 1000 reproducing vermin.By Sneaky Susan the Cornac Skirmisher level 36
29th Haze 123rd year of Ascendancy at 03:19 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By Sneaky Susan the Cornac Skirmisher level 12
32nd Dusk 122nd year of Ascendancy at 14:08 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Sneaky Susan the Cornac Skirmisher level 35
29th Haze 123rd year of Ascendancy at 00:30 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Sneaky Susan the Cornac Skirmisher level 28
33rd Pyre 123rd year of Ascendancy at 09:31 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Sneaky Susan the Cornac Skirmisher level 37
51st Haze 123rd year of Ascendancy at 04:05 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Sneaky Susan the Cornac Skirmisher level 8
6th Flare 122nd year of Ascendancy at 17:39 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Sneaky Susan the Cornac Skirmisher level 28
34th Pyre 123rd year of Ascendancy at 05:26 see stats
The bigger the better! (Exploration mode)
Did over 3000 damage in one attack.By Sneaky Susan the Cornac Skirmisher level 35
29th Haze 123rd year of Ascendancy at 00:31 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Sneaky Susan the Cornac Skirmisher level 15
73rd Haze 122nd year of Ascendancy at 04:22 see stats
The sky is falling! (Exploration mode)
Saw a huge meteor falling from the sky.By Sneaky Susan the Cornac Skirmisher level 34
9th Haze 123rd year of Ascendancy at 17:12 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Sneaky Susan the Cornac Skirmisher level 28
33rd Pyre 123rd year of Ascendancy at 09:32 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Sneaky Susan the Cornac Skirmisher level 31
8th Mirth 123rd year of Ascendancy at 17:46 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Sneaky Susan the Cornac Skirmisher level 20
23rd Regrowth 123rd year of Ascendancy at 12:43 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Sneaky Susan the Cornac Skirmisher level 31
8th Mirth 123rd year of Ascendancy at 22:01 see stats
Log
Sneaky Susan deactivates Counter Shot.
Sneaky Susan deactivates Trained Reactions.
Sneaky Susan has finished recovering.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Multi-hued drake killed Sneaky Susan!
Resting starts...
Talent Trained Reactions is ready to use.
Talent Numbing Poison is ready to use.
Talent Counter Shot is ready to use.
Talent Crippling Poison is ready to use.
Talent Vitality is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Saving done.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Talent Evasion is ready to use.
Sneaky Susan activates Crippling Poison.
Sneaky Susan activates Trained Reactions.
Sneaky Susan activates Counter Shot.
Sneaky Susan activates Numbing Poison.
