Gar the level 6 Cornac Spell Blade by shynku

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassSpell Blade
Level / Exp6 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 12)
Dexterity29 (base 29)
Constitution16 (base 15)
Magic31 (base 29)
Willpower13 (base 10)
Cunning12 (base 12)

Resources

Life236/236
Mana115/115
Stamina122/122
Healing Factor1.3483870967742
Regeneration0.50564516129033

Speed

Mental+0.75000000000001%
Attack+0.75000000000001%
Movement+5%
Spell+0.75000000000001%
Global+100.5%

Vision

Sight10
Lite2

Offense: Mainhand

Damage18
Accuracy27
Crit Chance13%
APR2
Speed0.99

Offense: Offhand

Damage11
Accuracy27
Crit Chance14%
APR5
Speed0.99

Offense: Spell

Spellpower28
Crit Chance3%
Speed0.99255583126551

Offense: Mind

Mindpower20
Crit Chance3%
Speed0.99255583126551

Offense: Damage Bonus

Lightning+7%
Fire+7%
Cold+7%

Defense: Base

Armour (hardiness)2.175 (30%)
Defense13
Ranged Defense13
Fatigue2
Physical Save15
Spell Save15
Mental Save8

Defense: Resistances

Blight+ 20%( 70%)
Nature+ 20%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Combat techniques1.20
0/5
0/5
0/5
0/5
Technique / Dual techniques1.10
1/5
0/5
0/5
0/5
Spell / Blade Conjuration1.30
5/5
3/5
0/5
0/5
Spell / Blade Magic1.30
3/5
3/5
0/5
0/5
Cunning / Dirty fighting1.10
0/5
0/5
0/5
0/5
Spell / Blade Arts1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Enervation1.30
5/5
0/5
0/5
0/5
Spell / Aegis1.10
1/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
done
active
active

Equipment

On fingers
Around waist
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

Space around you starts to dissolve...
Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:30.


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 41 turns (stop reason: dialog is displayed).


You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 3.25 gold from the transmogrification of
insidious iron greatmaul of persecution (18-27 power, 1 apr).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 12%; cure magical).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 10%; cure mental).
You gain 0.62 gold from the transmogrification of
sun infusion (rad 5; power 20; turns 5; dispels darkness).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 6; power 20; turns 5; dispels darkness).
You gain 1.23 gold from the transmogrification of
regeneration infusion of the titan (heal 131 over 5 turns).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60 over 5 turns).
You gain 0.71 gold from the transmogrification of
regeneration infusion (heal 73 over 5 turns).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Gar deactivates Fire Blade.

Gar deactivates Fire Knives.