Pestilence the level 5 Shalore Reaver by Phallushatesu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassReaver
Level / Exp5 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 18)
Dexterity14 (base 11)
Constitution10 (base 10)
Magic18 (base 16)
Willpower17 (base 10)
Cunning12 (base 10)

Resources

Life172/172
Vim141/141
Healing Factor1.11
Regeneration0.2775

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage12
Accuracy20
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage7
Accuracy22
Crit Chance7%
APR15
Speed1.00

Offense: Spell

Spellpower18
Crit Chance1%
Speed1

Offense: Mind

Mindpower20.85
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)14 (30%)
Defense3
Ranged Defense3
Fatigue8
Physical Save14.625
Spell Save12.075
Mental Save9.975

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Poison Resistance50%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Scourge1.30
0/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.30
1/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
3/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Shalore1.00
1/5
0/5
0/5
0/5
Corruption / Torment1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

On feet
On fingers
On hands
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log


Pestilence wears:
survivor's brass lantern of focus.

You gain 1.56 gold from the transmogrification of
scorching brass lantern.
You gain 0.25 gold from the transmogrification of
iron waraxe (10-14 power, 2 apr).
Pestilence wears:
iron longsword (11-15.4 power, 2 apr).
Talent Rune: Shielding is ready to use.

Pestilence wears(offslot):
Serpent's Glare (7-7.7 power, 15 apr, nature damage).

Inventory Auto Use selected 2

Space around you starts to dissolve...


Resting starts...

Rested for 39 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

You gain 1.51 gold from the transmogrification of
pouch of iron shots of daylight (17/17, 15-18 power, 1 apr).
You gain 4.00 gold from the transmogrification of
nuummite.
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, lightning element).
You gain 3.03 gold from the transmogrification of
cruel elm vilestaff of might (10-12 power, 2 apr, fire element).
You gain 2.58 gold from the transmogrification of
steady cured leather sling of fire.
You gain 2.85 gold from the transmogrification of
rough leather sling 'Islida'.
You gain 1.26 gold from the transmogrification of
magic missile rune (52 arcane damage).
You gain 1.50 gold from the transmogrification of
wild infusion of the sneak (resist 18%; cure physical).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.