Jaleinist the level 10 Cornac Wyrmic by dmj221

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceCornac
ClassWyrmic
Level / Exp10 / 82%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 32)
Dexterity15 (base 10)
Constitution15 (base 11)
Magic12 (base 10)
Willpower32 (base 26)
Cunning11 (base 10)

Resources

Life317/317
Stamina202/202
Equilibrium15
Healing Factor1.0405405405405
Regeneration0.26013513513513

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
See Stealth5
See Invisible14
ESP Range10
ESP Kindshumanoid/orc

Offense: Mainhand

Damage49
Accuracy30
Crit Chance6%
APR9
Speed1.00

Offense: Spell

Spellpower21
Crit Chance1%
Speed1

Offense: Mind

Mindpower23
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+3%
Blight+12%
Physical+14%
Fire+6%
Mind+8%

Offense: Damage Penetration

Blight+15%

Defense: Base

Armour (hardiness)44.551211628464 (74.117647058824%)
Defense13
Ranged Defense13
Fatigue27
Physical Save26
Spell Save31
Mental Save25

Defense: Resistances

Acid+ 3%( 70%)
Blight+ 12%( 70%)
Arcane+ 11%( 70%)
Cold+ 7%( 70%)
All 0%( 70%)
Darkness+ 6%( 70%)
Light+ 15%( 70%)
Physical+ 10%( 70%)
Fire+ 3%( 70%)
Nature+ 9%( 70%)

Defense: Immunities

Confusion Resistance15%
Instadeath Resistance100%
Blind Resistance37%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
4/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
4/5
1/5
3/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Wild-gift / Fungus1.10
1/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
3/5
3/5
0/5

Effects

talent

Quests

done
done
active
active
done

Equipment

On hands
On feet
Around neck
Main armor
Around waist
Light source
On head
In main hand

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Jaleinist the Cornac Wyrmic level 10
6th Flare 122nd year of Ascendancy at 03:05
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Jaleinist the Cornac Wyrmic level 8
75th Pyre 122nd year of Ascendancy at 15:02
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Jaleinist the Cornac Wyrmic level 9
1st Flare 122nd year of Ascendancy at 00:57
see stats

Log

Resting starts...
Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


You gain 11.41 gold from the transmogrification of
iron gauntlets 'Suntrial' (0 def, 1 armour).
You gain 2.04 gold from the transmogrification of
naturalist's rough leather gloves of dexterity (+2) (0 def, 1 armour).
You gain 1.44 gold from the transmogrification of
spiked rough leather armour of fire resistance (1 def, 2 armour).
You gain 1.73 gold from the transmogrification of
quiver of elm arrows of daylight (15/15, 12.5-17.5 power, 5 apr).
You gain 1.00 gold from the transmogrification of
Surefire.
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron mace (13.5-18.9 power, 2 apr).
You gain 0.95 gold from the transmogrification of
flaming iron longsword (13-18.2 power, 2 apr).
You gain 3.22 gold from the transmogrification of
balanced iron greatmaul of massacre (24.5-36.75 power, 1 apr).
You gain 14.61 gold from the transmogrification of
Samygorn (17.5-26.25 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (12.5-18.75 power, 1 apr).
You gain 2.86 gold from the transmogrification of
earthen elm starstaff of warding (10-12 power, 2 apr, temporal element).
You gain 3.00 gold from the transmogrification of
Kor's Fall (10-12 power, 0 apr, darkness element).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving done.

Saving game...

Saving done.

Jaleinist deactivates Wild Growth.