Warden Unlocker the level 14 Dwarf Adventurer by brendubbya

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDwarf
ClassAdventurer
Level / Exp14 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 16)
Dexterity12 (base 12)
Constitution25 (base 12)
Magic42 (base 40)
Willpower41 (base 22)
Cunning21 (base 12)

Resources

Equilibrium0
Vim172/172
Life404/404
Stamina216/216
Paradox300
Healing Factor1.7153846153846
Regeneration3.1734615384615

Speed

Mental0%
Attack0%
Movement+8%
Spell0%
Global+100%

Vision

Sight10
Lite8

Offense: Mainhand

Damage61
Accuracy33
Crit Chance11%
APR4
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower36
Crit Chance6%
Speed1

Offense: Mind

Mindpower28
Crit Chance10%
Speed1

Offense: Damage Bonus

Blight+9%
Acid+6%
Arcane+9%
All0%

Offense: Damage Penetration

Arcane+5%
Lightning+7%

Defense: Base

Armour (hardiness)16.118138619369 (56.923076923077%)
Defense27
Ranged Defense29
Fatigue21
Physical Save44
Spell Save41
Mental Save30

Defense: Resistances

Acid+ 20%( 70%)
Blight+ 33%( 70%)
Arcane+ 9%( 70%)
Cold+ 23%( 70%)
All+ 4%( 70%)
Darkness+ 14%( 70%)
Lightning+ 32%( 70%)
Temporal+ 10%( 70%)
Physical+ 6%( 70%)
Mind+ 16%( 70%)
Fire+ 34%( 70%)
Nature+ 23%( 70%)

Defense: Immunities

Stun Resistance41%
Confusion Resistance45%
Disarm Resistance73%
Instadeath Resistance100%
Silence Resistance40%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Wild-gift / Storm drake aspect1.00
1/5
1/5
0/5
0/5
Wild-gift / Fire drake aspect1.00
2/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.00
2/5
1/5
1/5
0/5
Chronomancy / Temporal Guardian1.20
3/5
0/5
0/5
0/5
Corruption / Doom shield1.00
2/5
0/5
0/5
0/5
Corruption / Demonic pact1.00
2/5
5/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
2/5
0/5
0/5
Chronomancy / Energy1.00
4/5
2/5
1/5
2/5
Technique / Combat training1.00
1/5
2/5
0/5
2/5
0/5
0/5

Effects

talent

Quests

done
active
active
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Warden Unlocker the Dwarf Adventurer level 7
1st Profit 122nd year of Ascendancy at 09:50
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Warden Unlocker the Dwarf Adventurer level 10
29th Profit 122nd year of Ascendancy at 01:45
see stats
Squadmate (Insane (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Warden Unlocker the Dwarf Adventurer level 5
19th Voratun 122nd year of Ascendancy at 17:00
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Warden Unlocker the Dwarf Adventurer level 8
11st Profit 122nd year of Ascendancy at 13:18
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Warden Unlocker the Dwarf Adventurer level 12
34th Profit 122nd year of Ascendancy at 02:16
see stats

Log

Resting starts...
Rested for 11 turns (stop reason: all resources and life at maximum).


There is a ladder to the previous level here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


Space around you starts to dissolve...


You are yanked out of this place!


You gain 0.05 gold from the melting of
elm wand of firewall [power 65] (6 cooldown).
You gain 1.73 gold from the melting of
brass lantern of health.
You gain 9.45 gold from the melting of
Xeroda the linen wizard hat (1 def, 6 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.88 gold from the melting of
umbral iron gauntlets of dexterity (+2) (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 7.83 gold from the melting of
Gimira the Crackleknave (0 def, 8 armour).
You gain 10.80 gold from the melting of
rough leather sling 'Baluhek'.
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.02 gold from the melting of
mossy mindstar of life (2-2.2 power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron battleaxe (14-21 power, 1 apr).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Warden Unlocker deactivates Energy Decomposition.