boston the level 2 Shalore Alchemist by glorygores

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.4
Addons
Reaver Tweaks 1.2.4
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassAlchemist
Level / Exp2 / 63%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution13 (base 13)
Magic25 (base 21)
Willpower14 (base 11)
Cunning11 (base 10)

Resources

Life111/111
Mana127/127
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage10
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower25.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower17.2
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense1.35
Ranged Defense1.35
Fatigue1
Physical Save13.35
Spell Save13.65
Mental Save8.75

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Explosive admixtures1.30
2/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
2/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
1/5
0/5
0/5
0/5
Spell / Staff combat1.30
2/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around waist
Main armor
In main hand

Inventory

Achievements

Log

Ran for 10 turns (stop reason: hostile spotted to the southwest (red crystal)).

Boston casts Channel Staff.

Boston's Channel Staff hits Red crystal for
11 light damage.

Boston casts Channel Staff.

Boston's Channel Staff hits Red crystal for
12 light damage.

Boston casts Channel Staff.

You collect a new ingredient:
red crystal shard.
Boston's Channel Staff hits Red crystal for
13 light damage.
Boston's Channel Staff killed Red crystal!

Resting starts...

Rested for 7 turns (stop reason: all resources and life at maximum).


There is a ladder to the next level here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


There is a ladder to the previous level here (press '' or right click to use).